I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China
1 infantry moved from Manchuria to China
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters and 1 tactical_bomber moved from Manchuria to Evenki National Okrug
1 fighter and 1 tactical_bomber moved from Manchuria to China
1 tactical_bomber moved from Manchuria to Evenki National Okrug
1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Novosibirsk
Combat - Japanese
Battle in China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Manchuria
2 fighters and 2 tactical_bombers moved from China to Manchuria
2 artilleries moved from Yakut S.S.R. to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
3 artilleries and 7 infantry moved from Japan to 61 Sea Zone
3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria
3 armour moved from Manchuria to Buryatia S.S.R.
2 fighters and 2 tactical_bombers moved from Manchuria to 61 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Japanese rolls : 0.00
Russians regular : 1.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 30
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,2 and gets 0 hits
Purchase Units - Americans
Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens;
Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Germany
Americans take Germany from Russians
Combat - Americans
Rocket attack in Spain does 5 damage to factory owned by Russians
Rockets in Brazil roll: 5
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 transport moved from 18 Sea Zone to 10 Sea Zone
Place Units - Americans
2 artilleries and 1 infantry placed in Brazil
1 aaGun, 1 bomber and 1 infantry placed in United Kingdom
6 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry
EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 74 PUs
Americans collect 4 PUs from War Bonds; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Purchase Units - British
British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone
2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Saudi Arabia
British take Saudi Arabia from Russians
2 infantry moved from Union of South Africa to Mozambique
2 fighters moved from Union of South Africa to Mozambique
1 artillery and 1 infantry moved from Union of South Africa to Angola
2 fighters moved from Union of South Africa to Angola
5 armour and 12 infantry moved from Union of South Africa to Kenya
1 carrier moved from 29 Sea Zone to 34 Sea Zone
Combat - British
Battle in Kenya
British attack with 5 armour and 12 infantry
Russians defend with 1 infantry
British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits
Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kenya
British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Angola
British attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Angola
British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Mozambique
British attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
2 fighters moved from Mozambique to 34 Sea Zone
2 fighters moved from Angola to Union of South Africa
Place Units - British
3 armour and 7 infantry placed in Union of South Africa
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
British regular : 2.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Research Technology - Japanese
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Manchuria to China
2 infantry moved from Manchuria to Kwantung
2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug
2 fighters and 2 tactical_bombers moved from Manchuria to China
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung
1 bomber moved from Manchuria to Kwantung
Combat - Japanese
Battle in China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwantung
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Kwantung to Manchuria
2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria
2 fighters and 2 tactical_bombers moved from China to Manchuria
2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 artilleries and 7 infantry moved from Japan to 61 Sea Zone
3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria
4 infantry moved from Manchuria to Buryatia S.S.R.
5 armour moved from Buryatia S.S.R. to Manchuria
1 artillery moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 infantry placed in Manchuria
7 infantry placed in Japan
Activate Technology - Japanese
Japanese activating Heavy Bomber
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Japanese rolls : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 31
Research Technology - Americans
Americans roll 3,2 and gets 0 hits
Purchase Units - Americans
Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Southern Europe
6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone
6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone
6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Russians
Combat - Americans
Americans lands units in Karelia S.S.R.
Americans creates battle in territory Karelia S.S.R.
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Southern Europe causes 6 damage total.
Rocket attack in Spain does 4 damage to factory owned by Russians
Rockets in Brazil roll: 4
Rocket attack in Archangel does 3 damage to factory owned by Russians
Rockets in United Kingdom roll: 3
Non Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 halftrack placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Brazil
1 infantry placed in Brazil
1 bomber and 2 infantry placed in United Kingdom
2 bombers and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Americans collect 6 PUs from War Bonds; end with 70 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Purchase Units - British
British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
British take Caucasus from Russians
1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Kenya
2 cruisers moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 34 Sea Zone to 33 Sea Zone
4 destroyers moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Union of South Africa
2 infantry moved from Mozambique to Union of South Africa
1 infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Kenya
British attack with 1 artillery
Russians defend with 9 armour, 3 artilleries and 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits
1 artillery owned by the British lost in Kenya
Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
Place Units - British
4 armour, 1 fighter and 5 infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
British regular : -0.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Kwantung
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 fighters and 3 tactical_bombers moved from Manchuria to Kwantung
1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Yakut S.S.R.
Combat - Japanese
Battle in Kwantung
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwantung, round 2 : 6/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 7/10 hits, 5.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 artilleries and 8 infantry moved from Japan to 61 Sea Zone
2 artilleries and 8 infantry moved from 61 Sea Zone to Manchuria
8 armour, 6 artilleries and 6 infantry moved from Buryatia S.S.R. to Manchuria
3 fighters and 3 tactical_bombers moved from Kwantung to Manchuria
1 bomber, 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 4.17
Japanese rolls : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 32
Research Technology - Americans
Americans roll 1,3 and gets 0 hits
Purchase Units - Americans
Americans buy 6 infantry and 6 transports; Remaining resources: 22 PUs; 2 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Eastern Europe
Americans take Eastern Europe from Russians
1 bomber and 1 infantry moved from United Kingdom to Belorussia
Americans take Belorussia from Russians
1 bomber moved from United Kingdom to Southern Europe
1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
Americans take French Equatorial Africa from Russians
1 bomber and 1 infantry moved from Eastern United States to Gibraltar
Americans take Gibraltar from Russians
1 bomber and 1 infantry moved from Eastern United States to Libya
Combat - Americans
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 2,2 and causes: 4 damage to unit: factory
Bombing raid in Southern Europe causes 4 damage total.
Rocket attack in Spain does 1 damage to factory owned by Russians
Rockets in Brazil roll: 1
Rocket attack in Archangel does 5 damage to factory owned by Russians
Rockets in United Kingdom roll: 5
Battle in Libya
Americans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Libya
Americans win, taking Libya from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to Algeria
1 bomber moved from Libya to Algeria
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Eastern Europe to United Kingdom
1 bomber moved from Belorussia to United Kingdom
1 bomber moved from French Equatorial Africa to Brazil
Place Units - Americans
3 infantry placed in United Kingdom
3 infantry placed in Brazil
6 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 97 PUs
Americans collect 6 PUs from War Bonds; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Russians regular : -0.33
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Purchase Units - British
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 transport moved from 33 Sea Zone to 27 Sea Zone
2 cruisers moved from 33 Sea Zone to 27 Sea Zone
4 destroyers moved from 33 Sea Zone to 27 Sea Zone
1 carrier moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
1 fighter moved from Union of South Africa to Angola
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Angola
1 fighter moved from Union of South Africa to Angola
3 fighters moved from Union of South Africa to Mozambique
Combat - British
Battle in Angola
British attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
British roll dice for 1 cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Angola
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Russians: 1 infantry
Battle in Mozambique
British attack with 3 fighters and 1 infantry
Russians defend with 1 artillery
British roll dice for 3 fighters and 1 infantry in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - British
3 fighters moved from Mozambique to Union of South Africa
2 fighters moved from Angola to Union of South Africa
Place Units - British
1 armour, 1 fighter and 8 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
British regular : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Research Technology - Japanese
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers moved from Manchuria to Kwantung
Combat - Japanese
Battle in Kwantung
Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Kwantung, round 2 : 11/16 hits, 8.67 expected hits
Russians roll dice for 1 armour and 2 infantry in Kwantung, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Japanese
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwantung to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
Japanese rolls : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 33
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 6,4,2,2 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Increased Factory Production
Purchase Units - Americans
Americans buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 58 PUs; 0 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Germany
Americans take Germany from Russians
1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber moved from United Kingdom to Southern Europe
1 bomber and 1 infantry moved from Brazil to Belgian Congo
Americans take Belgian Congo from Russians
Combat - Americans
Americans lands units in Karelia S.S.R.
Americans creates battle in territory Karelia S.S.R.
Strategic bombing raid in Southern Europe
Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
Bombing raid in Southern Europe rolls: 3,6 and causes: 9 damage to unit: factory
Bombing raid in Southern Europe causes 9 damage total.
Rocket attack in Spain does 2 damage to factory owned by Russians
Rockets in Brazil roll: 2
Rocket attack in Archangel does 2 damage to factory owned by Russians
Rockets in United Kingdom roll: 2
Non Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
2 bombers moved from Algeria to Brazil
1 bomber moved from Belgian Congo to Brazil
Place Units - Americans
2 infantry placed in United Kingdom
3 artilleries placed in Brazil
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Activate Technology - Americans
Americans activating Increased Factory Production
Turn Complete - Americans
Americans collect 69 PUs; end with 127 PUs
Americans collect 5 PUs from War Bonds; end with 132 PUs
Combat Hit Differential Summary :
Russians AA : -0.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Purchase Units - British
British buy 1 armour, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Union of South Africa to Kenya
2 fighters moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to Angola
2 armour moved from Union of South Africa to Angola
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 carrier moved from 27 Sea Zone to 28 Sea Zone
2 cruisers moved from 27 Sea Zone to 28 Sea Zone
4 destroyers moved from 27 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Mozambique
4 fighters moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
British roll dice for 2 cruisers in Mozambique, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Mozambique
British win, taking Mozambique from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Angola
British attack with 2 armour and 1 infantry
Russians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Angola
British win, taking Angola from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kenya
British attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kenya
British win, taking Kenya from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to Union of South Africa
4 fighters moved from Mozambique to Union of South Africa
Place Units - British
2 submarines placed in 28 Sea Zone
1 armour and 7 infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
British regular : 0.50
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to China
2 fighters and 2 tactical_bombers moved from Manchuria to Soviet Far East
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia S.S.R.
1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to China
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia S.S.R., round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win, taking China from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from China to Manchuria
2 fighters and 2 tactical_bombers moved from Buryatia S.S.R. to Manchuria
2 fighters and 2 tactical_bombers moved from Soviet Far East to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Japanese rolls : 0.00
Russians regular : -1.17
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 34
Purchase Units - Americans
Americans buy 4 artilleries, 4 bombers, 1 carrier, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 0 techTokens;
Combat Move - Americans
3 bombers and 3 infantry moved from United Kingdom to Sweden
3 bombers and 3 infantry moved from Brazil to Gibraltar
1 armour, 23 artilleries, 1 halftrack and 25 infantry moved from Eastern United States to 10 Sea Zone
6 artilleries and 6 infantry moved from Algeria to 12 Sea Zone
1 armour, 23 artilleries, 2 carriers, 1 fighter, 1 halftrack, 25 infantry, 3 tactical_bombers and 25 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers moved from 12 Sea Zone to Spain
Combat - Americans
Rocket attack in Southern Europe does 2 damage to factory owned by Russians
Rockets in United Kingdom roll: 2
Battle in Sweden
Americans attack with 3 bombers and 3 infantry
Neutral defend with 5 infantry
Americans roll dice for 3 bombers and 3 infantry in Sweden, round 2 : 5/9 hits, 4.50 expected hits
Neutral roll dice for 5 infantry in Sweden, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Sweden
Americans loses 0 PUs for violating Swedens neutrality.
Americans win, taking Sweden from Neutral with 3 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Neutral: 5 infantry
Battle in Gibraltar
Americans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Americans roll dice for 3 bombers and 3 infantry in Gibraltar, round 2 : 5/9 hits, 4.50 expected hits
Russians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Gibraltar
Americans win, taking Gibraltar from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Spain
Americans attack with 1 armour, 29 artilleries, 4 fighters, 1 halftrack, 31 infantry and 4 tactical_bombers
Russians defend with 1 aaGun, 1 factory and 3 infantry
Russians roll AA dice in Spain : 5/8 hits, 2.67 expected hits
2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Spain
Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 31 infantry and 2 tactical_bombers in Spain, round 2 : 24/65 hits, 23.17 expected hits
Russians roll dice for 3 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Russians with 1 armour, 29 artilleries, 1 fighter, 1 halftrack, 30 infantry and 2 tactical_bombers remaining. Battle score for attacker is -46
Casualties for Americans: 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for Russians: 3 infantry
Non Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Spain to 12 Sea Zone
3 bombers moved from Gibraltar to Brazil
3 bombers moved from Sweden to United Kingdom
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 bombers and 3 infantry placed in United Kingdom
2 bombers and 3 infantry placed in Brazil
1 carrier placed in 55 Sea Zone
1 fighter and 1 tactical_bomber placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 69 PUs; end with 76 PUs
Americans collect 4 PUs from War Bonds; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Russians regular : -0.67
Russians AA : 2.33
Neutral regular : -0.67
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 39 PUs; 0 techTokens;
British buy 1 artillery, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 infantry moved from Mozambique to Kenya
4 fighters moved from Union of South Africa to Kenya
1 infantry moved from Union of South Africa to Kenya
1 armour and 1 infantry moved from Union of South Africa to 28 Sea Zone
6 armour, 2 fighters and 19 infantry moved from Union of South Africa to Angola
1 fighter moved from Angola to Kenya
1 armour, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan
1 fighter moved from Angola to Kenya
Combat - British
Battle in Trans-Jordan
British attack with 1 armour and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 2 infantry
British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
1 armour owned by the British lost in Trans-Jordan
Russians win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Angola
British attack with 6 armour and 19 infantry
Russians defend with 2 armour
British roll dice for 6 armour and 19 infantry in Angola, round 2 : 3/25 hits, 6.17 expected hits
Russians roll dice for 2 armour in Angola, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the British lost in Angola
British win, taking Angola from Russians with 6 armour and 18 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Russians: 2 armour
Battle in Kenya
British attack with 6 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
British roll dice for 6 fighters and 3 infantry in Kenya, round 2 : 4/9 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Kenya to 34 Sea Zone
4 fighters moved from Kenya to Union of South Africa
1 aaGun moved from Union of South Africa to Angola
Place Units - British
1 transport placed in 38 Sea Zone
1 infantry placed in Australia
1 artillery, 1 bomber and 5 infantry placed in Union of South Africa
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
British regular : -3.83
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Kwantung
4 fighters and 4 tactical_bombers moved from Manchuria to Buryatia S.S.R.
1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Kwantung
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 armour
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Buryatia S.S.R., round 2 : 6/10 hits, 5.00 expected hits
Russians roll dice for 2 armour in Buryatia S.S.R., round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 2 armour
Battle in Kwantung
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kwantung, round 2 : 3/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kwantung
Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria
4 fighters and 4 tactical_bombers moved from Buryatia S.S.R. to Manchuria
5 infantry moved from Japan to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Manchuria to Japan
1 transport moved from 62 Sea Zone to 61 Sea Zone
Place Units - Japanese
3 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Japanese rolls : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0
Game History
Round: 35
Purchase Units - Americans
Americans buy 7 artilleries, 1 fighter and 13 infantry; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
1 bomber and 1 infantry moved from United Kingdom to Archangel
4 bombers and 2 infantry moved from United Kingdom to Karelia S.S.R.
1 bomber and 1 infantry moved from Brazil to Belgian Congo
Americans take Belgian Congo from Russians
1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
Americans take French Equatorial Africa from Russians
1 bomber and 1 infantry moved from Brazil to Algeria
Combat - Americans
Americans lands units in Archangel
Americans creates battle in territory Archangel
Americans captures 138PUs while taking Russians capital
Rocket attack in Southern Europe does 5 damage to factory owned by Russians
Rockets in United Kingdom roll: 5
Battle in Karelia S.S.R.
Americans attack with 4 bombers and 2 infantry
Russians defend with 1 aaGun, 2 armour, 1 factory and 3 infantry
Russians roll AA dice in Karelia S.S.R. : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 2 bombers and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Americans lost in Karelia S.S.R.
2 bombers owned by the Americans retreated
Russians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -21
Casualties for Americans: 2 bombers and 2 infantry
Casualties for Russians: 3 infantry
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Algeria
Americans win, taking Algeria from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Americans
3 transports moved from 12 Sea Zone to 18 Sea Zone
2 bombers moved from Brazil to Spain
3 infantry moved from Gibraltar to Spain
28 transports moved from 12 Sea Zone to 10 Sea Zone
5 destroyers moved from 12 Sea Zone to 10 Sea Zone
1 bomber moved from Algeria to Brazil
1 bomber moved from Belgian Congo to Brazil
1 bomber moved from French Equatorial Africa to Brazil
2 bombers moved from Karelia S.S.R. to Sweden
1 bomber moved from Archangel to United Kingdom
Place Units - Americans
3 infantry placed in United Kingdom
3 infantry placed in Brazil
4 artilleries and 4 infantry placed in Eastern United States
2 artilleries, 1 fighter and 2 infantry placed in Spain
1 artillery and 1 infantry placed in Brazil
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 87 PUs; end with 228 PUs
Americans collect 2 PUs from War Bonds; end with 230 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Russians AA : 0.67
[dice 1d6]
1d6: 5