@SuperbattleshipYamato Did you quit or something you have not taken your turn.
David vs Kenneth
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 3 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 8 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Greater Southern Germany 2 armour moved from Eastern Poland to Greater Southern Germany 2 mech_infantrys moved from Greece to Yugoslavia 1 armour moved from Greece to Yugoslavia 2 armour moved from Bessarabia to Ukraine 3 mech_infantrys moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Norway to 113 Sea Zone 2 artilleries moved from Denmark to Western Germany 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 3 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Belarus 3 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 3 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 2 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Denmark to Western Germany Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/11 hits, 4,67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Ukraine, round 2 : 7/19 hits, 6,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Slovakia Hungary 3 fighters moved from Western Ukraine to Greater Southern Germany 2 tactical_bombers moved from Western Ukraine to Greater Southern Germany 1 armour moved from 113 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Western Germany 1 submarine moved from 109 Sea Zone to 117 Sea Zone Place Units - Germans 5 armour and 5 mech_infantrys placed in Western Germany 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 4 aaGuns EDIT: Adding units owned by Germans to Belarus: 4 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Germans collect 56 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Baltic States 5 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 6 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Smolensk 27 infantry moved from Russia to Bryansk 3 armour moved from Vologda to Bryansk 2 armour moved from Vologda to Bryansk 5 mech_infantrys moved from Vologda to Bryansk 2 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 armour, 29 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 29 infantry and 5 mech_infantrys in Bryansk, round 2 : 8/39 hits, 8.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 armour, 29 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Vologda to Evenkiyskiy 1 mech_infantry moved from Vologda to Timguska 4 aaGuns moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Tambov 3 fighters moved from Iraq to Caucasus 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 1 infantry placed in Volgograd 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 carriers moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Kiangsu to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Okinawa to Kwangtung 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 carriers moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Kiangsu to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Okinawa to Kwangtung 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan 1 artillery moved from Shantung to Anhwe 3 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 bombers moved from 37 Sea Zone to Hainan 1 fighter moved from 37 Sea Zone to Siam 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 3 tactical_bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi Place Units - Japanese Turning on Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Turning on Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.50 Japanese regular : -3.67 UK_Pacific regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 4 armour moved from Kwangsi to Kiangsi 1 armour moved from Kwangtung to Kiangsi 2 infantry moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Anhwe 1 armour moved from Kiangsi to Anhwe 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 2 bombers moved from Kwangsi to 42 Sea Zone 1 bomber moved from Japan to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 armour moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 armour moved from Kiangsi to Anhwe 1 armour moved from Kiangsi to Kwangtung 1 armour moved from Kiangsi to Kwangtung 1 armour moved from Kiangsi to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to 57 Sea Zone 1 tactical_bomber moved from Kwangsi to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 57 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 43 Sea Zone to Borneo 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 36 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 36 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in 45 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 4 armour, 2 infantry and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/8 hits, 2,67 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser and 1 transport Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Borneo Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Borneo, round 3 : 2/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers Americans defend with 1 carrier Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 carrier in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 42 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 carrier in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans win with no units remaining. Battle score for attacker is -8 Casualties for Japanese: 2 bombers Casualties for Americans: 1 carrier Battle in 56 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 carrier Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 carrier in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 carrier in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 57 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 battleship Japanese roll dice for 2 fighters and 1 tactical_bomber in 57 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 57 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 57 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 battleship in 57 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 57 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Kwangtung 1 tactical_bomber moved from 34 Sea Zone to Kwangtung 1 fighter moved from 44 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from Hunan to Kwangtung 3 infantry moved from 19 Sea Zone to Jehol 1 armour moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 43 Sea Zone to Kwangtung 1 fighter moved from Borneo to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 56 Sea Zone 1 carrier moved from 35 Sea Zone to 57 Sea Zone 1 fighter moved from 36 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone 1 destroyer moved from 35 Sea Zone to 57 Sea Zone 1 cruiser moved from 35 Sea Zone to 57 Sea Zone 1 destroyer moved from 35 Sea Zone to 56 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 armour and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,17 Japanese regular : -5,17 UK_Pacific regular : 0,33 ANZAC regular : -0,83
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 7/8 hits, 4,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to West Indies 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 3,17 Japanese regular : 2,17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 7/8 hits, 4,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/7 hits, 3,83 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese, 4 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to West Indies 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil Place Units - Americans 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 tactical_bomber moved from India to Siam 1 fighter moved from Burma to Siam Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia British attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 3 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in 110 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 battleship British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 37 Sea Zone British attack with 1 cruiser and 1 fighter Japanese defend with 1 cruiser British roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 cruiser Casualties for Japanese: 1 cruiser Battle in Siam British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 fighter British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter in Siam, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Siam British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3,17 expected hits 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 carrier, 1 cruiser and 1 fighter Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 artillery moved from 80 Sea Zone to Persia 1 fighter moved from 37 Sea Zone to Burma 1 fighter moved from Siam to Burma 1 tactical_bomber moved from Siam to Burma 3 aaGuns and 6 infantry moved from India to Burma 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 2 fighters placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 bomber and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 1 bomber and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : 3,17 Italians regular : -1,17 Japanese regular : 1,00 Germans regular : -0,33 British regular : -3,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 artilleries moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 1 armour, 7 artilleries, 8 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 7 artilleries moved from 110 Sea Zone to Normandy Bordeaux 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to 110 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 7 artilleries, 3 fighters and 8 infantry Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 8/19 hits, 6,83 expected hits Germans roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4,33 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 3 : 8/16 hits, 6,00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,33 expected hits 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 33 Casualties for Americans: 6 infantry Casualties for Germans: 2 aaGuns, 2 artilleries and 11 infantry Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 artilleries moved from 88 Sea Zone to Suriname 3 infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from Shan State to Malaya 1 artillery and 2 infantry moved from Shan State to Yunnan Place Units - Americans 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Japanese regular : -0,33 Germans AA : -0,50 Germans regular : -1,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Kweichow to Hunan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 2 artilleries and 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 artilleries moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 8 infantry moved from Morocco to 91 Sea Zone 1 armour, 7 artilleries, 8 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 7 artilleries moved from 110 Sea Zone to Normandy Bordeaux 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 fighters moved from Gibraltar to 110 Sea Zone 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 2 cruisers moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports Germans defend with 1 destroyer Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 7 artilleries, 3 fighters and 8 infantry Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 8/19 hits, 6,83 expected hits Germans roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4,33 expected hits 2 aaGuns owned by the Germans, 6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 3 : 8/16 hits, 6,00 expected hits Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,33 expected hits 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 33 Casualties for Americans: 6 infantry Casualties for Germans: 2 aaGuns, 2 artilleries and 11 infantry Non Combat Move - Americans 1 fighter moved from 110 Sea Zone to United Kingdom 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 3 artilleries moved from 88 Sea Zone to Suriname 3 infantry moved from 88 Sea Zone to Suriname 1 mech_infantry moved from Shan State to Malaya 1 artillery and 2 infantry moved from Shan State to Yunnan Place Units - Americans 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 3 infantry moved from Kweichow to Hunan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 2 artilleries and 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in Southern Italy British captures 12PUs while taking Italians capital Battle in Kwangsi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Southern Italy from Italians, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China 1 fighter owned by the British retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from French Indo China to Malaya 8 mech_infantrys moved from Yunnan to Malaya 1 armour moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Malaya 1 battleship moved from 41 Sea Zone to 79 Sea Zone 2 artilleries moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Place Units - British 1 harbour placed in British Guiana 1 destroyer placed in 110 Sea Zone 1 fighter and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,3,5,2 British collect 29 PUs (8 lost to blockades); end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 2,50 Japanese regular : 1,67 Germans AA : -0,50 Germans regular : -1,00 British regular : -5,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - Italians 1 bomber moved from Western Germany to 97 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 3 artilleries moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged 1 transport owned by the British lost in 97 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern Italy Italians attack with 3 artilleries and 3 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 3/6 hits, 2,00 expected hits British roll dice for 1 mech_infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 5 aaGuns, 1 armour, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from 97 Sea Zone to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 British regular : -0,33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 4 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 artillery and 3 infantry moved from Tobruk to Libya 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 12 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0,17 Italians regular : 2,50 British regular : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 2 fighters moved from India to French Indo China 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 4 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from French Indo China to Malaya 2 artilleries moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry EDIT: Changing ownership of French Indo China from ANZAC to Japanese EDIT: Turning off Edit Mode 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,83
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 2 fighters moved from India to French Indo China 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 submarine moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in French Indo China ANZAC attack with 4 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 45 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from French Indo China to Malaya 2 artilleries moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry EDIT: Changing ownership of French Indo China from ANZAC to Japanese EDIT: Turning off Edit Mode 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 1,83
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 fighter moved from Western Australia to Queensland 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Western Australia 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 fighter moved from Western Australia to Queensland 2 fighters moved from New Zealand to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 armour, 3 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 6 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 armour moved from Southern France to Normandy Bordeaux Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Greece Germans attack with 2 armour and 6 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour and 6 infantry in Greece, round 2 : 3/8 hits, 2,00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 2 armour and 6 infantry in Greece, round 3 : 5/8 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 3 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Southern Italy 1 fighter moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland 1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania 3 aaGuns and 8 infantry moved from Germany to Poland 5 armour moved from France to Yugoslavia Place Units - Germans 1 armour placed in Germany 3 bombers and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0,33 Neutral_Allies regular : -1,67 Germans regular : 6,50 British regular : -0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 2 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Archangel 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 3 fighters and 2 tactical_bombers moved from Greater Southern Germany to Normandy Bordeaux 1 bomber moved from Slovakia Hungary to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 6 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers British defend with 2 armour, 2 artilleries, 4 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 14/23 hits, 10,17 expected hits Americans roll dice for 3 armour, 9 artilleries, 5 fighters and 6 infantry in Normandy Bordeaux, round 2 : 8/23 hits, 9,83 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans, 6 artilleries owned by the Americans, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/15 hits, 8,17 expected hits Americans roll dice for 3 armour, 1 artillery and 5 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 5,17 expected hits 4 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 3/11 hits, 6,17 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 3,33 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 8/9 hits, 5,17 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Germans: 6 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys Casualties for Americans: 1 armour, 7 artilleries and 2 infantry Casualties for British: 2 armour, 2 artilleries, 4 fighters and 4 infantry Casualties for French: 1 fighter Battle in Archangel Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Archangel, round 2 : 3/13 hits, 3,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Belarus to Archangel 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 10 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland 3 infantry moved from Western Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 artilleries, 3 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Novgorod 2 artilleries moved from 115 Sea Zone to Novgorod 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to France 2 tactical_bombers moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Greater Southern Germany to Eastern Poland 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland 3 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany 1 submarine moved from 117 Sea Zone to 124 Sea Zone 3 submarines moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 bomber placed in Western Germany 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4,67 Russians regular : -1,33 Germans regular : -2,00