@ArtofWar1947
SZ 90 US ftrs on US CVs
UK ftrs on UK CV
Fr ftr on US CV
SZ55 ANZAC ftr on US CV (no other ftr )
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 marine moved from 72 Sea Zone to French Madagascar
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Ceylon
Battle in French Madagascar
Battle in Tanganyika Territory
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from Manchuria to Korea
2 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 bomber moved from Philippines to India
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to India
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in India
2 infantry placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 marine moved from 72 Sea Zone to French Madagascar
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Ceylon
Battle in French Madagascar
Battle in Tanganyika Territory
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from Manchuria to Korea
2 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Kwangsi to Hunan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Burma
1 bomber moved from Philippines to India
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to India
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
2 infantry placed in India
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
@Adam514 please use second map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 marines moved from Holland Belgium to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 125 Sea Zone
Americans take 125 Sea Zone from Germans
2 marines moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
2 fighters owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 122 Sea Zone to 108 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Chahar
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Trans-Jordan
1 bomber and 3 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 marines moved from Holland Belgium to 110 Sea Zone
2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 110 Sea Zone to 125 Sea Zone
2 marines moved from 125 Sea Zone to Norway
2 fighters moved from Russia to Norway
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Persia to Iraq
3 aaGuns, 6 artilleries and 14 infantry moved from Eastern Persia to Persia
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Persia
6 infantry placed in United Kingdom
British undo move 2.
1 artillery placed in Persia
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 infantry
EDIT: Adding units owned by British to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,3,2,3,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.50
Japanese regular : 0.00
Germans regular : 0.33
British regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Morocco
1 fighter moved from Western Germany to Normandy Bordeaux
@Adam514 any scramble in 92?
@ksmckay No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Morocco
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine
British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the Italians retreated to Tunisia
French win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
1 aaGun moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : -0.17
British AA : -0.33
Russians regular : -0.33
British regular : -0.67
@Adam514 I might want to readjust the position of my ground forces in western europe. If those changes will affect Anzac and France, please hold. I won’t be able to figure this out till later today though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Morocco
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine
British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry
British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the Italians retreated to Tunisia
French win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Caucasus
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 1.00
Italians regular : -0.17
British AA : -0.33
Russians regular : -0.33
British regular : -0.67
@Adam514 ok, please use second file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 125 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
@adam514 oops, forgot about the anzac inf in Egypt.
@ksmckay Rare mistake :smirk:.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
@Adam514 scramble to 91?
@ksmckay No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Rostov to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 armour and 4 mech_infantrys moved from Rostov to Western Ukraine
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 2 transports
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour and 4 mech_infantrys in Western Ukraine, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Novgorod to Vyborg
1 aaGun and 6 infantry moved from Finland to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
2 armour and 4 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
1 destroyer, 3 fighters and 1 submarine placed in 112 Sea Zone
1 fighter and 1 marine placed in Western Germany
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : -0.33
British regular : -0.33
@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay No scramble.
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
Good decision.
Good decision.
We will see if the same can be said about this move…
Couldn’t come up with anything better but not sure how it will play out.