dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
David vs Kenneth
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 fighters moved from Malaya to Yunnan 1 fighter moved from Queensland to Sumatra 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 2 fighters moved from Malaya to Yunnan 1 fighter moved from Queensland to Sumatra 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 2 mech_infantrys; ANZAC defend with 2 infantry Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4,50 expected hits British roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 2/12 hits, 4,17 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 5/10 hits, 4,17 expected hits British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/9 hits, 3,17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 3/7 hits, 3,17 expected hits British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 4 : 2/4 hits, 1,50 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 artilleries owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 5 : 3/5 hits, 2,33 expected hits British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 bomber moved from Alexandria to Tobruk 2 aaGuns, 1 armour and 2 infantry moved from Poland to Slovakia Hungary Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0,17 British regular : -1,33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 2 armour moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Novgorod 3 armour moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Yugoslavia to Greece 1 armour moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to Bessarabia 2 bombers moved from Western Germany to Tunisia Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Americans defend with 3 fighters and 1 transport 1 submarine owned by the Germans submerged Battle in Bessarabia Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/13 hits, 5,00 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Bessarabia Germans winAmericans winAmericans win with 3 fighters and 2 transports remaining with 3 fighters and 2 transports remaining, taking Bessarabia from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Germans attack with 2 bombers British defend with 1 bomber; Americans defend with 1 armour Germans roll dice for 2 bombers in Tunisia, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Germans and 1 bomber owned by the British lost in Tunisia 1 bomber owned by the Germans retreated Americans win with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 bomber Casualties for British: 1 bomber Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 tactical_bomber moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 1 armour and 2 artilleries placed in Novgorod 1 armour and 2 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western Germany 1 artillery placed in France 2 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -1,33 Germans regular : -1,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 destroyers, 3 submarines and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 artilleries ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 mech_infantrys moved from Bryansk to Vologda 2 infantry moved from Smolensk to Vologda 4 armour moved from Bryansk to Vologda 1 armour moved from Volgograd to Vologda 1 fighter moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Vologda 3 fighters moved from Russia to Iraq 2 fighters and 1 tactical_bomber moved from Novosibirsk to Yunnan 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns and 22 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 35 Sea Zone 2 bombers moved from Hunan to India 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 mech_infantry moved from Amur to 5 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone 2 mech_infantrys moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 7 fighters moved from Hunan to Kweichow 5 tactical_bombers moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 artillery moved from Hunan to Kweichow 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to 36 Sea Zone 1 armour moved from Kiangsu to Kiangsi 3 armour moved from Hunan to Kiangsi Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 7 fighters, 3 mech_infantrys and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 7 fighters, 3 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 13/16 hits, 7,83 expected hits Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 7 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 6 infantry Battle in India Japanese attack with 2 bombers Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers in India, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 bomber in India, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in India Japanese win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 4 armour EDIT: Adding units owned by Japanese to Kwangsi: 4 armour EDIT: Turning off Edit Mode Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from India to Kwangsi 7 fighters moved from Kweichow to Kwangsi 5 tactical_bombers moved from Kweichow to Kwangsi 3 fighters moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 bomber placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : 5,67 UK_Pacific regular : -0,17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone Combat - Americans Battle in Borneo Battle in 110 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Borneo from Japanese with 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 artillery moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 44 Sea Zone to 57 Sea Zone 3 fighters moved from 44 Sea Zone to Yunnan 1 tactical_bomber moved from 44 Sea Zone to Yunnan 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 armour, 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -1,50 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Kweichow 4 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan 1 artillery placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from United Kingdom to 110 Sea Zone Combat - Americans Battle in Borneo Battle in 110 Sea Zone Americans attack with 5 fighters Germans defend with 1 destroyer Americans roll dice for 5 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Borneo from Japanese with 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 artillery moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 cruiser moved from 44 Sea Zone to 36 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 44 Sea Zone to 57 Sea Zone 3 fighters moved from 44 Sea Zone to Yunnan 1 tactical_bomber moved from 44 Sea Zone to Yunnan 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 34 Sea Zone 1 carrier moved from 44 Sea Zone to 56 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 submarine and 2 transports placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 armour, 1 artillery and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Kweichow 4 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan 1 artillery placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield and 2 fighters; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Shan State to French Indo China 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Yunnan to Hopei Chinese take Hopei from Japanese 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese Combat - British Battle in 97 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 1 battleship moved from 44 Sea Zone to 41 Sea Zone 2 artilleries moved from Libya to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Egypt to Tobruk Place Units - British 2 fighters placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 34 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -1,50 Japanese regular : -1,00 Germans regular : -0,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Western Germany 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 3 aaGuns, 1 armour and 13 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,33 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 2 armour moved from Greater Southern Germany to France 2 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 2 artilleries moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to YugoslaviaCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to India 1 fighter moved from Sumatra to India 1 infantry moved from Shan State to Yunnan 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 carrier moved from 54 Sea Zone to 29 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to India 1 fighter moved from Sumatra to India 1 infantry moved from Shan State to Yunnan 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 carrier moved from 54 Sea Zone to 29 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 4 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Yunnan to India 1 fighter moved from Sumatra to India 1 infantry moved from Shan State to Yunnan 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 carrier moved from 54 Sea Zone to 29 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 2 armour moved from Greater Southern Germany to France 2 armour moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 2 artilleries moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 mech_infantry moved from Western Germany to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/12 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits 1 fighter owned by the French and 1 submarine owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 3/4 hits, 2,50 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 2 fighters and 1 submarine Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 6/16 hits, 5,33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 1 mech_infantry in France, round 3 : 5/11 hits, 4,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 4 : 4/7 hits, 3,17 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour and 3 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 2 : 4/4 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Romania to Bulgaria 3 aaGuns moved from Germany to Slovakia Hungary 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Germans collect 40 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : 1,67 Neutral_Allies regular : 0,33 Germans regular : 6,00 British regular : 0,83 French AA : 0,83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 3 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 8 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Greater Southern Germany 2 armour moved from Eastern Poland to Greater Southern Germany 2 mech_infantrys moved from Greece to Yugoslavia 1 armour moved from Greece to Yugoslavia 2 armour moved from Bessarabia to Ukraine 3 mech_infantrys moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Norway to 113 Sea Zone 2 artilleries moved from Denmark to Western Germany 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 3 infantry moved from Archangel to Belarus 1 artillery moved from Novgorod to Belarus 3 armour moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 3 fighters moved from Eastern Poland to Western Ukraine 2 tactical_bombers moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 2 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Denmark to Western Germany Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/11 hits, 4,67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Ukraine, round 2 : 7/19 hits, 6,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 10 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Slovakia Hungary 3 fighters moved from Western Ukraine to Greater Southern Germany 2 tactical_bombers moved from Western Ukraine to Greater Southern Germany 1 armour moved from 113 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Western Germany 1 submarine moved from 109 Sea Zone to 117 Sea Zone Place Units - Germans 5 armour and 5 mech_infantrys placed in Western Germany 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 4 aaGuns EDIT: Adding units owned by Germans to Belarus: 4 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Germans collect 56 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Baltic States 5 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Belarus 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Novgorod 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 6 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Smolensk 27 infantry moved from Russia to Bryansk 3 armour moved from Vologda to Bryansk 2 armour moved from Vologda to Bryansk 5 mech_infantrys moved from Vologda to Bryansk 2 infantry moved from Rostov to Bryansk Combat - Russians Battle in Bryansk Russians attack with 5 armour, 29 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 29 infantry and 5 mech_infantrys in Bryansk, round 2 : 8/39 hits, 8.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 armour, 29 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Vologda to Evenkiyskiy 1 mech_infantry moved from Vologda to Timguska 4 aaGuns moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Tambov 3 fighters moved from Iraq to Caucasus 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 1 infantry placed in Volgograd 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 2 carriers moved from 6 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Kiangsu to Hunan 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Okinawa to Kwangtung 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Manchuria to Anhwe 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to HunanCombat Hit Differential Summary :





