Shoot, I made a mistake with Japan, and moved 1 tac too many to SZ36. I’d like 1 tac from SZ36 to go back to SZ6 if possible.
L21 #2 trulpen (X) vs Giallo (A+21) BM3
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MARTI hates me in all my games.
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Turning on Edit Mode EDIT: Changing PUs for Germans from 110 to 3 EDIT: Removing units owned by Germans from Scotland: 15 infantry EDIT: Removing units owned by Germans from Western Germany: 5 infantry EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Removing units owned by Germans from 111 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 5 aaGuns EDIT: Removing units owned by British from United Kingdom: 11 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 3 PUs; Combat Move - Germans 1 marine moved from Scotland to 111 Sea Zone 10 artilleries and 4 infantry moved from Scotland to United Kingdom 2 artilleries and 1 marine moved from Germany to 113 Sea Zone 2 artilleries, 1 battleship, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 111 Sea Zone to 110 Sea Zone 2 artilleries and 2 marines moved from 110 Sea Zone to United Kingdom 5 artilleries moved from Western Germany to 112 Sea Zone 5 artilleries and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries moved from 110 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines and 3 tactical_bombers British defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 19 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 13/31 hits, 12,50 expected hits British roll dice for 6 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 9/27 hits, 11,17 expected hits 5 artilleries owned by the Germans, 4 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom Germans roll dice for 12 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers in United Kingdom, round 3 : 10/22 hits, 9,50 expected hits British roll dice for 6 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/14 hits, 6,83 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 7 artilleries owned by the Germans, 2 fighters owned by the Americans and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 5 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers in United Kingdom, round 4 : 8/15 hits, 7,17 expected hits British roll dice for 4 fighters in United Kingdom, round 4 : 2/4 hits, 2,67 expected hits 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 artilleries, 2 bombers, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 64 Casualties for Germans: 14 artilleries and 4 infantry Casualties for British: 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans
Combat Hit Differential Summary :
Germans regular : 1,83 British regular : -2,67
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 23/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 17/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 16 infantry owned by the Germans, 19 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 16/36 hits, 14,00 expected hits British roll dice for 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 8 infantry owned by the Germans, 1 fighter owned by the Americans, 2 fighters owned by the British, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 11/27 hits, 11,17 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 1 artillery, 2 fighters, 26 infantry, 2 marines and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 14 artilleries EDIT: Adding units owned by Germans to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from United Kingdom to Scotland EDIT: 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom 2 artilleries and 12 infantry moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda Place Units - Germans 3 infantry placed in Scotland 3 artilleries placed in Russia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 75 PUs; end with 105 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : 8,50 British regular : 3,67
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TUV-swing was 50, not 64.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 23/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 17/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 16 infantry owned by the Germans, 19 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 16/36 hits, 14,00 expected hits British roll dice for 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 8 infantry owned by the Germans, 1 fighter owned by the Americans, 2 fighters owned by the British, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 11/27 hits, 11,17 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 1 artillery, 2 fighters, 26 infantry, 2 marines and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 14 artilleries EDIT: Adding units owned by Germans to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from United Kingdom to Scotland EDIT: 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 3 submarines moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom 2 artilleries and 12 infantry moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda Place Units - Germans 3 infantry placed in Scotland 3 artilleries placed in Russia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 75 PUs; end with 105 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : 8,50 British regular : 3,67
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@trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
TUV-swing was 50, not 64.
Expected was about 70.
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Sorry, the air killed by aa has to be included as well, so the TUV-swing was rather 19 instead of 70.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara Germans take Samara from Russians 15 artilleries and 35 infantry moved from Tambov to Volgograd 8 armour and 28 mech_infantrys moved from Russia to Volgograd 10 artilleries and 19 infantry moved from Scotland to United Kingdom 1 marine moved from Scotland to United Kingdom 1 marine moved from Germany to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 5 transports moved from 111 Sea Zone to 112 Sea Zone 5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries and 5 infantry moved from 110 Sea Zone to United Kingdom 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom Combat - Germans Battle in Volgograd Germans attack with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys in Volgograd, round 2 : 24/86 hits, 22,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 15 artilleries, 35 infantry and 28 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 17 artilleries, 2 bombers, 5 fighters, 26 infantry, 2 marines and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 3 fighters British roll AA dice in United Kingdom : 3/11 hits, 1,83 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 26 infantry, 2 marines and 3 tactical_bombers in United Kingdom, round 2 : 23/53 hits, 18,17 expected hits British roll dice for 5 aaGuns, 6 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 17/38 hits, 14,83 expected hits 5 aaGuns owned by the British, 16 infantry owned by the Germans, 19 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 16/36 hits, 14,00 expected hits British roll dice for 6 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 9/19 hits, 8,50 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 8 infantry owned by the Germans, 1 fighter owned by the Americans, 2 fighters owned by the British, 11 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 17 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 4 : 11/27 hits, 11,17 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 3/3 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in United Kingdom Germans captures 27PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 16 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 1 artillery, 2 fighters, 26 infantry, 2 marines and 1 tactical_bomber Casualties for British: 5 aaGuns, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 fighters triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 14 artilleries EDIT: Adding units owned by Germans to United Kingdom: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Scotland to United Kingdom 2 artilleries and 12 infantry moved from Russia to Tambov 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda 2 bombers moved from United Kingdom to Gibraltar 3 submarines moved from 112 Sea Zone to 91 Sea Zone Place Units - Germans 3 infantry placed in Scotland 3 infantry placed in Normandy Bordeaux 3 artilleries placed in Russia 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 fighters and 1 tactical_bomber placed in Western Germany 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 75 PUs; end with 105 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 110 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 115 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 117 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs
Combat Hit Differential Summary :
British AA : 1,17 Russians regular : -0,33 Germans regular : 8,50 British regular : 3,67
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Last post, please. Moved the subs to z91 and the 2 sb to Gibraltar.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 6 armour and 11 mech_infantrys moved from Trans-Jordan to Alexandria 1 infantry moved from Kazakhstan to Novosibirsk Russians take Novosibirsk from Japanese 1 artillery and 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Caucasus Combat - Russians Battle in Alexandria Russians attack with 6 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber Italians defend with 4 infantry Russians roll dice for 6 armour, 1 fighter, 11 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 7/19 hits, 6,00 expected hits Italians roll dice for 4 infantry in Alexandria, round 2 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Russians and 4 infantry owned by the Italians lost in Alexandria Russians win, taking Alexandria from Italians with 6 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 4 infantry Battle in Caucasus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 17 artilleries, 24 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,67 Russians regular : 0,33
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@giallo What a mess, I see so many dice results…
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@giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:
@giallo What a mess, I see so many dice results…
Sorry about that, but the client mainly messed it up.
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Anyway, when multiple, the first roll at every stage is in effect.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 submarines moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 45 Sea Zone to 21 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 carriers, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 4 fighters moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from French Indo China to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 21 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble Guam?
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 submarines moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 battleship and 1 marine moved from 45 Sea Zone to 21 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 carriers, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone 4 fighters moved from 49 Sea Zone to 54 Sea Zone 2 bombers moved from French Indo China to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 21 Sea Zone Combat - Japanese Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 fighter Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 fighter Battle in Guam Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 airfield Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 5 carriers, 1 cruiser, 3 destroyers and 7 submarines moved from 49 Sea Zone to 34 Sea Zone 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 34 Sea Zone 1 destroyer and 2 submarines moved from 57 Sea Zone to 37 Sea Zone 1 submarine moved from 58 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 aaGun, 10 artilleries, 16 infantry and 1 mech_infantry moved from West India to Eastern Persia 3 infantry moved from India to West India 2 artilleries and 1 infantry moved from Burma to India 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Burma 1 aaGun and 3 infantry moved from Hunan to Yunnan 2 infantry moved from Hopei to Kweichow 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 armour moved from Vologda to Volgograd 2 bombers moved from 19 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone Turn Complete - Japanese
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,83 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Korea to Amur Americans take Amur from Japanese 7 fighters moved from 26 Sea Zone to Japan 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 15 submarines and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 5 bombers moved from Hawaiian Islands to Japan 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Korea to Amur Combat - Americans Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 bombers and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers in Philippines, round 2 : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 25 Casualties for Americans: 1 infantry Casualties for Japanese: 2 bombers Non Combat Move - Americans 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 101 Sea Zone 2 tactical_bombers placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,50
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter and 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Korea to Amur Americans take Amur from Japanese 7 fighters moved from 26 Sea Zone to Japan 3 battleships, 9 carriers, 1 cruiser, 1 destroyer, 6 fighters, 15 submarines and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 5 bombers moved from Hawaiian Islands to Japan 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 89 Sea Zone to 101 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Korea to Amur Combat - Americans Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 bombers and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 bombers in Philippines, round 2 : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 25 Casualties for Americans: 1 infantry Casualties for Japanese: 2 bombers Non Combat Move - Americans 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 2 carriers placed in 101 Sea Zone 2 tactical_bombers placed in 101 Sea Zone 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Anhwe Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter and 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Combat Move - British 4 transports moved from 64 Sea Zone to 101 Sea Zone 1 battleship moved from 6 Sea Zone to 33 Sea Zone UK_Pacific take 17 Sea Zone from Japanese UK_Pacific take 22 Sea Zone from Japanese 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 3 infantry moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 artillery British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 2 aaGuns, 4 artilleries and 7 infantry moved from Persia to Iraq Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,67 Japanese regular : 0,50 British regular : 0,83