• '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 2 Tanks moved from S.French Indochina to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
            3 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            2 Artillerys moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Mindanao to 93 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Artillery moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Heilungchiang to Ayan
            1 Artillery moved from Chita to Ayan
            1 Tank moved from Liaoning to Ayan
            1 Infantry moved from Shansi to Suiyuan
            2 Fighters moved from Shantung to Suiyuan
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
            1 Submarine moved from 110 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Formosa
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Bombers and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/17 hits, 6.00 expected hits
                    Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits
                    4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 2/11 hits, 4.50 expected hits
                    Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/8 hits, 3.33 expected hits
                    2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/10 hits, 4.17 expected hits
                    Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/6 hits, 2.67 expected hits
                    2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 4/7 hits, 3.17 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 5 : 0/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans and 1 Fighter owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 18
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 3 Artillerys and 7 Infantrys
                Casualties for Americans: 1 Fighter
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            1 Infantry moved from Chahar to Shantung
            1 Artillery and 2 Infantrys moved from Shanghai to Shantung
            2 Tanks moved from Peking to Shantung
            2 Fighters moved from Suiyuan to Shantung
            1 Infantry moved from Chita to Ayan
            5 Tanks moved from Chita to Ayan
            1 Tank moved from Vladivostok to Ayan
            1 Infantry moved from Kirin to Liaoning
            1 Elite moved from Changchun to Kirin
            5 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Malaya
            1 Submarine moved from 92 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys and 2 Infantrys placed in Davao
            2 ArmoredCars and 1 Artillery placed in Peking
            1 Artillery, 2 Bombers and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Dutch AA : -0.50
    Russians regular : 0.17
    Dutch regular : -1.67
    Hisaichi regular : -1.50
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry and 2 Tanks moved from S.French Indochina to 92 Sea Zone
            1 Infantry moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone
            3 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            2 Artillerys moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Mindanao to 93 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Artillery moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Vladivostok to Khabarovsk
            2 Infantrys moved from Heilungchiang to Ayan
            1 Artillery moved from Chita to Ayan
            1 Tank moved from Liaoning to Ayan
            1 Infantry moved from Shansi to Suiyuan
            2 Fighters moved from Shantung to Suiyuan
            1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
            1 Submarine moved from 110 Sea Zone to 105 Sea Zone
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Formosa
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 110 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Bombers and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/17 hits, 6.00 expected hits
                    Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits
                    4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 2/11 hits, 4.50 expected hits
                    Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/8 hits, 3.33 expected hits
                    2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/10 hits, 4.17 expected hits
                    Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/6 hits, 2.67 expected hits
                    2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 4/7 hits, 3.17 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 5 : 0/2 hits, 1.00 expected hits
                    1 Fighter owned by the Americans and 1 Fighter owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 18
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 3 Artillerys and 7 Infantrys
                Casualties for Americans: 1 Fighter
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Suiyuan
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            1 Infantry moved from Chahar to Shantung
            1 Artillery and 2 Infantrys moved from Shanghai to Shantung
            2 Tanks moved from Peking to Shantung
            2 Fighters moved from Suiyuan to Shantung
            1 Infantry moved from Chita to Ayan
            5 Tanks moved from Chita to Ayan
            1 Tank moved from Vladivostok to Ayan
            1 Infantry moved from Kirin to Liaoning
            1 Elite moved from Changchun to Kirin
            5 Infantrys moved from Changchun to Kirin
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Malaya
            1 Submarine moved from 92 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            2 Artillerys and 2 Infantrys placed in Davao
            2 ArmoredCars and 1 Artillery placed in Peking
            1 Artillery, 2 Bombers and 2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Dutch AA : -0.50
    Russians regular : 0.17
    Dutch regular : -1.67
    Hisaichi regular : -1.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Tank moved from Lower Egypt to Darfur
            1 Fighter moved from Cairo to Darfur
            2 Artillerys, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 14 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Iran, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Darfur
                British attack with 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 1 Tank
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Artillery and 1 Tank
    
        Non Combat Move - British
            1 Fighter moved from Darfur to French Equatorial Africa
            1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Palestine to Cairo
            1 Fighter moved from Iraq to Cairo
            1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Burma to N.Thailand
            2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Madras to Hyderabad
            1 Destroyer and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Fighters moved from Finnmark to 21 Sea Zone
            1 Fighter moved from Finnmark to Manchester
            1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 21 Sea Zone
            1 Bomber moved from London to Dover
            1 Cruiser moved from 17 Sea Zone to 20 Sea Zone
            3 Infantrys and 1 Tank moved from Greenland to 8 Sea Zone
            2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone
            3 Infantrys and 1 Tank moved from 10 Sea Zone to Scotland
            1 Fighter moved from Montreal to Greenland
            1 Tank moved from Ontario to Quebec
            1 Infantry moved from Canadian Prairies to Ontario
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Kenya to Equatoria
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Transport placed in 20 Sea Zone
            3 Artillerys and 3 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in W.Iran
            1 Artillery and 4 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Neutral regular : -1.67
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from New Valley to Darfur
            1 Tank moved from Lower Egypt to Darfur
            1 Fighter moved from Cairo to Darfur
            2 Artillerys, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 Artillery moved from Rajputana to 59 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran
    
        Purchase Units - British
            British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 14 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in E.Iran
                British attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
                    British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Iran, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits
                    1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Darfur
                British attack with 1 Fighter, 2 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 1 Tank
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                    British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Italians: 1 Artillery and 1 Tank
    
        Non Combat Move - British
            1 Fighter moved from Darfur to French Equatorial Africa
            1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Palestine to Cairo
            1 Fighter moved from Iraq to Cairo
            1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Bihar to Assam
            1 Infantry moved from Burma to N.Thailand
            2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Madras to Hyderabad
            1 Destroyer and 2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Fighters moved from Finnmark to 21 Sea Zone
            1 Fighter moved from Finnmark to Manchester
            1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 21 Sea Zone
            1 Bomber moved from London to Dover
            1 Cruiser moved from 17 Sea Zone to 20 Sea Zone
            3 Infantrys and 1 Tank moved from Greenland to 8 Sea Zone
            2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone
            3 Infantrys and 1 Tank moved from 10 Sea Zone to Scotland
            1 Fighter moved from Montreal to Greenland
            1 Tank moved from Ontario to Quebec
            1 Infantry moved from Canadian Prairies to Ontario
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Kenya to Equatoria
    
        Place Units - British
            1 Carrier placed in 21 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Transport placed in 20 Sea Zone
            3 Artillerys and 3 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in W.Iran
            1 Artillery and 4 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 93 PUs; end with 93 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Burma: 1 Artillery, 3 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from Assam: 1 Artillery, 3 Infantrys and 2 Tanks
            EDIT: Adding units owned by British to Lower Egypt: 3 Fighters, 7 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from Cairo: 3 Fighters, 7 Infantrys and 2 Tanks
            EDIT: Removing units owned by British from E.Morocco: 1 Fighter
            EDIT: Adding units owned by British to Gibraltar: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Neutral regular : -1.67
    British regular : -1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    please use the second post there were some noncom edits.


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Submarine moved from 70 Sea Zone to 111 Sea Zone
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            2 Fighters moved from 67 Sea Zone to 111 Sea Zone
            4 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Northern Territory to Western Australia
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 2 Fighters and 2 Submarines
                Yamamoto defend with 1 Destroyer and 2 T.Boats
                    Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Submarine owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
                1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                    Anzac roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Fighters in 111 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Anzac: 2 Submarines
                Casualties for Yamamoto: 1 Destroyer and 2 T.Boats
            Battle in Java
                Anzac attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 0/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Fighters moved from 111 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship placed in 67 Sea Zone
            1 Infantry and 1 Marine placed in Broome
            1 Transport placed in 122 Sea Zone
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : -1.00
    Thai regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
            1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Infantry moved from Lombok to Java
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • @entek sorry for the delay. i didn’t realize it was my turn.


  • @dawgoneit I Meant to remind you. And forgot!

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Murmansk to Lapland
            1 Infantry moved from Tampere to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Fighter moved from Oulu to Latvia
            1 Infantry and 1 Tank moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Latvia
                Finns attack with 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Finns win, taking Latvia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland
                Finns win, taking Lapland from Russians with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 Fighter moved from Latvia to Helsinki
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : -0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            2 Artillerys, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.83
    Russians regular : -0.17
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Fighter moved from Mindanao to West Borneo
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to S.Thailand
                  Thai take S.Thailand from Chinese
            3 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 3 Infantrys moved from 110 Sea Zone to West Borneo
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/5 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo
                Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from West Borneo to Banjarmasin
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.67
    Dutch regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Removing units owned by British from 108 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Koryakia: 2 Infantrys
            EDIT: Adding units owned by British to 72 Sea Zone: 1 Destroyer and 1 Transport
            EDIT: Removing units owned by British from Alaska: 2 Infantrys
            EDIT: Removing units owned by British from 71 Sea Zone: 1 Destroyer and 1 Transport
            EDIT: Turning off Edit Mode
            1 Bomber moved from Suriname to 36 Sea Zone
            1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
            3 Infantrys moved from Northeast USA to 13 Sea Zone
            1 Infantry moved from South Atlantic USA to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 26 Sea Zone
            1 Artillery and 5 Infantrys moved from 26 Sea Zone to Venezuela
            1 Fighter moved from Southwest USA to Venezuela
            1 Infantry moved from Mindoro to Panay
                  Americans take Panay from Hisaichi
            1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Oahu to 91 Sea Zone
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Artillery, 4 Infantrys and 3 Transports moved from 91 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
                  Americans take Jaluit from Yamamoto
            1 Artillery and 3 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Adv.Fighter and 5 Fighters moved from 91 Sea Zone to Kwajalein
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 3 Destroyers, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Kwajalein
                Americans attack with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys in Kwajalein, round 2 : 4/10 hits, 3.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Venezuela
                Americans attack with 1 Artillery, 1 Fighter and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 2 : 2/7 hits, 1.67 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 3 : 2/7 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in 36 Sea Zone
                Americans attack with 1 Bomber
                Italians defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Italians lost in 36 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
    
        Non Combat Move - Americans
            1 Bomber moved from 36 Sea Zone to Amazon
            1 Fighter moved from Venezuela to Colombia
            1 Infantry moved from South Central USA to E.Mexico
            2 Infantrys moved from Central America to Colombia
            1 Infantry moved from E.Mexico to Central America
            3 Tanks moved from E.Mexico to Colombia
            3 Tanks moved from W.Mexico to Central America
            2 Artillerys and 4 Infantrys moved from W.Mexico to E.Mexico
            1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston
            3 Carriers, 4 Destroyers and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
            1 Adv.Fighter and 5 Fighters moved from Kwajalein to 96 Sea Zone
            1 Destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 Submarine moved from 79 Sea Zone to 89 Sea Zone
            2 Bombers moved from Pearl Harbor to West Papua
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 25 Sea Zone
            1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
            1 B.Transport, 2 Destroyers and 1 Submarine placed in 83 Sea Zone
            4 Infantrys placed in San Francisco
            3 Infantrys placed in South Central USA
            1 Adv.Fighter placed in San Francisco
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Amazon: 1 Fighter
            EDIT: Removing units owned by Americans from Amazon: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Americans regular : 1.83
    Neutral regular : -1.33
    

    Savegame

  • TripleA

    @Gargantua Germany is up!


  • @redrum apologies gentlemen! I should be able to crank it out tonight or tomorrow.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            3 Tanks moved from Warsaw to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Tank moved from Corsica to 46 Sea Zone
            1 Tank moved from N.Tunisia to 46 Sea Zone
            3 ArmoredCars moved from Belgium to Paris
            1 ArmoredCar moved from Belgium to Paris
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Belgium to Paris
            2 ArmoredCars moved from Picardy to Orleanais
            1 Artillery and 1 Infantry moved from Burgundy to Orleanais
            3 Mech.Infs moved from Bavaria to Vinnytsia
            4 Mech.Infs moved from Rhine to Orleanais
            2 ArmoredCars moved from Picardy to Paris
            5 Tanks moved from Picardy to Orleanais
            4 Infantrys moved from Picardy to Paris
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
            2 Tanks moved from 42 Sea Zone to Baleares
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            4 Tanks moved from Picardy to Paris
            1 Tank moved from Picardy to Normandy
            1 Infantry moved from Picardy to Belgium
            1 Tank moved from Picardy to Paris
            2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Hamburg
            1 Infantry moved from Pomerania to Danzig
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Baleares
                Germans attack with 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Germans loses 0 PUs for violating Balearess neutrality.
                Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 2 Artillerys and 1 Infantry
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Factory and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for French: 3 Infantrys
            Battle in Orleanais
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks
                French defend with 1 AAGun, 1 Artillery and 8 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais
                    Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits
                    French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits
                    1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais
                    Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10
                Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Vyborg
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Paris
                Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks
                French defend with 1 AAGun, 1 Factory and 8 Infantrys
                    Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits
                    French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits
                    French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 3 Infantrys
                Casualties for French: 8 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Rhine to 22 Sea Zone
            1 Bomber moved from Rhine to Hamburg
            1 Artillery and 2 Infantrys moved from Warsaw to Krakow
            1 Infantry moved from Danzig to Krakow
    
        Place Units - Germans
            1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone
            2 Adv.Fighters placed in 22 Sea Zone
            3 Infantrys placed in Danzig
            2 Infantrys placed in Warsaw
            Germans undo move 4.
            2 Infantrys placed in Rhine
            2 Stukas could not land in 22 Sea Zone and were removed
    
        Turn Complete - Germans
            Germans collect 104 PUs; end with 148 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Danzig: 3 Infantrys
            EDIT: Removing units owned by Germans from Hamburg: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : 1.33
    Germans regular : -0.67
    Neutral regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            3 Tanks moved from Warsaw to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Tank moved from Corsica to 46 Sea Zone
            1 Tank moved from N.Tunisia to 46 Sea Zone
            3 ArmoredCars moved from Belgium to Paris
            1 ArmoredCar moved from Belgium to Paris
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Belgium to Paris
            2 ArmoredCars moved from Picardy to Orleanais
            1 Artillery and 1 Infantry moved from Burgundy to Orleanais
            3 Mech.Infs moved from Bavaria to Vinnytsia
            4 Mech.Infs moved from Rhine to Orleanais
            2 ArmoredCars moved from Picardy to Paris
            5 Tanks moved from Picardy to Orleanais
            4 Infantrys moved from Picardy to Paris
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
            2 Tanks moved from 42 Sea Zone to Baleares
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            4 Tanks moved from Picardy to Paris
            1 Tank moved from Picardy to Normandy
            1 Infantry moved from Picardy to Belgium
            1 Tank moved from Picardy to Paris
            2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Hamburg
            1 Infantry moved from Pomerania to Danzig
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Baleares
                Germans attack with 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Germans loses 0 PUs for violating Balearess neutrality.
                Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 2 Artillerys and 1 Infantry
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Factory and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for French: 3 Infantrys
            Battle in Orleanais
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks
                French defend with 1 AAGun, 1 Artillery and 8 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais
                    Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits
                    French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits
                    1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais
                    Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10
                Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Vyborg
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Paris
                Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks
                French defend with 1 AAGun, 1 Factory and 8 Infantrys
                    Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits
                    French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits
                    French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 3 Infantrys
                Casualties for French: 8 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Rhine to 22 Sea Zone
            1 Bomber moved from Rhine to Hamburg
            1 Artillery and 2 Infantrys moved from Warsaw to Krakow
            1 Infantry moved from Danzig to Krakow
    
        Place Units - Germans
            1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone
            2 Adv.Fighters placed in 22 Sea Zone
            3 Infantrys placed in Danzig
            2 Infantrys placed in Warsaw
            Germans undo move 4.
            2 Infantrys placed in Rhine
            2 Stukas could not land in 22 Sea Zone and were removed
    
        Turn Complete - Germans
            Germans collect 104 PUs; end with 148 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Danzig: 3 Infantrys
            EDIT: Removing units owned by Germans from Hamburg: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Hamburg: 2 Stukas
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : 1.33
    Germans regular : -0.67
    Neutral regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            3 Tanks moved from Warsaw to Vinnytsia
            1 Tank moved from Danzig to Vinnytsia
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery moved from Pomerania to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Tank moved from Corsica to 46 Sea Zone
            1 Tank moved from N.Tunisia to 46 Sea Zone
            3 ArmoredCars moved from Belgium to Paris
            1 ArmoredCar moved from Belgium to Paris
            1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy
            2 Tanks moved from Belgium to Paris
            2 ArmoredCars moved from Picardy to Orleanais
            1 Artillery and 1 Infantry moved from Burgundy to Orleanais
            3 Mech.Infs moved from Bavaria to Vinnytsia
            4 Mech.Infs moved from Rhine to Orleanais
            2 ArmoredCars moved from Picardy to Paris
            5 Tanks moved from Picardy to Orleanais
            4 Infantrys moved from Picardy to Paris
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone
            2 Tanks moved from 42 Sea Zone to Baleares
            1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
            4 Tanks moved from Picardy to Paris
            1 Tank moved from Picardy to Normandy
            1 Infantry moved from Picardy to Belgium
            1 Tank moved from Picardy to Paris
            2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Hamburg
            1 Infantry moved from Pomerania to Danzig
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Baleares
                Germans attack with 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Germans loses 0 PUs for violating Balearess neutrality.
                Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Upper Norrland
                Germans attack with 2 Artillerys and 1 Infantry
                Neutral defend with 2 Infantrys
                    Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Normandy
                Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Factory and 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits
                    French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy
                    Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Normandy
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar and 2 Infantrys
                Casualties for French: 3 Infantrys
            Battle in Orleanais
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks
                French defend with 1 AAGun, 1 Artillery and 8 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits
                    2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais
                    Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits
                    French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits
                    1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais
                    Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits
                    1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais
                Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10
                Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Vyborg
                Russians win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Paris
                Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks
                French defend with 1 AAGun, 1 Factory and 8 Infantrys
                    Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits
                    French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits
                    French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Paris
                Germans captures 43PUs while taking French capital
                Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 3 Infantrys
                Casualties for French: 8 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Rhine to 22 Sea Zone
            1 Bomber moved from Rhine to Hamburg
            1 Artillery and 2 Infantrys moved from Warsaw to Krakow
            1 Infantry moved from Danzig to Krakow
    
        Place Units - Germans
            1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone
            2 Adv.Fighters placed in 22 Sea Zone
            3 Infantrys placed in Danzig
            2 Infantrys placed in Warsaw
            Germans undo move 4.
            2 Infantrys placed in Rhine
            2 Stukas could not land in 22 Sea Zone and were removed
    
        Turn Complete - Germans
            Germans collect 104 PUs; end with 148 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Danzig: 3 Infantrys
            EDIT: Removing units owned by Germans from Hamburg: 1 Infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Hamburg: 2 Stukas
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Hamburg: 1 Infantry
            EDIT: Removing units owned by Germans from Rhine: 1 Infantry
            EDIT: Adding units owned by Germans to Danzig: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Russians regular : 1.33
    Germans regular : -0.67
    Neutral regular : -0.33
    

    Savegame


  • Hey guys

    #1. Apologies for the lengthy delay

    #2. Apologies for multiple posts, please use latest. The issues for the edits is simple. I built fleet on the belief that my stukas could land on the carriers (Like tacticals in global). They could not, which obviously put me in a very bad spot and needed to be corrected. I adjusted the naval purchase, as there were no naval battles so it shouldnt be a big deal, but full disclosure is best.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            2 Infantrys moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Infantry moved from S.Karelia to N.Karelia
                  Russians take N.Karelia from Finns
            1 Infantry moved from Vyborg to Kotka
            1 Fighter moved from Leningrad to Kotka
            1 Adv.Fighter moved from Leningrad to Kotka
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Estonia
            1 Infantry moved from Lithuania to Latvia
            1 Infantry moved from S.Karelia to Vyborg
            4 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Bomber moved from Kursk to Latvia
            2 Infantrys moved from Tashkent to Chimkent
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Fighter moved from N.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Khatanga to Olyokminsk
            1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 4 ArmoredCars, 6 Artillerys, 21 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Bomber and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Latvia
                Russians win, taking Latvia from Finns with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kotka, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 3 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 4 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 5 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kotka to Leningrad
            1 Fighter moved from Kotka to Leningrad
            1 Fighter moved from Estonia to Leningrad
            1 Bomber moved from Latvia to Leningrad
            1 Artillery and 3 Infantrys moved from Kursk to Kiev
            1 AAGun moved from Kursk to Kiev
            1 Artillery and 3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Artillery moved from Astrakhan to Saratov
            1 Artillery moved from Astrakhan to Saratov
            3 ArmoredCars and 3 Tanks moved from Moscow to Kursk
            4 Infantrys moved from Moscow to Tula
            1 Infantry moved from Yaroslavl to Kursk
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Astrakhan to Saratov
            1 AAGun moved from Chimkent to Kuybyshev
            1 AAGun moved from Arkhangelsk to S.Karelia
            1 ArmoredCar moved from Stalingrad to Kursk
            1 Artillery moved from Rostov to Kursk
            1 AAGun moved from Donetsk to Rostov
            1 Artillery, 4 Infantrys and 1 Tank moved from Donetsk to Kiev
            1 Infantry moved from Kiev to Donetsk
            1 Infantry moved from Yeniseysk to Khatanga
            5 Infantrys moved from Sverdlovsk to Surgut
            1 Fighter moved from Chita to N.Buryat Mongolia
    
        Place Units - Russians
            2 Artillerys and 4 Infantrys placed in Sibirsky
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Georgia
            1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Leningrad
            2 Mot.Infs placed in Sverdlovsk
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Moscow
            1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Stalingrad
            2 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Arkhangelsk
            1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Moscow
            Russians undo move 10.
            1 Artillery and 1 Infantry placed in Arkhangelsk
            1 ArmoredCar and 1 Infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Germans regular : -0.33
    Russians regular : -1.00
    Hisaichi regular : -0.33
    

    Territory Summary for Russians :

    Okhotsk : 2 Infantrys
    Arkhangelsk : 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 1 Infantry
    Olyokminsk : 1 AAGun and 3 Infantrys
    Chita : 2 Infantrys
    Kiev : 1 AAGun, 2 Artillerys, 8 Infantrys and 5 Tanks
    Surgut : 5 Infantrys
    Stalingrad : 1 ArmoredCar, 2 Artillerys, 1 Factory and 2 Infantrys
    Moscow : 3 ArmoredCars, 1 Factory, 3 Infantrys and 2 Tanks
    Kuybyshev : 1 AAGun
    Kursk : 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks
    Khatanga : 1 Artillery and 5 Infantrys
    Saratov : 2 Artillerys and 1 Infantry
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 2 Infantrys
    Leningrad : 1 AAGun, 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys
    Odessa : 1 Infantry
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys and 2 Mot.Infs
    Estonia : 1 Infantry
    Tula : 4 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 2 Artillerys, 1 Factory and 4 Infantrys
    Georgia : 1 Factory and 3 Infantrys
    Chimkent : 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 5 Infantrys
    N.Buryat Mongolia : 1 Adv.Fighter, 3 Artillerys, 1 Fighter, 7 Infantrys and 4 Tanks
    Yaroslavl : 1 Infantry
    S.Karelia : 1 AAGun and 4 Infantrys
    N.Karelia : 1 Infantry
    Minsk : 1 Infantry
    Kotka : 1 flag, 1 Infantry
    Vyborg : 1 flag, 2 Infantrys
    Bulgaria : 1 flag, 2 Infantrys
    Azerbaijan : 1 flag
    Finnmark : 1 flag, 1 Infantry
    11 Sea Zone : 1 Destroyer
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 103 / 148
    Russians : 106 / 106
    Italians : 53 / 57
    French : 28 / 0
    Yamamoto : 69 / 71
    Chinese : 29 / 33
    Hisaichi : 60 / 92
    British : 93 / 93
    Anzac : 36 / 36
    Dutch : 21 / 24
    Finns : 11 / 16
    Romanians : 14 / 17
    Thai : 11 / 11
    Americans : 103 / 103
    

    Savegame

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