@dawgoneit just to ensure you didn’t miss it - the save game is below the joke :-)
L21 BM3 Freh (L+16) vs AetV (X)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Belarus 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 fighter moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries, 2 fighters and 3 mech_infantrys moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Ukraine 3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Romania 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Finland to Vyborg 1 bomber moved from Novgorod to Ukraine Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Removing units owned by Germans from Ukraine: 2 fighters EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in Western Germany 2 armour and 5 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : -1,67 Germans regular : 1,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Volgograd to Caucasus 3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Caucasus Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 infantry moved from Yunnan to Burma 1 fighter and 2 tactical_bombers moved from Yunnan to Burma 1 artillery and 1 infantry moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Northern Territory to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Chahar to Jehol 2 tactical_bombers moved from Anhwe to Jehol 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea Combat - Japanese Battle in New Guinea Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Jehol, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Jehol, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Queensland Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Queensland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 carriers, 1 submarine and 2 transports moved from 55 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 marine and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 2 tactical_bombers moved from Jehol to Korea 1 infantry moved from Anhwe to Chahar 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 3 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Philippines Place Units - Japanese 1 artillery, 1 fighter and 2 infantry placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,5,2,6,4,5,6,2,2,2,3,1,1,5,5,2,6,3,3 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,00 UK_Pacific regular : 0,33 ANZAC regular : -2,00 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 8 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Manchuria to Chahar 3 submarines moved from 96 Sea Zone to 97 Sea Zone -
@aequitas-et-veritas Sz 97 - do you want to submerge your sub?
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@freh submerge please.
Thank you.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 8 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to French Guiana 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 46 Sea Zone 2 fighters moved from Manchuria to Chahar 3 submarines moved from 96 Sea Zone to 97 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 1 cruiser Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 55 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Queensland Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Queensland, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Queensland, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Queensland Americans win, taking Queensland from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Chahar Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Chahar, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Libya Italians win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Italians: 1 armour Battle in 97 Sea Zone Americans attack with 3 submarines Germans defend with 1 submarine; Italians defend with 1 cruiser 1 submarine owned by the Germans submerged Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to South Australia 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Gibraltar to United Kingdom 2 fighters moved from Chahar to Suiyuyan Place Units - Americans 2 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 2 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol Combat - Chinese Chinese creates battle in territory Chahar Battle in Jehol Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Chahar from Japanese, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Suiyuyan Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 fighter moved from Egypt to Crete 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Crete British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour moved from Eastern Persia to India 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Crete to 99 Sea Zone 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Morocco to Tunisia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 96 Sea Zone to Bryansk 1 carrier and 3 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to Iraq 1 bomber moved from Crete to Iraq Place Units - British 1 submarine placed in 98 Sea Zone 2 fighters placed in Egypt 1 factory_minor placed in Iraq Turn Complete - British British collect 36 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -3.50 Italians regular : -0.83 Japanese regular : 0.33 British regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Baltic States to Archangel Italians take Archangel from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,3,1,2,6,3,6,6,2,1,4,2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,6,6 Italians collect 10 PUs (3 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 marine moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Alexandria to Egypt 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.33 -
TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Ukraine to Rostov 2 bombers moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Rostov Combat - Germans Germans creates battle in territory 97 Sea Zone Air Battle in RussiaCombat Hit Differential Summary :
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@freh Do you want to Intercept?
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@aequitas-et-veritas no, thx
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Ukraine to Rostov 2 bombers moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Rostov Combat - Germans Germans creates battle in territory 97 Sea Zone Air Battle in Russia Germans attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Rostov Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber and 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Romania to Ukraine 2 armour and 6 mech_infantrys moved from Germany to Romania 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Northern Italy to Southern Italy Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Normandy Bordeaux 3 infantry placed in Novgorod Germans undo move 3. 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,4,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,33 Russians AA : 0,67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Manchuria to Amur 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 2 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 armour moved from Bryansk to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk Combat - Russians Battle in Amur Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Suiyuyan 2 aaGuns and 12 infantry moved from Manchuria to Jehol 1 artillery moved from Caucasus to Kazakhstan 1 mech_infantry moved from Volgograd to Caucasus 2 fighters moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Russians undo move 1. 1 mech_infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 1.33 Russians regular : -4.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 2 infantry moved from Yunnan to Burma 1 fighter and 2 tactical_bombers moved from Yunnan to Burma 2 artilleries and 2 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 bomber moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 bomber Americans defend with 2 submarines; ANZAC defend with 1 transport 2 submarines owned by the Americans Submerged Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Amur Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 5/8 hits, 3,67 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from 46 Sea Zone to Caroline Islands 1 bomber moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines 1 marine moved from Philippines to 35 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 3 infantry moved from Malaya to Shan State 1 aaGun and 3 infantry moved from French Indo China to Shan State 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to Caroline Islands Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery placed in Malaya 1 artillery placed in French Indo China 2 infantry placed in Malaya 2 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4 Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : -0,33 Russians regular : -1,00 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from 95 Sea Zone to Sardinia 1 battleship moved from 99 Sea Zone to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 3 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk British take Tobruk from Italians 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from Iraq to Burma -
@aequitas-et-veritas scramble in the med?
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@freh No scramble.
Thank you.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Suiyuyan to Hopei 1 submarine moved from 46 Sea Zone to 63 Sea Zone 1 mech_infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese 2 fighters moved from South Australia to 55 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Hopei Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hopei, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 transports moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from Hopei to Chahar 1 carrier moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from 55 Sea Zone to 63 Sea Zone 3 fighters moved from 46 Sea Zone to 63 Sea Zone 3 fighters moved from 63 Sea Zone to New Zealand 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to 54 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 26 Sea Zone to 63 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 3 transports moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from Queensland to South Australia 1 aaGun moved from 91 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from France to United Kingdom 2 transports moved from 90 Sea Zone to 101 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Anhwe 1 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Hopei Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 12 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 2 infantry moved from 95 Sea Zone to Sardinia 1 battleship moved from 99 Sea Zone to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 3 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk British take Tobruk from Italians 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 bomber moved from Iraq to Burma Combat - British Battle in Sicily Battle in Sardinia Battle in Burma British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Sicily from Italians, taking Sardinia from Italians, taking Burma from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone 1 bomber moved from Burma to India 2 fighters moved from 99 Sea Zone to Bryansk 1 fighter moved from Iraq to Bryansk 1 fighter moved from Egypt to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Suiyuyan to Shensi 1 transport moved from 99 Sea Zone to 81 Sea Zone 3 infantry moved from Syria to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -0.33 Germans AA : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Western Germany 1 armour moved from Archangel to Novgorod Place Units - Italians 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,1,2,5,5,1,5 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : 1,50 Russians regular : 0,67





