Argo (X) vs. Karl7 (L) World at War Game 9

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            2 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Kursk to Rostov
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Artillery and 2 Infantrys moved from Kiev to Brest
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Brest
            1 Bomber moved from Kiev to Brest
            1 Fighter moved from Kiev to Brest
            2 Fighters moved from Kiev to Donetsk
            1 Fighter moved from Kiev to Crimea
            1 Artillery and 2 Infantrys moved from Olyokminsk to Yakutsk
            1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk
            1 Fighter moved from Olyokminsk to Yakutsk
            1 Fighter moved from Olyokminsk to Yakutsk
            1 Fighter moved from Olyokminsk to Yakutsk
            2 ArmoredCars, 6 Infantrys and 3 Tanks moved from Olyokminsk to Irkutsk
            1 Tank moved from Yeniseysk to Irkutsk
            2 Tanks moved from Stalingrad to Rostov
            1 Infantry moved from Kiev to Brest
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Finnmark
                  Russians take Finnmark from Germans
            1 Infantry moved from Vyborg to Oulu
                  Russians take Oulu from Finns
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 2 Bunkers, 1 Fighter, 21 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Brest
                Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Yakutsk
                Russians attack with 1 Artillery, 3 Fighters and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Yakutsk, round 2 : 1/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
                    Russians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Yakutsk, round 3 : 4/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Crimea
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Fighter and 2 Infantrys in Crimea, round 2 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Irkutsk
                Russians attack with 2 ArmoredCars, 6 Infantrys and 4 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Russians roll dice for 2 ArmoredCars, 6 Infantrys and 4 Tanks in Irkutsk, round 2 : 5/12 hits, 3.67 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 2 ArmoredCars, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Donetsk
                Russians attack with 2 Fighters and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
            Battle in Zhigansk
                Russians attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Rostov
                Russians attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Germans defend with 2 ArmoredCars
                    Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 ArmoredCars in Rostov, round 2 : 1/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Rostov, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Rostov, round 3 : 1/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                Russians win, taking Rostov from Germans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 ArmoredCars
    
        Non Combat Move - Russians
            2 Mot.Infs moved from Stalingrad to Kiev
            1 Artillery and 3 Infantrys moved from Kursk to Kiev
            3 Tanks moved from Kursk to Kiev
            1 Tank moved from Stalingrad to Kursk
            1 Artillery and 1 Infantry moved from Yaroslavl to Kursk
            1 AAGun moved from Yaroslavl to Moscow
            2 Mot.Infs moved from Moscow to Kiev
            1 Infantry moved from Moscow to Tula
            1 Infantry moved from Latvia to Minsk
            1 Infantry moved from Leningrad to Latvia
            2 Fighters moved from Brest to Kiev
            1 Fighter moved from Crimea to Kiev
            2 Fighters moved from Donetsk to Kiev
            1 Bomber moved from Brest to Kiev
            1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia
            2 Artillerys moved from Sibirsky to Khatanga
            3 Infantrys and 1 Tank moved from Sibirsky to Khatanga
            4 Infantrys moved from Novosibirsk to Yeniseysk
            3 Fighters moved from Yakutsk to Khatanga
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Fighter, 2 Infantrys and 1 Tank placed in Leningrad
            1 Artillery, 1 Bunker and 5 Infantrys placed in Sibirsky
            1 Mot.Inf and 3 Tanks placed in Moscow
            1 Artillery and 1 Infantry placed in Georgia
            5 Infantrys placed in Stalingrad
            2 Infantrys placed in Moscow
            2 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Germans regular : 1.50
    Russians regular : 3.17
    Hisaichi regular : 2.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from S.Algeria to E.Morocco
            1 Tank moved from Tunis to S.Algeria
            1 Infantry moved from Greece to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Cyprus
                  Italians take Cyprus from British
            1 Infantry moved from Greece to 51 Sea Zone
            1 Cruiser and 1 Infantry moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Palestine
                  Italians take Palestine from British
            1 Artillery moved from Greece to 51 Sea Zone
            1 Tank moved from Greece to 51 Sea Zone
            1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 2 Transports moved from 51 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Crete
            1 Artillery moved from 55 Sea Zone to Crete
            1 Tank moved from 55 Sea Zone to Crete
            1 Infantry moved from Kufra to Mersa Matruh
            2 Artillerys moved from Kufra to Darfur
            1 Mech.Inf moved from Hun to Darfur
            2 Fighters moved from Tunis to E.Morocco
            1 Tank moved from Aquitaine to Languedoc
            1 Infantry moved from Languedoc to Aquitaine
            3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 1 Bunker, 1 Factory, 12 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 AAGun and 1 Artillery
                    Italians roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 2/3 hits, 1.67 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                Italians loses 0 PUs for violating Cretes neutrality.
                Italians win, taking Crete from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in Darfur
                Italians attack with 2 Artillerys and 1 Mech.Inf
                British defend with 1 Tank
                    Italians roll dice for 2 Artillerys and 1 Mech.Inf in Darfur, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 Artillerys and 1 Mech.Inf in Darfur, round 3 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 1
                Casualties for Italians: 1 Artillery
                Casualties for British: 1 Tank
    
        Non Combat Move - Italians
            1 Mech.Inf moved from Hun to S.Tunisia
            1 Mech.Inf moved from Hun to S.Tunisia
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            3 Infantrys placed in Hun
            4 Mot.Infs placed in Tunis
            1 Adv.Fighter and 5 Infantrys placed in Rome
            1 Factory placed in Greece
    
        Turn Complete - Italians
            Italians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter moved from Syria to Palestine
            1 Infantry moved from Syria to Palestine
            1 Elite and 3 Tanks moved from French Equatorial Africa to Darfur
            1 Infantry and 1 Tank moved from Belgian Congo to Angola
            2 Tanks moved from Belgian Congo to Darfur
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            1 Artillery and 10 Infantrys moved from Mauritania to W.Morocco
    
        Purchase Units - French
            French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in W.Morocco
                French attack with 1 Artillery and 10 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 10 Infantrys in W.Morocco, round 2 : 3/11 hits, 2.17 expected hits
                    Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                French win, taking W.Morocco from Italians with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Angola
                French attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Angola
                    French roll dice for 1 Tank in Angola, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Neutral lost in Angola
                Neutral win with no units remaining. Battle score for attacker is -5
                Casualties for French: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                French attack with 1 Elite and 5 Tanks
                Italians defend with 1 Artillery and 1 Mech.Inf
                    French roll dice for 1 Elite and 5 Tanks in Darfur, round 2 : 5/6 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 1 Mech.Inf in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Artillery and 1 Mech.Inf
            Battle in Palestine
                French attack with 1 Adv.Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Palestine to Syria
    
        Place Units - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Mauritania: 1 AAGun
            EDIT: Adding units owned by French to W.Morocco: 1 AAGun
            EDIT: Turning off Edit Mode
            3 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 3.50
    Neutral regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Adv.Fighter moved from Syria to Palestine
            1 Infantry moved from Syria to Palestine
            1 Elite and 3 Tanks moved from French Equatorial Africa to Darfur
            1 Infantry and 1 Tank moved from Belgian Congo to Angola
            2 Tanks moved from Belgian Congo to Darfur
            1 Transport moved from 17 Sea Zone to 8 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            1 Artillery and 10 Infantrys moved from Mauritania to W.Morocco
    
        Purchase Units - French
            French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in W.Morocco
                French attack with 1 Artillery and 10 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 10 Infantrys in W.Morocco, round 2 : 3/11 hits, 2.17 expected hits
                    Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in W.Morocco
                French win, taking W.Morocco from Italians with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Angola
                French attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    French roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Angola
                    French roll dice for 1 Tank in Angola, round 4 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the French and 1 Infantry owned by the Neutral lost in Angola
                Neutral win with no units remaining. Battle score for attacker is -5
                Casualties for French: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
            Battle in Darfur
                French attack with 1 Elite and 5 Tanks
                Italians defend with 1 Artillery and 1 Mech.Inf
                    French roll dice for 1 Elite and 5 Tanks in Darfur, round 2 : 5/6 hits, 2.83 expected hits
                    Italians roll dice for 1 Artillery and 1 Mech.Inf in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Artillery and 1 Mech.Inf
            Battle in Palestine
                French attack with 1 Adv.Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine
                French win with 1 Adv.Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Adv.Fighter moved from Palestine to Syria
    
        Place Units - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Mauritania: 1 AAGun
            EDIT: Adding units owned by French to W.Morocco: 1 AAGun
            EDIT: Turning off Edit Mode
            3 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 3.50
    Neutral regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Fighter moved from Tokyo to 87 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Infantry and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            1 Transport moved from 86 Sea Zone to 76 Sea Zone
            1 Artillery moved from Kunashir to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Saipan
            1 Artillery moved from 86 Sea Zone to Saipan
            1 Submarine moved from 86 Sea Zone to 95 Sea Zone
            1 Submarine moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Bomber moved from Saipan to Wake
            1 Artillery moved from Merauke to West Papua
            1 Bomber moved from Saipan to West Papua
            1 Destroyer and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Transport moved from 112 Sea Zone to 111 Sea Zone
            1 Tank moved from Soembawa to 111 Sea Zone
            1 Infantry moved from Celebes to 111 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Cruiser moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Jilolo
                  Yamamoto take Jilolo from Dutch
            1 Tank moved from 112 Sea Zone to Aroe
            1 Infantry moved from 112 Sea Zone to Aroe
            1 Marine moved from Davao to 107 Sea Zone
            1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Artillery moved from Celebes to 112 Sea Zone
            1 Artillery moved from 112 Sea Zone to Tanimbar
            1 Marine moved from 112 Sea Zone to Tanimbar
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Tank moved from Soembawa to 111 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Tank moved from 112 Sea Zone to Timor
            1 Infantry moved from 112 Sea Zone to Timor
            1 Adv.Fighter moved from 107 Sea Zone to Timor
            1 Fighter moved from 107 Sea Zone to Timor
            1 Tank moved from Manila to 92 Sea Zone
            1 Tank and 1 Transport moved from 92 Sea Zone to 75 Sea Zone
            1 Tank moved from 75 Sea Zone to Koryakia
                  Yamamoto take Koryakia from Russians
            1 Transport moved from 107 Sea Zone to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from Saipan to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
            1 Infantry moved from 101 Sea Zone to Yap
            1 Carrier moved from 107 Sea Zone to 112 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Marine; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Strategic bombing raid in Wake
                Bombing raid in Wake rolls: 3 and costs: 2 PUs.
                Bombing raid costs 2 PUs
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 102 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in 102 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 102 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in 95 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 4 Fighters and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 95 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter and 4 Fighters in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Submarine
            Battle in Tanimbar
                Yamamoto attack with 1 Artillery and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Marine in Tanimbar, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Marine in Tanimbar, round 3 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Aroe
                Yamamoto attack with 1 Infantry and 1 Tank
                Anzac defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Aroe, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Aroe, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Aroe, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Aroe
                    Yamamoto roll dice for 1 Tank in Aroe, round 3 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery in Aroe, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Aroe, round 4 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery in Aroe, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Tank in Aroe, round 5 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery in Aroe, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Aroe
                Dutch win with no units remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Infantry and 1 Tank
                Casualties for Anzac: 1 Artillery and 1 Infantry
            Battle in Timor
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                Anzac defend with 1 Artillery, 1 Elite and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Timor, round 2 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Timor, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Timor
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Timor, round 3 : 1/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery in Timor, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Timor
                Yamamoto win, taking Timor from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in West Papua
                Yamamoto attack with 1 Artillery and 1 Bomber
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in West Papua, round 2 : 2/2 hits, 1.00 expected hits
                    Anzac roll dice for 1 Artillery in West Papua, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in West Papua
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery
                Casualties for Anzac: 1 Artillery
    
        Non Combat Move - Yamamoto
            1 Bomber moved from West Papua to Saipan
            1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 4 Fighters moved from 95 Sea Zone to 86 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone
            1 Transport moved from 86 Sea Zone to 95 Sea Zone
            1 Bomber moved from Wake to Saipan
            1 Adv.Fighter moved from Timor to 112 Sea Zone
            1 Fighter moved from Timor to 112 Sea Zone
    
        Place Units - Yamamoto
            1 Adv.Fighter, 1 Battleship and 1 Carrier placed in 86 Sea Zone
            Yamamoto undo move 1.
            1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone
            2 Adv.Fighters placed in Tokyo
            1 Infantry placed in Tokyo
            3 Infantrys and 1 Marine placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 73 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.83
    Americans regular : 1.00
    Anzac regular : 0.67
    Dutch regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Szechwan to Yunnan
            2 Infantrys moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Yunnan
            1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys moved from Shansi to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Infantry moved from Shensi to Suiyuan
            2 ArmoredCars moved from Ningsia to Suiyuan
            1 ArmoredCar moved from Ningsia to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 3/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 Fighter and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 1 Infantry in Hunan, round 4 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                1 Fighter owned by the Chinese retreated
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
            Battle in Chahar
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Yunnan
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 4 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                1 Fighter owned by the Chinese retreated
                1 Artillery owned by the Chinese retreated to Szechwan
                Thai win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                Casualties for Chinese: 2 Infantrys
            Battle in Suiyuan
                Chinese attack with 3 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 3 ArmoredCars in Suiyuan, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 2 ArmoredCars in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 2 ArmoredCars in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -5
                Casualties for Chinese: 2 ArmoredCars and 1 Infantry
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Hunan to Hupeh
            1 Fighter moved from Anhwei to Hupeh
            3 ArmoredCars and 4 Tanks moved from Shansi to Shensi
            1 Fighter moved from Chahar to Hupeh
            1 Tank moved from Shansi to Shensi
            1 Artillery moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
            1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow
            1 Artillery moved from Ningsia to Shensi
            2 Infantrys moved from Hsining to E.Qinghai
            2 ArmoredCars and 2 Tanks moved from Hsining to Lanchow
            1 Fighter moved from Yunnan to Hupeh
            1 Fighter moved from Urumqi to Lanchow
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            2 Infantrys placed in Shensi
            2 ArmoredCars, 1 Fighter and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -7.00
    Thai regular : -0.50
    Hisaichi regular : 1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Infantry moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            1 Infantry moved from Kwangsi to Hunan
            2 ArmoredCars, 1 Artillery and 1 Infantry moved from Shanghai to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Ayan to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Olyokminsk
                  Hisaichi take Olyokminsk from Russians
            1 Tank moved from Chita to Yakutsk
            1 Fighter moved from S.Buryat Mongolia to Yakutsk
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Artillery moved from S.Buryat Mongolia to Chita
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            1 Artillery and 3 Infantrys moved from Kiangsi to Shanghai
            1 Infantry moved from Shantung to Shansi
            1 Infantry moved from Shantung to Shansi
            1 Artillery moved from Shantung to Shansi
            1 ArmoredCar moved from Hulunbuir to Chahar
            1 ArmoredCar moved from Hulunbuir to Chahar
            5 Artillerys, 10 Infantrys and 4 Tanks moved from Shantung to Anhwei
            1 Artillery and 2 Infantrys moved from Hong Kong to Kiangsi
            1 Marine moved from Banjarmasin to 110 Sea Zone
            2 Infantrys moved from Sumatra to 110 Sea Zone
            1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 110 Sea Zone to 63 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Fighter, 1 Infantry and 1 Transport moved from 63 Sea Zone to 68 Sea Zone
            1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry moved from 68 Sea Zone to Madagascar
            1 Transport moved from 106 Sea Zone to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Northern Territory
                  Hisaichi take Northern Territory from Anzac
            1 Bomber moved from Chita to N.Sakhalin
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to N.Sakhalin
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to N.Sakhalin
            1 Transport moved from 84 Sea Zone to 86 Sea Zone
            1 Transport moved from 84 Sea Zone to 86 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Tank moved from Hulunbuir to Chahar
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 1 Fighter, 9 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 68 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier and 1 Transport
                British defend with 1 Transport
                    Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Transport in 68 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 68 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier and 1 Transport remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Madagascar
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Madagascar, round 2 : 1/4 hits, 1.50 expected hits
                    French roll dice for 1 Infantry in Madagascar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in Madagascar
                Hisaichi win, taking Madagascar from French with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 2 ArmoredCars, 6 Artillerys, 11 Infantrys and 4 Tanks
                Chinese defend with 1 Artillery, 1 Elite and 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars, 6 Artillerys, 11 Infantrys and 4 Tanks in Anhwei, round 2 : 7/23 hits, 7.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Yakutsk
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk
                Hisaichi win, taking Yakutsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in N.Sakhalin
                Hisaichi attack with 1 Bomber and 3 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Bomber and 3 Infantrys in N.Sakhalin, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Sakhalin
                Hisaichi win, taking N.Sakhalin from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Bomber moved from N.Sakhalin to Chita
            1 Fighter moved from Yakutsk to Chita
            1 Fighter moved from Madagascar to 68 Sea Zone
            1 Adv.Fighter moved from Madagascar to 68 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            3 Infantrys placed in Chita
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Hong Kong
            2 ArmoredCars and 1 Tank placed in Hulunbuir
            2 ArmoredCars and 1 Tank placed in Heilungchiang
            1 Infantry placed in Banjarmasin
            1 Submarine placed in 84 Sea Zone
            1 Fighter and 1 Infantry placed in Hong Kong
            1 Factory placed in Shantung
    
        Turn Complete - Hisaichi
            Hisaichi collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    French regular : 0.67
    Russians regular : 0.83
    British regular : -0.17
    Hisaichi regular : -2.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
            1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar
            1 Tank moved from Syria to Lower Egypt
                  British take Palestine from Italians
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Artillery and 2 Infantrys moved from Nubia to New Valley
            2 Artillerys and 2 Infantrys moved from Assam to Burma
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Fighter moved from Assam to Burma
            1 Adv.Fighter moved from Delhi to Burma
            1 Infantry moved from Nauru to 103 Sea Zone
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Woleai
                  Americans take Woleai from Yamamoto
            1 Infantry moved from Amazon to Bahia
            1 Mech.Inf and 2 Tanks moved from Italian East Africa to New Valley
            3 Artillerys moved from Lower Egypt to New Valley
            1 Artillery moved from Lower Egypt to New Valley
            1 Adv.Fighter and 3 Fighters moved from Lower Egypt to Mersa Matruh
            1 Fighter moved from 18 Sea Zone to 34 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
                  British take Belgium from Germans
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 14 Infantrys, 3 Mech.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in New Valley
                British attack with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks
                Germans defend with 1 Artillery
                    British roll dice for 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks in New Valley, round 2 : 4/10 hits, 3.67 expected hits
                    Germans roll dice for 1 Artillery in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in New Valley
                British win, taking New Valley from Germans with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Madagascar
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Artillery
                    British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Madagascar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 4 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Madagascar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Madagascar
                British win, taking Madagascar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Mersa Matruh
                British attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Burma
                British attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys
                Thai defend with 1 Artillery and 4 Infantrys
                    British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Burma, round 2 : 3/8 hits, 2.83 expected hits
                    Thai roll dice for 1 Artillery and 4 Infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma
                    British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry in Burma, round 3 : 4/6 hits, 2.17 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter, 3 Artillerys and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
                Casualties for Thai: 1 Artillery and 4 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Fighter moved from Burma to Assam
            1 Artillery and 2 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Lower Egypt to New Valley
            1 Tank moved from Cairo to Lower Egypt
            5 Infantrys moved from Cairo to Lower Egypt
            2 Artillerys moved from Cairo to Lower Egypt
            2 Fighters moved from Mersa Matruh to Cairo
            1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Lower Egypt
            1 Mech.Inf moved from W.Iran to Lower Egypt
            1 Mech.Inf moved from W.Iran to Lower Egypt
            1 Tank moved from W.Iran to Syria
            1 Carrier and 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone
            1 Fighter moved from 18 Sea Zone to 20 Sea Zone
            1 Fighter moved from Wales to 20 Sea Zone
    
        Place Units - British
            1 T.Boat placed in 21 Sea Zone
            1 Cruiser placed in 20 Sea Zone
            6 Infantrys placed in Cairo
            2 Mech.Infs and 1 Tank placed in W.Iran
            1 Mech.Inf and 2 Tanks placed in Italian East Africa
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            1 Infantry and 1 Tank placed in Cape Town
            1 Bunker placed in Manchester
            3 Infantrys placed in Manchester
            British undo move 10.
            2 Infantrys placed in Wales
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.67
    Germans regular : 0.33
    British regular : 0.50
    Hisaichi regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Transport moved from 113 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
            1 Infantry moved from Townsville to Northern Territory
            1 Cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Cruiser and 1 Infantry moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Northern Territory
            2 Fighters moved from 113 Sea Zone to Northern Territory
            1 Fighter moved from 113 Sea Zone to Timor
            1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys and 1 Tank moved from Broome to Western Australia
            1 Infantry moved from Broome to Western Australia
            1 Infantry moved from Broome to Western Australia
            1 Fighter moved from 113 Sea Zone to 67 Sea Zone
            1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Fighter, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Northern Territory
                Anzac attack with 2 Fighters and 2 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 1 Cruiser in Northern Territory, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Northern Territory
                    Anzac roll dice for 2 Fighters and 2 Infantrys in Northern Territory, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Northern Territory
                Anzac win, taking Northern Territory from Hisaichi with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
            Battle in Timor
                Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Tank
                    Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Timor, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Tank in Timor, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Timor
                Anzac win, taking Timor from Yamamoto with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Western Australia
                Anzac attack with 4 Infantrys and 1 Tank
                Thai defend with 2 Infantrys
                    Anzac roll dice for 4 Infantrys and 1 Tank in Western Australia, round 2 : 1/5 hits, 1.17 expected hits
                    Thai roll dice for 2 Infantrys in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Western Australia
                    Anzac roll dice for 2 Infantrys and 1 Tank in Western Australia, round 3 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Western Australia
                Anzac win, taking Western Australia from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Anzac: 2 Infantrys
                Casualties for Thai: 2 Infantrys
            Battle in 67 Sea Zone
                Anzac attack with 1 Fighter, 1 Submarine and 2 T.Boats
                Hisaichi defend with 1 Transport; Thai defend with 1 Destroyer and 1 Transport
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 T.Boats in 67 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Destroyer and 2 Transports in 67 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Transport owned by the Thai and 1 Transport owned by the Hisaichi lost in 67 Sea Zone
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter and 2 T.Boats in 67 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 67 Sea Zone
                Anzac win with 1 Fighter, 1 Submarine and 2 T.Boats remaining. Battle score for attacker is 20
                Casualties for Hisaichi: 1 Transport
                Casualties for Thai: 1 Destroyer and 1 Transport
    
        Non Combat Move - Anzac
            1 Carrier moved from 113 Sea Zone to 109 Sea Zone
            2 Fighters moved from Northern Territory to 109 Sea Zone
            1 Fighter moved from Timor to 113 Sea Zone
            1 Fighter moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Submarine and 1 T.Boat placed in 113 Sea Zone
            1 Artillery and 2 Infantrys placed in Port Moresby
            1 Artillery and 2 Infantrys placed in Broome
            Anzac undo move 3.
            1 Artillery placed in Townsville
            1 Fighter and 2 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Anzac regular : 0.83
    Thai regular : 0.00
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            4 Tanks moved from Bolivia to N.Chile
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in N.Chile
                Dutch attack with 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 4 Tanks in N.Chile, round 2 : 4/4 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Dutch lost in N.Chile
                Dutch loses 0 PUs for violating N.Chiles neutrality.
                Dutch win, taking N.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is -2
                Casualties for Dutch: 2 Tanks
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Elite moved from Suriname to Amazon
            1 Bomber moved from Suriname to Johnston
    
        Place Units - Dutch
            2 ArmoredCars and 1 Elite placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1.00
    Dutch regular : 2.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Finns take Estonia from Russians
            1 Artillery moved from Helsinki to 24 Sea Zone
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Kotka
            1 Infantry moved from Tampere to Oulu
            1 Artillery moved from Tampere to Oulu
            1 Fighter moved from Tampere to Oulu
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Lapland to N.Karelia
                  Finns take N.Karelia from Russians
            1 Artillery moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Artillery and 2 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Cruiser in Kotka, round 2 : 0/1 hits, 0.50 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Oulu
                Finns attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Oulu, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
                Finns win, taking Oulu from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Oulu to Tampere
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Russians regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Adv.Fighter moved from Bucharest to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
            1 Infantry moved from E.Romania to Vinnytsia
            2 Infantrys moved from E.Romania to Vinnytsia
            2 Infantrys moved from Bucharest to E.Romania
            2 Fighters moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Infantry and 1 JetFighter; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Donetsk, round 2 : 3/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Donetsk to Vinnytsia
            1 Fighter moved from Donetsk to Bulgaria
            1 Fighter moved from Donetsk to Bulgaria
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Infantry and 1 JetFighter placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Infantry moved from Soembawa to Lombok
            1 Fighter and 4 Infantrys moved from S.Thailand to Burma
            1 ArmoredCar moved from N.French Indochina to Burma
            1 Infantry and 1 Tank moved from Yunnan to Szechwan
            1 Adv.Fighter moved from Bangkok to Burma
            1 Infantry moved from N.French Indochina to Yunnan
            2 Artillerys and 3 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Cruiser and 4 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Thai
            Battle in Szechwan
                Thai attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery
                    Thai roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the Chinese lost in Szechwan
                Thai win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for Chinese: 1 Artillery
            Battle in Burma
                Thai attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys
                British defend with 3 Artillerys
                    Thai roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys in Burma, round 2 : 2/7 hits, 1.83 expected hits
                    British roll dice for 3 Artillerys in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai and 2 Artillerys owned by the British lost in Burma
                1 Adv.Fighter owned by the Thai and 1 Fighter owned by the Thai retreated
                2 Infantrys owned by the Thai and 1 ArmoredCar owned by the Thai retreated to N.Thailand
                British win with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Artillerys
    
        Non Combat Move - Thai
            1 Adv.Fighter and 1 Fighter moved from Burma to S.Thailand
            1 AAGun moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 ArmoredCars and 4 Infantrys placed in Bangkok
            1 Cruiser placed in 110 Sea Zone
    
        Turn Complete - Thai
            Thai collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Thai regular : 0.50
    British regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            1 T.Boat moved from 88 Sea Zone to 87 Sea Zone
            1 Submarine moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Elite moved from Kusaie to 103 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Elite moved from 109 Sea Zone to Ponape
                  Americans take Ponape from Yamamoto
            2 Infantrys moved from Kusaie to 103 Sea Zone
            2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Truk
                  Americans take Truk from Yamamoto
            1 L.Fighter moved from Pearl Harbor to 87 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 101 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 101 Sea Zone
            1 Fighter moved from 103 Sea Zone to 101 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 95 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone
            1 Fighter moved from 88 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Elite moved from Wake to 88 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 88 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Elite moved from 72 Sea Zone to Koryakia
            1 Artillery and 1 Infantry moved from Cuba to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica
            1 Bomber moved from Bahia to Jamaica
            1 Bomber moved from Bahia to W.Morocco
    
        Purchase Units - Americans
            Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 101 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Americans and 1 Transport owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Transport
            Battle in 87 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat in 87 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Fighters, 1 L.Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 95 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Koryakia
                Americans attack with 1 Artillery and 1 Elite
                Yamamoto defend with 1 Tank
                    Americans roll dice for 1 Artillery and 1 Elite in Koryakia, round 2 : 2/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Koryakia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Americans and 1 Tank owned by the Yamamoto lost in Koryakia
                Americans win, taking Koryakia from Yamamoto with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Elite
                Casualties for Yamamoto: 1 Tank
            Battle in Jamaica
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Jamaica, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Jamaica
                Americans loses 0 PUs for violating Jamaicas neutrality.
                Americans win, taking Jamaica from Neutral with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Tank moved from Rio De Janeiro to Bahia
            2 Infantrys moved from Cape Verde to 33 Sea Zone
            2 Infantrys and 1 Transport moved from 33 Sea Zone to 31 Sea Zone
            1 Carrier, 1 Destroyer and 1 Fighter moved from 34 Sea Zone to 31 Sea Zone
            2 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Artillery, 2 Fighters, 6 Infantrys and 2 Tanks moved from Mauritania to W.Morocco
            3 Tanks moved from Rio de Oro to W.Morocco
            1 Fighter moved from W.Morocco to 31 Sea Zone
            1 B.Transport and 2 Transports moved from 34 Sea Zone to 32 Sea Zone
            2 Artillerys and 2 Infantrys moved from Washington to 13 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 13 Sea Zone to 28 Sea Zone
            1 Transport moved from 28 Sea Zone to 26 Sea Zone
            1 Bomber moved from Jamaica to Bahia
            1 Submarine moved from 88 Sea Zone to 102 Sea Zone
            1 B.Transport, 1 Battleship, 2 Carriers and 1 Destroyer moved from 103 Sea Zone to 109 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 101 Sea Zone to 109 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 87 Sea Zone to 88 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Transport moved from 88 Sea Zone to 91 Sea Zone
            1 Fighter moved from Salvador to Cape Town
            1 Adv.Fighter moved from Salvador to W.Morocco
    
        Place Units - Americans
            1 Submarine and 1 T.Boat placed in 88 Sea Zone
            1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in Salvador
            1 Artillery placed in South Atlantic USA
            3 Tanks placed in Rio de Oro
            2 Adv.Fighters and 1 Fighter placed in San Francisco
            1 Elite placed in Pearl Harbor
            1 Artillery and 5 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : 1.33
    Neutral regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            3 Infantrys moved from Denmark to 22 Sea Zone
            1 Infantry moved from Netherlands to 22 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter, 4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Dover
            2 Stukas moved from Netherlands to 20 Sea Zone
            1 Stuka moved from Normandy to 20 Sea Zone
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 ArmoredCar moved from Saxony to Belgium
            1 Tank moved from Denmark to Netherlands
            1 Artillery moved from Denmark to Hamburg
            1 Mech.Inf moved from Denmark to Danzig
            1 Artillery and 2 Infantrys moved from East Prussia to Latvia
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Artillery and 3 Infantrys moved from Danzig to Brest
            1 Artillery moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Krakow to Vinnytsia
            2 Infantrys moved from Warsaw to Krakow
            4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Vinnytsia to Crimea
            1 ArmoredCar moved from Vinnytsia to Crimea
            1 Tank moved from Vinnytsia to Crimea
            1 Fighter moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Brest
            1 Tank moved from Vinnytsia to Crimea
            1 Tank moved from Vinnytsia to Crimea
            1 Artillery moved from Netherlands to Belgium
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Tank moved from Brittany to Normandy
            2 Tanks moved from Brittany to Burgundy
            1 ArmoredCar moved from Brittany to Burgundy
            2 Artillerys and 4 Infantrys moved from Brittany to Normandy
            1 Infantry moved from El Agheila to Kufra
            1 Infantry moved from El Agheila to Tobruk
            1 Artillery moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Artillery moved from Lapland to Finnmark
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 11 Infantrys, 1 Stuka and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Dover
            Battle in Finnmark
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Finnmark
                Germans win, taking Dover from British, taking Finnmark from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Brest, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Brest, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Crimea
                Germans attack with 2 ArmoredCars and 3 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars and 3 Tanks in Crimea, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in 20 Sea Zone
                Germans attack with 3 Stukas
                British defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport; French defend with 1 Destroyer
                    Germans roll dice for 3 Stukas in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    British regular : 0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            3 Infantrys moved from Denmark to 22 Sea Zone
            1 Infantry moved from Netherlands to 22 Sea Zone
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter, 4 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone
            4 Infantrys moved from 21 Sea Zone to Dover
            2 Stukas moved from Netherlands to 20 Sea Zone
            1 Stuka moved from Normandy to 20 Sea Zone
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 ArmoredCar moved from Saxony to Belgium
            1 Tank moved from Denmark to Netherlands
            1 Artillery moved from Denmark to Hamburg
            1 Mech.Inf moved from Denmark to Danzig
            1 Artillery and 2 Infantrys moved from East Prussia to Latvia
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Artillery and 3 Infantrys moved from Danzig to Brest
            1 Artillery moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            1 Infantry moved from Krakow to Vinnytsia
            2 Infantrys moved from Warsaw to Krakow
            4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
            1 ArmoredCar moved from Vinnytsia to Crimea
            1 ArmoredCar moved from Vinnytsia to Crimea
            1 Tank moved from Vinnytsia to Crimea
            1 Fighter moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Brest
            1 Tank moved from Vinnytsia to Crimea
            1 Tank moved from Vinnytsia to Crimea
            1 Artillery moved from Netherlands to Belgium
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Infantry moved from Normandy to Picardy
            1 Tank moved from Brittany to Normandy
            2 Tanks moved from Brittany to Burgundy
            1 ArmoredCar moved from Brittany to Burgundy
            2 Artillerys and 4 Infantrys moved from Brittany to Normandy
            1 Infantry moved from El Agheila to Kufra
            1 Infantry moved from El Agheila to Tobruk
            1 Artillery moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Infantry moved from Lapland to Finnmark
            1 Artillery moved from Lapland to Finnmark
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 11 Infantrys, 1 Stuka and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 2 Transports remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 2 : 0/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Belgium, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 1 Infantry
            Battle in Dover
            Battle in Finnmark
                Germans attack with 2 Artillerys and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Finnmark
                Germans win, taking Dover from British, taking Finnmark from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Brest, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Brest, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                Germans win, taking Brest from Russians with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Crimea
                Germans attack with 2 ArmoredCars and 3 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars and 3 Tanks in Crimea, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Crimea, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in 20 Sea Zone
                Germans attack with 3 Stukas
                British defend with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Transport; French defend with 1 Destroyer
                    Germans roll dice for 3 Stukas in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 1 Transport in 20 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
                    1 Transport owned by the British and 1 Stuka owned by the Germans lost in 20 Sea Zone
                2 Stukas owned by the Germans retreated
                British win with 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 Stuka
                Casualties for British: 1 Transport
    
        Non Combat Move - Germans
            2 Stukas moved from 20 Sea Zone to Netherlands
            1 Infantry moved from Normandy to Picardy
            1 AAGun moved from Brittany to Normandy
            1 AAGun moved from Brittany to Normandy
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Normandy to Brittany
            1 Infantry moved from Normandy to Brittany
            1 AAGun moved from Rhine to Belgium
            1 Fighter moved from Brest to Vinnytsia
            1 Fighter moved from Minsk to Vinnytsia
            1 AAGun moved from Brandenburg to Pomerania
    
        Place Units - Germans
            1 Factory placed in Netherlands
            1 Carrier, 1 Cruiser and 2 Transports placed in 22 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone
            4 Infantrys placed in Vinnytsia
            2 Infantrys placed in El Agheila
            1 Artillery and 2 Infantrys placed in Danzig
            1 Artillery and 3 Infantrys placed in Warsaw
            2 ArmoredCars placed in Bohemia
            1 Stuka placed in Normandy
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    British regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Artillery moved from S.Karelia to 6 Sea Zone
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 2 Infantrys moved from 6 Sea Zone to Murmansk
            2 Infantrys moved from S.Karelia to N.Karelia
            1 Artillery moved from Vyborg to N.Karelia
            2 Fighters moved from Kiev to Donetsk
            1 Artillery and 1 Infantry moved from Kursk to Minsk
            1 Tank moved from Kursk to Minsk
            1 Artillery and 1 Infantry moved from Vyborg to Oulu
            1 Artillery and 9 Infantrys moved from Vyborg to Kotka
            1 Artillery and 2 Infantrys moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to Estonia
            2 Artillerys moved from Kiev to Brest
            3 Infantrys moved from Kiev to Brest
            1 Bomber moved from Kiev to Brest
            1 Fighter moved from Kiev to Brest
            1 Fighter moved from Kiev to Minsk
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Fighter moved from Kiev to Latvia
            1 Infantry moved from Zhigansk to Kolyma
            1 Artillery moved from Zhigansk to Kolyma
            1 Tank moved from Khatanga to Kolyma
            1 Infantry moved from Zhigansk to Yakutsk
            2 Fighters moved from Khatanga to Yakutsk
            1 Fighter moved from Khatanga to N.Buryat Mongolia
            2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 ArmoredCars, 3 Infantrys and 4 Tanks moved from Irkutsk to Olyokminsk
            2 Artillerys and 3 Infantrys moved from Khatanga to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 2 Bunkers, 19 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Olyokminsk
                Russians attack with 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 4 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 4 Tanks in Olyokminsk, round 2 : 6/14 hits, 4.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
                Russians win, taking Olyokminsk from Hisaichi with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Murmansk
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 2 Infantrys in Murmansk, round 2 : 1/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Artillery in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Murmansk
                Russians win, taking Murmansk from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Artillery
            Battle in Brest
                Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 4/7 hits, 2.50 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 2 : 0/4 hits, 1.33 expected hits
                    2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 Artillerys and 2 Infantrys
            Battle in Yakutsk
                Russians attack with 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 2 Fighters and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Yakutsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Latvia
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Latvia, round 2 : 1/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 4 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Latvia, round 5 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Artillery and 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in Kotka
                Russians attack with 1 Artillery and 9 Infantrys
                Finns defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Artillery and 9 Infantrys in Kotka, round 2 : 1/10 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery and 2 Infantrys in Kotka, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                    Russians roll dice for 1 Artillery and 8 Infantrys in Kotka, round 3 : 1/9 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Kotka, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                    Russians roll dice for 1 Artillery and 7 Infantrys in Kotka, round 4 : 4/8 hits, 1.67 expected hits
                    Finns roll dice for 1 Artillery in Kotka, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Kotka
                Russians win, taking Kotka from Finns with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 1 Artillery and 2 Infantrys
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 4 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                    Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 5 : 2/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Tank in Minsk, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Artillery, 2 Fighters and 1 Infantry
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery and 2 Fighters in Donetsk, round 3 : 0/3 hits, 1.00 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                2 Fighters owned by the Russians retreated
                Romanians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in N.Buryat Mongolia
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
                Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Oulu
                Russians attack with 1 Artillery and 1 Infantry
                Finns defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 1 Infantry in Oulu, round 2 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Artillery in Oulu, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Oulu
                Russians win, taking Oulu from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Artillery
            Battle in Kolyma
                Russians attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kolyma, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Kolyma
                Russians win, taking Kolyma from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Estonia
                Russians win, taking Estonia from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            2 Fighters moved from Donetsk to Kiev
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            2 Tanks moved from Rostov to Kiev
            1 Artillery moved from Rostov to Kursk
            1 Infantry moved from Tula to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            2 Infantrys moved from Moscow to Yaroslavl
            1 Mot.Inf and 3 Tanks moved from Moscow to Kursk
            1 Mot.Inf moved from Kursk to Kiev
            1 Fighter moved from Minsk to Kiev
            1 Bomber and 1 Fighter moved from Brest to Kiev
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Estonia to Leningrad
            1 Tank moved from Leningrad to Kotka
            1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
            1 Fighter moved from N.Buryat Mongolia to Khatanga
            2 Fighters moved from Yakutsk to Khatanga
            4 Infantrys moved from Yeniseysk to Evenkia
    
        Place Units - Russians
            1 Bunker placed in Kiev
            1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            2 Artillerys and 4 Infantrys placed in Sibirsky
            5 Infantrys placed in Stalingrad
            6 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Finns regular : -0.33
    Germans regular : 0.33
    Russians regular : -1.33
    Hisaichi regular : -0.50
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Palestine
                  Italians take Palestine from British
            1 Fighter moved from 55 Sea Zone to 57 Sea Zone
            1 Fighter moved from 55 Sea Zone to 57 Sea Zone
            1 Tank moved from Crete to 55 Sea Zone
            1 Infantry moved from Crete to 55 Sea Zone
            1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 55 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to El Agheila
            2 Mech.Infs moved from S.Tunisia to Hun
            4 Mot.Infs moved from Tunis to Hun
            1 Adv.Fighter moved from Rome to 48 Sea Zone
            5 Infantrys moved from Rome to Campania
            1 Tank moved from S.Algeria to E.Morocco
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 2 Bunkers, 1 Fighter, 23 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 2 Fighters
                British defend with 1 Transport
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 Fighters in 57 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Transport in 57 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 57 Sea Zone
                Italians win with 2 Fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
    
        Non Combat Move - Italians
            2 Fighters moved from 57 Sea Zone to Crete
            1 Infantry moved from Languedoc to Provence
            1 Artillery moved from Languedoc to Provence
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in E.Morocco
            2 Artillerys, 1 Bunker and 1 Infantry placed in Hun
            1 Fighter and 1 Transport placed in 48 Sea Zone
            2 Infantrys placed in Greece
            10 Infantrys placed in Rome
            4 Infantrys placed in Provence
            2 Infantrys placed in Lombardy
            Italians undo move 7.
            Italians undo move 6.
            4 Infantrys placed in Tunis
            2 Infantrys placed in Provence
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            1 Infantry moved from Syria to Palestine
            1 Adv.Fighter moved from Syria to Palestine
            1 Infantry moved from Syria to Palestine
            5 Tanks moved from Darfur to Kufra
            3 Tanks moved from French Equatorial Africa to Kufra
    
        Purchase Units - French
            French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 8 Tanks
                Germans defend with 1 Infantry
                    French roll dice for 8 Tanks in Kufra, round 2 : 4/8 hits, 4.00 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                French win, taking Kufra from Italians with 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Palestine
                French attack with 1 Adv.Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Adv.Fighter and 2 Infantrys in Palestine, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Palestine
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 5 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Palestine, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                French win, taking Palestine from Italians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Tank moved from Syria to W.Iran
            1 Adv.Fighter moved from Palestine to W.Iran
            1 Elite moved from Darfur to Kufra
            1 Destroyer moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Azores to 17 Sea Zone
            2 Infantrys and 1 Transport moved from 17 Sea Zone to 18 Sea Zone
            2 Infantrys moved from 18 Sea Zone to Manchester
            1 Transport moved from 8 Sea Zone to 1 Sea Zone
    
        Place Units - French
            2 Infantrys placed in Syria
            3 Tanks placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : -0.83
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from Tokyo to 95 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 102 Sea Zone
            1 Fighter moved from 86 Sea Zone to 95 Sea Zone
            1 Cruiser moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Cruiser and 1 Infantry moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Marine moved from Davao to 107 Sea Zone
            1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 Marine moved from 112 Sea Zone to Timor
            1 Infantry moved from 112 Sea Zone to Timor
            1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Infantry moved from Jilolo to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from 108 Sea Zone to Woleai
            1 Bomber moved from Saipan to Woleai
            1 Fighter moved from 102 Sea Zone to Woleai
            1 Battleship moved from 112 Sea Zone to 111 Sea Zone
            1 Battleship moved from 111 Sea Zone to 67 Sea Zone
            1 Carrier moved from 112 Sea Zone to 67 Sea Zone
            1 Fighter moved from 112 Sea Zone to 67 Sea Zone
            1 Adv.Fighter moved from 112 Sea Zone to 67 Sea Zone
            1 Submarine moved from 112 Sea Zone to 67 Sea Zone
            1 Marine moved from Tanimbar to 112 Sea Zone
            1 Marine and 1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Davao
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry and 1 Transport moved from 75 Sea Zone to 72 Sea Zone
            1 Infantry moved from 72 Sea Zone to Attu
            1 Adv.Fighter moved from Tokyo to 87 Sea Zone
            1 Bomber moved from Saipan to 72 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Bunker, 3 Destroyers, 2 Fighters and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 72 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Transport
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Bomber and 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Transport in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Transport in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Transport in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Americans lost in 72 Sea Zone
                Yamamoto win with 1 Bomber and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in Attu
            Battle in 67 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine
                Anzac defend with 1 Submarine and 2 T.Boats
                    Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter in 67 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Anzac roll dice for 2 T.Boats in 67 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 T.Boats owned by the Anzac lost in 67 Sea Zone
                1 Submarine owned by the Anzac submerged
                Yamamoto win, taking Attu from Americans with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 12
                Casualties for Anzac: 2 T.Boats
            Battle in 102 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 102 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    1 Submarine owned by the Americans lost in 102 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 95 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 1 Destroyer and 3 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    1 Submarine owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in 87 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 1 T.Boat
                    Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 87 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 T.Boat in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 T.Boat
            Battle in Timor
                Yamamoto attack with 1 Infantry and 1 Marine
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 1 Cruiser in Timor, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Timor, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery in Timor, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Timor
                Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery
            Battle in Woleai
                Yamamoto attack with 1 Bomber, 1 Fighter and 2 Infantrys
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Woleai, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 Infantrys in Woleai, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Woleai
                    Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Woleai, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Woleai
                Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Woleai to 86 Sea Zone
            1 Fighter moved from 102 Sea Zone to Saipan
            1 Fighter moved from 102 Sea Zone to 101 Sea Zone
            1 Fighter moved from 101 Sea Zone to Saipan
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 86 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from 95 Sea Zone to 86 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone
            1 Fighter moved from Saipan to 86 Sea Zone
            1 Bomber moved from Woleai to Saipan
            1 Infantry moved from Tokyo to Tohoku
            1 Bomber moved from 72 Sea Zone to Saipan
    
        Place Units - Yamamoto
            3 Destroyers placed in 86 Sea Zone
            1 Bunker and 4 Infantrys placed in Davao
            1 Adv.Fighter, 2 Fighters and 5 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.83
    Americans regular : -0.17
    Anzac regular : 0.33
    Dutch regular : -0.33
    

    Savegame

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