@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 bomber moved from Kiangsi to Jehol 2 bombers moved from Kwangsi to Jehol 1 fighter moved from Japan to 17 Sea Zone 1 armour moved from French Indo China to Burma 1 armour moved from Hunan to Burma 2 mech_infantrys moved from Malaya to Burma 7 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Hunan to Burma Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 3 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 4/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 armour, 7 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 armour, 7 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 6/23 hits, 9.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 5 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Anhwe 1 aaGun moved from Hunan to Kiangsi 1 fighter moved from Kiangsi to Kwangsi 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Malaya to Yunnan 5 fighters and 3 tactical_bombers moved from Burma to Kwangsi 3 bombers and 1 tactical_bomber moved from Jehol to Kwangsi 1 tactical_bomber moved from Japan to Kwangsi 1 infantry moved from Siberia to Amur 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry and 1 marine moved from Celebes to 44 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry and 1 marine moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from 44 Sea Zone to Kwangsi 2 tactical_bombers moved from 42 Sea Zone to Kwangsi 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to Kwangsi 1 fighter moved from 44 Sea Zone to Kwangsi 1 fighter moved from 17 Sea Zone to 35 Sea Zone 3 fighters moved from Guam to Philippines 1 fighter moved from Guam to 35 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.50 UK_Pacific regular : 0.67
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa I am sorry about that. Maybe the only way I have a chance left :)
Hah! No reason to be sorry, I just like to whine about dice ;) . But yeah, with Russia’s income falling off it’s starting to look a little shaky for the Allies.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Greece to Bulgaria Americans take Bulgaria from Germans Combat - Americans Non Combat Move - Americans 3 submarines moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 1 bomber moved from French Equatorial Africa to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Morocco 2 fighters and 3 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry moved from Chahar to Jehol 3 artilleries, 2 fighters and 22 infantry moved from India to Burma Combat - British Battle in Burma British attack with 3 artilleries, 2 fighters and 22 infantry Japanese defend with 2 armour, 7 artilleries, 2 infantry and 3 mech_infantrys British roll dice for 3 artilleries, 2 fighters and 22 infantry in Burma, round 2 : 4/27 hits, 6,17 expected hits Japanese roll dice for 2 armour, 7 artilleries, 2 infantry and 3 mech_infantrys in Burma, round 2 : 6/14 hits, 5,00 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma British roll dice for 3 artilleries, 2 fighters and 16 infantry in Burma, round 3 : 3/21 hits, 5,17 expected hits Japanese roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Burma, round 3 : 4/10 hits, 3,67 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma British roll dice for 3 artilleries, 2 fighters and 12 infantry in Burma, round 4 : 5/17 hits, 4,50 expected hits Japanese roll dice for 2 armour and 5 artilleries in Burma, round 4 : 2/7 hits, 2,67 expected hits 5 artilleries owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 3 artilleries, 2 fighters and 10 infantry in Burma, round 5 : 5/15 hits, 4,17 expected hits Japanese roll dice for 2 armour in Burma, round 5 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is 19 Casualties for British: 13 infantry Casualties for Japanese: 2 armour, 7 artilleries, 2 infantry and 3 mech_infantrys Non Combat Move - British 2 fighters moved from Burma to Eastern Persia 3 aaGuns moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Morocco 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : -0,33 British regular : -3,00
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@bobbarossa Yeah I like to whine too. :blush: That`s why I mostly played LL before I discovered this site a couple of months ago. But I get used to it.
In any case I would like a second game. -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany Place Units - Italians 3 infantry placed in United Kingdom 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa Yeah I like to whine too. :blush: That`s why I mostly played LL before I discovered this site a couple of months ago. But I get used to it.
In any case I would like a second game.Of course! Would totally be down for a second game. Think you’ve still got some fight left in ya for this one, but hopefully I can knock that out soon :D .
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from India to Burma 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 2 bombers moved from Norway to Novgorod 2 bombers moved from Slovakia Hungary to Novgorod 2 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Germany to Poland 1 mech_infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Bulgaria 1 fighter moved from Southern Italy to Albania 1 fighter and 1 tactical_bomber moved from Southern Italy to Bulgaria 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Romania 1 fighter moved from Slovakia Hungary to Poland Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 4 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Novgorod, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Romania Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Albania Germans attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Albania 1 fighter owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 7 transports moved from 125 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 2 artilleries and 6 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary 3 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 fighter moved from Albania to Slovakia Hungary 1 fighter moved from Romania to Slovakia Hungary 1 fighter moved from Poland to Western Germany 1 infantry moved from France to Western Germany 2 aaGuns moved from Western Germany to Germany 1 fighter moved from Poland to Slovakia Hungary 2 bombers moved from Novgorod to Norway 2 bombers moved from Novgorod to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 1 artillery and 9 infantry placed in Germany 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.00 Germans regular : 3.17
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@brxxx Ahhhh, finally some money! About time!
Also, I did want to mention: You’ve been playing a fantastic game and your positioning has been great. However, I did want to check on something. Did you mean to give me 95% odds on the Caroline Islands battle? It’s easy to miss plane landing spots sometimes and I have 21 that can reach. If this was unintentional, please feel free to edit an Anzac destroyer up to block. This has been a fun game and would hate to see it go down from a mispositioning.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Baltic States to Poland 2 infantry moved from Eastern Poland to Romania 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 2 fighters moved from Eastern Poland to Poland 1 fighter moved from Russia to 127 Sea Zone 3 mech_infantrys moved from Belarus to Novgorod 1 artillery moved from Baltic States to Novgorod Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 1 artillery and 3 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 3 mech_infantrys in Novgorod, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 2 mech_infantrys in Novgorod, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Poland to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Tambov to Bryansk 6 infantry moved from Samara to Tambov 2 armour and 3 mech_infantrys moved from Belarus to Eastern Poland 1 fighter moved from 127 Sea Zone to Belarus 1 armour and 8 mech_infantrys moved from Russia to Belarus 2 infantry moved from Chahar to Jehol 1 aaGun and 2 infantry moved from Suiyuyan to Chahar 1 aaGun moved from Kansu to Suiyuyan 2 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 91 Sea Zone to 93 Sea Zone EDIT: 1 destroyer moved from 33 Sea Zone to 34 Sea Zone EDIT: 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Russians 2 armour, 1 infantry and 7 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,83
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@bobbarossa oh yeah. sometimes I do my turns in a rush therefore thats happend. I counted 18. Thank you. I even forgot to land my 2 inf on caroline.
Thanks for your feedback. I try my best.
Its actually a really fun game. You got your rolls back I guess. ;) -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to India 1 mech_infantry moved from Kiangsu to Jehol 3 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 3 fighters moved from Japan to Jehol 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma 1 marine moved from Kwangsi to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 2 infantry moved from 39 Sea Zone to India 3 bombers moved from Kwangsi to Jehol 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Jehol Japanese attack with 3 bombers, 3 fighters and 1 mech_infantry Chinese defend with 2 infantry; Russians defend with 2 infantry Japanese roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Jehol, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 2 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 3 artilleries and 9 infantry; ANZAC defend with 2 infantry British roll AA dice in Burma : 3/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 6.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 11 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 4 fighters and 4 tactical_bombers in Burma, round 3 : 6/8 hits, 4.67 expected hits UK_Pacific roll dice for 3 artilleries and 5 infantry in Burma, round 3 : 4/8 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 4 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -49 Casualties for Japanese: 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers Casualties for ANZAC: 2 infantry Casualties for British: 3 aaGuns, 3 artilleries and 9 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 6 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Jehol to Kiangsu 3 bombers moved from Jehol to Kwangsi 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Philippines 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Anhwe to 35 Sea Zone 2 tactical_bombers moved from Anhwe to 35 Sea Zone 1 aaGun moved from Kiangsi to Kiangsu Place Units - Japanese 2 carriers placed in 36 Sea Zone 3 infantry placed in Malaya 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.83 British AA : 1.50 ANZAC regular : -0.33 UK_Pacific regular : 3.67
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@brxxx I swear there is some dice devil that you’re in league with… :P . That was a blasphemous round…
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to India 1 mech_infantry moved from Kiangsu to Jehol 3 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters moved from Philippines to 34 Sea Zone 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 3 fighters moved from Japan to Jehol 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 6 fighters and 6 tactical_bombers moved from Kwangsi to Burma 1 marine moved from Kwangsi to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 2 infantry moved from 39 Sea Zone to India 3 bombers moved from Kwangsi to Jehol 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Jehol Japanese attack with 3 bombers, 3 fighters and 1 mech_infantry Chinese defend with 2 infantry; Russians defend with 2 infantry Japanese roll dice for 3 bombers, 3 fighters and 1 mech_infantry in Jehol, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 2 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 6 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 3 artilleries and 9 infantry; ANZAC defend with 2 infantry British roll AA dice in Burma : 3/9 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 9/16 hits, 6.50 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries and 11 infantry in Burma, round 2 : 8/14 hits, 4.67 expected hits 1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 marine owned by the Japanese, 2 infantry owned by the ANZAC, 3 aaGuns owned by the British and 4 infantry owned by the British lost in Burma Japanese roll dice for 4 fighters and 4 tactical_bombers in Burma, round 3 : 6/8 hits, 4.67 expected hits UK_Pacific roll dice for 3 artilleries and 5 infantry in Burma, round 3 : 4/8 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 4 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -49 Casualties for Japanese: 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers Casualties for ANZAC: 2 infantry Casualties for British: 3 aaGuns, 3 artilleries and 9 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 34 Sea Zone Japanese attack with 6 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Jehol to Kiangsu 3 bombers moved from Jehol to Kwangsi 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to Philippines 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Anhwe to 35 Sea Zone 2 tactical_bombers moved from Anhwe to 35 Sea Zone 1 aaGun moved from Kiangsi to Kiangsu Place Units - Japanese 2 carriers placed in 36 Sea Zone 3 infantry placed in Malaya 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.83 British AA : 1.50 ANZAC regular : -0.33 UK_Pacific regular : 3.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Neutral_Axis 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Morocco to 99 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in Syria Battle in 34 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Syria from Neutral_Axis with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 99 Sea Zone Americans attack with 1 bomber and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 99 Sea Zone to Egypt 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 fighters moved from Eastern United States to Morocco 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 destroyer moved from 33 Sea Zone to 46 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Jehol 1 infantry moved from Chahar to Anhwe 7 infantry moved from Chahar to Jehol Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Eastern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq 1 fighter owned by the British retreated 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Eastern Persia to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Albania to Greece Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,00 Italians regular : -0,33 Japanese regular : -0,17 Neutral_Axis regular : 0,00 British regular : 0,50
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@bobbarossa well I actually should build AA guys instead im infs. :grin:
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from Western Germany to 105 Sea Zone Combat - Italians Battle in 105 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 105 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Italians 2 fighters moved from 105 Sea Zone to United Kingdom Place Units - Italians 3 infantry placed in United Kingdom 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,4 Italians collect 13 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -0.33
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@brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis):
@bobbarossa well I actually should build AA guys instead im infs. :grin:
Hah! Please don’t! It hurts enough already :P !
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :