Argo (X) vs. Karl7 (L) World at War Game 9
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Destroyer moved from 63 Sea Zone to 67 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Destroyer moved from 63 Sea Zone to 67 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 6 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 16 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by British from 58 Sea Zone: 1 Transport EDIT: Adding units owned by British to 56 Sea Zone: 1 Transport EDIT: Removing units owned by British from Lower Egypt: 2 Tanks EDIT: Adding units owned by British to Cairo: 2 Tanks EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Lower Egypt: 2 Fighters EDIT: Adding units owned by British to Cairo: 2 Fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 1 Cruiser placed in 24 Sea Zone 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Odessa to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from E.Romania to Bulgaria 1 Infantry moved from E.Romania to Bulgaria 2 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.67
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina 1 Infantry moved from Kwangsi to Hunan Thai take Hunan from Chinese 1 Tank moved from S.Thailand to N.Thailand Thai take N.Thailand from Chinese 1 Tank moved from N.Thailand to N.French Indochina 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand 2 ArmoredCars moved from Bangkok to N.Thailand 1 Fighter moved from Bangkok to N.French Indochina 1 Infantry moved from Soembawa to Flores Thai take Flores from Dutch 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone Purchase Units - Thai Thai buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in N.French Indochina Thai attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French Indochina Thai win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.French Indochina to S.French Indochina Place Units - Thai 2 ArmoredCars and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : 0.33 Thai regular : 0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Fighters moved from 34 Sea Zone to Rio de Oro 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 2 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Port Moresby to 101 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 1 Artillery moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bahia 1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia 1 Bomber moved from Mauritania to Bahia 1 Bomber moved from Mauritania to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Americans: 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Galapagos Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 87 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 2 Transports Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -13 Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine Casualties for Yamamoto: 2 Transports Battle in Wake Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Fighters moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Bomber moved from Bahia to Amazon 4 Tanks moved from Central America to Amazon 1 Artillery moved from Central America to Colombia 1 Bomber moved from 101 Sea Zone to Port Moresby 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from Wake to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Americans undo move 2. Americans undo move 1. 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Elite placed in Pearl Harbor 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17 Neutral regular : 1.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 2 Tanks moved from Amazon to 32 Sea Zone 2 Infantrys moved from Amazon to 32 Sea Zone 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Tanks and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Rio de Oro 2 Fighters moved from 34 Sea Zone to Rio de Oro 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 91 Sea Zone to 95 Sea Zone 2 Fighters moved from 88 Sea Zone to 87 Sea Zone 2 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Port Moresby to 101 Sea Zone 1 Submarine moved from 78 Sea Zone to 88 Sea Zone 1 Artillery moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Galapagos 1 Infantry moved from Amazon to Bahia 1 Artillery and 3 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 26 Sea Zone to 35 Sea Zone 1 Artillery and 3 Infantrys moved from 35 Sea Zone to Bahia 1 Bomber moved from Mauritania to Bahia 1 Bomber moved from Mauritania to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 2 Fighters and 2 Tanks in Rio de Oro, round 3 : 3/5 hits, 2.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 2 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Americans: 2 Infantrys and 1 Tank Casualties for Neutral: 3 Infantrys Battle in Galapagos Americans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Galapagos, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Galapagos Americans roll dice for 1 Artillery in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Galapagos, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber in 101 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 87 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Yamamoto defend with 2 Transports Americans roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 1 Fighter in 95 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Transports in 95 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 95 Sea Zone Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Adv.Fighter in 95 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 95 Sea Zone Yamamoto win with no units remaining. Battle score for attacker is -13 Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine Casualties for Yamamoto: 2 Transports Battle in Wake Americans attack with 2 Artillerys, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 3 Battleships and 1 Cruiser in Wake, round 2 : 3/4 hits, 2.50 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 2 Artillerys, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Bahia Americans attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Bahia, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Bahia, round 3 : 3/5 hits, 1.67 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 2 Fighters moved from Rio de Oro to 34 Sea Zone 1 Bomber moved from Rio de Oro to W.Morocco 1 Bomber moved from Bahia to Amazon 4 Tanks moved from Central America to Amazon 1 Artillery moved from Central America to Colombia 1 Bomber moved from 101 Sea Zone to Port Moresby 2 Fighters moved from 87 Sea Zone to 88 Sea Zone 1 Carrier and 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from Wake to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from San Francisco to 88 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 3 Infantrys, 2 Submarines and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Transports moved from 88 Sea Zone to 91 Sea Zone Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA Americans undo move 2. Americans undo move 1. 1 Transport placed in 26 Sea Zone 1 Artillery and 1 Infantry placed in South Atlantic USA 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Carrier placed in 91 Sea Zone 1 Adv.Fighter placed in 91 Sea Zone 1 Elite placed in Pearl Harbor 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone 1 Artillery and 2 Infantrys placed in San Francisco Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Transport EDIT: Adding units owned by Americans to 83 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 0.17 Neutral regular : 1.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Paris to Normandy 1 Artillery moved from Paris to Normandy 1 ArmoredCar moved from Belgium to Normandy 1 Bomber moved from Hamburg to Orleanais 2 Infantrys moved from Bavaria to Lorraine 1 Artillery moved from Bavaria to Lorraine 1 Mech.Inf moved from Bavaria to Brest 2 Mech.Infs moved from Bavaria to Vinnytsia 1 Mech.Inf moved from Rhine to Krakow 7 Tanks moved from Picardy to Bavaria 1 Mech.Inf moved from Paris to Bavaria 1 Stuka moved from Hamburg to Normandy 2 Artillerys moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 22 Sea Zone to 21 Sea Zone 2 Artillerys and 2 Infantrys moved from 21 Sea Zone to Manchester 2 Fighters moved from 22 Sea Zone to Manchester 1 Artillery and 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 1 Stuka moved from Hamburg to Netherlands 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 3 Infantrys moved from Hamburg to Netherlands 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from Danzig to East Prussia 1 Infantry moved from Danzig to East Prussia 1 Artillery moved from Danzig to East Prussia 1 Artillery and 1 Infantry moved from Danzig to Brest 1 Artillery moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 2 Fighters moved from Vinnytsia to Brest 1 Artillery and 2 Infantrys moved from Oslo to Nordland 1 Infantry moved from Upper Norrland to Nordland 2 Artillerys and 3 Infantrys moved from Upper Norrland to Finnmark 1 Artillery moved from Upper Norrland to Finnmark 2 Artillerys and 2 Infantrys moved from Tobruk to Mersa Matruh 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Infantry moved from Serbia to 49 Sea Zone 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk Purchase Units - Germans Germans buy 6 ArmoredCars, 6 Artillerys, 1 Battleship, 1 Factory, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 51 Sea Zone Germans attack with 1 Destroyer and 1 Transport British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 51 Sea Zone British roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 51 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Germans: 1 Transport Casualties for British: 1 Submarine Battle in Brest Germans attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Mech.Inf in Brest, round 2 : 2/11 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Germans roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in Brest, round 3 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest Germans win, taking Brest from Russians with 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in East Prussia Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in East Prussia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nordland Germans attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in Nordland, round 2 : 2/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Nordland Germans loses 0 PUs for violating Nordlands neutrality. Germans win, taking Nordland from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery, 7 Infantrys and 1 Stuka Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Netherlands, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 1 Artillery, 7 Infantrys and 1 Stuka in Netherlands, round 2 : 3/9 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Artillery, 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Finnmark Germans attack with 3 Artillerys and 3 Infantrys Neutral defend with 1 Infantry Germans roll dice for 3 Artillerys and 3 Infantrys in Finnmark, round 2 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Germans loses 0 PUs for violating Finnmarks neutrality. Germans win, taking Finnmark from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Manchester Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys British defend with 1 AAGun, 1 Factory and 3 Infantrys British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Manchester, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 3 Infantrys in Manchester, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Manchester, round 3 : 3/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Manchester, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 3 Infantrys Battle in Orleanais Germans attack with 1 Artillery, 1 Bomber and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Orleanais, round 2 : 2/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka French defend with 1 Factory and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka in Normandy, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Mersa Matruh, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Mersa Matruh Germans roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Orleanais to Paris 1 Stuka moved from Normandy to Paris 1 Stuka moved from Netherlands to Hamburg 2 Fighters moved from Manchester to 22 Sea Zone 1 Fighter moved from Brest to Vinnytsia 1 Fighter moved from Brest to Vinnytsia Place Units - Germans 1 Factory placed in El Agheila 1 Artillery and 3 Infantrys placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig 4 ArmoredCars and 1 Tank placed in Bohemia 1 Battleship, 1 Submarine and 1 Transport placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Hamburg 2 Artillerys and 6 Infantrys placed in Paris 2 ArmoredCars placed in Rhine 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
French regular : -0.67 British AA : -0.33 Russians regular : 0.67 Germans regular : 0.33 Neutral regular : -1.33 British regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Georgia to 54 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Odessa Russians take Odessa from Romanians 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kiev to Donetsk 2 Artillerys moved from Kiev to Brest 3 Infantrys moved from Kiev to Brest 1 Infantry moved from Kiev to Brest 2 Fighters moved from Kiev to Brest 1 Artillery moved from Kiev to Brest 1 Infantry moved from Murmansk to Lapland Russians take Lapland from Finns 2 Infantrys moved from S.Karelia to Vyborg 1 Artillery moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Fighters moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 6 Artillerys, 2 Bunkers, 2 Fighters, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Brest Russians attack with 3 Artillerys, 2 Fighters and 4 Infantrys Germans defend with 3 Artillerys, 2 Infantrys and 1 Mech.Inf Russians roll dice for 3 Artillerys, 2 Fighters and 4 Infantrys in Brest, round 2 : 2/9 hits, 2.83 expected hits Germans roll dice for 3 Artillerys, 2 Infantrys and 1 Mech.Inf in Brest, round 2 : 5/6 hits, 2.00 expected hits 4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Artillerys and 2 Fighters in Brest, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 3 Artillerys and 1 Mech.Inf in Brest, round 4 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians lost in Brest 2 Fighters owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kiev Germans win with 3 Artillerys and 1 Mech.Inf remaining. Battle score for attacker is -12 Casualties for Russians: 2 Artillerys and 4 Infantrys Casualties for Germans: 2 Infantrys Battle in N.Karelia Russians attack with 1 Artillery and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Donetsk Russians attack with 1 Bomber and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in N.Buryat Mongolia, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 4/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi, 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 2 Fighters owned by the Russians retreated Hisaichi win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 2 Fighters and 2 Infantrys Finns defend with 3 Infantrys Russians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Vyborg, round 3 : 1/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 3 Infantrys Non Combat Move - Russians 2 Fighters moved from Vyborg to Leningrad 2 Fighters moved from Brest to Kiev 2 Artillerys, 2 Infantrys and 3 Tanks moved from Kursk to Kiev 1 Bomber moved from Donetsk to Kiev 4 Tanks moved from Moscow to Kursk 1 Tank moved from Minsk to Kiev 1 Infantry moved from Kiev to Minsk 2 Infantrys moved from Latvia to Leningrad 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kirov to Gorky 1 Artillery and 2 Infantrys moved from Penza to Tula 3 Mot.Infs moved from Moscow to Kiev 1 Artillery moved from Astrakhan to Georgia 1 Tank moved from Ankara to Georgia 1 Infantry moved from Rostov to Kursk 2 ArmoredCars moved from Sverdlovsk to Yeniseysk 2 Fighters moved from N.Buryat Mongolia to Olyokminsk 1 Artillery and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in Kiev 1 Artillery and 2 Infantrys placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery, 1 Fighter and 4 Infantrys placed in Sibirsky 4 Infantrys and 1 Tank placed in Sverdlovsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 1 Infantry placed in Georgia Russians undo move 7. 2 Infantrys placed in Georgia Russians undo move 7. 1 Infantry placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks placed in Moscow 1 Bunker placed in Leningrad Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Finns regular : -0.67 Germans regular : 1.33 Russians regular : -1.83 Hisaichi regular : 2.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 4 Transports moved from 48 Sea Zone to 56 Sea Zone 1 Fighter moved from Tobruk to 56 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to Burgundy 1 Fighter moved from N.Tunisia to 56 Sea Zone 2 ArmoredCars moved from S.Algeria to E.Morocco Italians take E.Morocco from French 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 1 Infantry moved from Tunis to S.Tunisia 3 Mech.Infs moved from Tunis to El Agheila 1 Artillery, 1 Infantry and 1 Tank moved from Hun to Kufra 1 Artillery and 7 Infantrys moved from Tobruk to Kufra 1 Artillery moved from Rome to 50 Sea Zone 1 Infantry moved from Rome to 50 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Fighter, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 56 Sea Zone Italians attack with 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters, 2 Submarines and 4 Transports British defend with 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports Italians roll dice for 2 Submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 4 Transports in 56 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports in 56 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the British and 1 Transport owned by the Italians lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 4 Fighters and 3 Transports in 56 Sea Zone, round 3 : 1/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 56 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits 2 Transports owned by the British, 3 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 2 Submarines in 56 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 4 : 3/7 hits, 2.50 expected hits British roll dice for 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits 2 Fighters owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 56 Sea Zone Italians roll dice for 1 Submarine in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Fighters in 56 Sea Zone, round 5 : 1/6 hits, 2.17 expected hits British roll dice for 1 Carrier and 1 Cruiser in 56 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits 1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 1 Cruiser owned by the British lost in 56 Sea Zone Italians roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 56 Sea Zone, round 6 : 3/5 hits, 1.83 expected hits British roll dice for 1 Carrier in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 56 Sea Zone Italians win with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 34 Casualties for Italians: 2 Fighters, 2 Submarines and 4 Transports Casualties for British: 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 3 Transports Battle in Burgundy Italians attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Burgundy Italians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Burgundy, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 Artillery in Burgundy, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in Burgundy Italians win, taking Burgundy from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - Italians 1 Cruiser, 1 Destroyer and 1 Transport moved from 42 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery and 2 Infantrys moved from 46 Sea Zone to N.Tunisia 1 AAGun moved from N.Tunisia to S.Algeria 1 Artillery, 2 Infantrys and 1 Tank moved from Serbia to Bulgaria Place Units - Italians 1 Artillery and 3 Infantrys placed in Provence 1 ArmoredCar placed in Lombardy 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hun 1 Carrier, 1 Cruiser and 1 Transport placed in 46 Sea Zone 1 Fighter placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : -1.50 British regular : -2.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 17 Sea Zone to 20 Sea Zone 1 Destroyer moved from 18 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Normandy 2 Infantrys moved from Brittany to Normandy Purchase Units - French French buy 1 Adv.Fighter, 3 Tanks and 1 Transport; Remaining resources: 5 PUs; Combat - French Battle in Normandy French attack with 1 Artillery and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry French roll dice for 1 Artillery and 3 Infantrys in Normandy, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Normandy, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery and 2 Infantrys in Normandy, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery and 1 Infantry in Normandy, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Normandy, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Normandy, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy French roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Normandy, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery in Normandy, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans and 1 Artillery owned by the French lost in Normandy Germans win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 Artillery and 3 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry Non Combat Move - French 1 AAGun, 1 Artillery and 10 Infantrys moved from W.Morocco to Mauritania 1 Tank moved from Lower Egypt to Kordofan 2 Infantrys moved from Lower Egypt to Cairo Place Units - French 3 Tanks placed in French Equatorial Africa 1 Transport placed in 1 Sea Zone 1 Adv.Fighter placed in Syria Turning on Edit Mode EDIT: Adding units owned by French to Syria: 1 Tank EDIT: Changing PUs for French from 5 to 0 EDIT: Turning off Edit Mode Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -0.83 Germans regular : 1.50
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 3 Tanks moved from Sumatra to Java 1 Artillery moved from Kwangtung to 92 Sea Zone 1 Artillery and 1 Transport moved from 92 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Marine moved from Davao to 107 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery moved from Woleai to 108 Sea Zone 1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine moved from 107 Sea Zone to Hollandia 1 T.Boat moved from 108 Sea Zone to 107 Sea Zone 1 Destroyer moved from 109 Sea Zone to 86 Sea Zone 1 Submarine moved from 86 Sea Zone to 87 Sea Zone 6 Fighters moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from Tokyo to 87 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Cruiser moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan 2 Bombers moved from Manila to 111 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Fighter, 7 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Bombers and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Bombers and 1 Destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 Submarine owned by the British lost in 111 Sea Zone Yamamoto win with 2 Bombers and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter, 6 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 6 Fighters in 87 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter and 6 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Hollandia Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine Anzac defend with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Anzac lost in Hollandia Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Marine in Hollandia, round 2 : 4/7 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 1 Marine remaining. Battle score for attacker is 11 Casualties for Anzac: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 2 Infantrys Battle in Java Yamamoto attack with 3 Tanks Anzac defend with 2 Infantrys Yamamoto roll dice for 3 Tanks in Java, round 2 : 1/3 hits, 1.50 expected hits Dutch roll dice for 2 Infantrys in Java, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java Yamamoto roll dice for 3 Tanks in Java, round 3 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java Yamamoto win, taking Java from Dutch with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 1 Tank Non Combat Move - Yamamoto 2 Tanks moved from Sumatra to 110 Sea Zone 2 Bombers moved from 111 Sea Zone to Saipan 1 Destroyer moved from 86 Sea Zone to 87 Sea Zone 6 Fighters moved from 87 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from Hollandia to 86 Sea Zone 1 Fighter moved from Hollandia to Saipan 1 AAGun moved from Malaya to Bangkok 3 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Tanks moved from 92 Sea Zone to Kwangtung Place Units - Yamamoto 1 Carrier and 2 Submarines placed in 86 Sea Zone 2 Transports placed in 84 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 107 Sea Zone 2 Infantrys placed in Davao 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.67 Dutch regular : 0.50 British regular : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 1 Infantry moved from Shantung to Shanghai 2 Infantrys moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Shanghai 2 Artillerys moved from Shantung to Peking 2 Tanks moved from Chahar to Peking Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Peking Chinese attack with 2 Artillerys and 2 Tanks Hisaichi defend with 1 Factory and 3 Infantrys Chinese roll dice for 2 Artillerys and 2 Tanks in Peking, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 3 Infantrys in Peking, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Chinese roll dice for 1 Artillery and 2 Tanks in Peking, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Artillery Casualties for Hisaichi: 3 Infantrys Battle in Hunan Chinese attack with 1 Fighter and 2 Infantrys Thai defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Fighter and 1 Infantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Hunan Chinese win, taking Hunan from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Thai: 1 Infantry Battle in Shanghai Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shanghai to Hupeh 1 Fighter moved from Hunan to Hupeh 1 Artillery and 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Yunnan to Kweichow 3 Infantrys moved from Lanchow to Shensi 1 AAGun moved from Lanchow to Shensi 1 Artillery and 4 Infantrys moved from Suiyuan to Chahar 4 Tanks moved from Chahar to Shansi 2 Tanks moved from Ningsia to Shansi 2 Artillerys and 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 1 Artillery moved from Hsining to E.Qinghai 2 ArmoredCars moved from W.Qinghai to Lanchow 3 Tanks moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Lanchow 1 Fighter moved from Hsining to Hupeh 1 AAGun moved from W.Qinghai to Hsining 1 ArmoredCar moved from Urumqi to W.Qinghai Place Units - Chinese 1 Artillery, 1 Elite and 1 Infantry placed in Hupeh 1 Factory placed in Shensi 2 ArmoredCars, 1 Artillery, 1 Fighter and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Thai regular : 0.33 Hisaichi regular : 0.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Hunan 1 ArmoredCar moved from Hong Kong to Shanghai 1 Infantry moved from Fukien to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Hisaichi take Shantung from Chinese 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Marine moved from 112 Sea Zone to Tanimbar 1 Infantry moved from 112 Sea Zone to Tanimbar 5 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Artillerys moved from Kirin to 84 Sea Zone 3 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Infantry moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Kwangtung 2 Destroyers moved from 110 Sea Zone to 112 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 4 Artillerys, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Peking 2 Infantrys moved from Hulunbuir to Peking 1 Artillery moved from Hulunbuir to Peking 3 Infantrys moved from Liaoning to Peking 1 Fighter moved from Liaoning to Peking 1 Tank moved from Liaoning to Peking 1 Tank moved from Hulunbuir to Peking 1 Tank moved from Hulunbuir to Peking 1 Tank moved from Hulunbuir to Peking 1 Bomber moved from Liaoning to Okhotsk 1 Infantry moved from Ayan to Okhotsk 1 Infantry moved from Ayan to Okhotsk 1 Artillery and 1 Infantry moved from Ayan to Yakutsk 1 ArmoredCar moved from S.Buryat Mongolia to Yakutsk 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from S.Buryat Mongolia to Chita 1 Tank moved from Hulunbuir to Chita 1 Infantry moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 1 Fighter moved from Changchun to Shanghai Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Factory and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Tanimbar Hisaichi attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Yakutsk Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Peking Hisaichi attack with 5 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks Chinese defend with 1 Artillery, 1 Factory and 2 Tanks Hisaichi roll dice for 5 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks in Peking, round 2 : 7/21 hits, 7.00 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Peking, round 2 : 1/3 hits, 1.33 expected hits 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 5 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 2 Tanks Battle in Okhotsk Hisaichi attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Okhotsk to Chita 1 Fighter moved from Peking to Hulunbuir 1 Fighter moved from Shanghai to Kiangsi Place Units - Hisaichi 1 Factory placed in Heilungchiang 3 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Hulunbuir 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong 1 Artillery and 3 Infantrys placed in Banjarmasin 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : -0.67 Hisaichi regular : 1.17
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Kiangsi to Shanghai 1 ArmoredCar moved from Hong Kong to Hunan 1 ArmoredCar moved from Hong Kong to Shanghai 1 Infantry moved from Fukien to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung Hisaichi take Shantung from Chinese 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Hisaichi take Aroe from Dutch 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Marine moved from 112 Sea Zone to Tanimbar 1 Infantry moved from 112 Sea Zone to Tanimbar 5 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Artillerys moved from Kirin to 84 Sea Zone 3 Infantrys moved from Kirin to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Infantry moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Kwangtung 2 Destroyers moved from 110 Sea Zone to 112 Sea Zone 1 Adv.Fighter, 1 Battleship, 1 Carrier and 1 Fighter moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 4 Artillerys, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Peking 2 Infantrys moved from Hulunbuir to Peking 1 Artillery moved from Hulunbuir to Peking 3 Infantrys moved from Liaoning to Peking 1 Fighter moved from Liaoning to Peking 1 Tank moved from Liaoning to Peking 1 Tank moved from Hulunbuir to Peking 1 Tank moved from Hulunbuir to Peking 1 Tank moved from Hulunbuir to Peking 1 Bomber moved from Liaoning to Okhotsk 1 Infantry moved from Ayan to Okhotsk 1 Infantry moved from Ayan to Okhotsk 1 Artillery and 1 Infantry moved from Ayan to Yakutsk 1 ArmoredCar moved from S.Buryat Mongolia to Yakutsk 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from S.Buryat Mongolia to Chita 1 Tank moved from Hulunbuir to Chita 1 Infantry moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 1 Fighter moved from Changchun to Shanghai Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Factory and 16 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Tanimbar Hisaichi attack with 1 Infantry and 1 Marine Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Yakutsk Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yakutsk Hisaichi win, taking Yakutsk from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry in Shanghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Peking Hisaichi attack with 5 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks Chinese defend with 1 Artillery, 1 Factory and 2 Tanks Hisaichi roll dice for 5 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks in Peking, round 2 : 7/21 hits, 7.00 expected hits Chinese roll dice for 1 Artillery and 2 Tanks in Peking, round 2 : 1/3 hits, 1.33 expected hits 2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 5 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery and 2 Tanks Battle in Okhotsk Hisaichi attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Okhotsk Hisaichi win, taking Okhotsk from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Okhotsk to Chita 1 Fighter moved from Peking to Hulunbuir 1 Fighter moved from Shanghai to Kiangsi Place Units - Hisaichi 1 Factory placed in Heilungchiang 3 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Hulunbuir 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong 1 Artillery and 3 Infantrys placed in Banjarmasin 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 66 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 63 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Russians regular : -0.67 Hisaichi regular : 1.17
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Infantry moved from Brittany to Normandy French take Normandy from Germans 1 Infantry moved from Aquitaine to Orleanais 1 Artillery moved from Brittany to Orleanais 2 Fighters moved from 20 Sea Zone to Orleanais 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from Wales to 21 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium British take Belgium from Germans 3 Infantrys and 1 Tank moved from Wales to Manchester 1 Fighter moved from Northern Ireland to Manchester 1 Destroyer and 1 Submarine moved from 62 Sea Zone to 63 Sea Zone 1 Artillery and 1 Infantry moved from Assam to Burma 1 Fighter moved from Madras to Burma 1 Artillery and 4 Infantrys moved from W.Iran to 58 Sea Zone 1 Artillery and 4 Infantrys moved from 58 Sea Zone to N.Saudi Arabia 2 Tanks moved from W.Iran to N.Saudi Arabia 1 ArmoredCar moved from W.Iran to N.Saudi Arabia 1 Artillery and 1 Infantry moved from Lower Egypt to Mersa Matruh 1 Infantry moved from New Valley to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 1 Adv.Fighter moved from Cairo to 48 Sea Zone 2 Fighters moved from Cairo to 48 Sea Zone 1 Fighter moved from French Equatorial Africa to Mersa Matruh Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 8 Artillerys, 1 Bunker, 18 Infantrys, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in N.Saudi Arabia British attack with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in N.Saudi Arabia, round 2 : 2/8 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in N.Saudi Arabia British roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Tanks in N.Saudi Arabia, round 3 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 1 ArmoredCar, 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in 48 Sea Zone British attack with 1 Adv.Fighter and 2 Fighters Germans defend with 1 Transport; Italians defend with 1 Transport British roll dice for 1 Adv.Fighter and 2 Fighters in 48 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Transports in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Italians and 1 Transport owned by the Germans lost in 48 Sea Zone British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 Transport Casualties for Italians: 1 Transport Battle in 63 Sea Zone British attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Submarine British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 63 Sea Zone Hisaichi roll dice for 1 Submarine in 63 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 63 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 63 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 63 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 63 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 63 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 Submarine Casualties for Hisaichi: 1 Submarine Battle in Manchester British attack with 1 Fighter, 3 Infantrys and 1 Tank Germans defend with 1 AAGun, 2 Artillerys and 1 Factory Germans roll AA dice in Manchester : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Manchester, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 2 Artillerys in Manchester, round 2 : 2/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Manchester British win, taking Manchester from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Germans: 2 Artillerys Battle in 21 Sea Zone British attack with 1 Bomber, 2 Fighters and 1 T.Boat Germans defend with 2 Transports British roll dice for 1 Bomber, 2 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 Transports in 21 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 21 Sea Zone British roll dice for 1 Bomber, 2 Fighters and 1 T.Boat in 21 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 Transport in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 21 Sea Zone British win with 1 Bomber, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 12 Casualties for Germans: 2 Transports Battle in Mersa Matruh British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 2 Artillerys and 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Mersa Matruh, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Mersa Matruh 1 Fighter owned by the British retreated 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the British retreated to Lower Egypt Germans win with 1 Artillery remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Orleanais British attack with 1 Artillery, 2 Fighters and 1 Infantry Germans defend with 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Orleanais, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Orleanais, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Orleanais British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Orleanais, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Orleanais, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Orleanais British win, taking Orleanais from Germans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Burma British attack with 1 Artillery, 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 4 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 5 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Fighter moved from Burma to Assam 1 Infantry moved from Calcutta to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 2 Artillerys and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Bombay to Rajputana 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Equatoria to Darfur 1 ArmoredCar and 1 Tank moved from Italian East Africa to Lower Egypt 2 Artillerys moved from Cairo to Lower Egypt 1 Tank moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Fighter moved from Mersa Matruh to Lower Egypt 1 ArmoredCar moved from Italian East Africa to Lower Egypt 1 Infantry moved from Nubia to Lower Egypt 2 ArmoredCars moved from Mozambique to Italian East Africa 1 Adv.Fighter and 2 Fighters moved from 48 Sea Zone to Malta 1 Destroyer moved from 34 Sea Zone to 17 Sea Zone 2 Fighters moved from 21 Sea Zone to 20 Sea Zone 2 Fighters moved from Orleanais to 20 Sea Zone 1 Bomber moved from 21 Sea Zone to Wales 1 Fighter moved from Manchester to Wales 2 Infantrys moved from Johnston to 91 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake Place Units - British 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank placed in Cairo 2 ArmoredCars and 1 Infantry placed in Italian East Africa 1 Adv.Fighter, 1 Artillery and 1 Infantry placed in W.Iran 2 Artillerys and 2 Infantrys placed in Wales 4 Infantrys placed in London British undo move 4. 1 T.Boat placed in 20 Sea Zone 1 Artillery and 2 Infantrys placed in Wales 2 Artillerys placed in London 2 Artillerys and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras 2 Infantrys placed in London Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Thai regular : -0.33 Germans regular : -1.50 Neutral regular : -1.00 British regular : -2.00 Hisaichi regular : -0.67
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Timor to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to Aroe 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Tanimbar 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Tanimbar 3 Fighters moved from 67 Sea Zone to Tanimbar 1 Fighter moved from 67 Sea Zone to 113 Sea Zone 1 Fighter moved from 113 Sea Zone to Aroe Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Tanimbar Anzac attack with 3 Fighters and 2 Infantrys Hisaichi defend with 1 Infantry and 1 Marine Anzac roll dice for 1 Cruiser in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Tanimbar Anzac roll dice for 3 Fighters and 2 Infantrys in Tanimbar, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Marine in Tanimbar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Hisaichi lost in Tanimbar Anzac win, taking Tanimbar from Hisaichi with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry and 1 Marine Casualties for Anzac: 1 Infantry Battle in Aroe Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Aroe, round 2 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Aroe, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Aroe Anzac win, taking Aroe from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 2 Carriers, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from Northern Territory to Broome 1 Infantry moved from Western Australia to Broome 2 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from New South Wales to Queensland 1 Fighter moved from Aroe to 113 Sea Zone 3 Fighters moved from Tanimbar to 113 Sea Zone Place Units - Anzac 1 Bunker and 3 Infantrys placed in Broome 1 Destroyer placed in 113 Sea Zone 1 Artillery and 1 Elite placed in Townsville 1 Artillery and 2 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 1.17 Hisaichi regular : 0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Destroyer moved from 67 Sea Zone to 113 Sea Zone Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 7 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 10 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Tampere to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg 1 Infantry moved from Oulu to Lapland 1 Infantry moved from Oulu to Lapland 1 Tank moved from Oulu to Lapland 2 Infantrys moved from Tampere to Oulu Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Lapland Finns attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Finns attack with 1 Fighter and 4 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 4 : 2/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : -1.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa 2 Artillerys moved from E.Romania to Vinnytsia 1 Fighter moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from Bulgaria to E.Romania 1 Artillery moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk 1 Fighter owned by the Romanians retreated Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Artillery and 2 Infantrys Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 1 Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : -2.83 Russians regular : 0.67