feltmarskal (ax) vs Enigma (al) BM3


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 fighter in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 submarine
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries and 3 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in France
                Germans attack with 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/17 hits, 6,00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans, 5 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans roll dice for 6 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/12 hits, 5,17 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2,67 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Germans: 1 artillery, 4 infantry and 3 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter moved from France to Northern Italy
            1 tactical_bomber moved from France to Northern Italy
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 aaGun moved from Western Germany to France
            4 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Germany to Slovakia Hungary
            5 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Neutral_Allies regular : -0,67
    Germans regular : 0,00
    British regular : -1,00
    French AA : -0,33
    

    Savegame


  • @feltmarskal Puha, der er godt nok mange regler i BM3, som jeg ikke kender og ikke kan se konsekvensen af. Jeg må vist bare tage det som det kommer.


  • troede alle spillene BM3


  • tro jeg fik en god start ikke eller hvad


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 fighter, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Du fik en vanvittig god start :-(


  • ja det fik jeg


  • Skal lægge børn i seng er helt smadret 3 timer på at løse problemet med TripleA


  • @enigma

    Fint nok. Vi spiller bare når det er tid 👍


  • TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            1 bomber moved from Japan to 37 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            1 battleship moved from 6 Sea Zone to 31 Sea Zone
            1 cruiser moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 artillery moved from 31 Sea Zone to Wake Island
            1 fighter moved from Manchuria to Kwangtung
            1 tactical_bomber moved from Manchuria to Kwangtung
            1 fighter moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Okinawa to Kwangtung
            1 fighter moved from Kiangsu to Yunnan
            1 artillery moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 tactical_bomber moved from Kiangsu to Yunnan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • scramble 35 sz


  • scramble 26 sz


  • @feltmarskal Nope - og heller ikke i 26.



  • der sker ikke noget ???
    post turn summary


  • @feltmarskal Er ikke sikker på, hvad du mener. Når du er færdig med turen så klik på post turn summary inde i tripleA…


  • er færdig og klik på post turn summary


  • @feltmarskal Gem lige spillet under filer, så du kan finde det igen, hvis det går helt galt. Så ligger det lokalt på din PC. Sker der ikke noget, når du klikker Post Turn Summary inde i tripleA?


  • det er væk nu, tro det er gåret helt galt


  • @enigma Så du er gået ud uden at gemme…?

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