I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 4 artilleries, 5 infantry and 11 mech_infantrys moved from Hunan to Yunnan
3 armour and 18 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Philippines to French Indo China
Combat - Japanese
Battle in Yunnan
Japanese attack with 6 armour, 4 artilleries, 23 infantry and 11 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 4 artilleries, 23 infantry and 11 mech_infantrys in Yunnan, round 2 : 13/44 hits, 10.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 4 artilleries, 22 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 9 submarines, 3 tactical_bombers and 9 transports moved from 36 Sea Zone to 6 Sea Zone
5 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Kwangsi to Hunan
2 bombers moved from French Indo China to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Hunan to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to Hunan
1 fighter moved from Philippines to Hunan
Place Units - Japanese
1 artillery and 9 infantry placed in Japan
4 artilleries placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Japanese collect 35 PUs (6 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Greece to Ukraine
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Borneo
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
1 carrier and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 4 carriers and 3 fighters moved from 41 Sea Zone to 36 Sea Zone
8 submarines moved from 41 Sea Zone to 36 Sea Zone
7 destroyers moved from 41 Sea Zone to 36 Sea Zone
2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 armour and 4 mech_infantrys moved from Tobruk to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Greece
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Greece to Ukraine
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 fighter and 1 tactical_bomber moved from Morocco to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Borneo
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
1 carrier and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 4 carriers and 3 fighters moved from 41 Sea Zone to 36 Sea Zone
8 submarines moved from 41 Sea Zone to 36 Sea Zone
7 destroyers moved from 41 Sea Zone to 36 Sea Zone
2 cruisers moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
5 fighters moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 armour and 4 mech_infantrys moved from Tobruk to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Greece
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 4.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Ukraine
1 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
EDIT: 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Ukraine
Italians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
2 fighters moved from Gibraltar to Greece
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Malaya to Shan State
3 aaGuns, 3 artilleries, 23 infantry and 5 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Ukraine to Greece
Place Units - British
1 fighter placed in United Kingdom
1 submarine placed in 109 Sea Zone
1 infantry and 1 mech_infantry placed in Quebec
2 artilleries and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Japanese regular : 0,67
Germans regular : 0,33
British regular : 0,83
Italians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Eastern Persia
Italians take Persia from British
Italians take Eastern Persia from British
1 infantry moved from Northwest Persia to Iraq
1 bomber and 2 fighters moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 bomber and 2 fighters moved from Iraq to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,2,2,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Italians collect 4 PUs (13 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Hainan
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 41 Sea Zone to 36 Sea Zone
2 destroyers moved from 54 Sea Zone to 27 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
6 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Hainan
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 41 Sea Zone to 36 Sea Zone
2 destroyers moved from 54 Sea Zone to 27 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
6 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Egypt
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Hainan
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 41 Sea Zone to 36 Sea Zone
2 destroyers moved from 54 Sea Zone to 27 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
6 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Egypt
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by French to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I leave the french fig in Greece.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
2 bombers moved from Caucasus to Tambov
1 fighter moved from Caucasus to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Tambov, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
15 armour and 21 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Tambov to Caucasus
1 fighter moved from Tambov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Germany to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Caucasus
1 armour and 7 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Southern Italy to Persia
1 aaGun moved from Rostov to Volgograd
Place Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Novgorod
1 artillery, 3 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4,1,2,2,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries in Volgograd, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 aaGuns, 16 artilleries and 66 infantry moved from Samara to Tambov
4 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
Germans regular : 0,67
Russians regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Philippines to Borneo
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Kweichow
1 fighter moved from Hunan to Hopei
2 fighters moved from Hunan to Kweichow
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
2 fighters owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 2 bombers
Americans defend with 2 infantry
Japanese roll dice for 2 bombers in Borneo, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese roll dice for 1 bomber in Borneo, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to Philippines
6 armour, 4 artilleries, 21 infantry and 11 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Jehol to Hunan
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Hunan
1 fighter moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
4 artilleries and 4 mech_infantrys moved from Korea to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 4 destroyers and 8 submarines moved from 6 Sea Zone to 26 Sea Zone
5 artilleries, 9 infantry, 4 mech_infantrys and 9 transports moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Philippines
2 fighters moved from Kweichow to Hunan
1 tactical_bomber moved from 6 Sea Zone to Philippines
5 tactical_bombers moved from 6 Sea Zone to Hunan
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
1 armour and 3 mech_infantrys placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,6,3,3,1,2,1,5,6,6,1,3,3,4,4,1,6,1,1,1,4,6,5,4,1,3,6,5,4,3,6,3,3,3,1,2,4,4,6,3,2,4,3,1,3,3,3,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
My last ditch strategy probably has too many holes to work … but best chance I could see.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Yunnan to India
3 fighters moved from 43 Sea Zone to India
3 fighters moved from 36 Sea Zone to India
2 carriers moved from 43 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 34 Sea Zone
3 carriers and 2 fighters moved from 36 Sea Zone to 22 Sea Zone
4 destroyers moved from 36 Sea Zone to 22 Sea Zone
3 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 armour and 4 mech_infantrys moved from Egypt to Syria
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 27 Sea Zone to 10 Sea Zone
1 bomber moved from 25 Sea Zone to Western United States
2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 carriers, 2 destroyers, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Americans undo move 2.
1 tactical_bomber placed in Western United States
2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,6,2,5,6,4,5,6,4,5,6,6,6,1,2,6,5,5,4,4,2,2,5,2,4,2,5,6,2,5,5
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Combat Hit Differential Summary :
Americans regular : 1,50
Japanese regular : 0,50
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
12 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Bulgaria to Romania
Americans take Romania from Germans
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 43 Sea Zone to Yunnan
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Yunnan to India
3 fighters moved from 43 Sea Zone to India
3 fighters moved from 36 Sea Zone to India
2 carriers moved from 43 Sea Zone to 34 Sea Zone
1 transport moved from 43 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 34 Sea Zone
3 carriers and 2 fighters moved from 36 Sea Zone to 22 Sea Zone
4 destroyers moved from 36 Sea Zone to 22 Sea Zone
3 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 armour and 4 mech_infantrys moved from Egypt to Syria
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea Zone
2 carriers, 1 fighter and 2 submarines moved from 27 Sea Zone to 10 Sea Zone
1 bomber moved from 25 Sea Zone to Western United States
2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 carriers, 2 destroyers, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Americans undo move 2.
1 tactical_bomber placed in Western United States
2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,6,2,5,6,4,5,6,4,5,6,6,6,1,2,6,5,5,4,4,2,2,5,2,4,2,5,6,2,5,5
Americans collect 74 PUs (1 lost to blockades); end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
12 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 5 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 7 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Greece to Germany
1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
EDIT: 1 submarine moved from 104 Sea Zone to 105 Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Eastern Persia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 1/11 hits, 3,33 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
8 fighters moved from Greece to Trans-Jordan
2 fighters moved from Gibraltar to Norway
1 fighter moved from United Kingdom to Norway
2 battleships, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 artillery and 5 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Trans-Jordan
EDIT: 1 armour and 4 mech_infantrys moved from Syria to Trans-Jordan
Place Units - British
1 airfield placed in Trans-Jordan
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : 1,50
Italians regular : 0,17
Japanese regular : 0,50
Germans AA : 0,83
Germans regular : -0,17
British regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Persia to Iraq
1 bomber and 2 fighters moved from Caucasus to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 6 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 3/7 hits, 2.33 expected hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Iraq to Caucasus
5 artilleries moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6,3,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,1,5
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 43 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 22 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
EDIT: 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 34 Sea Zone
2 fighters moved from India to 34 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 destroyers moved from 43 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 22 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
EDIT: 1 infantry and 1 transport moved from 22 Sea Zone to 18 Sea Zone
EDIT: 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
EDIT: 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 34 Sea Zone
2 fighters moved from India to 34 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Combat - French
French creates battle in territory 20 Sea Zone
Non Combat Move - French
1 fighter moved from Greece to Trans-Jordan
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Maybe I should have stuck to my original plan with Italy, but I was probaby doomed the moment you built the airbase in Transjordan eitherway.
If you fleet position were a little different I could have tried for NSW instead of Cairo. But you can buy a turn with blockers if you build a naval base (and I assume you would).
Well played I surrender :bell: :waving_white_flag: :peace_symbol: :dove_of_peace: