@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
20L Semis Ksmckay(X) vs Adam514(a+15)
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@Adam514 hoping that was the right choice. I feel fortunate to have escaped at almost even odds. While I could have finished you off in Bry anything less than even odds could have turned things into a disaster.
I started things up without realizing I was in local mode. Rolled and saw 28 hits for Germany and just knew it couldnt be real :)
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@ksmckay Yeah 28 would have been a disaster haha.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Archangel Russians take Smolensk from Germans 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Archangel 1 artillery and 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Russians retreated to Bryansk Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Smolensk 15 artilleries, 18 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Vologda 2 aaGuns and 16 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.00 -
@adam514 ouch
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Japan will be awhile. Lots of options and havent had a chance to think through them much at all.
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@ksmckay Roger.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 marine moved from 72 Sea Zone to French Madagascar 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Ceylon Battle in French Madagascar Battle in Tanganyika Territory Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from Manchuria to Korea 2 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 2 artilleries and 2 infantry moved from Kwangsi to Hunan 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Philippines to India 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 bomber moved from Philippines to French Indo China Place Units - Japanese 2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in India 2 infantry placed in Japan 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 marine moved from 72 Sea Zone to French Madagascar 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Ceylon Battle in French Madagascar Battle in Tanganyika Territory Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Korea 1 transport moved from 35 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 3 infantry moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from Manchuria to Korea 2 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 2 artilleries and 2 infantry moved from Kwangsi to Hunan 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from Philippines to India 1 submarine moved from 45 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to India 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 1 bomber moved from Philippines to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from French Indo China to Yunnan Place Units - Japanese 2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in India 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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@Adam514 please use second map.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 46 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 marines moved from Holland Belgium to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 2 marines moved from 125 Sea Zone to Norway Combat - Americans Battle in Norway Battle in 46 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Norway from Germans with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux 2 fighters owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 122 Sea Zone to 108 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Wake Island to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 13 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Suiyuyan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Syria British take Syria from Neutral_Axis 1 armour moved from Syria to Trans-Jordan 1 bomber and 3 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 bomber, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 marines moved from Holland Belgium to 110 Sea Zone 2 cruisers, 1 destroyer, 2 marines and 2 submarines moved from 110 Sea Zone to 125 Sea Zone 2 marines moved from 125 Sea Zone to Norway 2 fighters moved from Russia to Norway 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Norway 2 fighters moved from Normandy Bordeaux to 125 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 carriers and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Egypt 3 infantry moved from Persia to Iraq 3 aaGuns, 6 artilleries and 14 infantry moved from Eastern Persia to Persia 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 6 infantry placed in United Kingdom British undo move 2. 1 artillery placed in Persia 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Eastern United States: 1 infantry EDIT: Adding units owned by British to Central United States: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to United Kingdom: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,3,2,3,1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.50 Japanese regular : 0.00 Germans regular : 0.33 British regular : -0.33 -
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux -
@Adam514 any scramble in 92?
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@ksmckay No scramble.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Italians retreated to Tunisia French win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Caucasus Italians attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun moved from Rostov to Ukraine 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 artillery moved from Western Germany to France Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17 British AA : -0.33 Russians regular : -0.33 British regular : -0.67 -
@Adam514 I might want to readjust the position of my ground forces in western europe. If those changes will affect Anzac and France, please hold. I won’t be able to figure this out till later today though.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Morocco 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Morocco 1 fighter moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine British defend with 1 aaGun, 1 infantry and 1 mech_infantry; Americans defend with 1 infantry and 1 mech_infantry British roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine in Morocco, round 2 : 3/7 hits, 2.50 expected hits British roll dice for 1 aaGun, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 16 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 3 infantry French defend with 1 infantry Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Algeria, round 4 : 0/2 hits, 0.33 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Italians retreated to Tunisia French win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Caucasus Italians attack with 2 armour, 2 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Morocco to Libya 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 infantry moved from France to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -0.17 British AA : -0.33 Russians regular : -0.33 British regular : -0.67 -
@Adam514 ok, please use second file
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to Queensland 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
@adam514 oops, forgot about the anzac inf in Egypt.
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@ksmckay Rare mistake :smirk:.





