dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
David vs Kenneth
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 artilleries moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 1 armour, 7 artilleries, 8 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 7 artilleries moved from 110 Sea Zone to Normandy Bordeaux 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to 110 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 7 artilleries, 3 fighters and 8 infantry Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 8/19 hits, 6,83 expected hits Germans roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4,33 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 3 : 8/16 hits, 6,00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,33 expected hits 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 33 Casualties for Americans: 6 infantry Casualties for Germans: 2 aaGuns, 2 artilleries and 11 infantry Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 artilleries moved from 88 Sea Zone to Suriname 3 infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from Shan State to Malaya 1 artillery and 2 infantry moved from Shan State to Yunnan Place Units - Americans 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Kweichow to Hunan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 2 artilleries and 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in Southern Italy British captures 12PUs while taking Italians capital Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Southern Italy from Italians, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China 1 fighter owned by the British retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from French Indo China to Malaya 8 mech_infantrys moved from Yunnan to Malaya 1 armour moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Malaya 1 battleship moved from 41 Sea Zone to 79 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - British 1 harbour placed in British Guiana 1 destroyer placed in 110 Sea Zone 1 fighter and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,3,5,2 British collect 29 PUs (8 lost to blockades); end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,50 Japanese regular : 1,67 Germans AA : -0,50 Germans regular : -1,00 British regular : -5,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Western Germany to 97 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 3 artilleries moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged 1 transport owned by the British lost in 97 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern Italy Italians attack with 3 artilleries and 3 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 3/6 hits, 2,00 expected hits British roll dice for 1 mech_infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 5 aaGuns, 1 armour, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from 97 Sea Zone to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : 1,00 British regular : -0,33 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 artillery and 3 infantry moved from Tobruk to Libya 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 12 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : -0,17 Italians regular : 2,50 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 2 fighters moved from India to French Indo China 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 4 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from French Indo China to Malaya 2 artilleries moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry EDIT: Changing ownership of French Indo China from ANZAC to Japanese EDIT: Turning off Edit Mode 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 2 fighters moved from India to French Indo China 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 4 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from French Indo China to Malaya 2 artilleries moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry EDIT: Changing ownership of French Indo China from ANZAC to Japanese EDIT: Turning off Edit Mode 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,83 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 fighter moved from Western Australia to Queensland 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 fighter moved from Western Australia to Queensland 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 armour, 3 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 6 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 armour moved from Southern France to Normandy Bordeaux Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Greece Germans attack with 2 armour and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour and 6 infantry in Greece, round 2 : 3/8 hits, 2,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 2 armour and 6 infantry in Greece, round 3 : 5/8 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 3 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Southern Italy 1 fighter moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland 1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania 3 aaGuns and 8 infantry moved from Germany to Poland 5 armour moved from France to Yugoslavia Place Units - Germans 1 armour placed in Germany 3 bombers and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
French regular : 0,33 Neutral_Allies regular : -1,67 Germans regular : 6,50 British regular : -0,50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 2 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Archangel 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 3 fighters and 2 tactical_bombers moved from Greater Southern Germany to Normandy Bordeaux 1 bomber moved from Slovakia Hungary to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 6 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers British defend with 2 armour, 2 artilleries, 4 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 14/23 hits, 10,17 expected hits Americans roll dice for 3 armour, 9 artilleries, 5 fighters and 6 infantry in Normandy Bordeaux, round 2 : 8/23 hits, 9,83 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans, 6 artilleries owned by the Americans, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/15 hits, 8,17 expected hits Americans roll dice for 3 armour, 1 artillery and 5 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 5,17 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 3/11 hits, 6,17 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 3,33 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 8/9 hits, 5,17 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 6 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys Casualties for Americans: 1 armour, 7 artilleries and 2 infantry Casualties for British: 2 armour, 2 artilleries, 4 fighters and 4 infantry Casualties for French: 1 fighter Battle in Archangel Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Archangel, round 2 : 3/13 hits, 3,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Belarus to Archangel 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 10 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland 3 infantry moved from Western Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 artilleries, 3 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from 115 Sea Zone to Novgorod 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to France 2 tactical_bombers moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Greater Southern Germany to Eastern Poland 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland 3 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany 1 submarine moved from 117 Sea Zone to 124 Sea Zone 3 submarines moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 bomber placed in Western Germany 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -4,67 Russians regular : -1,33 Germans regular : -2,00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 8 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 7 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Smolensk to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Belarus 3 armour moved from Russia to Belarus 2 aaGuns moved from Bryansk to Ukraine 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 fighters moved from Caucasus to Rostov 4 infantry moved from Bryansk to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 3 infantry moved from Bryansk to Belarus 2 infantry moved from Tambov to Rostov 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Rostov 2 armour moved from Russia to Rostov 5 armour moved from Bryansk to Rostov 18 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Bryansk to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 5/18 hits, 6,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Smolensk Russians attack with 1 fighter, 22 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 22 infantry and 1 tactical_bomber in Smolensk, round 2 : 9/24 hits, 4,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Yenisey 1 fighter moved from Smolensk to Yenisey 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Timguska to Yenisey 3 fighters moved from Rostov to Russia 1 mech_infantry moved from Bryansk to Vologda 1 mech_infantry moved from Bryansk to Samara 3 mech_infantrys moved from Russia to Novosibirsk 4 aaGuns moved from Bryansk to Smolensk 2 fighters moved from Yunnan to Volgograd 1 tactical_bomber moved from Yunnan to Volgograd 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 2,17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 factory_minors and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Hainan to 45 Sea Zone 1 bomber moved from Hainan to Malaya 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Malaya 2 destroyers moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Anhwe to Hunan 6 fighters and 5 tactical_bombers moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 2 destroyers British defend with 1 destroyer Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers in 43 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers in 43 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 2 destroyers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Hunan Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Hunan, round 2 : 7/13 hits, 6,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Malaya Japanese attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2,50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 tactical_bomber could not land in Malaya and was removed 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 bomber moved from Malaya to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 5 tactical_bombers moved from Hunan to French Indo China 6 fighters moved from Hunan to French Indo China Place Units - Japanese 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,83 UK_Pacific regular : -0,33 ANZAC regular : -0,33 British regular : -1,00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Borneo to 43 Sea Zone 1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 56 Sea Zone to 45 Sea Zone 1 battleship moved from 44 Sea Zone to 45 Sea Zone 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 57 Sea Zone to 37 Sea Zone 1 cruiser moved from 57 Sea Zone to 37 Sea Zone 1 carrier moved from 57 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone 1 fighter moved from 57 Sea Zone to 37 Sea Zone 1 destroyer moved from 56 Sea Zone to 44 Sea Zone 1 carrier moved from 56 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone 1 fighter moved from 56 Sea Zone to 44 Sea Zone 1 battleship moved from 43 Sea Zone to 20 Sea Zone 1 carrier moved from 43 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone 1 cruiser moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 armour moved from Yakut S.S.R. to Amur 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone 2 armour moved from 2 Sea Zone to Alaska 2 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Jehol to Chahar 3 infantry moved from Jehol to Chahar 4 armour, 2 infantry and 2 mech_infantrys moved from Anhwe to Hopei 3 mech_infantrys moved from Kiangsu to Kweichow 1 bomber moved from Philippines to Kweichow 1 mech_infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Japan 1 tactical_bomber moved from Kwangtung to Japan 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 2 transports moved from 19 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Americans with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Alaska Japanese attack with 2 armour and 2 infantry Americans defend with 2 mech_infantrys Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 2 mech_infantrys in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Japanese roll dice for 2 armour and 2 infantry in Alaska, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 mech_infantrys Battle in Hopei Japanese attack with 4 armour, 2 infantry and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Hopei, round 2 : 3/8 hits, 2,67 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Chahar Japanese attack with 1 armour and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Kweichow Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung 1 bomber moved from Kweichow to Kiangsu 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Japanese undo move 1. Japanese undo move 2. 2 infantry placed in Kwangtung 2 mech_infantrys placed in Kiangsu 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,33 Japanese regular : -1,33 ANZAC regular : -0,17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. Non Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from West Indies to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 4 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Hopei 1 artillery placed in Suiyuyan 1 infantry placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. Non Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 artillery moved from West Indies to 89 Sea Zone 1 infantry moved from West Indies to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 4 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Hopei 1 artillery placed in Suiyuyan 1 infantry placed in Kweichow 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 fighter moved from Malta to Gibraltar 1 tactical_bomber moved from Malta to Gibraltar 1 bomber moved from Malta to Kenya 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Burma to 37 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to Kenya 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 bomber moved from India to Kenya 2 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Kenya British attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 bombers and 1 infantry in Kenya, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 110 Sea Zone British attack with 2 destroyers and 2 fighters Germans defend with 1 cruiser British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Egypt 1 bomber moved from Kenya to Tanganyika Territory 1 fighter moved from 37 Sea Zone to Burma 1 aaGun moved from Burma to Yunnan 2 aaGuns moved from Burma to Yunnan 2 infantry moved from 88 Sea Zone to British Guiana 1 armour moved from 88 Sea Zone to British Guiana 1 artillery moved from 88 Sea Zone to British Guiana 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,17 Italians regular : 0,00 Japanese regular : -0,33 Germans regular : -0,50 British regular : 0,67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to 124 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 armour moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 2 fighters moved from Eastern United States to Alaska 2 cruisers moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 2 cruisers, 1 fighter and 1 transport Germans defend with 1 cruiser Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 124 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 4 submarines Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits 3 submarines owned by the Germans lost in 124 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Battle in Alaska Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to British Columbia 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 artilleries moved from 88 Sea Zone to British Guiana 2 infantry moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 7 transports moved from 110 Sea Zone to 88 Sea Zone 4 fighters moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,67 Germans regular : -1,83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to 124 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 armour moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 2 fighters moved from Eastern United States to Alaska 2 cruisers moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 2 cruisers, 1 fighter and 1 transport Germans defend with 1 cruiser Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 124 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 4 submarines Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits 3 submarines owned by the Germans lost in 124 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Battle in Alaska Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to British Columbia 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 artilleries moved from 88 Sea Zone to British Guiana 2 infantry moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 7 transports moved from 110 Sea Zone to 88 Sea Zone 4 fighters moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 42 PUs; British buy 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Malaya to Hunan 1 tactical_bomber moved from Malaya to Hunan 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 fighter moved from Malaya to Hunan Combat - British Battle in Hunan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Yunnan to Kwangsi 2 fighters moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 5 mech_infantrys moved from India to Yunnan 1 battleship moved from 79 Sea Zone to 76 Sea Zone Place Units - British 2 fighters placed in United Kingdom 2 submarines and 1 transport placed in 110 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,3,1,1,5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 0,83 Japanese regular : -1,67 Germans regular : -1,83 British regular : -1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Americans Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War Combat Move - Italians 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 2 armour, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 armour and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1,17 expected hits French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 cruiser and 2 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in 98 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0,50 French regular : 0,67 Italians regular : 0,17 Russians regular : 0,67 British regular : 0,67





