@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Freh(x) v Sovietishcat(L+8) - BM3
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 108 PUs; Americans buy 9 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Java to 22 Sea Zone 3 fighters moved from Java to 22 Sea Zone 5 fighters moved from Java to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Java to Philippines 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Greece to Ukraine 1 bomber moved from Persia to Volgograd 1 bomber moved from Finland to Novgorod 1 bomber moved from Persia to Northern Italy 2 artilleries and 4 infantry moved from Greece to Bulgaria 3 fighters moved from Greece to Bulgaria 1 fighter moved from Norway to Northern Italy 2 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans -
@freh I feel this game is stuck in Neutral, Intercept Bombing Raid in N.Italy?
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@sovietishcat it sure is a lot of work lol.
no intercept
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 108 PUs; Americans buy 9 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Java to 22 Sea Zone 3 fighters moved from Java to 22 Sea Zone 5 fighters moved from Java to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Java to Philippines 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Greece to Ukraine 1 bomber moved from Persia to Volgograd 1 bomber moved from Finland to Novgorod 1 bomber moved from Persia to Northern Italy 2 artilleries and 4 infantry moved from Greece to Bulgaria 3 fighters moved from Greece to Bulgaria 1 fighter moved from Norway to Northern Italy 2 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans Combat - Americans Air Battle in Northern Italy Americans attacks with 2 units heading to Northern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 5 damage to unit: factory_minor Bombing raid in Northern Italy causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Holland Belgium Americans attack with 2 fighters and 3 infantry Germans defend with 2 infantry Americans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 22 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 fighter, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 marine in Philippines, round 2 : 1/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Bulgaria Americans attack with 2 artilleries, 3 fighters and 4 infantry Germans defend with 4 infantry Americans roll dice for 2 artilleries, 3 fighters and 4 infantry in Bulgaria, round 2 : 4/9 hits, 3,17 expected hits Germans roll dice for 4 infantry in Bulgaria, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in 34 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Finland 3 infantry moved from Norway to Finland 2 marines moved from Finland to Norway 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Finland to 112 Sea Zone 1 bomber moved from Volgograd to Northwest Persia 1 bomber moved from Persia to Northwest Persia 2 fighters moved from Holland Belgium to Normandy Bordeaux 5 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 marines moved from Western United States to 10 Sea Zone 2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Bulgaria to Northwest Persia 2 destroyers moved from 81 Sea Zone to 76 Sea Zone Place Units - Americans 3 artilleries placed in Finland 1 carrier and 3 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 3 artilleries placed in Southern France 3 artilleries placed in Normandy Bordeaux 2 infantry and 1 marine placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3 Americans collect 71 PUs (3 lost to blockades); end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from West India to India 1 tactical_bomber moved from Java to India Combat - British Battle in India British attack with 2 artilleries, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys British roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 4 mech_infantrys in India, round 2 : 2/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in India, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Japanese: 4 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from India to West India 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 7 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 4 transports moved from 112 Sea Zone to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 7 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Finland to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Southern France 1 fighter moved from Finland to United Kingdom 1 fighter moved from Finland to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France Place Units - British 2 armour and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Iraq 1 artillery and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 aaGun EDIT: Adding units owned by Americans to Bulgaria: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,6,2,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : 2,00 Germans AA : 0,50 Germans regular : -1,00 British regular : 0,50 Italians AA : -0,17 -
@freh I forgot to move my AA to Bulgaria from Greece, I edited it after UK, let me know if you are not okay with it!
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@sovietishcat nah that’s fine, all good!
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria 2 armour moved from Northern Italy to Bulgaria 3 mech_infantrys moved from Northern Italy to Bulgaria 2 infantry moved from France to Holland Belgium 2 artilleries moved from France to Holland Belgium 1 fighter moved from Northern Italy to Holland Belgium Combat - Italians Battle in Bulgaria Italians attack with 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys Americans defend with 1 aaGun, 2 artilleries and 3 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Bulgaria, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 3 infantry in Bulgaria, round 2 : 1/5 hits, 1.67 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Bulgaria Italians roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Bulgaria, round 3 : 2/8 hits, 2.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Bulgaria, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Bulgaria Italians roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bulgaria, round 4 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 aaGun, 2 artilleries and 3 infantry Battle in Holland Belgium Italians attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 3 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium 1 fighter owned by the Italians retreated 1 artillery owned by the Italians retreated to France Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Albania to Yugoslavia 1 aaGun moved from Volgograd to Caucasus Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,4,2,3,3,5,3 Italians collect 5 PUs (10 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : 0.17 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from Java to Borneo 1 fighter moved from 35 Sea Zone to Borneo 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Borneo ANZAC attack with 2 fighters and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Borneo to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to Java Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 64 PUs; Germans buy 5 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Finland 1 mech_infantry moved from Romania to Greece Germans take Greece from Americans Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Holland Belgium Germans attack with 2 infantry Americans defend with 1 infantry Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Bryansk 7 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Germany 1 armour moved from Western Germany to Germany 4 fighters moved from Western Germany to Germany 1 fighter moved from Yugoslavia to Germany 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Yugoslavia to Northern Italy 1 aaGun moved from Western Germany to Germany 1 artillery moved from Yugoslavia to Northern Italy 3 infantry moved from Yugoslavia to Northern Italy 1 mech_infantry moved from Yugoslavia to Germany 2 armour moved from Yugoslavia to Germany 1 mech_infantry moved from Yugoslavia to Germany 1 mech_infantry moved from Yugoslavia to Germany 1 bomber moved from Norway to Western Germany 1 bomber moved from Finland to Western Germany 10 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Romania to Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 5 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,3,2,2,1,4,3 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Americans AA : -0.33 Germans regular : 0.33 -
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Combat Move - Russians 1 fighter moved from Java to 43 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone Combat - Russians Battle in 43 Sea Zone ANZAC loiter and taunt; Russians attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 43 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans loiter and taunt; ANZAC loiter and taunt; Russians attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 35 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Russians 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Java 1 fighter moved from 43 Sea Zone to Java Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 mech_infantrys moved from Burma to India 2 fighters moved from Yunnan to India 2 tactical_bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone Japanese take 19 Sea Zone from Americans 2 fighters moved from Manchuria to 6 Sea Zone 3 fighters moved from 19 Sea Zone to 35 Sea Zone 3 submarines moved from 19 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 4 fighters moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from Manchuria to 35 Sea Zone 2 bombers moved from French Indo China to 43 Sea Zone 3 carriers moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 fighters moved from French Indo China to 35 Sea Zone 1 destroyer moved from 66 Sea Zone to 85 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 11 fighters, 4 submarines and 6 tactical_bombers Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; ANZAC defend with 2 fighters Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 11/18 hits, 9.83 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 11 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 51 Casualties for Japanese: 2 submarines Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for ANZAC: 2 fighters Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 2 bombers and 2 submarines ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 bombers and 2 submarines remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 2 : 1/8 hits, 3.00 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 2/8 hits, 3.00 expected hits UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 2 artilleries and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Shan State 1 marine moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 bombers moved from 43 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 19 Sea Zone to 36 Sea Zone 9 fighters and 6 tactical_bombers moved from 35 Sea Zone to French Indo China 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Manchuria Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Manchuria 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.17 UK_Pacific regular : -0.67 ANZAC regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Americans Americans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 107 PUs; Americans buy 6 armour, 2 fighters, 1 infantry and 8 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Southern France to Greece 1 bomber moved from Finland to Novgorod 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Northwest Persia to Volgograd 1 bomber moved from Northwest Persia to Ukraine 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Southern France to Holland Belgium Combat - Americans Strategic bombing raid in Greece Germans roll AA dice in Greece : 0/1 hits, 0,17 expected hits Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Greece causes 6 damage total. Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/11 hits, 5,50 expected hits Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 2 submarines Non Combat Move - Americans 9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 34 Sea Zone 6 carriers, 1 destroyer, 1 fighter and 8 submarines moved from 33 Sea Zone to 34 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 3 artilleries and 19 infantry moved from Southern France to Normandy Bordeaux 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 marines moved from Norway to 112 Sea Zone 2 fighters moved from 112 Sea Zone to Finland 1 carrier, 3 cruisers, 1 destroyer and 3 marines moved from 112 Sea Zone to 110 Sea Zone 3 marines moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Novgorod to Finland 1 bomber moved from Greece to Normandy Bordeaux 1 bomber moved from Volgograd to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 marine moved from 34 Sea Zone to Paulau Island 1 infantry moved from Norway to Finland 2 destroyers moved from 76 Sea Zone to 71 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 cruisers, 1 destroyer and 2 marines moved from 26 Sea Zone to 63 Sea Zone 2 marines moved from 63 Sea Zone to New Zealand Place Units - Americans 3 armour placed in Finland 3 armour placed in Norway 2 fighters and 1 infantry placed in Normandy Bordeaux 1 submarine placed in 93 Sea Zone 7 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5 Americans collect 70 PUs (1 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 1 artillery moved from West India to India 1 fighter moved from Java to India 1 tactical_bomber moved from West India to India Combat - British Battle in India British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 3 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from India to West India 3 mech_infantrys moved from Eastern Persia to West India 2 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 aaGuns, 2 artilleries, 36 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Norway 2 carriers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 1 artillery and 7 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Iraq Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,4,3,6 UK_Pacific collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Americans regular : -1,50 Japanese regular : -2,33 Germans AA : -0,67 Germans regular : 0,33 British regular : -1,33 -
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - Italians Italians buy nothing; Remaining resources: 20 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy 2 armour and 3 mech_infantrys moved from Bulgaria to Bessarabia 1 fighter moved from Western Germany to Ukraine 1 aaGun moved from France to Northern Italy 1 artillery moved from France to Western Germany 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,6,6,6,4,4,6 Italians collect 15 PUs (3 lost to blockades); end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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@Sovietishcat I think I caught your subs asleep!!! :flushed:
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19 Purchase Units - ANZAC ANZAC repair damage of 4x harbour; Remaining resources: 24 PUs; ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Java to Paulau Island 1 fighter moved from Java to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 45 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@freh said in Freh(x) v Sovietishcat(L+8) - BM3:
@Sovietishcat I think I caught your subs asleep!!! :flushed:
@freh No doubts!
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 61 PUs; Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Western Germany to Holland Belgium 4 fighters moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 4 fighters and 4 infantry British defend with 1 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 bombers, 4 fighters and 4 infantry in Holland Belgium, round 2 : 6/12 hits, 5.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 4 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Germany to Ukraine 4 fighters moved from Holland Belgium to Germany 15 infantry moved from Western Germany to Denmark 5 artilleries moved from Northern Italy to Western Germany 5 infantry moved from Northern Italy to Western Germany 18 armour moved from Novgorod to Belarus 3 mech_infantrys moved from Belarus to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 3 infantry moved from Volgograd to Caucasus 9 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Greece to Romania 1 tactical_bomber moved from Western Germany to Caucasus 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Northern Italy to Western Germany Place Units - Germans 10 infantry placed in Germany 3 mech_infantrys placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,1,6,5,1,1,6 Germans collect 52 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20 Combat Move - Russians Non Combat Move - Russians 2 fighters moved from Java to Paulau Island Turn Complete - RussiansCombat Hit Differential Summary :
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@freh You may take Java now :rolling_on_the_floor_laughing: :rolling_on_the_floor_laughing:
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@sovietishcat LOL





