doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Argo (X) vs. Karl7 (L) World at War Game 9
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Artillery moved from Hollandia to West Papua Yamamoto take West Papua from Anzac 1 Artillery moved from Hollandia to Merauke Yamamoto take Merauke from Dutch 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Bomber moved from Saipan to Wake 1 Cruiser moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 86 Sea Zone 5 Infantrys moved from 86 Sea Zone to Saipan 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes 1 Artillery moved from 107 Sea Zone to Celebes 1 Marine moved from Hollandia to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Infantry and 1 Marine moved from 112 Sea Zone to Timor 1 Cruiser moved from 107 Sea Zone to 112 Sea Zone 1 Battleship moved from 107 Sea Zone to 112 Sea Zone 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Fighter moved from Saipan to 86 Sea Zone 1 Fighter moved from 107 Sea Zone to 86 Sea Zone 1 Submarine moved from 107 Sea Zone to 112 Sea Zone 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Tank and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 1 Tank moved from 107 Sea Zone to Jilolo 1 Adv.Fighter moved from 107 Sea Zone to Jilolo 2 Tanks moved from Java to Soembawa 1 Transport moved from 107 Sea Zone to 92 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Tank moved from 92 Sea Zone to Manila 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 2 Fighters, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Strategic bombing raid in Wake Bombing raid in Wake rolls: 3 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 87 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 95 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Timor Yamamoto attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Timor, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Timor Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Yamamoto attack with 1 Adv.Fighter and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in Jilolo, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Jilolo Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Tank Casualties for Dutch: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Jilolo to 107 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 1 Adv.Fighter, 3 Fighters and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 87 Sea Zone to 86 Sea Zone 1 Bomber moved from Wake to Saipan Place Units - Yamamoto 1 Adv.Fighter, 1 B.Carrier and 1 Destroyer placed in 86 Sea Zone 1 Fighter placed in 107 Sea Zone 2 Infantrys and 1 Marine placed in Davao 1 Fighter and 1 Infantry placed in Tokyo 1 Destroyer placed in 84 Sea Zone Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.50 Americans regular : 0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Anhwei to Shanghai 1 Tank moved from Shansi to Shanghai 1 Artillery and 1 Infantry moved from Chahar to Shantung 1 Fighter moved from Hupeh to Shanghai 1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Hunan 1 Tank moved from Shansi to Hunan 1 Fighter moved from Hupeh to Shantung 1 Fighter moved from Hupeh to Hunan 2 Tanks moved from Shansi to Kweichow 4 Infantrys moved from Lanchow to Szechwan 2 Artillerys moved from Lanchow to Szechwan 1 Fighter moved from Hsining to Szechwan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 2 Tanks Thai defend with 1 ArmoredCar and 1 Artillery Chinese roll dice for 2 Tanks in Kweichow, round 2 : 0/2 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar and 1 Artillery in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 2 Tanks in Kweichow, round 3 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar and 1 Artillery in Kweichow, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Thai lost in Kweichow Chinese roll dice for 2 Tanks in Kweichow, round 4 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Artillery owned by the Thai lost in Kweichow Chinese win, taking Kweichow from Thai with 1 Tank remaining. Battle score for attacker is 3 Casualties for Thai: 1 ArmoredCar and 1 Artillery Casualties for Chinese: 1 Tank Battle in Hunan Chinese attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan 1 Fighter owned by the Chinese retreated 1 Tank owned by the Chinese, 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese retreated to Hupeh Hisaichi win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Shanghai Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shanghai, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shanghai, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Shanghai Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shanghai, round 3 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shanghai, round 3 : 1/3 hits, 0.83 expected hits 1 Artillery owned by the Chinese lost in Shanghai 1 Fighter owned by the Chinese retreated 1 Tank owned by the Chinese retreated to Anhwei Hisaichi win with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Szechwan Chinese attack with 2 Artillerys, 1 Fighter and 4 Infantrys Thai defend with 1 ArmoredCar Chinese roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Szechwan, round 2 : 4/7 hits, 2.00 expected hits Thai roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Thai lost in Szechwan Chinese win, taking Szechwan from Thai with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 ArmoredCar Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shanghai to Hupeh 1 Fighter moved from Hunan to Hupeh 3 Infantrys moved from Shensi to Hupeh 1 AAGun moved from Shensi to Hupeh 1 Fighter moved from Shantung to Hupeh 1 Fighter moved from Szechwan to Hupeh 1 Tank moved from Chahar to Hupeh 3 Infantrys moved from Chahar to Shansi 3 Tanks moved from Lanchow to Shansi 3 ArmoredCars moved from Lanchow to Shansi 1 Artillery moved from E.Qinghai to Ningsia 2 ArmoredCars moved from Hsining to Ningsia 1 Artillery and 1 Infantry moved from Hsining to E.Qinghai 1 ArmoredCar moved from W.Qinghai to Ningsia Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery and 1 Infantry placed in Shensi 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining 1 Fighter placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Thai regular : -0.50 Hisaichi regular : 0.17 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Tank moved from Peking to Suiyuan Hisaichi take Chahar from Chinese Hisaichi take Suiyuan from Chinese 1 Artillery moved from Hunan to Kweichow 1 Tank moved from Kwangtung to Kweichow 1 Infantry moved from Kwangtung to Hunan 1 Fighter moved from Kiangsi to Kweichow 1 Infantry moved from Peking to Chahar 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Okhotsk to Kolyma Hisaichi take Kolyma from Russians 1 Infantry moved from Okhotsk to Zhigansk Hisaichi take Zhigansk from Russians 2 Infantrys moved from Ayan to Yakutsk 1 Bomber moved from Chita to Yakutsk 1 Infantry moved from S.Buryat Mongolia to Irkutsk 1 Tank moved from Chita to Irkutsk 1 Fighter moved from Hulunbuir to Irkutsk 1 Infantry moved from Chita to S.Buryat Mongolia 1 Infantry moved from Chita to S.Buryat Mongolia 1 Artillery moved from Chita to S.Buryat Mongolia 1 Infantry moved from Chita to Ayan 1 Artillery and 2 Infantrys moved from Hulunbuir to Chita 5 Artillerys, 8 Infantrys and 4 Tanks moved from Peking to Shantung 1 Artillery moved from Changchun to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Kiangsi to Shanghai 1 Infantry moved from Kwangtung to Kwangsi 2 ArmoredCars moved from Hong Kong to Shanghai 1 Artillery and 3 Infantrys moved from Hong Kong to Kiangsi 1 Transport moved from 84 Sea Zone to 106 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Fighter, 1 Infantry and 1 Transport moved from 110 Sea Zone to 63 Sea Zone 1 Transport moved from 112 Sea Zone to 110 Sea Zone 1 Destroyer moved from 112 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 63 Sea Zone Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Fighter, 1 Infantry and 1 Transport British defend with 1 Destroyer Hisaichi roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Transport in 63 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 63 Sea Zone Hisaichi win with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Fighter and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Kweichow Hisaichi attack with 1 Artillery, 1 Fighter and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kweichow, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Kweichow, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Fighter and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 Tank in Kweichow, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Kweichow, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -12 Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Tank Casualties for Chinese: 1 Tank Battle in Yakutsk Hisaichi attack with 1 Bomber and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Bomber and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Irkutsk Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Shantung Hisaichi attack with 6 Artillerys, 13 Infantrys and 4 Tanks Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 6 Artillerys, 13 Infantrys and 4 Tanks in Shantung, round 2 : 6/23 hits, 7.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 6 Artillerys, 12 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Yakutsk to Chita 1 Fighter moved from Irkutsk to S.Buryat Mongolia Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 2 Infantrys and 1 Marine placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Chita 2 ArmoredCars and 1 Tank placed in Hulunbuir 1 Artillery and 2 Infantrys placed in Heilungchiang 1 Artillery and 2 Infantrys placed in Hong Kong 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Russians regular : -0.67 British regular : -0.33 Hisaichi regular : -3.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 2 Tanks moved from Nubia to Darfur 4 ArmoredCars moved from Italian East Africa to Darfur 3 Tanks moved from Lower Egypt to Darfur 2 ArmoredCars moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Artillery and 2 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Artillery, 1 Fighter and 1 Infantry moved from Assam to Burma 1 ArmoredCar moved from Assam to N.French Indochina French take N.French Indochina from Thai 1 Infantry moved from Assam to Burma 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 T.Boat and 2 Transports moved from 20 Sea Zone to 21 Sea Zone 1 Bomber and 1 Fighter moved from Wales to 21 Sea Zone 2 Artillerys moved from London to Manchester 1 Artillery moved from Wales to Manchester 5 Infantrys moved from London to Manchester 2 Infantrys moved from Wales to Manchester 1 Infantry moved from London to Manchester 1 Adv.Fighter and 2 Fighters moved from Malta to Mersa Matruh 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Assam to Burma Purchase Units - British Turning on Edit Mode EDIT: Changing ownership of Rongelap from Yamamoto to British EDIT: Turning off Edit Mode British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 13 Infantrys, 3 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Manchester British attack with 3 Artillerys and 8 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys British roll dice for 3 Artillerys and 8 Infantrys in Manchester, round 2 : 2/11 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Manchester, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Manchester British roll dice for 3 Artillerys and 7 Infantrys in Manchester, round 3 : 4/10 hits, 2.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Manchester, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Manchester British win, taking Manchester from Germans with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Germans: 1 Artillery and 3 Infantrys Battle in 21 Sea Zone British attack with 1 Battleship, 1 Bomber, 2 Carriers, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 2 Transports Germans defend with 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 1 Cruiser, 2 Destroyers, 5 Fighters, 1 T.Boat and 2 Transports in 21 Sea Zone, round 2 : 3/13 hits, 4.83 expected hits Units damaged: 2 Battleships owned by the Germans Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 T.Boat and 1 Transport in 21 Sea Zone, round 2 : 5/10 hits, 4.33 expected hits Units damaged: 1 Battleship owned by the British 2 Carriers owned by the British, 2 Transports owned by the British and 1 Transport owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Cruiser, 2 Destroyers, 5 Fighters and 1 T.Boat in 21 Sea Zone, round 3 : 5/11 hits, 4.50 expected hits Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 1 T.Boat in 21 Sea Zone, round 3 : 3/9 hits, 4.17 expected hits 1 Submarine owned by the Germans, 1 Fighter owned by the Germans, 2 Destroyers owned by the Germans, 2 Destroyers owned by the British, 1 T.Boat owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone British roll dice for 1 Battleship, 1 Bomber, 1 Cruiser and 5 Fighters in 21 Sea Zone, round 4 : 3/8 hits, 3.50 expected hits Germans roll dice for 2 Battleships, 1 Carrier, 1 Cruiser and 1 Fighter in 21 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits 1 Fighter owned by the Germans, 2 Fighters owned by the British, 1 Cruiser owned by the Germans, 1 Cruiser owned by the British and 1 Carrier owned by the Germans lost in 21 Sea Zone British roll dice for 1 Battleship, 1 Bomber and 3 Fighters in 21 Sea Zone, round 5 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 Battleships in 21 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 2 Battleships owned by the Germans lost in 21 Sea Zone British win with 1 Battleship, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 27 Casualties for British: 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 T.Boat and 2 Transports Casualties for Germans: 2 Battleships, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport Battle in New Valley British attack with 1 Artillery and 3 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in Mersa Matruh British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Darfur British attack with 6 ArmoredCars, 1 Fighter and 5 Tanks Italians defend with 1 Artillery, 7 Infantrys, 3 Mech.Infs and 1 Tank British roll dice for 6 ArmoredCars, 1 Fighter and 5 Tanks in Darfur, round 2 : 6/12 hits, 4.83 expected hits Italians roll dice for 1 Artillery, 7 Infantrys, 3 Mech.Infs and 1 Tank in Darfur, round 2 : 6/12 hits, 4.17 expected hits 6 ArmoredCars owned by the British and 6 Infantrys owned by the Italians lost in Darfur British roll dice for 1 Fighter and 5 Tanks in Darfur, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 Artillery, 1 Infantry, 3 Mech.Infs and 1 Tank in Darfur, round 3 : 2/6 hits, 2.17 expected hits 2 Tanks owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the Italians lost in Darfur British roll dice for 1 Fighter and 3 Tanks in Darfur, round 4 : 1/4 hits, 1.83 expected hits Italians roll dice for 2 Mech.Infs and 1 Tank in Darfur, round 4 : 1/3 hits, 1.17 expected hits 1 Tank owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur British roll dice for 1 Fighter and 2 Tanks in Darfur, round 5 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 Mech.Inf and 1 Tank in Darfur, round 5 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Italians, 1 Tank owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -3 Casualties for British: 6 ArmoredCars and 4 Tanks Casualties for Italians: 1 Artillery, 7 Infantrys, 3 Mech.Infs and 1 Tank Battle in Burma British attack with 1 Artillery, 1 Fighter and 3 Infantrys Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Burma, round 2 : 2/5 hits, 1.33 expected hits Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Burma to Assam 2 Artillerys and 3 Infantrys moved from Bihar to Assam 1 Artillery and 1 Infantry moved from Delhi to Rajputana 1 Artillery and 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Rajputana to Bombay 1 Infantry moved from Rajputana to Bombay 2 Infantrys moved from Wake to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 88 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Rongelap 1 Transport moved from 58 Sea Zone to 68 Sea Zone 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Fighter moved from Darfur to Lower Egypt 1 Adv.Fighter moved from Mersa Matruh to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 2 Artillerys and 3 Infantrys moved from Cairo to Lower Egypt 1 Adv.Fighter moved from W.Iran to Cairo 1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt 1 Destroyer moved from 17 Sea Zone to 18 Sea Zone 2 Fighters moved from 21 Sea Zone to 18 Sea Zone 1 Fighter moved from 21 Sea Zone to Wales 1 Bomber moved from 21 Sea Zone to Wales 3 Infantrys and 1 Tank moved from Quebec to Northeast USA 2 Infantrys moved from Lower Egypt to Cairo 1 Artillery and 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Artillery moved from 57 Sea Zone to Nubia 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Italian East Africa to Nubia 1 Tank moved from N.Saudi Arabia to Syria 1 Tank moved from N.Saudi Arabia to Lower Egypt Place Units - British 1 Carrier and 1 Transport placed in 18 Sea Zone 2 Artillerys, 1 Bunker and 4 Infantrys placed in Cairo 1 Mech.Inf and 2 Tanks placed in Italian East Africa 2 Mech.Infs and 1 Tank placed in W.Iran 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 1 Adv.Fighter and 4 Infantrys placed in Delhi 1 Infantry placed in Wales British undo move 8. 1 Infantry placed in Madras Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians regular : 2.00 Thai regular : 0.83 Germans regular : -2.67 British regular : 1.83 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 Artillery and 2 Infantrys moved from Port Moresby to West Papua 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Fighter moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Elite moved from Townsville to 113 Sea Zone 1 Artillery and 1 Elite moved from 113 Sea Zone to Timor 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Merauke 1 Infantry moved from Queensland to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Timor 1 Fighter moved from 113 Sea Zone to Merauke 2 Fighters moved from 113 Sea Zone to Timor Purchase Units - Anzac Anzac buy 2 Artillerys, 8 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 67 Sea Zone Anzac attack with 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Fighter in 67 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 67 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 67 Sea Zone Anzac win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in West Papua Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery and 2 Infantrys in West Papua, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in West Papua, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in West Papua, round 4 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in West Papua Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 5 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in West Papua, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in West Papua Anzac win, taking West Papua from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Artillery Battle in Merauke Anzac attack with 1 Fighter and 1 Infantry Yamamoto defend with 1 Artillery Anzac roll dice for 1 Cruiser in Merauke, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Fighter and 1 Infantry in Merauke, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Merauke 1 Fighter owned by the Anzac retreated Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Infantry Battle in Timor Anzac attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry and 1 Marine Anzac roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Timor, round 2 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Marine in Timor, round 2 : 0/2 hits, 0.67 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Timor Anzac win, taking Timor from Yamamoto with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry and 1 Marine Non Combat Move - Anzac 2 Fighters moved from Timor to 113 Sea Zone 1 Fighter moved from 67 Sea Zone to 113 Sea Zone 1 Fighter moved from Merauke to 113 Sea Zone 2 Infantrys moved from Western Australia to Broome Place Units - Anzac 1 Submarine and 1 T.Boat placed in 113 Sea Zone 1 Infantry placed in Townsville 2 Artillerys and 1 Infantry placed in Port Moresby 3 Infantrys placed in Broome 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : -4.17 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia 3 Tanks moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 1 Bomber and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 4 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 4 Tanks in Bolivia, round 2 : 3/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 4 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bomber and 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Neutral regular : 0.00 Dutch regular : 0.83 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Artillery moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Artillery and 2 Infantrys moved from 24 Sea Zone to Lapland 1 Fighter and 4 Infantrys moved from Oulu to Lapland 1 Artillery and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter and 6 Infantrys Russians defend with 2 Artillerys and 6 Infantrys Finns roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in Lapland, round 2 : 3/8 hits, 1.83 expected hits Russians roll dice for 2 Artillerys and 6 Infantrys in Lapland, round 2 : 2/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Lapland, round 3 : 2/6 hits, 1.50 expected hits Russians roll dice for 2 Artillerys and 3 Infantrys in Lapland, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 4 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 4 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Lapland, round 5 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lapland, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Finns: 5 Infantrys Casualties for Russians: 2 Artillerys and 6 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : 2.00 Russians regular : -0.67 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Infantrys moved from Odessa to Donetsk 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 3 Infantrys moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Brest 1 Infantry moved from Vinnytsia to Brest 1 Infantry moved from Vinnytsia to Brest 2 Fighters moved from Vinnytsia to Donetsk 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Artillery Romanians roll dice for 1 Fighter and 2 Infantrys in Brest, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 1 Fighter and 1 Infantry in Brest, round 3 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Brest, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Brest 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Romanians: 2 Infantrys Battle in Donetsk Romanians attack with 2 Fighters and 2 Infantrys Russians defend with 1 Artillery Romanians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery Non Combat Move - Romanians 2 Fighters moved from Donetsk to Vinnytsia 1 Fighter moved from Brest to Vinnytsia Place Units - Romanians 1 Adv.Fighter and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : 2.00 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 4 Infantrys moved from S.Thailand to Burma 1 Infantry moved from Lombok to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Northern Territory 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 105 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Western Australia 1 Artillery moved from N.Thailand to Burma 1 Fighter moved from N.Thailand to Burma 1 Infantry moved from N.Thailand to N.French Indochina 1 ArmoredCar moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to Yunnan 1 Tank moved from N.Thailand to Yunnan 4 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in 67 Sea Zone Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport Anzac defend with 1 Submarine Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Thai lost in 67 Sea Zone Anzac roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 67 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac and 1 T.Boat owned by the Thai lost in 67 Sea Zone 1 Infantry owned by the Thai lost in Northern Territory Thai win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6 Casualties for Thai: 1 Submarine and 1 T.Boat Casualties for Anzac: 1 Submarine Battle in Western Australia Battle in Burma Thai attack with 1 Artillery, 1 Fighter and 4 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Burma, round 2 : 2/6 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Thai win, taking Western Australia from Anzac, taking Burma from British with 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in N.French Indochina Thai attack with 1 ArmoredCar and 1 Infantry British defend with 1 ArmoredCar Thai roll dice for 1 ArmoredCar and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.50 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Yunnan Thai attack with 1 Infantry and 1 Tank French defend with 1 Infantry Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to S.Thailand Place Units - Thai 1 Infantry and 1 Marine placed in East And South Borneo 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 French regular : -0.17 Anzac regular : 1.00 Thai regular : -0.33 British regular : -0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans Americans loses 0 PUs for violating Cubas neutrality. 1 Infantry moved from South Central USA to 25 Sea Zone 1 Artillery moved from Venezuela to 25 Sea Zone 1 Artillery and 1 Infantry moved from 25 Sea Zone to Cuba Americans take Cuba from Neutral 3 Tanks moved from Salvador to Rio De Janeiro 1 Bomber moved from Mauritania to Rio De Janeiro 1 Submarine moved from 88 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie 2 Infantrys moved from Jaluit to 96 Sea Zone 2 Infantrys and 1 Transport moved from 96 Sea Zone to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Elite and 1 Infantry moved from Kwajalein to 96 Sea Zone 1 B.Transport, 1 Elite and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone 1 Elite and 1 Infantry moved from 103 Sea Zone to Kusaie 1 Battleship moved from 96 Sea Zone to 103 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 96 Sea Zone to Kusaie 1 Adv.Fighter and 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 1 Bomber moved from Port Moresby to 87 Sea Zone 1 Bomber moved from Mauritania to Rio De Janeiro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Carrier, 1 Bunker, 1 Fighter, 3 Infantrys, 1 L.Fighter, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Kusaie Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Kusaie, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 2 Infantrys in Kusaie, round 2 : 1/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 87 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 87 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Rio De Janeiro Americans attack with 2 Bombers and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Bombers and 3 Tanks in Rio De Janeiro, round 2 : 4/5 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 Bombers and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 2 Tanks Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 2 Bombers moved from Rio De Janeiro to Bahia 1 Tank moved from Salvador to 35 Sea Zone 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Tank moved from 34 Sea Zone to Mauritania 1 Artillery and 1 Infantry moved from Canarians to 34 Sea Zone 1 Infantry and 1 Tank moved from Cape Verde to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 34 Sea Zone to Mauritania 1 Fighter moved from 34 Sea Zone to Mauritania 1 B.Transport and 4 Infantrys moved from 28 Sea Zone to 34 Sea Zone 4 Infantrys moved from 34 Sea Zone to Mauritania 2 Transports moved from 28 Sea Zone to 13 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Infantrys moved from 33 Sea Zone to Cape Verde 1 Submarine moved from 96 Sea Zone to 87 Sea Zone 1 Submarine moved from 96 Sea Zone to 95 Sea Zone 2 Carriers and 2 Destroyers moved from 96 Sea Zone to 103 Sea Zone 1 Destroyer moved from 103 Sea Zone to 102 Sea Zone 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 3 Fighters moved from Kusaie to 103 Sea Zone 1 Adv.Fighter moved from Kusaie to 103 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Bomber moved from 87 Sea Zone to Wake 1 Artillery, 1 Elite and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 3 Infantrys, 2 Submarines and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Artillery, 1 Elite and 3 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Fighter moved from San Francisco to 88 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone Place Units - Americans 1 B.Carrier and 1 T.Boat placed in 88 Sea Zone 2 Submarines placed in 91 Sea Zone 1 Bunker placed in Wake 1 L.Fighter placed in Pearl Harbor 3 Tanks placed in Rio de Oro 1 Adv.Fighter and 1 Fighter placed in Salvador 2 Artillerys and 2 Infantrys placed in Washington 1 Infantry placed in South Atlantic USA Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 28 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -0.33 Neutral regular : 1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Artillery and 1 Infantry moved from Orleanais to Brittany 1 Artillery, 4 Infantrys and 1 Tank moved from Normandy to Brittany 2 Tanks moved from Paris to Brittany 1 ArmoredCar moved from Picardy to Brittany 1 Stuka moved from Hamburg to 21 Sea Zone 1 Stuka moved from Netherlands to 21 Sea Zone 1 Stuka moved from Paris to 21 Sea Zone 1 Stuka moved from Paris to Brittany 1 Artillery and 1 Infantry moved from Kufra to New Valley 2 ArmoredCars moved from El Agheila to New Valley 1 ArmoredCar moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 ArmoredCar moved from Vinnytsia to Rostov 1 ArmoredCar moved from Vinnytsia to Rostov 1 Fighter moved from Vinnytsia to Rostov 1 Artillery and 2 Infantrys moved from East Prussia to Lithuania 1 ArmoredCar moved from Danzig to Lithuania 1 ArmoredCar moved from Bohemia to Brest 1 Artillery moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest 1 Fighter moved from Vinnytsia to Lithuania 1 Artillery and 2 Infantrys moved from Danzig to East Prussia 1 Artillery, 2 Infantrys and 7 Tanks moved from Krakow to Vinnytsia 3 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 1 Infantry moved from Warsaw to Danzig 1 Infantry moved from Warsaw to Krakow 1 Artillery and 4 Infantrys moved from Hamburg to Denmark 1 Tank moved from Rhine to Denmark 1 Mech.Inf moved from Bavaria to Denmark 2 Infantrys moved from Rhine to Netherlands 1 Artillery and 1 Infantry moved from Picardy to Normandy 4 Infantrys moved from Paris to Normandy 1 Artillery moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from Belgium to Netherlands 4 Artillerys and 5 Infantrys moved from Finnmark to Lapland 1 ArmoredCar moved from Belgium to Saxony Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Carrier, 1 Fighter, 12 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 3 Stukas British defend with 1 Battleship Germans roll dice for 3 Stukas in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Battleship owned by the British and 1 Stuka owned by the Germans lost in 21 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 12 Casualties for Germans: 1 Stuka Casualties for British: 1 Battleship Battle in Brest Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Artillery Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Denmark Germans attack with 1 Artillery, 4 Infantrys, 1 Mech.Inf and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 Artillery, 4 Infantrys, 1 Mech.Inf and 1 Tank in Denmark, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank in Denmark, round 3 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Brittany Germans attack with 1 ArmoredCar, 2 Artillerys, 5 Infantrys, 1 Stuka and 3 Tanks French defend with 2 AAGuns and 8 Infantrys French roll AA dice in Brittany : 0/1 hits, 0.17 expected hits Germans roll dice for 1 ArmoredCar, 2 Artillerys, 5 Infantrys, 1 Stuka and 3 Tanks in Brittany, round 2 : 6/12 hits, 4.33 expected hits French roll dice for 8 Infantrys in Brittany, round 2 : 1/8 hits, 2.67 expected hits 1 Infantry owned by the Germans and 6 Infantrys owned by the French lost in Brittany Germans roll dice for 1 ArmoredCar, 2 Artillerys, 4 Infantrys, 1 Stuka and 3 Tanks in Brittany, round 3 : 4/11 hits, 4.17 expected hits French roll dice for 2 Infantrys in Brittany, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Brittany Germans win, taking Brittany from French with 1 ArmoredCar, 2 Artillerys, 4 Infantrys, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Germans: 1 Infantry Casualties for French: 8 Infantrys Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys in Lithuania, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lithuania, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Lithuania, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Lithuania, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Battle in Rostov Germans attack with 2 ArmoredCars and 1 Fighter Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Fighter in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in New Valley Germans attack with 2 ArmoredCars, 1 Artillery and 1 Infantry British defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery and 1 Infantry in New Valley, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in New Valley, round 2 : 2/3 hits, 1.00 expected hits 2 ArmoredCars owned by the Germans and 2 Infantrys owned by the British lost in New Valley Germans roll dice for 1 Artillery and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in New Valley, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in New Valley, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery in New Valley, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in New Valley, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Artillery in New Valley, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in New Valley Germans win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 ArmoredCars and 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Germans 2 Stukas moved from 21 Sea Zone to Netherlands 1 Stuka moved from Brittany to Normandy 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Lorraine to Rhine 1 AAGun moved from Hamburg to Netherlands 1 AAGun moved from Berlin to Brandenburg 1 Fighter moved from Lithuania to Vinnytsia 1 Fighter moved from Rostov to Vinnytsia Place Units - Germans 1 Battleship, 1 Carrier and 2 Transports placed in 22 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 22 Sea Zone 2 Infantrys placed in El Agheila 1 Artillery and 3 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars and 1 Tank placed in Bohemia 1 Infantry placed in Normandy Turn Complete - Germans Germans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
French regular : -2.33 Russians regular : 0.00 Germans regular : 0.67 Neutral regular : -0.67 British regular : 1.33 French AA : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Kursk to Rostov 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Artillery and 2 Infantrys moved from Kiev to Brest 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Kiev to Brest 1 Bomber moved from Kiev to Brest 1 Fighter moved from Kiev to Brest 2 Fighters moved from Kiev to Donetsk 1 Fighter moved from Kiev to Crimea 1 Artillery and 2 Infantrys moved from Olyokminsk to Yakutsk 1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk 1 Fighter moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 2 ArmoredCars, 6 Infantrys and 3 Tanks moved from Olyokminsk to Irkutsk 1 Tank moved from Yeniseysk to Irkutsk 2 Tanks moved from Stalingrad to Rostov 1 Infantry moved from Kiev to Brest 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark Russians take Finnmark from Germans 1 Infantry moved from Vyborg to Oulu Russians take Oulu from Finns 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 1 Fighter, 21 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in Yakutsk Russians attack with 1 Artillery, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Yakutsk, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Yakutsk, round 3 : 4/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Crimea Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Fighter and 2 Infantrys in Crimea, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Irkutsk Russians attack with 2 ArmoredCars, 6 Infantrys and 4 Tanks Hisaichi defend with 1 Infantry and 1 Tank Russians roll dice for 2 ArmoredCars, 6 Infantrys and 4 Tanks in Irkutsk, round 2 : 5/12 hits, 3.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 2 ArmoredCars, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Donetsk Russians attack with 2 Fighters and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Zhigansk Russians attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Rostov Russians attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 2 ArmoredCars Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rostov, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 ArmoredCars in Rostov, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Rostov, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians win, taking Rostov from Germans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 ArmoredCars Non Combat Move - Russians 2 Mot.Infs moved from Stalingrad to Kiev 1 Artillery and 3 Infantrys moved from Kursk to Kiev 3 Tanks moved from Kursk to Kiev 1 Tank moved from Stalingrad to Kursk 1 Artillery and 1 Infantry moved from Yaroslavl to Kursk 1 AAGun moved from Yaroslavl to Moscow 2 Mot.Infs moved from Moscow to Kiev 1 Infantry moved from Moscow to Tula 1 Infantry moved from Latvia to Minsk 1 Infantry moved from Leningrad to Latvia 2 Fighters moved from Brest to Kiev 1 Fighter moved from Crimea to Kiev 2 Fighters moved from Donetsk to Kiev 1 Bomber moved from Brest to Kiev 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Artillerys moved from Sibirsky to Khatanga 3 Infantrys and 1 Tank moved from Sibirsky to Khatanga 4 Infantrys moved from Novosibirsk to Yeniseysk 3 Fighters moved from Yakutsk to Khatanga Place Units - Russians 1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Fighter, 2 Infantrys and 1 Tank placed in Leningrad 1 Artillery, 1 Bunker and 5 Infantrys placed in Sibirsky 1 Mot.Inf and 3 Tanks placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 5 Infantrys placed in Stalingrad 2 Infantrys placed in Moscow 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Germans regular : 1.50 Russians regular : 3.17 Hisaichi regular : 2.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 2 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Kursk to Rostov 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Crimea 1 Artillery and 2 Infantrys moved from Kiev to Brest 2 Infantrys moved from Kiev to Donetsk 1 Fighter moved from Kiev to Brest 1 Bomber moved from Kiev to Brest 1 Fighter moved from Kiev to Brest 2 Fighters moved from Kiev to Donetsk 1 Fighter moved from Kiev to Crimea 1 Artillery and 2 Infantrys moved from Olyokminsk to Yakutsk 1 Artillery and 4 Infantrys moved from Khatanga to Zhigansk 1 Fighter moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 1 Fighter moved from Olyokminsk to Yakutsk 2 ArmoredCars, 6 Infantrys and 3 Tanks moved from Olyokminsk to Irkutsk 1 Tank moved from Yeniseysk to Irkutsk 2 Tanks moved from Stalingrad to Rostov 1 Infantry moved from Kiev to Brest 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Finnmark Russians take Finnmark from Germans 1 Infantry moved from Vyborg to Oulu Russians take Oulu from Finns 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 1 Fighter, 21 Infantrys, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Brest, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in Yakutsk Russians attack with 1 Artillery, 3 Fighters and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Yakutsk, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 2 Infantrys in Yakutsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Yakutsk, round 3 : 4/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Russians win, taking Yakutsk from Hisaichi with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Crimea Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Fighter and 2 Infantrys in Crimea, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Crimea Russians win, taking Crimea from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Irkutsk Russians attack with 2 ArmoredCars, 6 Infantrys and 4 Tanks Hisaichi defend with 1 Infantry and 1 Tank Russians roll dice for 2 ArmoredCars, 6 Infantrys and 4 Tanks in Irkutsk, round 2 : 5/12 hits, 3.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Irkutsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Irkutsk Russians win, taking Irkutsk from Hisaichi with 2 ArmoredCars, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Donetsk Russians attack with 2 Fighters and 2 Infantrys Romanians defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Zhigansk Russians attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in Zhigansk, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Zhigansk Russians roll dice for 1 Artillery and 3 Infantrys in Zhigansk, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Zhigansk Russians win, taking Zhigansk from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Rostov Russians attack with 1 Artillery, 2 Infantrys and 2 Tanks Germans defend with 2 ArmoredCars Russians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Rostov, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 ArmoredCars in Rostov, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Rostov, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar in Rostov, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Rostov Russians win, taking Rostov from Germans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 ArmoredCars Non Combat Move - Russians 2 Mot.Infs moved from Stalingrad to Kiev 1 Artillery and 3 Infantrys moved from Kursk to Kiev 3 Tanks moved from Kursk to Kiev 1 Tank moved from Stalingrad to Kursk 1 Artillery and 1 Infantry moved from Yaroslavl to Kursk 1 AAGun moved from Yaroslavl to Moscow 2 Mot.Infs moved from Moscow to Kiev 1 Infantry moved from Moscow to Tula 1 Infantry moved from Latvia to Minsk 1 Infantry moved from Leningrad to Latvia 2 Fighters moved from Brest to Kiev 1 Fighter moved from Crimea to Kiev 2 Fighters moved from Donetsk to Kiev 1 Bomber moved from Brest to Kiev 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 2 Artillerys moved from Sibirsky to Khatanga 3 Infantrys and 1 Tank moved from Sibirsky to Khatanga 4 Infantrys moved from Novosibirsk to Yeniseysk 3 Fighters moved from Yakutsk to Khatanga Place Units - Russians 1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Fighter, 2 Infantrys and 1 Tank placed in Leningrad 1 Artillery, 1 Bunker and 5 Infantrys placed in Sibirsky 1 Mot.Inf and 3 Tanks placed in Moscow 1 Artillery and 1 Infantry placed in Georgia 5 Infantrys placed in Stalingrad 2 Infantrys placed in Moscow 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Germans regular : 1.50 Russians regular : 3.17 Hisaichi regular : 2.50 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from S.Algeria to E.Morocco 1 Tank moved from Tunis to S.Algeria 1 Infantry moved from Greece to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Infantry moved from Greece to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Palestine Italians take Palestine from British 1 Artillery moved from Greece to 51 Sea Zone 1 Tank moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 2 Transports moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Crete 1 Artillery moved from 55 Sea Zone to Crete 1 Tank moved from 55 Sea Zone to Crete 1 Infantry moved from Kufra to Mersa Matruh 2 Artillerys moved from Kufra to Darfur 1 Mech.Inf moved from Hun to Darfur 2 Fighters moved from Tunis to E.Morocco 1 Tank moved from Aquitaine to Languedoc 1 Infantry moved from Languedoc to Aquitaine 3 ArmoredCars, 1 Artillery, 5 Infantrys and 1 Tank moved from W.Morocco to E.Morocco Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 1 Factory, 12 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 2/3 hits, 1.67 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Darfur Italians attack with 2 Artillerys and 1 Mech.Inf British defend with 1 Tank Italians roll dice for 2 Artillerys and 1 Mech.Inf in Darfur, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys and 1 Mech.Inf in Darfur, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Artillery owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Italians: 1 Artillery Casualties for British: 1 Tank Non Combat Move - Italians 1 Mech.Inf moved from Hun to S.Tunisia 1 Mech.Inf moved from Hun to S.Tunisia Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 3 Infantrys placed in Hun 4 Mot.Infs placed in Tunis 1 Adv.Fighter and 5 Infantrys placed in Rome 1 Factory placed in Greece Turn Complete - Italians Italians collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Elite and 3 Tanks moved from French Equatorial Africa to Darfur 1 Infantry and 1 Tank moved from Belgian Congo to Angola 2 Tanks moved from Belgian Congo to Darfur 1 Transport moved from 17 Sea Zone to 8 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 1 Artillery and 10 Infantrys moved from Mauritania to W.Morocco Purchase Units - French French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in W.Morocco French attack with 1 Artillery and 10 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 10 Infantrys in W.Morocco, round 2 : 3/11 hits, 2.17 expected hits Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in W.Morocco French win, taking W.Morocco from Italians with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Angola French attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Angola French roll dice for 1 Tank in Angola, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the French and 1 Infantry owned by the Neutral lost in Angola Neutral win with no units remaining. Battle score for attacker is -5 Casualties for French: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Battle in Darfur French attack with 1 Elite and 5 Tanks Italians defend with 1 Artillery and 1 Mech.Inf French roll dice for 1 Elite and 5 Tanks in Darfur, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 1 Mech.Inf in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 1 Artillery and 1 Mech.Inf Battle in Palestine French attack with 1 Adv.Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine French win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Palestine to Syria Place Units - French Turning on Edit Mode EDIT: Removing units owned by French from Mauritania: 1 AAGun EDIT: Adding units owned by French to W.Morocco: 1 AAGun EDIT: Turning off Edit Mode 3 Tanks placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 3.50 Neutral regular : 1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter moved from Syria to Palestine 1 Infantry moved from Syria to Palestine 1 Elite and 3 Tanks moved from French Equatorial Africa to Darfur 1 Infantry and 1 Tank moved from Belgian Congo to Angola 2 Tanks moved from Belgian Congo to Darfur 1 Transport moved from 17 Sea Zone to 8 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 1 Artillery and 10 Infantrys moved from Mauritania to W.Morocco Purchase Units - French French buy 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in W.Morocco French attack with 1 Artillery and 10 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 10 Infantrys in W.Morocco, round 2 : 3/11 hits, 2.17 expected hits Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in W.Morocco French win, taking W.Morocco from Italians with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Angola French attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Angola, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry and 1 Tank in Angola, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Angola French roll dice for 1 Tank in Angola, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the French and 1 Infantry owned by the Neutral lost in Angola Neutral win with no units remaining. Battle score for attacker is -5 Casualties for French: 1 Infantry and 1 Tank Casualties for Neutral: 1 Infantry Battle in Darfur French attack with 1 Elite and 5 Tanks Italians defend with 1 Artillery and 1 Mech.Inf French roll dice for 1 Elite and 5 Tanks in Darfur, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 Artillery and 1 Mech.Inf in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Elite and 5 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 1 Artillery and 1 Mech.Inf Battle in Palestine French attack with 1 Adv.Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Adv.Fighter and 1 Infantry in Palestine, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Palestine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Palestine French win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - French 1 Adv.Fighter moved from Palestine to Syria Place Units - French Turning on Edit Mode EDIT: Removing units owned by French from Mauritania: 1 AAGun EDIT: Adding units owned by French to W.Morocco: 1 AAGun EDIT: Turning off Edit Mode 3 Tanks placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.33 French regular : 3.50 Neutral regular : 1.00 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Fighter moved from Tokyo to 87 Sea Zone 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Transport moved from 86 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 1 Artillery moved from 86 Sea Zone to Saipan 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 1 Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Fighter moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Saipan to Wake 1 Artillery moved from Merauke to West Papua 1 Bomber moved from Saipan to West Papua 1 Destroyer and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Cruiser moved from 112 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Jilolo Yamamoto take Jilolo from Dutch 1 Tank moved from 112 Sea Zone to Aroe 1 Infantry moved from 112 Sea Zone to Aroe 1 Marine moved from Davao to 107 Sea Zone 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 Artillery moved from Celebes to 112 Sea Zone 1 Artillery moved from 112 Sea Zone to Tanimbar 1 Marine moved from 112 Sea Zone to Tanimbar 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Tank moved from 112 Sea Zone to Timor 1 Infantry moved from 112 Sea Zone to Timor 1 Adv.Fighter moved from 107 Sea Zone to Timor 1 Fighter moved from 107 Sea Zone to Timor 1 Tank moved from Manila to 92 Sea Zone 1 Tank and 1 Transport moved from 92 Sea Zone to 75 Sea Zone 1 Tank moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 1 Transport moved from 107 Sea Zone to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap 1 Infantry moved from 101 Sea Zone to Yap 1 Carrier moved from 107 Sea Zone to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 4 Infantrys and 1 Marine; Remaining resources: 1 PUs; Combat - Yamamoto Strategic bombing raid in Wake Bombing raid in Wake rolls: 3 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 102 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 3 Fighters in 102 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 102 Sea Zone Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 95 Sea Zone Yamamoto attack with 1 Adv.Fighter, 4 Fighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 95 Sea Zone Yamamoto roll dice for 1 Adv.Fighter and 4 Fighters in 95 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Submarine Battle in Tanimbar Yamamoto attack with 1 Artillery and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Marine in Tanimbar, round 2 : 0/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Marine in Tanimbar, round 3 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in Aroe Yamamoto attack with 1 Infantry and 1 Tank Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Cruiser in Aroe, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Aroe, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Aroe, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Aroe Yamamoto roll dice for 1 Tank in Aroe, round 3 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery in Aroe, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Aroe, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery in Aroe, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Aroe, round 5 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery in Aroe, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Tank owned by the Yamamoto lost in Aroe Dutch win with no units remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Timor Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank Anzac defend with 1 Artillery, 1 Elite and 1 Infantry Yamamoto roll dice for 1 Battleship in Timor, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Timor, round 2 : 2/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery, 1 Elite and 1 Infantry in Timor, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Timor Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Timor, round 3 : 1/4 hits, 1.50 expected hits Dutch roll dice for 1 Artillery in Timor, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Timor Yamamoto win, taking Timor from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in West Papua Yamamoto attack with 1 Artillery and 1 Bomber Anzac defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 1 Bomber in West Papua, round 2 : 2/2 hits, 1.00 expected hits Anzac roll dice for 1 Artillery in West Papua, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in West Papua Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Artillery Casualties for Anzac: 1 Artillery Non Combat Move - Yamamoto 1 Bomber moved from West Papua to Saipan 1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 4 Fighters moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 86 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 1 Bomber moved from Wake to Saipan 1 Adv.Fighter moved from Timor to 112 Sea Zone 1 Fighter moved from Timor to 112 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Battleship and 1 Carrier placed in 86 Sea Zone Yamamoto undo move 1. 1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone 2 Adv.Fighters placed in Tokyo 1 Infantry placed in Tokyo 3 Infantrys and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.83 Americans regular : 1.00 Anzac regular : 0.67 Dutch regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Szechwan to Yunnan 2 Infantrys moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Yunnan 1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei 2 Infantrys moved from Shansi to Chahar 1 Fighter moved from Hupeh to Chahar 1 Infantry moved from Shensi to Suiyuan 2 ArmoredCars moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 3/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in Hunan Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Fighter and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Hunan, round 4 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Thai defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 4 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Fighter owned by the Chinese retreated 1 Artillery owned by the Chinese retreated to Szechwan Thai win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Chinese: 2 Infantrys Battle in Suiyuan Chinese attack with 3 ArmoredCars and 1 Infantry Hisaichi defend with 1 Tank Chinese roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 3 ArmoredCars in Suiyuan, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 ArmoredCars in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -5 Casualties for Chinese: 2 ArmoredCars and 1 Infantry Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Hunan to Hupeh 1 Fighter moved from Anhwei to Hupeh 3 ArmoredCars and 4 Tanks moved from Shansi to Shensi 1 Fighter moved from Chahar to Hupeh 1 Tank moved from Shansi to Shensi 1 Artillery moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Artillery moved from Ningsia to Shensi 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars and 2 Tanks moved from Hsining to Lanchow 1 Fighter moved from Yunnan to Hupeh 1 Fighter moved from Urumqi to Lanchow Place Units - Chinese 1 Bunker and 3 Infantrys placed in Hupeh 2 Infantrys placed in Shensi 2 ArmoredCars, 1 Fighter and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : -7.00 Thai regular : -0.50 Hisaichi regular : 1.00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Infantry moved from Hunan to Kweichow Hisaichi take Kweichow from Chinese 1 Infantry moved from Kwangsi to Hunan 2 ArmoredCars, 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Infantry moved from Ayan to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Olyokminsk Hisaichi take Olyokminsk from Russians 1 Tank moved from Chita to Yakutsk 1 Fighter moved from S.Buryat Mongolia to Yakutsk 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery moved from S.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery and 3 Infantrys moved from Kiangsi to Shanghai 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 1 Artillery moved from Shantung to Shansi 1 ArmoredCar moved from Hulunbuir to Chahar 1 ArmoredCar moved from Hulunbuir to Chahar 5 Artillerys, 10 Infantrys and 4 Tanks moved from Shantung to Anhwei 1 Artillery and 2 Infantrys moved from Hong Kong to Kiangsi 1 Marine moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Marine and 1 Transport moved from 110 Sea Zone to 63 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Fighter, 1 Infantry and 1 Transport moved from 63 Sea Zone to 68 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry moved from 68 Sea Zone to Madagascar 1 Transport moved from 106 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Bomber moved from Chita to N.Sakhalin 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to N.Sakhalin 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to N.Sakhalin 1 Transport moved from 84 Sea Zone to 86 Sea Zone 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Tank moved from Hulunbuir to Chahar Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Factory, 1 Fighter, 9 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 68 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier and 1 Transport British defend with 1 Transport Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Transport in 68 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Transport in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 68 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier and 1 Transport remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Madagascar Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry French defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Madagascar, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Madagascar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Hisaichi lost in Madagascar Hisaichi win, taking Madagascar from French with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for French: 1 Infantry Battle in Anhwei Hisaichi attack with 2 ArmoredCars, 6 Artillerys, 11 Infantrys and 4 Tanks Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 2 ArmoredCars, 6 Artillerys, 11 Infantrys and 4 Tanks in Anhwei, round 2 : 7/23 hits, 7.50 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 4 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Battle in Chahar Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 3 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Yakutsk Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Artillery Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Yakutsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Yakutsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in N.Sakhalin Hisaichi attack with 1 Bomber and 3 Infantrys Russians defend with 1 Bunker Hisaichi roll dice for 1 Bomber and 3 Infantrys in N.Sakhalin, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Sakhalin Hisaichi win, taking N.Sakhalin from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Bomber moved from N.Sakhalin to Chita 1 Fighter moved from Yakutsk to Chita 1 Fighter moved from Madagascar to 68 Sea Zone 1 Adv.Fighter moved from Madagascar to 68 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 1 Tank placed in Hulunbuir 2 ArmoredCars and 1 Tank placed in Heilungchiang 1 Infantry placed in Banjarmasin 1 Submarine placed in 84 Sea Zone 1 Fighter and 1 Infantry placed in Hong Kong 1 Factory placed in Shantung Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 French regular : 0.67 Russians regular : 0.83 British regular : -0.17 Hisaichi regular : -2.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone 1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar 1 Tank moved from Syria to Lower Egypt British take Palestine from Italians 2 Infantrys moved from Lower Egypt to Mersa Matruh 1 Artillery and 2 Infantrys moved from Nubia to New Valley 2 Artillerys and 2 Infantrys moved from Assam to Burma 1 Artillery and 1 Infantry moved from Assam to Burma 1 Fighter moved from Assam to Burma 1 Adv.Fighter moved from Delhi to Burma 1 Infantry moved from Nauru to 103 Sea Zone 1 Infantry moved from Rongelap to 103 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Amazon to Bahia 1 Mech.Inf and 2 Tanks moved from Italian East Africa to New Valley 3 Artillerys moved from Lower Egypt to New Valley 1 Artillery moved from Lower Egypt to New Valley 1 Adv.Fighter and 3 Fighters moved from Lower Egypt to Mersa Matruh 1 Fighter moved from 18 Sea Zone to 34 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans Purchase Units - British British buy 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 14 Infantrys, 3 Mech.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in New Valley British attack with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks Germans defend with 1 Artillery British roll dice for 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks in New Valley, round 2 : 4/10 hits, 3.67 expected hits Germans roll dice for 1 Artillery in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in New Valley British win, taking New Valley from Germans with 5 Artillerys, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Madagascar British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Madagascar, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Madagascar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Madagascar, round 4 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Madagascar, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Madagascar British win, taking Madagascar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Mersa Matruh British attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 1 Adv.Fighter, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry Battle in Burma British attack with 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys Thai defend with 1 Artillery and 4 Infantrys British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 3 Infantrys in Burma, round 2 : 3/8 hits, 2.83 expected hits Thai roll dice for 1 Artillery and 4 Infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma British roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Fighter and 1 Infantry in Burma, round 3 : 4/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 3 Artillerys and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 3 Infantrys Casualties for Thai: 1 Artillery and 4 Infantrys Non Combat Move - British 1 Adv.Fighter and 1 Fighter moved from Burma to Assam 1 Artillery and 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Lower Egypt to New Valley 1 Tank moved from Cairo to Lower Egypt 5 Infantrys moved from Cairo to Lower Egypt 2 Artillerys moved from Cairo to Lower Egypt 2 Fighters moved from Mersa Matruh to Cairo 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Lower Egypt 1 Mech.Inf moved from W.Iran to Lower Egypt 1 Mech.Inf moved from W.Iran to Lower Egypt 1 Tank moved from W.Iran to Syria 1 Carrier and 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Wales to 20 Sea Zone Place Units - British 1 T.Boat placed in 21 Sea Zone 1 Cruiser placed in 20 Sea Zone 6 Infantrys placed in Cairo 2 Mech.Infs and 1 Tank placed in W.Iran 1 Mech.Inf and 2 Tanks placed in Italian East Africa 2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi 2 Infantrys placed in Bombay 1 Infantry and 1 Tank placed in Cape Town 1 Bunker placed in Manchester 3 Infantrys placed in Manchester British undo move 10. 2 Infantrys placed in Wales 1 Infantry placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Thai regular : 0.67 Germans regular : 0.33 British regular : 0.50 Hisaichi regular : -1.00





