Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar
1 Tank moved from Syria to Lower Egypt
British take Palestine from Italians
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 Artillery and 2 Infantrys moved from Nubia to New Valley
2 Artillerys and 2 Infantrys moved from Assam to Burma
1 Artillery and 1 Infantry moved from Assam to Burma
1 Fighter moved from Assam to Burma
1 Adv.Fighter moved from Delhi to Burma
1 Infantry moved from Nauru to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Amazon to Bahia
1 Mech.Inf and 2 Tanks moved from Italian East Africa to New Valley
3 Artillerys moved from Lower Egypt to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Adv.Fighter and 3 Fighters moved from Lower Egypt to Mersa Matruh
1 Fighter moved from 18 Sea Zone to 34 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 14 Infantrys, 3 Mech.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in New Valley
British attack with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Germans defend with 1 Artillery
British roll dice for 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks in New Valley, round 2 : 4/10 hits, 3.67 expected hits
Germans roll dice for 1 Artillery in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in New Valley
British win, taking New Valley from Germans with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Battle in Madagascar
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Madagascar, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 4 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Madagascar, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Madagascar
British win, taking Madagascar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Germans with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Burma
British attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys
Thai defend with 1 Artillery and 4 Infantrys
British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Burma, round 2 : 3/8 hits, 2.83 expected hits
Thai roll dice for 1 Artillery and 4 Infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry in Burma, round 3 : 4/6 hits, 2.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Adv.Fighter, 3 Artillerys and 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Casualties for Thai: 1 Artillery and 4 Infantrys
Non Combat Move - British
1 Adv.Fighter and 1 Fighter moved from Burma to Assam
1 Artillery and 2 Infantrys moved from Bihar to Assam
4 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Lower Egypt to New Valley
1 Tank moved from Cairo to Lower Egypt
5 Infantrys moved from Cairo to Lower Egypt
2 Artillerys moved from Cairo to Lower Egypt
2 Fighters moved from Mersa Matruh to Cairo
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Lower Egypt
1 Mech.Inf moved from W.Iran to Lower Egypt
1 Mech.Inf moved from W.Iran to Lower Egypt
1 Tank moved from W.Iran to Syria
1 Carrier and 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from 18 Sea Zone to 20 Sea Zone
1 Fighter moved from Wales to 20 Sea Zone
Place Units - British
1 T.Boat placed in 21 Sea Zone
1 Cruiser placed in 20 Sea Zone
6 Infantrys placed in Cairo
2 Mech.Infs and 1 Tank placed in W.Iran
1 Mech.Inf and 2 Tanks placed in Italian East Africa
2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
2 Infantrys placed in Bombay
1 Infantry and 1 Tank placed in Cape Town
1 Bunker placed in Manchester
3 Infantrys placed in Manchester
British undo move 10.
2 Infantrys placed in Wales
1 Infantry placed in Manchester
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Thai regular : 0.67
Germans regular : 0.33
British regular : 0.50
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Transport moved from 113 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
1 Infantry moved from Townsville to Northern Territory
1 Cruiser moved from 113 Sea Zone to 114 Sea Zone
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Northern Territory
2 Fighters moved from 113 Sea Zone to Northern Territory
1 Fighter moved from 113 Sea Zone to Timor
1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys and 1 Tank moved from Broome to Western Australia
1 Infantry moved from Broome to Western Australia
1 Infantry moved from Broome to Western Australia
1 Fighter moved from 113 Sea Zone to 67 Sea Zone
1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Fighter, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Northern Territory
Anzac attack with 2 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys
Anzac roll dice for 1 Cruiser in Northern Territory, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Northern Territory
Anzac roll dice for 2 Fighters and 2 Infantrys in Northern Territory, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Northern Territory
Anzac win, taking Northern Territory from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Timor
Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Tank
Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Timor, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Timor, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Timor
Anzac win, taking Timor from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Western Australia
Anzac attack with 4 Infantrys and 1 Tank
Thai defend with 2 Infantrys
Anzac roll dice for 4 Infantrys and 1 Tank in Western Australia, round 2 : 1/5 hits, 1.17 expected hits
Thai roll dice for 2 Infantrys in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Western Australia
Anzac roll dice for 2 Infantrys and 1 Tank in Western Australia, round 3 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Western Australia
Anzac win, taking Western Australia from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 2 Infantrys
Battle in 67 Sea Zone
Anzac attack with 1 Fighter, 1 Submarine and 2 T.Boats
Hisaichi defend with 1 Transport; Thai defend with 1 Destroyer and 1 Transport
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Fighter and 2 T.Boats in 67 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Thai roll dice for 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Transport owned by the Thai and 1 Transport owned by the Hisaichi lost in 67 Sea Zone
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Fighter and 2 T.Boats in 67 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 67 Sea Zone
Anzac win with 1 Fighter, 1 Submarine and 2 T.Boats remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Transport
Casualties for Thai: 1 Destroyer and 1 Transport
Non Combat Move - Anzac
1 Carrier moved from 113 Sea Zone to 109 Sea Zone
2 Fighters moved from Northern Territory to 109 Sea Zone
1 Fighter moved from Timor to 113 Sea Zone
1 Fighter moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
1 Submarine and 1 T.Boat placed in 113 Sea Zone
1 Artillery and 2 Infantrys placed in Port Moresby
1 Artillery and 2 Infantrys placed in Broome
Anzac undo move 3.
1 Artillery placed in Townsville
1 Fighter and 2 Infantrys placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Anzac regular : 0.83
Thai regular : 0.00
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
4 Tanks moved from Bolivia to N.Chile
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;
Combat - Dutch
Battle in N.Chile
Dutch attack with 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 4 Tanks in N.Chile, round 2 : 4/4 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Dutch lost in N.Chile
Dutch loses 0 PUs for violating N.Chiles neutrality.
Dutch win, taking N.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Dutch: 2 Tanks
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
1 Elite moved from Suriname to Amazon
1 Bomber moved from Suriname to Johnston
Place Units - Dutch
2 ArmoredCars and 1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00
Dutch regular : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
1 Artillery moved from Helsinki to 24 Sea Zone
1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Kotka
1 Infantry moved from Tampere to Oulu
1 Artillery moved from Tampere to Oulu
1 Fighter moved from Tampere to Oulu
1 Infantry moved from Tampere to Kotka
1 Infantry moved from Lapland to N.Karelia
Finns take N.Karelia from Russians
1 Artillery moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Artillery and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Cruiser in Kotka, round 2 : 0/1 hits, 0.50 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Oulu, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns win, taking Oulu from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Tampere
Place Units - Finns
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Adv.Fighter moved from Bucharest to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from E.Romania to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
2 Fighters moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Donetsk, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Adv.Fighter moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Bulgaria
1 Fighter moved from Donetsk to Bulgaria
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
1 Infantry and 1 JetFighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : 1.17
Russians regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Soembawa to Lombok
1 Fighter and 4 Infantrys moved from S.Thailand to Burma
1 ArmoredCar moved from N.French Indochina to Burma
1 Infantry and 1 Tank moved from Yunnan to Szechwan
1 Adv.Fighter moved from Bangkok to Burma
1 Infantry moved from N.French Indochina to Yunnan
2 Artillerys and 3 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 ArmoredCars, 1 Cruiser and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Battle in Szechwan
Thai attack with 1 Infantry and 1 Tank
Chinese defend with 1 Artillery
Thai roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Szechwan
Thai win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Burma
Thai attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys
British defend with 3 Artillerys
Thai roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys in Burma, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 3 Artillerys in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai and 2 Artillerys owned by the British lost in Burma
1 Adv.Fighter owned by the Thai and 1 Fighter owned by the Thai retreated
2 Infantrys owned by the Thai and 1 ArmoredCar owned by the Thai retreated to N.Thailand
British win with 1 Artillery remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantrys
Casualties for British: 2 Artillerys
Non Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from Burma to S.Thailand
1 AAGun moved from Bangkok to S.Thailand
Place Units - Thai
2 ArmoredCars and 4 Infantrys placed in Bangkok
1 Cruiser placed in 110 Sea Zone
Turn Complete - Thai
Thai collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Thai regular : 0.50
British regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 T.Boat moved from 88 Sea Zone to 87 Sea Zone
1 Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Elite moved from Kusaie to 103 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 1 Elite moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
2 Infantrys moved from Kusaie to 103 Sea Zone
2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 L.Fighter moved from Pearl Harbor to 87 Sea Zone
1 Destroyer moved from 103 Sea Zone to 101 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 101 Sea Zone
1 Fighter moved from 103 Sea Zone to 101 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone
2 Fighters moved from 88 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone
1 Fighter moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Elite moved from Wake to 88 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 88 Sea Zone to 72 Sea Zone
1 Artillery and 1 Elite moved from 72 Sea Zone to Koryakia
1 Artillery and 1 Infantry moved from Cuba to 25 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
1 Bomber moved from Bahia to Jamaica
1 Bomber moved from Bahia to W.Morocco
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 101 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Transport
Battle in 87 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat in 87 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
Americans win with 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 95 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 95 Sea Zone
Americans win with 2 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Koryakia
Americans attack with 1 Artillery and 1 Elite
Yamamoto defend with 1 Tank
Americans roll dice for 1 Artillery and 1 Elite in Koryakia, round 2 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Koryakia, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Koryakia
Americans win, taking Koryakia from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Elite
Casualties for Yamamoto: 1 Tank
Battle in Jamaica
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Jamaica, round 2 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Tank moved from Rio De Janeiro to Bahia
2 Infantrys moved from Cape Verde to 33 Sea Zone
2 Infantrys and 1 Transport moved from 33 Sea Zone to 31 Sea Zone
1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone
2 Infantrys moved from 31 Sea Zone to W.Morocco
1 Artillery, 2 Fighters, 6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
3 Tanks moved from Rio de Oro to W.Morocco
1 Fighter moved from W.Morocco to 31 Sea Zone
1 B.Transport and 2 Transports moved from 34 Sea Zone to 32 Sea Zone
2 Artillerys and 2 Infantrys moved from Washington to 13 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 13 Sea Zone to 28 Sea Zone
1 Transport moved from 28 Sea Zone to 26 Sea Zone
1 Bomber moved from Jamaica to Bahia
1 Submarine moved from 88 Sea Zone to 102 Sea Zone
1 B.Transport, 1 Battleship, 2 Carriers and 1 Destroyer moved from 103 Sea Zone to 109 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 101 Sea Zone to 109 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 88 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Submarine moved from 91 Sea Zone to 104 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Transport moved from 88 Sea Zone to 91 Sea Zone
1 Fighter moved from Salvador to Cape Town
1 Adv.Fighter moved from Salvador to W.Morocco
Place Units - Americans
1 Submarine and 1 T.Boat placed in 88 Sea Zone
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Adv.Fighter and 1 Fighter placed in Salvador
1 Artillery placed in South Atlantic USA
3 Tanks placed in Rio de Oro
2 Adv.Fighters and 1 Fighter placed in San Francisco
1 Elite placed in Pearl Harbor
1 Artillery and 5 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 1.33
Neutral regular : -0.33
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
3 Infantrys moved from Denmark to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter, 4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Dover
2 Stukas moved from Netherlands to 20 Sea Zone
1 Stuka moved from Normandy to 20 Sea Zone
1 Infantry moved from Netherlands to Belgium
1 Infantry moved from Netherlands to Belgium
1 ArmoredCar moved from Saxony to Belgium
1 Tank moved from Denmark to Netherlands
1 Artillery moved from Denmark to Hamburg
1 Mech.Inf moved from Denmark to Danzig
1 Artillery and 2 Infantrys moved from East Prussia to Latvia
1 Artillery and 1 Infantry moved from Lithuania to Minsk
1 Artillery and 3 Infantrys moved from Danzig to Brest
1 Artillery moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Krakow to Vinnytsia
2 Infantrys moved from Warsaw to Krakow
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Vinnytsia to Crimea
1 ArmoredCar moved from Vinnytsia to Crimea
1 Tank moved from Vinnytsia to Crimea
1 Fighter moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Brest
1 Tank moved from Vinnytsia to Crimea
1 Tank moved from Vinnytsia to Crimea
1 Artillery moved from Netherlands to Belgium
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
1 Tank moved from Brittany to Normandy
2 Tanks moved from Brittany to Burgundy
1 ArmoredCar moved from Brittany to Burgundy
2 Artillerys and 4 Infantrys moved from Brittany to Normandy
1 Infantry moved from El Agheila to Kufra
1 Infantry moved from El Agheila to Tobruk
1 Artillery moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Artillery moved from Lapland to Finnmark
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 11 Infantrys, 1 Stuka and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
British defend with 1 T.Boat
Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Dover
Battle in Finnmark
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Finnmark
Germans win, taking Dover from British, taking Finnmark from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Brest, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Brest, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Crimea
Germans attack with 2 ArmoredCars and 3 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 3 Tanks in Crimea, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in 20 Sea Zone
Germans attack with 3 Stukas
British defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport; French defend with 1 Destroyer
Germans roll dice for 3 Stukas in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
British regular : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
3 Infantrys moved from Denmark to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter, 4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
4 Infantrys moved from 21 Sea Zone to Dover
2 Stukas moved from Netherlands to 20 Sea Zone
1 Stuka moved from Normandy to 20 Sea Zone
1 Infantry moved from Netherlands to Belgium
1 Infantry moved from Netherlands to Belgium
1 ArmoredCar moved from Saxony to Belgium
1 Tank moved from Denmark to Netherlands
1 Artillery moved from Denmark to Hamburg
1 Mech.Inf moved from Denmark to Danzig
1 Artillery and 2 Infantrys moved from East Prussia to Latvia
1 Artillery and 1 Infantry moved from Lithuania to Minsk
1 Artillery and 3 Infantrys moved from Danzig to Brest
1 Artillery moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Krakow to Vinnytsia
2 Infantrys moved from Warsaw to Krakow
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Vinnytsia to Crimea
1 ArmoredCar moved from Vinnytsia to Crimea
1 Tank moved from Vinnytsia to Crimea
1 Fighter moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Brest
1 Tank moved from Vinnytsia to Crimea
1 Tank moved from Vinnytsia to Crimea
1 Artillery moved from Netherlands to Belgium
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Normandy to Picardy
1 Tank moved from Brittany to Normandy
2 Tanks moved from Brittany to Burgundy
1 ArmoredCar moved from Brittany to Burgundy
2 Artillerys and 4 Infantrys moved from Brittany to Normandy
1 Infantry moved from El Agheila to Kufra
1 Infantry moved from El Agheila to Tobruk
1 Artillery moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Infantry moved from Lapland to Finnmark
1 Artillery moved from Lapland to Finnmark
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 11 Infantrys, 1 Stuka and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 21 Sea Zone
Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
British defend with 1 T.Boat
Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 21 Sea Zone
Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Belgium
Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in Dover
Battle in Finnmark
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Finnmark
Germans win, taking Dover from British, taking Finnmark from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Brest, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Brest, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Crimea
Germans attack with 2 ArmoredCars and 3 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 3 Tanks in Crimea, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Crimea
Germans win, taking Crimea from Russians with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in 20 Sea Zone
Germans attack with 3 Stukas
British defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport; French defend with 1 Destroyer
Germans roll dice for 3 Stukas in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 1 Transport in 20 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
1 Transport owned by the British and 1 Stuka owned by the Germans lost in 20 Sea Zone
2 Stukas owned by the Germans retreated
British win with 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 Stuka
Casualties for British: 1 Transport
Non Combat Move - Germans
2 Stukas moved from 20 Sea Zone to Netherlands
1 Infantry moved from Normandy to Picardy
1 AAGun moved from Brittany to Normandy
1 AAGun moved from Brittany to Normandy
1 Infantry moved from Normandy to Brittany
1 Infantry moved from Normandy to Brittany
1 Infantry moved from Normandy to Brittany
1 AAGun moved from Rhine to Belgium
1 Fighter moved from Brest to Vinnytsia
1 Fighter moved from Minsk to Vinnytsia
1 AAGun moved from Brandenburg to Pomerania
Place Units - Germans
1 Factory placed in Netherlands
1 Carrier, 1 Cruiser and 2 Transports placed in 22 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone
4 Infantrys placed in Vinnytsia
2 Infantrys placed in El Agheila
1 Artillery and 2 Infantrys placed in Danzig
1 Artillery and 3 Infantrys placed in Warsaw
2 ArmoredCars placed in Bohemia
1 Stuka placed in Normandy
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
British regular : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 Artillery moved from S.Karelia to 6 Sea Zone
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 2 Infantrys moved from 6 Sea Zone to Murmansk
2 Infantrys moved from S.Karelia to N.Karelia
1 Artillery moved from Vyborg to N.Karelia
2 Fighters moved from Kiev to Donetsk
1 Artillery and 1 Infantry moved from Kursk to Minsk
1 Tank moved from Kursk to Minsk
1 Artillery and 1 Infantry moved from Vyborg to Oulu
1 Artillery and 9 Infantrys moved from Vyborg to Kotka
1 Artillery and 2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Estonia
1 Fighter moved from Leningrad to Estonia
2 Artillerys moved from Kiev to Brest
3 Infantrys moved from Kiev to Brest
1 Bomber moved from Kiev to Brest
1 Fighter moved from Kiev to Brest
1 Fighter moved from Kiev to Minsk
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Fighter moved from Kiev to Latvia
1 Infantry moved from Zhigansk to Kolyma
1 Artillery moved from Zhigansk to Kolyma
1 Tank moved from Khatanga to Kolyma
1 Infantry moved from Zhigansk to Yakutsk
2 Fighters moved from Khatanga to Yakutsk
1 Fighter moved from Khatanga to N.Buryat Mongolia
2 Infantrys moved from Irkutsk to N.Buryat Mongolia
2 ArmoredCars, 3 Infantrys and 4 Tanks moved from Irkutsk to Olyokminsk
2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
Purchase Units - Russians
Russians buy 6 Artillerys, 2 Bunkers, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Olyokminsk
Russians attack with 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 4 Tanks
Hisaichi defend with 1 Infantry
Russians roll dice for 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 4 Tanks in Olyokminsk, round 2 : 6/14 hits, 4.67 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Hisaichi with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Murmansk
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Murmansk, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Artillery in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Murmansk
Russians win, taking Murmansk from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery
Battle in Brest
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 4/7 hits, 2.50 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.33 expected hits
2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 Artillerys and 2 Infantrys
Battle in Yakutsk
Russians attack with 2 Fighters and 1 Infantry
Hisaichi defend with 1 Tank
Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Yakutsk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Latvia
Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Latvia, round 2 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1.33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 5 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 Artillery and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in Kotka
Russians attack with 1 Artillery and 9 Infantrys
Finns defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery and 9 Infantrys in Kotka, round 2 : 1/10 hits, 2.00 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 8 Infantrys in Kotka, round 3 : 1/9 hits, 1.83 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
Russians roll dice for 1 Artillery and 7 Infantrys in Kotka, round 4 : 4/8 hits, 1.67 expected hits
Finns roll dice for 1 Artillery in Kotka, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Finns: 1 Artillery and 2 Infantrys
Battle in N.Karelia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 4 : 0/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 5 : 2/2 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 2 Fighters and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 Artillery and 2 Fighters in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
2 Fighters owned by the Russians retreated
Romanians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in N.Buryat Mongolia
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Oulu
Russians attack with 1 Artillery and 1 Infantry
Finns defend with 1 Artillery
Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Artillery in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery
Battle in Kolyma
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kolyma, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Estonia
Russians win, taking Estonia from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
2 Fighters moved from Donetsk to Kiev
1 Artillery and 2 Infantrys moved from Kursk to Kiev
2 Tanks moved from Rostov to Kiev
1 Artillery moved from Rostov to Kursk
1 Infantry moved from Tula to Kursk
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Moscow to Yaroslavl
1 Mot.Inf and 3 Tanks moved from Moscow to Kursk
1 Mot.Inf moved from Kursk to Kiev
1 Fighter moved from Minsk to Kiev
1 Bomber and 1 Fighter moved from Brest to Kiev
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Estonia to Leningrad
1 Tank moved from Leningrad to Kotka
1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
1 Fighter moved from N.Buryat Mongolia to Khatanga
2 Fighters moved from Yakutsk to Khatanga
4 Infantrys moved from Yeniseysk to Evenkia
Place Units - Russians
1 Bunker placed in Kiev
1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
1 Artillery and 2 Infantrys placed in Kiev
1 Artillery and 2 Infantrys placed in Kursk
1 Artillery and 3 Infantrys placed in Arkhangelsk
2 Artillerys and 4 Infantrys placed in Sibirsky
5 Infantrys placed in Stalingrad
6 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Romanians regular : 1.33
Finns regular : -0.33
Germans regular : 0.33
Russians regular : -1.33
Hisaichi regular : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
Italians take Palestine from British
1 Fighter moved from 55 Sea Zone to 57 Sea Zone
1 Fighter moved from 55 Sea Zone to 57 Sea Zone
1 Tank moved from Crete to 55 Sea Zone
1 Infantry moved from Crete to 55 Sea Zone
1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 55 Sea Zone to 48 Sea Zone
1 Infantry and 1 Tank moved from 48 Sea Zone to El Agheila
2 Mech.Infs moved from S.Tunisia to Hun
4 Mot.Infs moved from Tunis to Hun
1 Adv.Fighter moved from Rome to 48 Sea Zone
5 Infantrys moved from Rome to Campania
1 Tank moved from S.Algeria to E.Morocco
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 23 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 57 Sea Zone
Italians attack with 2 Fighters
British defend with 1 Transport
Italians roll dice for 2 Fighters in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Fighters in 57 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Fighters in 57 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Fighters in 57 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 Fighters in 57 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Transport in 57 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 57 Sea Zone
Italians win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Non Combat Move - Italians
2 Fighters moved from 57 Sea Zone to Crete
1 Infantry moved from Languedoc to Provence
1 Artillery moved from Languedoc to Provence
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
2 Artillerys, 1 Bunker and 1 Infantry placed in Hun
1 Fighter and 1 Transport placed in 48 Sea Zone
2 Infantrys placed in Greece
10 Infantrys placed in Rome
4 Infantrys placed in Provence
2 Infantrys placed in Lombardy
Italians undo move 7.
Italians undo move 6.
4 Infantrys placed in Tunis
2 Infantrys placed in Provence
Turn Complete - Italians
Italians collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from Syria to Palestine
1 Adv.Fighter moved from Syria to Palestine
1 Infantry moved from Syria to Palestine
5 Tanks moved from Darfur to Kufra
3 Tanks moved from French Equatorial Africa to Kufra
Purchase Units - French
French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 8 Tanks
Germans defend with 1 Infantry
French roll dice for 8 Tanks in Kufra, round 2 : 4/8 hits, 4.00 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kufra
French win, taking Kufra from Italians with 8 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Palestine
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in Palestine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Palestine
French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 5 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Palestine
French win, taking Palestine from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Tank moved from Syria to W.Iran
1 Adv.Fighter moved from Palestine to W.Iran
1 Elite moved from Darfur to Kufra
1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Azores to 17 Sea Zone
2 Infantrys and 1 Transport moved from 17 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Manchester
1 Transport moved from 8 Sea Zone to 1 Sea Zone
Place Units - French
2 Infantrys placed in Syria
3 Tanks placed in French Equatorial Africa
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
1 Adv.Fighter moved from Tokyo to 95 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 102 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Fighter moved from 86 Sea Zone to 102 Sea Zone
1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Fighter moved from 86 Sea Zone to 102 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Fighter moved from 86 Sea Zone to 87 Sea Zone
1 Fighter moved from 86 Sea Zone to 102 Sea Zone
1 Fighter moved from 86 Sea Zone to 102 Sea Zone
1 Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Cruiser moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Marine moved from 112 Sea Zone to Timor
1 Infantry moved from 112 Sea Zone to Timor
1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Infantry moved from Jilolo to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
2 Infantrys moved from 108 Sea Zone to Woleai
1 Bomber moved from Saipan to Woleai
1 Fighter moved from 102 Sea Zone to Woleai
1 Battleship moved from 112 Sea Zone to 111 Sea Zone
1 Battleship moved from 111 Sea Zone to 67 Sea Zone
1 Carrier moved from 112 Sea Zone to 67 Sea Zone
1 Fighter moved from 112 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from 112 Sea Zone to 67 Sea Zone
1 Submarine moved from 112 Sea Zone to 67 Sea Zone
1 Marine moved from Tanimbar to 112 Sea Zone
1 Marine and 1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Davao
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry and 1 Transport moved from 75 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Attu
1 Adv.Fighter moved from Tokyo to 87 Sea Zone
1 Bomber moved from Saipan to 72 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Bunker, 3 Destroyers, 2 Fighters and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber and 1 Transport
Americans defend with 1 Transport
Yamamoto roll dice for 1 Bomber and 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber and 1 Transport in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 72 Sea Zone
Yamamoto win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Attu
Battle in 67 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
Anzac defend with 1 Submarine and 2 T.Boats
Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter in 67 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Anzac roll dice for 2 T.Boats in 67 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 T.Boats owned by the Anzac lost in 67 Sea Zone
1 Submarine owned by the Anzac submerged
Yamamoto win, taking Attu from Americans with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Anzac: 2 T.Boats
Battle in 102 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 102 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
1 Submarine owned by the Americans lost in 102 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 95 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 3 Fighters
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
1 Submarine owned by the Americans lost in 95 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 87 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 2 Fighters
Americans defend with 1 T.Boat
Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 T.Boat in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Americans lost in 87 Sea Zone
Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 T.Boat
Battle in Timor
Yamamoto attack with 1 Infantry and 1 Marine
Anzac defend with 1 Artillery
Yamamoto roll dice for 1 Cruiser in Timor, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Timor, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in Timor, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Timor
Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Artillery
Battle in Woleai
Yamamoto attack with 1 Bomber, 1 Fighter and 2 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Woleai, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 Infantrys in Woleai, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Woleai
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Woleai, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Woleai
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Yamamoto
1 Fighter moved from Woleai to 86 Sea Zone
1 Fighter moved from 102 Sea Zone to Saipan
1 Fighter moved from 102 Sea Zone to 101 Sea Zone
1 Fighter moved from 101 Sea Zone to Saipan
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 86 Sea Zone
2 Adv.Fighters and 3 Fighters moved from 95 Sea Zone to 86 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone
1 Fighter moved from Saipan to 86 Sea Zone
1 Bomber moved from Woleai to Saipan
1 Infantry moved from Tokyo to Tohoku
1 Bomber moved from 72 Sea Zone to Saipan
Place Units - Yamamoto
3 Destroyers placed in 86 Sea Zone
1 Bunker and 4 Infantrys placed in Davao
1 Adv.Fighter, 2 Fighters and 5 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.83
Americans regular : -0.17
Anzac regular : 0.33
Dutch regular : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Infantry moved from Lanchow to Szechwan
1 Infantry moved from Hupeh to Kweichow
1 Fighter moved from Hsining to Szechwan
1 Fighter moved from Lanchow to Szechwan
2 Fighters moved from Hupeh to Shansi
2 Fighters moved from Hupeh to Kweichow
1 ArmoredCar moved from Shensi to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 Fighters and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Fighters and 1 Infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
2 Fighters owned by the Chinese retreated
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Chinese attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Szechwan
Chinese attack with 2 Fighters and 1 Infantry
Thai defend with 1 Tank
Chinese roll dice for 2 Fighters and 1 Infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win with 2 Fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Thai: 1 Tank
Non Combat Move - Chinese
2 Fighters moved from Szechwan to Hupeh
2 ArmoredCars, 1 Artillery and 5 Tanks moved from Shensi to Hupeh
2 ArmoredCars and 2 Tanks moved from Lanchow to Hupeh
2 Fighters moved from Shansi to Hupeh
2 Fighters moved from Kweichow to Hupeh
1 Artillery moved from Lanchow to Shensi
2 Infantrys moved from E.Qinghai to Ningsia
1 ArmoredCar moved from Suiyuan to Hupeh
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Hupeh
1 Infantry and 1 Tank placed in Shensi
Chinese undo move 2.
Chinese undo move 1.
1 Bunker, 2 Infantrys and 1 Tank placed in Hupeh
2 Infantrys placed in Shensi
2 ArmoredCars and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Thai regular : 0.50
Hisaichi regular : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Bomber moved from Chita to Shensi
2 ArmoredCars and 1 Tank moved from Chahar to Shensi
Hisaichi take Suiyuan from Chinese
1 Infantry moved from Kweichow to Szechwan
1 Infantry moved from Kiangsi to Hunan
1 Artillery moved from Chahar to Shansi
1 Artillery and 3 Infantrys moved from Shanghai to Anhwei
1 Fighter moved from Hong Kong to Anhwei
1 Artillery and 1 Infantry moved from Kiangsi to Shanghai
1 Artillery and 3 Infantrys moved from Hong Kong to Kiangsi
1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 63 Sea Zone to 40 Sea Zone
1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Transport moved from 68 Sea Zone to 40 Sea Zone
1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Marine moved from 40 Sea Zone to Cape Town
1 Cruiser, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
1 Submarine moved from 84 Sea Zone to 86 Sea Zone
1 Infantry moved from S.Buryat Mongolia to Irkutsk
Hisaichi take Irkutsk from Russians
1 Infantry moved from Ayan to Yakutsk
1 Artillery moved from Ayan to Yakutsk
1 Artillery moved from Chita to N.Buryat Mongolia
2 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
1 ArmoredCar moved from Hulunbuir to N.Buryat Mongolia
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Artillerys, 5 Infantrys and 1 Tank moved from Chita to N.Buryat Mongolia
1 ArmoredCar and 1 Tank moved from Hulunbuir to N.Buryat Mongolia
1 Tank moved from Heilungchiang to N.Buryat Mongolia
1 Infantry moved from N.Sakhalin to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
1 Infantry moved from N.Sakhalin to 75 Sea Zone
1 Infantry and 1 Transport moved from 75 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Chahar to Shansi
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Ayan to Yakutsk
1 Fighter moved from Chita to Shansi
1 Infantry moved from Shantung to Anhwei
Purchase Units - Hisaichi
Hisaichi buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 1 Cruiser, 1 Destroyer and 1 Submarine; Yamamoto loiter and taunt
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Cruiser and 1 Destroyer in 67 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 Submarine owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 1 Cruiser, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Cape Town
Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Marine
British defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank; Americans defend with 1 Fighter
British roll AA dice in Cape Town : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Cape Town, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Cape Town
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Marine in Cape Town, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Cape Town, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Cape Town
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Marine in Cape Town, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Cape Town, round 3 : 1/4 hits, 1.67 expected hits
1 Marine owned by the Hisaichi lost in Cape Town
1 Fighter owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi retreated
British win with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is -6
Casualties for British: 1 Infantry
Casualties for Hisaichi: 2 Infantrys and 1 Marine
Battle in N.Buryat Mongolia
Hisaichi attack with 4 ArmoredCars, 3 Artillerys, 7 Infantrys and 3 Tanks
Russians defend with 2 Infantrys
Hisaichi roll dice for 4 ArmoredCars, 3 Artillerys, 7 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 3/17 hits, 5.50 expected hits
Russians roll dice for 2 Infantrys in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 3 ArmoredCars, 3 Artillerys, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 2 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Yakutsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yakutsk
Hisaichi roll dice for 1 Artillery and 1 Infantry in Yakutsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Shensi
Hisaichi attack with 2 ArmoredCars, 1 Bomber and 1 Tank
Chinese defend with 1 Artillery, 1 Factory and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber and 1 Tank in Shensi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Shensi
Hisaichi roll dice for 2 ArmoredCars, 1 Bomber and 1 Tank in Shensi, round 3 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 Artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 1 ArmoredCar, 1 Bomber and 1 Tank in Shensi, round 4 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Bomber moved from Shensi to Anhwei
1 Fighter moved from Shansi to Anhwei
1 Adv.Fighter moved from Cape Town to 40 Sea Zone
1 Fighter moved from Cape Town to 40 Sea Zone
Place Units - Hisaichi
1 Bunker placed in Anhwei
1 Artillery and 2 Infantrys placed in Shantung
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong
2 ArmoredCars and 1 Tank placed in Peking
2 ArmoredCars and 1 Tank placed in Hulunbuir
2 ArmoredCars and 1 Tank placed in Heilungchiang
3 Infantrys placed in Chita
1 Infantry placed in Banjarmasin
1 Fighter placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Anzac regular : -0.33
British AA : -0.33
Russians regular : 0.67
British regular : -0.33
Hisaichi regular : -5.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Dover: 4 Infantrys
EDIT: Changing ownership of Dover from Germans to British
EDIT: Removing units owned by British from Manchester: 1 Infantry
EDIT: Removing units owned by Germans from Tobruk: 1 Infantry
EDIT: Removing units owned by Germans from El Agheila: 2 Infantrys
EDIT: Removing units owned by Italians from El Agheila: 1 Infantry and 1 Tank
EDIT: Removing units owned by British from New Valley: 1 Mech.Inf
EDIT: Removing units owned by Thai from Yunnan: 1 Infantry
EDIT: Removing units owned by British from Assam: 1 Infantry
EDIT: Turning off Edit Mode
British loses 0 PUs for violating Angolas neutrality.
1 Artillery moved from Burma to Yunnan
Chinese take Yunnan from Thai
2 Tanks moved from New Valley to El Agheila
British take El Agheila from Germans
1 Mech.Inf moved from Lower Egypt to El Agheila
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
2 Infantrys moved from Manchester to Dover
1 Artillery moved from Manchester to Dover
1 Tank moved from Cape Town to Angola
British take Angola from Neutral
1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 66 Sea Zone
1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
1 Bomber moved from Wales to W.Morocco
Purchase Units - British
British buy 4 Artillerys, 1 Bomber, 1 Bunker, 1 Elite, 8 Infantrys, 3 Mech.Infs, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
4 Infantrys moved from Bihar to Assam
1 AAGun moved from Delhi to Bihar
2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
3 Infantrys moved from Bombay to Rajputana
5 Artillerys and 4 Infantrys moved from New Valley to Kufra
2 Artillerys and 5 Infantrys moved from Lower Egypt to New Valley
1 ArmoredCar, 1 Mech.Inf and 3 Tanks moved from Lower Egypt to Kufra
1 Adv.Fighter and 1 Fighter moved from Lower Egypt to Kufra
1 Adv.Fighter and 2 Fighters moved from Cairo to Kufra
2 Infantrys and 2 Tanks moved from Italian East Africa to Nubia
1 Mech.Inf moved from Italian East Africa to Nubia
2 Tanks moved from Nubia to New Valley
1 Mech.Inf moved from Nubia to Kufra
1 Tank moved from W.Iran to Syria
2 Mech.Infs moved from W.Iran to Lower Egypt
4 Infantrys moved from Cairo to Lower Egypt
1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Wales to Manchester
1 Transport moved from 109 Sea Zone to 115 Sea Zone
1 Artillery and 1 Infantry moved from Fiji to 115 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 115 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to West Papua
1 Destroyer moved from 109 Sea Zone to 113 Sea Zone
Place Units - British
1 Bomber, 4 Infantrys and 1 Tank placed in Cairo
1 T.Boat placed in 21 Sea Zone
British undo move 2.
1 T.Boat placed in 20 Sea Zone
1 Bunker placed in Manchester
2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in London
2 Tanks placed in Italian East Africa
3 Mech.Infs placed in W.Iran
British undo move 1.
1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank placed in Cairo
1 T.Boat placed in 60 Sea Zone
British undo move 3.
3 Infantrys placed in Wales
British undo move 6.
1 T.Boat placed in 21 Sea Zone
1 Artillery and 2 Infantrys placed in Manchester
2 Artillerys, 1 Elite and 1 Tank placed in London
Turn Complete - British
British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
2 Fighters moved from 109 Sea Zone to 67 Sea Zone
1 Fighter moved from Broome to 67 Sea Zone
1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Yamamoto
1 Infantry moved from West Papua to Merauke
Dutch take Merauke from Yamamoto
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
Hisaichi defend with 1 Cruiser, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 1 Transport in 67 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Submarine owned by the Hisaichi, 1 T.Boat owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
Anzac roll dice for 1 Cruiser and 5 Fighters in 67 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Fighter owned by the Anzac lost in 67 Sea Zone
Anzac win with 1 Cruiser and 4 Fighters remaining. Battle score for attacker is 29
Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
Casualties for Hisaichi: 1 Cruiser, 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
Non Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to 113 Sea Zone
1 Carrier moved from 109 Sea Zone to 113 Sea Zone
2 Fighters moved from 67 Sea Zone to Northern Territory
1 Artillery moved from Townsville to Northern Territory
2 Infantrys and 1 Tank moved from Western Australia to Northern Territory
3 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Transport placed in 113 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby
1 Fighter placed in Broome
1 Artillery and 1 Fighter placed in Townsville
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Anzac regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
2 Fighters moved from 109 Sea Zone to 67 Sea Zone
1 Fighter moved from Broome to 67 Sea Zone
1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from West Papua to Hollandia
Dutch take Hollandia from Yamamoto
1 Infantry moved from West Papua to Merauke
Dutch take Merauke from Yamamoto
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
Hisaichi defend with 1 Cruiser, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 1 Transport in 67 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Submarine owned by the Hisaichi, 1 T.Boat owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Cruiser owned by the Hisaichi lost in 67 Sea Zone
Anzac roll dice for 1 Cruiser and 5 Fighters in 67 Sea Zone, round 3 : 2/6 hits, 2.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Battleship in 67 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto and 1 Fighter owned by the Anzac lost in 67 Sea Zone
Anzac win with 1 Cruiser and 4 Fighters remaining. Battle score for attacker is 29
Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport
Casualties for Hisaichi: 1 Cruiser, 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
Non Combat Move - Anzac
2 Fighters moved from 67 Sea Zone to 113 Sea Zone
1 Carrier moved from 109 Sea Zone to 113 Sea Zone
2 Fighters moved from 67 Sea Zone to Northern Territory
1 Artillery moved from Townsville to Northern Territory
2 Infantrys and 1 Tank moved from Western Australia to Northern Territory
3 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Transport placed in 113 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby
1 Fighter placed in Broome
1 Artillery and 1 Fighter placed in Townsville
1 Infantry placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from West Papua: 1 Artillery and 1 Infantry
EDIT: Adding units owned by British to Port Moresby: 1 Artillery and 1 Infantry
EDIT: Removing units owned by Anzac from Port Moresby: 1 Infantry
EDIT: Adding units owned by Anzac to West Papua: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 1.83
Anzac regular : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Elite moved from Amazon to Bolivia
2 ArmoredCars moved from Suriname to Bolivia
1 Elite moved from Suriname to Amazon
1 Bomber moved from Johnston to Wake
Place Units - Dutch
2 ArmoredCars and 1 Elite placed in Suriname
Turn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Artillery, 1 Fighter and 2 Infantrys moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
Purchase Units - Finns
Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Oulu
Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Oulu, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Oulu, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Hamburg
Place Units - Finns
2 Artillerys and 4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns regular : -0.17
Russians regular : 1.00