FMERommel vs dawgoneit (CP) 1914


  • Brits attacked Smyr just to get the 4 P.U. and pull Turkey’s chain, put it on defensive. But defenders both hit, so no gain for me. Other defenders hit also, but Brits still gained 6 annual income.

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    TripleA Turn Summary: Russia round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
    
        Purchase Units - Russia
            Russia buy 2 field_guns, 13 heavy_guns, 2 infantry and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
            1 conscript moved from Lithuania to Eastern Poland
            7 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Eastern Poland
            3 conscripts moved from Minsk to Belarus
            1 conscript moved from Latvia to Lithuania
            1 conscript moved from Pskov to Latvia
            2 cavalrys moved from Moscow to Caucasus
            5 conscripts, 1 field_gun and 3 infantry moved from Odessa to Belarus
            3 conscripts moved from Kiev to Odessa
            1 field_gun moved from Moscow to Smolensk
            2 conscripts and 3 infantry moved from Moscow to Don
            2 conscripts moved from Khabarovsk to Primorsky
            1 conscript moved from Bratsk to Chita
            1 cavalry moved from Chita to Irkutsk
            1 conscript and 1 field_gun moved from Bratsk to Irkutsk
            1 conscript moved from Western Siberian Lowlands to Norilsk
            1 conscript moved from Krasnoyarsk to Evenkia
            2 conscripts moved from Western Siberian Lowlands to Krasnoyarsk
            1 conscript moved from Omsk to Novosibirsk
            4 conscripts moved from Kazakhstan to Novosibirsk
            2 cavalrys moved from Kazan to Novosibirsk
            1 cavalry moved from Kazakhstan to Novosibirsk
            1 field_gun moved from Kazan to Novosibirsk
            1 conscript moved from Perm to Western Siberian Lowlands
            1 conscript moved from Novosibirsk to Buryatia
            1 conscript moved from Kazan to Kazakhstan
            1 heavy_gun moved from Moscow to Don
    
        Place Units - Russia
            3 heavy_guns placed in Minsk
            3 heavy_guns placed in Kiev
            2 field_guns and 1 heavy_gun placed in Moscow
            3 trenchs placed in Eastern Poland
            1 trench placed in Finland
            2 heavy_guns placed in Omsk
            3 heavy_guns placed in Irkutsk
            1 heavy_gun and 2 infantry placed in Vladivostok
            1 trench placed in Primorsky
    
        Turn Complete - Russia
            Russia collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    

    Savegame


  • 99 P.U. didn’t buy as much as I wanted, since Rus bought 13 HG. Making a stand in E. Pol. including max trenches, despite poor odds. But it should blunt Germ offense substantially, if you choose to attack it.

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    TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - Communists
                Communists rolls : 1/1 hits, 0.00 expected hits
            Communists removing all Technology Tokens after successful research.
            Communists discover creepingBarage
    
        Combat Move - Communists
            1 cavalry moved from Sakhe to Magadan
                  Communists take Magadan from Russia
            1 cavalry moved from Magadan to Khabarovsk
                  Communists take Khabarovsk from Russia
            1 conscript moved from Aldan to Amur
                  Communists take Amur from Russia
            1 cavalry, 1 conscript and 1 field_gun moved from Aldan to Chita
            4 conscripts and 1 field_gun moved from Aldan to Bratsk
            1 cavalry and 2 conscripts moved from Tiksi to Evenkia
            1 cavalry moved from Aldan to Evenkia
            2 cavalrys moved from Aldan to Bratsk
            1 field_gun moved from Yakutsk to Sakhe
            4 conscripts and 1 infantry moved from Yakutsk to Tiksi
            6 conscripts and 2 infantry moved from Yakutsk to Aldan
            1 conscript moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 4 field_guns and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Bratsk
                Communists attack with 2 cavalrys, 4 conscripts and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys, 4 conscripts and 1 field_gun in Bratsk, round 2 : 0/4 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys, 4 conscripts and 1 field_gun in Bratsk, round 3 : 1/4 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Bratsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 2 cavalrys, 4 conscripts and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Evenkia
                Communists attack with 2 cavalrys and 2 conscripts
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys and 2 conscripts in Evenkia, round 2 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys and 2 conscripts in Evenkia, round 3 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys and 2 conscripts in Evenkia, round 4 : 0/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys and 2 conscripts in Evenkia, round 5 : 1/2 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 5 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Evenkia
                Communists win, taking Evenkia from Russia with 2 cavalrys and 2 conscripts remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Chita
                Communists attack with 1 cavalry, 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry, 1 conscript and 1 field_gun in Chita, round 2 : 2/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 cavalry, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 conscripts, 4 field_guns and 1 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating creepingBarage
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : 1.00
    Communists regular : 0.33
    Russia regular : -1.17
    

    Savegame

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    TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 25 on tech rolls
                USA roll 3,3,3,6,1 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover creepingBarage
    
        Purchase Units - USA
            USA buy 2 field_guns, 4 gass and 2 transports; Remaining resources: 3 PUs; 0 techTokens; 
    
        Non Combat Move - USA
            1 cavalry moved from California to Texas
            3 infantry moved from California to New Mexico
            1 infantry moved from New Mexico to Texas
            1 infantry moved from Louisiana to Texas
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 37 Gulf of Mexico
            2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 40 Caribbean Sea
    
        Place Units - USA
            4 gass placed in Charleston
            2 field_guns placed in New York
            2 transports placed in Sea Zone 29 Mid Atlantic
    
        Activate Technology - USA
            USA activating creepingBarage
    
        Turn Complete - USA
            USA collect 66 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Savegame

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    TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 3,3 and gets 0 hits
    
        Combat Move - Germany
                Germany loses 0 PUs for violating Mexico Citys neutrality.
                Germany loses 0 PUs for violating Mexico Citys neutrality.
            1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
            2 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
            2 infantry and 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            2 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
                  Germany take Estonia from Russia
            1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            1 field_gun and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
            1 field_gun and 7 infantry moved from East Prussia to Eastern Poland
            2 field_guns and 5 infantry moved from Warsaw to Eastern Poland
            2 heavy_guns and 4 infantry moved from Western Poland to Eastern Poland
            1 infantry moved from West Prussia to East Prussia
            1 infantry moved from West Prussia to Western Poland
            6 stormtruppens moved from Brandenburg to West Prussia
            4 stormtruppens moved from Berlin to Brandenburg
            4 infantry moved from Holstein to Denmark
            3 battlecruisers, 2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
            3 submarines moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            1 field_gun and 2 infantry moved from Belgium to Picardy
            1 field_gun and 2 infantry moved from Alsace to Franche-Comte
            5 infantry moved from Alsace to Champagne
            1 field_gun moved from Rhine to Champagne
            12 infantry moved from Rhine to Champagne
            2 infantry moved from Westphalia to Amsterdam
            3 fighters moved from Belgium to Amsterdam
            1 cavalry and 1 infantry moved from Belgium to Amsterdam
            1 field_gun and 6 infantry moved from Belgium to Champagne
            1 heavy_gun moved from Rhine to Champagne
            2 heavy_guns moved from Belgium to Champagne
            1 heavy_gun moved from Dar es Salaam to German East Africa
            2 field_guns and 1 infantry moved from Dar es Salaam to German East Africa
            1 field_gun moved from Guadalahara to Mexico City
                  Germany take Mexico City from Neutral
            1 infantry moved from Guadalahara to Sea Zone 146 Pacific Ocean
            1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 153 Pacific Ocean
            1 infantry moved from Sea Zone 153 Pacific Ocean to San Francisco
                  Germany take San Francisco from USA
            1 field_gun and 2 infantry moved from German New Guinea to Papua
            1 field_gun moved from Holland to Amsterdam
            1 submarine moved from Sea Zone 47 Mid Atlantic to Sea Zone 41 Caribbean Sea
            3 field_guns and 3 infantry moved from Wurttemburg to Alsace
            2 field_guns and 4 infantry moved from Bavaria to Wurttemburg
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 1 destroyer, 3 field_guns, 4 heavy_guns, 9 infantry and 14 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Germany
            Battle in Eastern Poland
                Germany attack with 3 field_guns, 2 heavy_guns and 16 infantry
                Russia defend with 8 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs
                    Germany roll dice for 3 field_guns, 2 heavy_guns and 16 infantry in Eastern Poland, round 2 : 5/21 hits, 5.17 expected hits
                Units damaged: 1 trench owned by the Russia
                    Russia roll dice for 8 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs in Eastern Poland, round 2 : 2/14 hits, 3.67 expected hits
                    2 infantry owned by the Germany and 2 trenchs owned by the Russia lost in Eastern Poland
                    Germany roll dice for 3 field_guns, 2 heavy_guns and 14 infantry in Eastern Poland, round 3 : 8/19 hits, 4.83 expected hits
                    Russia roll dice for 8 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 1 trench in Eastern Poland, round 3 : 6/14 hits, 3.67 expected hits
                    6 infantry owned by the Germany, 1 trench owned by the Russia and 7 conscripts owned by the Russia lost in Eastern Poland
                    Germany roll dice for 3 field_guns, 2 heavy_guns and 8 infantry in Eastern Poland, round 4 : 6/13 hits, 3.83 expected hits
                    Russia roll dice for 1 conscript, 1 field_gun, 1 heavy_gun and 4 infantry in Eastern Poland, round 4 : 2/7 hits, 2.50 expected hits
                    1 field_gun owned by the Russia, 2 infantry owned by the Germany, 4 infantry owned by the Russia and 1 conscript owned by the Russia lost in Eastern Poland
                    Germany roll dice for 3 field_guns, 2 heavy_guns and 6 infantry in Eastern Poland, round 5 : 4/11 hits, 3.50 expected hits
                    Russia roll dice for 1 heavy_gun in Eastern Poland, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 1 heavy_gun owned by the Russia lost in Eastern Poland
                Germany win, taking Eastern Poland from Russia with 3 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Germany: 11 infantry
                Casualties for Russia: 8 conscripts, 1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs
            Battle in Papua
                Germany attack with 1 field_gun and 2 infantry
                Britain defend with 1 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in Papua, round 2 : 1/3 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Papua, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Papua
                Germany win, taking Papua from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Champagne
                Germany attack with 2 field_guns, 3 heavy_guns and 23 infantry
                France defend with 1 field_gun and 1 infantry
                    Germany roll dice for 2 field_guns, 3 heavy_guns and 23 infantry in Champagne, round 2 : 5/28 hits, 6.33 expected hits
                    France roll dice for 1 field_gun and 1 infantry in Champagne, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germany, 1 field_gun owned by the France and 1 infantry owned by the France lost in Champagne
                Germany win, taking Champagne from France with 2 field_guns, 3 heavy_guns and 21 infantry remaining. Battle score for attacker is 1
                Casualties for Germany: 2 infantry
                Casualties for France: 1 field_gun and 1 infantry
            Battle in Denmark
                Germany attack with 4 infantry
                Neutral defend with 2 infantry
                    Germany roll dice for 4 infantry in Denmark, round 2 : 0/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 4 infantry in Denmark, round 3 : 2/4 hits, 0.67 expected hits
                    Neutral roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Denmark
                Germany loses 0 PUs for violating Denmarks neutrality.
                Germany win, taking Denmark from Neutral with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Franche-Comte
                Germany attack with 1 field_gun and 2 infantry
                France defend with 1 field_gun
                    Germany roll dice for 1 field_gun and 2 infantry in Franche-Comte, round 2 : 1/3 hits, 0.83 expected hits
                    France roll dice for 1 field_gun in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the France lost in Franche-Comte
                Germany win, taking Franche-Comte from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4
                Casualties for France: 1 field_gun
            Battle in Amsterdam
                Germany attack with 1 cavalry, 1 field_gun, 3 fighters and 3 infantry
                Neutral defend with 2 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun, 3 fighters and 3 infantry in Amsterdam, round 2 : 2/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 infantry in Amsterdam, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Amsterdam
                Germany loses 0 PUs for violating Amsterdams neutrality.
                Germany win, taking Amsterdam from Neutral with 1 cavalry, 1 field_gun, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Latvia
                Germany attack with 1 field_gun and 1 infantry
                Russia defend with 2 conscripts
                    Germany roll dice for 1 field_gun and 1 infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    Russia roll dice for 2 conscripts in Latvia, round 2 : 1/2 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Latvia
                    Germany roll dice for 1 field_gun in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Latvia, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Latvia
                Germany win, taking Latvia from Russia with 1 field_gun remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for Russia: 2 conscripts
            Battle in Picardy
                Germany attack with 1 field_gun and 2 infantry
                France defend with 1 infantry
                    Germany roll dice for 1 field_gun and 2 infantry in Picardy, round 2 : 2/3 hits, 0.83 expected hits
                    France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Picardy
                Germany win, taking Picardy from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            3 fighters moved from Amsterdam to Belgium
            1 infantry moved from Dar es Salaam to German East Africa
    
        Place Units - Germany
            1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs placed in Dar es Salaam
            3 heavy_guns and 3 trenchs placed in Belgium
            2 infantry and 3 trenchs placed in Warsaw
            2 field_guns and 4 infantry placed in Bavaria
            1 cruiser and 1 destroyer placed in Sea Zone 12 Baltic Sea
            2 infantry and 3 trenchs placed in German New Guinea
            2 trenchs placed in German East Africa
    
        Turn Complete - Germany
            Germany collect 145 PUs; end with 145 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 6.83
    France regular : 0.67
    Russia regular : 1.00
    Neutral regular : -1.00
    Britain regular : -0.33
    

    Savegame


  • @fmerwinrommel i really like the dialog you post. i learn a
    lot from it. i miss it when you don’t write any thing.


  • Ouch, Germany rolled well to make up for prior misses, particularly in E. Poland. Well played, didn’t foresee Germ splitting and taking both Mex and San Fran. Also taking both Est & Lat. I had considered Est in our prior game, but didn’t think worth it with my big push into Scan. Germ march up Baltic coast to St Pete takes too long, and Rus in Bela threatens move to Lith. But your max trenches behind the front lines in War, may indicate that’s your plan. Since its a friendly game, I don’t mind giving some state secrets. Surprised how Germ income skyrocketed. But Brits & French sill eating away your Pacific empire.

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    TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 4,4,3,6 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover bunkers
    
        Combat Move - France
            2 cavalrys, 3 field_guns, 1 fighter, 1 gas, 4 heavy_guns and 13 infantry moved from Paris to Champagne
            1 field_gun and 9 infantry moved from Burgundy to Champagne
            1 colonial and 1 field_gun moved from Shanghai 1 to Sea Zone 137 Yellow Sea
            1 colonial and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
            1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 131 Pacific Ocean
            1 colonial and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau
                  France take Palau from Germany
            1 cavalry, 1 colonial and 1 infantry moved from Mauretania to Sea Zone 53 Mid Atlantic
            1 battlecruiser, 1 cavalry, 1 colonial, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from Sea Zone 53 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 cavalry, 1 colonial and 1 infantry moved from Sea Zone 33 Mid Atlantic to Madeira
    
        Purchase Units - France
            France buy 4 colonials, 7 field_guns, 7 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 2 cavalrys, 4 field_guns, 1 fighter, 1 gas, 4 heavy_guns and 22 infantry
                Germany defend with 2 field_guns, 3 heavy_guns and 21 infantry
                    France roll dice for 1 gas in Champagne, round 2 : 0/1 hits, 0.67 expected hits
                    1 gas owned by the France lost in Champagne
                    France roll dice for 2 cavalrys, 4 field_guns, 1 fighter, 4 heavy_guns and 22 infantry in Champagne, round 2 : 13/33 hits, 8.50 expected hits
                    Germany roll dice for 2 field_guns, 3 heavy_guns and 21 infantry in Champagne, round 2 : 8/26 hits, 9.67 expected hits
                    13 infantry owned by the Germany, 7 infantry owned by the France and 1 cavalry owned by the France lost in Champagne
                    France roll dice for 1 cavalry, 4 field_guns, 1 fighter, 4 heavy_guns and 15 infantry in Champagne, round 3 : 9/25 hits, 7.17 expected hits
                    Germany roll dice for 2 field_guns, 3 heavy_guns and 8 infantry in Champagne, round 3 : 6/13 hits, 5.33 expected hits
                    1 field_gun owned by the Germany, 8 infantry owned by the Germany and 6 infantry owned by the France lost in Champagne
                    France roll dice for 1 cavalry, 4 field_guns, 1 fighter, 4 heavy_guns and 9 infantry in Champagne, round 4 : 7/19 hits, 6.17 expected hits
                    Germany roll dice for 1 field_gun and 3 heavy_guns in Champagne, round 4 : 3/4 hits, 2.33 expected hits
                    1 field_gun owned by the Germany, 3 heavy_guns owned by the Germany, 2 infantry owned by the France and 1 cavalry owned by the France lost in Champagne
                France win, taking Champagne from Germany with 4 field_guns, 1 fighter, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 29
                Casualties for France: 2 cavalrys, 1 gas and 15 infantry
                Casualties for Germany: 2 field_guns, 3 heavy_guns and 21 infantry
            Battle in Tsingtao
                France attack with 1 colonial and 1 field_gun
                Germany defend with 1 infantry
                    France roll dice for 1 colonial and 1 field_gun in Tsingtao, round 2 : 2/2 hits, 0.83 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Tsingtao
                France win, taking Tsingtao from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
            Battle in Madeira
                France attack with 1 cavalry, 1 colonial and 1 infantry
                Neutral defend with 1 infantry
                    France roll dice for 1 battlecruiser in Madeira, round 2 : 0/1 hits, 0.67 expected hits
                    France roll dice for 1 cavalry, 1 colonial and 1 infantry in Madeira, round 2 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 cavalry owned by the France lost in Madeira
                France loses 0 PUs for violating Madeiras neutrality.
                France win, taking Madeira from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is -1
                Casualties for France: 1 cavalry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - France
            1 cavalry moved from Dahome to Mali
            1 infantry moved from Nigeria to Kamerun
            1 colonial and 1 infantry moved from Dahome to Nigeria
            1 cavalry moved from Western Sudan to Congo
            2 colonials moved from Cyrenaica to Western Sudan
            3 colonials moved from Tobruk to Cyrenaica
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
            2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean
            2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
            1 field_gun and 2 infantry moved from Marseilles to Rhone
            1 fighter moved from Champagne to Paris
            2 infantry moved from Brittany to Burgundy
            1 infantry moved from Brittany to Normandy
            4 colonials moved from Tuscany to Piedmont
            2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
            1 cruiser moved from Sea Zone 80 Indian Ocean to Sea Zone 74 Gulf of Aden
    
        Place Units - France
            1 trench placed in Burgundy
            4 field_guns, 4 infantry and 2 trenchs placed in Paris
            1 field_gun and 2 infantry placed in Brittany
            2 field_guns and 1 infantry placed in Marseilles
            2 colonials placed in Algiers
            2 colonials placed in Tobruk
    
        Activate Technology - France
            France activating bunkers
    
        Turn Complete - France
            France collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.67
    France regular : 7.33
    Neutral regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Serbia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Serbia
            1 fighter and 1 infantry moved from Serbia to Bosnia
    
        Purchase Units - Serbia
            Serbia buy 1 field_gun, 1 infantry and 3 trenchs; Remaining resources: 1 PUs; 
    
        Combat - Serbia
            Battle in Bosnia
                Serbia attack with 1 fighter and 1 infantry
                Austria defend with 1 infantry
                    Serbia roll dice for 1 fighter and 1 infantry in Bosnia, round 2 : 1/2 hits, 0.67 expected hits
                    Austria roll dice for 1 infantry in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Bosnia
                Serbia win, taking Bosnia from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Austria: 1 infantry
    
        Non Combat Move - Serbia
            1 fighter moved from Bosnia to Serbia
            1 infantry moved from Albania to Serbia
            1 infantry moved from Greece to Albania
            1 infantry moved from Greece to Albania
    
        Place Units - Serbia
            3 trenchs placed in Serbia
            1 field_gun and 1 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : 0.33
    Austria regular : -0.33
    

    Savegame


  • French destroy the Hun invaders in Champ. Had an 80% chance of victory with 11 troops left. Was worth the risk of a bad first round. But it was better than average, so continued. Could have retreated after second round to avoid your counterattack. But another good round meant I could do more damage than I received. Any counterattack now would cost you HGs, Finally got a tech on third try. Gobbling up cheap neutral and Germ territories, but not enough to make a big impact. France and Italy safe for now and Serbia holding on. Turks having to divert troops against Serb.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 3,2,2 and gets 0 hits
    
        Combat Move - Austria
            2 cavalrys moved from Hungary to Bosnia
            1 infantry moved from Baranya to Bosnia
    
        Purchase Units - Austria
            Austria buy 3 field_guns, 10 infantry and 12 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Austria
            Battle in Bosnia
                Austria attack with 2 cavalrys and 1 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 2 cavalrys and 1 infantry in Bosnia, round 2 : 1/3 hits, 0.50 expected hits
                    Serbia roll dice for 1 infantry in Bosnia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia lost in Bosnia
                Austria win, taking Bosnia from Serbia with 2 cavalrys and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            1 field_gun and 1 infantry moved from Transylvania to Galicia
            2 field_guns moved from Transylvania to Belgrade
            2 infantry moved from Belgrade to Baranya
            2 field_guns and 4 infantry moved from Trieste to Venice
            1 heavy_gun and 2 infantry moved from Venice to Tyrol
            2 infantry moved from Venice to Tyrol
    
        Place Units - Austria
            3 trenchs placed in Tyrol
            4 infantry and 3 trenchs placed in Venice
            2 field_guns and 4 infantry placed in Trieste
            1 field_gun, 2 infantry and 3 trenchs placed in Belgrade
            2 trenchs placed in Bulgaria
            1 trench placed in Galicia
    
        Turn Complete - Austria
            Austria collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : -0.33
    Austria regular : 0.50
    

    Savegame


  • @fmerwinrommel i’m playing a little conservative with this game. feeling your going to come a guns a blazing.

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Italy
            1 cavalry moved from Uganda to Italian Somaliland
                  Britain take British East Africa from Germany
                  Italy take Italian Somaliland from Germany
    
        Purchase Units - Italy
            Italy buy 7 field_guns; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Italy
    
        Non Combat Move - Italy
            1 heavy_gun and 9 infantry moved from Latium to Tuscany
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 field_gun moved from Rome to Sea Zone 58 Tyrrhenian Sea
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            4 heavy_guns and 2 infantry moved from Piedmont to Milan
            1 cavalry, 4 field_guns and 1 infantry moved from Tuscany to Milan
            9 infantry moved from Tuscany to Milan
            1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 69 Sea of Crete
    
        Place Units - Italy
            3 field_guns placed in Piedmont
            4 field_guns placed in Rome
    
        Activate Technology - Italy
            Trigger ItalyP: Italy has 3 infantry placed in Rome
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19

    TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Arabia
            4 Bedouins moved from Mecca to Yemen
    
        Purchase Units - Arabia
            Arabia buy 3 Bedouins; Remaining resources: 1 PUs; 
    
        Combat - Arabia
            Battle in Yemen
                Arabia attack with 4 Bedouins
                Turkey defend with 1 infantry
                    Arabia roll dice for 4 Bedouins in Yemen, round 2 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Yemen, round 3 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Yemen, round 3 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Yemen, round 4 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Yemen, round 4 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Yemen, round 5 : 0/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Yemen, round 5 : 0/1 hits, 0.33 expected hits
                    Arabia roll dice for 4 Bedouins in Yemen, round 6 : 1/4 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Yemen, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Yemen
                Arabia win, taking Yemen from Turkey with 4 Bedouins remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Arabia
            2 Bedouins moved from Mecca to Hejaz
    
        Place Units - Arabia
            3 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : -2.33
    Turkey regular : -1.67
    

    Savegame


  • Attacked Yemen with 4 Bed to ensure taking it. Missed completely for 4 rounds. Glad I didn’t skimp. Austria retook Bosnia with 3 units on first round.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey rolls : 1/1 hits, 0.00 expected hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover industry
    
        Combat Move - Turkey
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            2 cavalrys and 1 infantry moved from Palestine to Sinai
            1 infantry moved from Damascus to Palestine
            3 infantry moved from Dardanelles to Bulgaria
            2 infantry moved from Constantinople to Smyrna
            2 field_guns moved from Damascus to Mesopotamia
            1 infantry moved from Syria to Lebanon
            2 field_guns and 1 infantry moved from Baghdad to Mesopotamia
            1 cavalry and 1 field_gun moved from Basra to Mesopotamia
            9 infantry moved from Basra to Mesopotamia
            2 infantry moved from Armenia to Georgia
            1 cavalry moved from Armenia to Syria
            1 field_gun and 2 infantry moved from Constantinople to Dardanelles
            1 heavy_gun moved from Constantinople to Smyrna
            1 field_gun moved from Constantinople to Anatolia
            2 fighters moved from Damascus to Mesopotamia
    
        Purchase Units - Turkey
            Turkey buy 1 destroyer, 3 field_guns, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            1 destroyer, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea
            1 field_gun and 2 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
            1 field_gun and 4 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating industry
    
        Turn Complete - Turkey
            Turkey collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Turkey rolls : 1.00
    

    Savegame


  • @fmerwinrommel good luck at the dentist.


  • Need to edit in an uncontested combat: Brit tt & inf > sz71 takes Cyprus, which is undefended.


  • Edited another uncontested battle: tt sz123 >sz120 pick up cav ) sz113 capture Samoa. Also: 2 cruisers originally sz134 to sz145.

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