Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 factory_upgrade, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
4 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from 41 Sea Zone to Sumatra
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 transports moved from 95 Sea Zone to 91 Sea Zone
2 destroyers, 5 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 submarine
1 submarine owned by the Americans submerged
Battle in Sumatra
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans winItalians winItalians win with 1 submarine remaining with 1 submarine remaining, taking Sumatra from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Midway, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Southern Italy
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
2 submarines moved from 39 Sea Zone to 41 Sea Zone
2 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from West India to India
2 mech_infantrys moved from West India to India
4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/15 hits, 6.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/12 hits, 4.67 expected hits
6 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 4 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/13 hits, 5.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 2/6 hits, 2.67 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British roll dice for 4 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 4 : 7/11 hits, 5.00 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 artilleries owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 4 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Iraq
2 fighters moved from Egypt to Iraq
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
3 infantry moved from Persia to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.67
Italians regular : -2.50
Japanese regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries, 12 infantry and 6 mech_infantrys moved from Northern Italy to Southern Italy
1 armour moved from France to Southern Italy
2 bombers moved from Novgorod to Southern Italy
3 artilleries and 7 infantry moved from Western Germany to Northern Italy
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from Ukraine to Bryansk
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Germany
3 artilleries moved from Volgograd to Tambov
1 armour moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Southern Italy
Germans attack with 1 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry; Americans defend with 1 airfield, 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
British roll AA dice in Southern Italy : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys in Southern Italy, round 2 : 8/24 hits, 6,33 expected hits
Americans roll dice for 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 3 fighters and 9 infantry in Southern Italy, round 2 : 6/21 hits, 8,50 expected hits
1 aaGun owned by the British, 6 infantry owned by the Germans, 5 infantry owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the British lost in Southern Italy
Germans roll dice for 1 armour, 3 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys in Southern Italy, round 3 : 5/18 hits, 5,33 expected hits
Americans roll dice for 4 armour, 4 artilleries, 3 fighters and 3 infantry in Southern Italy, round 3 : 6/14 hits, 6,33 expected hits
6 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Southern Italy
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 6 mech_infantrys in Southern Italy, round 4 : 4/12 hits, 4,33 expected hits
Americans roll dice for 4 armour, 2 artilleries and 3 fighters in Southern Italy, round 4 : 5/9 hits, 4,67 expected hits
1 armour owned by the Americans, 2 artilleries owned by the Americans, 5 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Southern Italy
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 1 mech_infantry in Southern Italy, round 5 : 3/7 hits, 3,17 expected hits
Americans roll dice for 2 armour and 3 fighters in Southern Italy, round 5 : 1/5 hits, 3,00 expected hits
2 armour owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Southern Italy
Germans roll dice for 1 armour, 3 artilleries and 2 bombers in Southern Italy, round 6 : 3/6 hits, 2,83 expected hits
Americans roll dice for 2 fighters in Southern Italy, round 6 : 1/2 hits, 1,33 expected hits
1 artillery owned by the Germans and 2 fighters owned by the British lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 artillery, 12 infantry and 6 mech_infantrys
Casualties for Americans: 3 armour, 3 artilleries, 1 bomber and 6 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry
Battle in Tambov
Germans attack with 3 artilleries and 1 infantry
Russians defend with 2 artilleries
Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 artilleries in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Tambov, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries in Archangel, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries in Archangel, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Southern Italy to Northern Italy
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
1 destroyer placed in 112 Sea Zone
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -4,83
British AA : -0,33
Russians regular : 0,00
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
5 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2.00 expected hits
Germans roll dice for 3 artilleries in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 artilleries
Battle in Archangel
Russians attack with 3 armour and 2 fighters
Germans defend with 2 artilleries
Russians roll dice for 3 armour and 2 fighters in Archangel, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Archangel
Russians roll dice for 3 armour and 2 fighters in Archangel, round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
5 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 artilleries
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2.00 expected hits
Germans roll dice for 3 artilleries in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 artilleries
Battle in Archangel
Russians attack with 3 armour and 2 fighters
Germans defend with 2 artilleries
Russians roll dice for 3 armour and 2 fighters in Archangel, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 2 artilleries in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Archangel
Russians roll dice for 3 armour and 2 fighters in Archangel, round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 cruiser and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 bomber moved from Kiangsu to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to India
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
@robson ill intercept all fighters
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 1 cruiser and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 bomber moved from Kiangsu to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to India
1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 7 interceptors out of India
Attackers Fire, : 1/3 hits, 0,67 expected hits
Defenders Fire, : 2/7 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 cruiser owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 26 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 5 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 carrier and 1 cruiser
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 26 Sea Zone and were removed
2 infantry moved from 17 Sea Zone to Iwo Jima
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -1,17
UK_Pacific AA : 0,83
Defenders Fire, : -0,33
Attackers Fire, : 0,33