Bid: Egypt factory
hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter moved from France to 112 Sea Zone
1 fighter moved from Northern Italy to Southern France
1 tactical_bomber moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to France
1 tactical_bomber moved from Southern France to France
1 fighter moved from 112 Sea Zone to Northern Italy
Place Units - Italians
1 aaGun placed in Northern Italy
1 aaGun and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : -0.33
Italians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 17 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 marine moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 17 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 63 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 mech_infantry placed in Queensland
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from 113 Sea Zone to Denmark
10 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Denmark to 113 Sea Zone
1 tactical_bomber moved from Denmark to 113 Sea Zone
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in United Kingdom
3 infantry placed in France
10 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Normandy Bordeaux to Novgorod
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
Combat - Russians
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Novgorod to Belarus
1 armour moved from Russia to Belarus
3 infantry moved from Volgograd to Tambov
1 artillery and 24 infantry moved from Samara to Tambov
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Place Units - Russians
6 artilleries placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Germans AA : -0,17
Germans regular : -0,33
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 7 infantry moved from Novosibirsk to Kazakhstan
5 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Yenisey to Urals
1 fighter moved from Novosibirsk to Urals
1 tactical_bomber moved from Novosibirsk to Urals
1 fighter moved from Novosibirsk to Urals
1 tactical_bomber moved from Novosibirsk to Urals
2 armour moved from Yenisey to Novosibirsk
3 mech_infantrys moved from Ulaanbaatar to Yenisey
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 31 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 6 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 6 artilleries, 7 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 2/19 hits, 5.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Urals
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Urals, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Urals to Novosibirsk
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Marshall Islands
Place Units - Japanese
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
1 bomber placed in Japan
1 artillery and 1 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
ANZAC regular : 0.50
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 34 Sea Zone to 44 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
9 bombers, 6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@bretters USA is trying to free UK. scramble sz 110? I have 1 BB, 1 cruiser, 3 dds and 4 Acs VS 1 fighter and 1 Tac
@sovietishcat that’s an obvious no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 34 Sea Zone to 44 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
9 bombers, 6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Celebes
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/9 hits, 4,00 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in United Kingdom
Americans attack with 1 armour, 2 artilleries, 9 bombers, 6 fighters, 10 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 21 infantry and 1 tactical_bomber
Germans roll AA dice in United Kingdom : 2/9 hits, 1,50 expected hits
2 fighters owned by the Americans lost in United Kingdom
Americans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 9 bombers, 4 fighters, 10 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers in United Kingdom, round 2 : 13/33 hits, 14,00 expected hits
Germans roll dice for 3 aaGuns, 2 armour, 1 fighter, 21 infantry and 1 tactical_bomber in United Kingdom, round 2 : 6/25 hits, 9,17 expected hits
3 aaGuns owned by the Germans, 11 infantry owned by the Germans and 6 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 9 bombers, 4 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 3 tactical_bombers in United Kingdom, round 3 : 16/27 hits, 13,00 expected hits
Germans roll dice for 2 armour, 1 fighter, 10 infantry and 1 tactical_bomber in United Kingdom, round 3 : 6/14 hits, 5,50 expected hits
10 infantry owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans, 4 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC with 1 armour, 2 artilleries, 9 bombers, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Americans: 2 fighters, 10 infantry and 2 mech_infantrys
Casualties for Germans: 3 aaGuns, 2 armour, 1 fighter, 21 infantry and 1 tactical_bomber
Non Combat Move - Americans
4 fighters and 3 tactical_bombers moved from United Kingdom to 110 Sea Zone
9 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 4 infantry moved from British Columbia to Western United States
4 carriers and 1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
6 fighters moved from Celebes to 44 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 carrier, 3 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
Place Units - Chinese
2 artilleries and 2 infantry placed in Kwangsi
2 artilleries placed in Anhwe
1 artillery placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
Combat - British
Battle in Scotland
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Caucasus to India
1 aaGun, 1 armour, 15 infantry and 1 mech_infantry moved from Caucasus to Volgograd
3 artilleries and 5 infantry moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from Anhwe to Manchuria
1 aaGun and 2 infantry moved from Hunan to Kwangsi
1 artillery and 11 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 aaGun moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
3 destroyers moved from 39 Sea Zone to 44 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 1,33
Germans AA : 0,50
Germans regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 aaGun, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 fighter moved from France to Western Germany
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 aaGun and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 60 PUs;
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 fighter moved from 113 Sea Zone to Novgorod
1 tactical_bomber moved from 113 Sea Zone to Novgorod
1 fighter moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
3 artilleries and 28 infantry moved from France to Western Germany
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
15 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Norway
Place Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber, 2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3,50 expected hits
Italians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Belarus
2 artilleries and 4 infantry moved from Russia to Bryansk
1 artillery and 27 infantry moved from Tambov to Volgograd
Place Units - Russians
8 infantry placed in Russia
2 artilleries placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Russians regular : 0,50
@sovietishcat
I must say I’m surprised you scrounged enough navy to stay alive in the pacific for another round. But I will gain full control in the pacific I tell you! Haha. Losing the $ islands is just a speed bump… 😝AND they will again be claimed under the rising sun!
@bretters I hope the allies can prove you wrong:thinking_face:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Marshall Islands to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
5 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
6 artilleries, 7 infantry and 6 mech_infantrys moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
3 armour and 4 mech_infantrys moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
Combat - Japanese
Battle in Iwo Jima
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Iwo Jima from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 3 destroyers, 10 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 carrier, 3 destroyers, 10 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Korea
1 artillery, 1 bomber and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 armour, 2 artilleries, 1 marine and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Midway
Battle in Holland Belgium
Battle in Aleutian Islands
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/11 hits, 5,50 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Midway from Japanese, taking Holland Belgium from Germans, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 4 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
9 bombers moved from Gibraltar to United Kingdom
1 battleship, 4 carriers, 1 cruiser, 8 fighters and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 tactical_bombers placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 14 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangsi to Kwangtung
2 artilleries and 1 infantry moved from Kwangsi to Hunan
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
2 infantry placed in Anhwe
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 factory_minor, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Manchuria to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
Combat - British
Battle in 46 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter; Americans loiter and taunt; ANZAC loiter and taunt
Japanese defend with 1 submarine
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 46 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
British win with 1 carrier, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from India to Eastern Persia
1 fighter moved from 44 Sea Zone to Burma
7 infantry moved from India to Burma
1 infantry moved from Kwangsi to Kiangsi
1 aaGun, 1 artillery and 12 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 armour, 14 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 artillery and 8 infantry
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,17
Italians regular : -0,33
British regular : -0,67
@sovietishcat hmm I need to do something about this huge UK pac income …
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Morocco to Tunisia
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 fighter and 2 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
6 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Burma
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
1 carrier moved from 44 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 44 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from New Guinea to 46 Sea Zone
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :