L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis)


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Romania
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
            2 fighters moved from Eastern Poland to Poland
            1 fighter moved from Russia to 127 Sea Zone
            3 mech_infantrys moved from Belarus to Novgorod
            1 artillery moved from Baltic States to Novgorod
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Novgorod
                Russians attack with 1 artillery and 3 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Poland to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
            1 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Tambov to Bryansk
            6 infantry moved from Samara to Tambov
            2 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
            1 fighter moved from 127 Sea Zone to Belarus
            1 armour and 8 mech_infantrys moved from Russia to Belarus
            2 infantry moved from Chahar to Jehol
            1 aaGun and 2 infantry moved from Suiyuyan to Chahar
            1 aaGun moved from Kansu to Suiyuyan
            2 infantry moved from Yakut S.S.R. to Buryatia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            EDIT: 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Russians
            2 armour, 1 infantry and 7 mech_infantrys placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 0,83
    

    Savegame


  • @bobbarossa oh yeah. sometimes I do my turns in a rush therefore thats happend. I counted 18. Thank you. I even forgot to land my 2 inf on caroline.
    Thanks for your feedback. I try my best.
    Its actually a really fun game. You got your rolls back I guess. ;)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 mech_infantry moved from Kiangsu to Jehol
            3 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            4 infantry moved from 38 Sea Zone to Burma
            3 fighters moved from Japan to Jehol
            2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
            6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
            1 marine moved from Kwangsi to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Burma
            2 infantry moved from 39 Sea Zone to India
            3 bombers moved from Kwangsi to Jehol
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 3 bombers, 3 fighters and 1 mech_infantry
                Chinese defend with 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Jehol, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Burma
                Japanese attack with 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 6 tactical_bombers
                British defend with 3 aaGuns, 3 artilleries and 9 infantry; ANZAC defend with 2 infantry
                    British roll AA dice in Burma : 3/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
                    Japanese roll dice for 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 6.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 11 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits
                    1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Burma, round 3 : 6/8 hits, 4.67 expected hits
                    UK_Pacific roll dice for 3 artilleries and 5 infantry in Burma, round 3 : 4/8 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 4 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -49
                Casualties for Japanese: 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 aaGuns, 3 artilleries and 9 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 0/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            2 fighters moved from Jehol to Kiangsu
            3 bombers moved from Jehol to Kwangsi
            1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 34 Sea Zone to Philippines
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Anhwe to 35 Sea Zone
            2 tactical_bombers moved from Anhwe to 35 Sea Zone
            1 aaGun moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            3 infantry placed in Malaya
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.83
    British AA : 1.50
    ANZAC regular : -0.33
    UK_Pacific regular : 3.67
    

    Savegame


  • @brxxx I swear there is some dice devil that you’re in league with… :P . That was a blasphemous round…


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 mech_infantry moved from Kiangsu to Jehol
            3 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 34 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 infantry moved from Malaya to 37 Sea Zone
            4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            4 infantry moved from 38 Sea Zone to Burma
            3 fighters moved from Japan to Jehol
            2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
            6 fighters and 6 tactical_bombers moved from Kwangsi to Burma
            1 marine moved from Kwangsi to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Burma
            2 infantry moved from 39 Sea Zone to India
            3 bombers moved from Kwangsi to Jehol
            2 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 3 bombers, 3 fighters and 1 mech_infantry
                Chinese defend with 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Jehol, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 1 mech_infantry
                Casualties for Chinese: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Burma
                Japanese attack with 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 6 tactical_bombers
                British defend with 3 aaGuns, 3 artilleries and 9 infantry; ANZAC defend with 2 infantry
                    British roll AA dice in Burma : 3/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
                    Japanese roll dice for 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 6.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 11 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits
                    1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Burma
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Burma, round 3 : 6/8 hits, 4.67 expected hits
                    UK_Pacific roll dice for 3 artilleries and 5 infantry in Burma, round 3 : 4/8 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 4 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -49
                Casualties for Japanese: 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 aaGuns, 3 artilleries and 9 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 0/6 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 34 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            2 fighters moved from Jehol to Kiangsu
            3 bombers moved from Jehol to Kwangsi
            1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 34 Sea Zone to Philippines
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Anhwe to 35 Sea Zone
            2 tactical_bombers moved from Anhwe to 35 Sea Zone
            1 aaGun moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            3 infantry placed in Malaya
            1 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 2 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 2.83
    British AA : 1.50
    ANZAC regular : -0.33
    UK_Pacific regular : 3.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Morocco to 99 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in Syria
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Syria from Neutral_Axis with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 99 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 99 Sea Zone to Egypt
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 fighters moved from Eastern United States to Morocco
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            1 aaGun, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            1 artillery and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Jehol
            1 infantry moved from Chahar to Anhwe
            7 infantry moved from Chahar to Jehol
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 fighter moved from Eastern Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                1 fighter owned by the British retreated
                1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Eastern Persia to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 infantry moved from Albania to Greece
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,00
    Italians regular : -0,33
    Japanese regular : -0,17
    Neutral_Axis regular : 0,00
    British regular : 0,50
    

    Savegame


  • @bobbarossa well I actually should build AA guys instead im infs. :grin:


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            2 fighters moved from Western Germany to 105 Sea Zone
    
        Combat - Italians
            Battle in 105 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 105 Sea Zone to United Kingdom
    
        Place Units - Italians
            3 infantry placed in United Kingdom
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,4
            Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : -0.33
    

    Savegame


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):

    @bobbarossa well I actually should build AA guys instead im infs. :grin:

    Hah! Please don’t! It hurts enough already :P !


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
            EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            2 bombers moved from Norway to Novgorod
            2 bombers moved from Slovakia Hungary to Novgorod
            1 mech_infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 fighter and 2 tactical_bombers moved from Western Germany to Greece
            5 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
            2 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 bombers and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans roll dice for 4 bombers and 3 infantry in Novgorod, round 2 : 3/7 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
            Battle in Greece
                Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 aaGuns, 1 artillery and 7 infantry moved from Germany to Slovakia Hungary
            2 fighters moved from Poland to Western Germany
            1 tactical_bomber moved from Poland to Western Germany
            2 bombers moved from Novgorod to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Yugoslavia to Slovakia Hungary
            3 fighters moved from Poland to Western Germany
            2 bombers moved from Novgorod to Norway
    
        Place Units - Germans
            6 armour and 4 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,1
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            2 fighters moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Novgorod
            2 fighters moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Romania
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Russians roll dice for 2 fighters and 1 infantry in Romania, round 3 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Poland to Belarus
            4 aaGuns, 12 armour, 8 artilleries, 16 infantry and 19 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Western Ukraine to Eastern Poland
            6 infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Western Ukraine
            1 infantry and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 aaGun and 3 infantry moved from Chahar to Jehol
            1 aaGun moved from Suiyuyan to Chahar
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            2 fighters moved from Romania to Belarus
            EDIT: 1 fighter moved from 33 Sea Zone to Jehol
            EDIT: 1 fighter moved from Caroline Islands to Jehol
            2 mech_infantrys moved from Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Belarus
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,33
    Russians regular : 0,50
    

    Savegame


  • I performed an anzac ncm that I wanted to do. It should have no effect on germans turn. Hope its ok


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
            1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 bomber moved from Kwangsi to Java
            1 bomber moved from Kwangsi to Hopei
            2 fighters moved from Kiangsu to 20 Sea Zone
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 carrier moved from 38 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 bomber moved from Java to Borneo
            2 infantry moved from French Indo China to Shan State
            3 transports moved from 38 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
            2 bombers moved from Hopei to Kwangsi
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            3 fighters moved from 21 Sea Zone to Philippines
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in Malaya
            1 mech_infantry placed in India
            3 tactical_bombers placed in Japan
            1 destroyer and 1 submarine placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,2,5,6
            Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : -1.17
    ANZAC regular : -0.33
    

    Savegame


  • @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):

    I performed an anzac ncm that I wanted to do. It should have no effect on germans turn. Hope its ok

    Yup yup. No worries.


  • @bobbarossa Fire those subs.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Syria to Iraq
            1 bomber moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from 6 Sea Zone to Korea
            6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Battle in Korea
            Battle in Iraq
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Iraq
                Americans win, taking Korea from Japanese, taking Iraq from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Trans-Jordan to Egypt
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Tunisia to Algeria
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Jehol to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Jehol
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
            Chinese undo move 3.
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            EDIT: 1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -1,00
    Japanese regular : 0,67
    Neutral_Axis regular : 0,33
    

    Savegame


  • @bobbarossa I lost Berlin once. Now I lost UK, but it will be just once. Acually I am despaired :blush: Gonna try something.


  • @bobbarossa btw. I assumed no scramble but feel free to reroll.

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