No edits
Japan may proceed
I am preparing the allied triple move (i need a little more time after I see the Japanese move)
@ksmckay Lose AA.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 artilleries and 5 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/6 hits, 2.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Novgorod
1 infantry moved from Novgorod to Archangel
2 fighters moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western Germany
1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 aaGun and 4 infantry moved from Norway to Finland
1 aaGun and 1 infantry moved from Northern Italy to France
7 mech_infantrys moved from Eastern Poland to Smolensk
2 aaGuns, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
6 armour and 2 mech_infantrys moved from Ukraine to Smolensk
1 armour moved from Ukraine to Smolensk
1 aaGun moved from Eastern Poland to Bessarabia
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Karelia to Finland
Place Units - Germans
2 carriers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 2.33
Germans regular : 2.50
British regular : -0.33
@ksmckay Nice move.
@adam514 thanks, glad bry wasnt a disaster. wish I had sent a mech to west ukr, didn’t want to send two inf but no issue sending a mech.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 artilleries and 40 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 7 artilleries and 40 infantry
Germans defend with 3 artilleries
Russians roll dice for 7 artilleries and 40 infantry in Bryansk, round 2 : 14/47 hits, 10.17 expected hits
Germans roll dice for 3 artilleries in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 7 artilleries and 38 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 artilleries
Non Combat Move - Russians
3 aaGuns moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
9 artilleries and 1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Rostov to Russia
5 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
2 aaGuns and 16 infantry moved from Amur to Buryatia
1 mech_infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Rostov to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : 3.83
@adam514 thought I could keep you out of bry but at least I can stack rostov
@ksmckay Yeah.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 1 harbour, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Hunan to 39 Sea Zone
1 fighter moved from Hunan to India
1 armour, 6 artilleries, 12 infantry and 1 marine moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
British defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 marine
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 13 infantry and 1 marine in India, round 2 : 8/22 hits, 6.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Shantung
1 aaGun and 5 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
3 fighters moved from Japan to Caroline Islands
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from Hunan to Kwangsi
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 56 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 harbour placed in French Indo China
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : 0.67
British regular : -0.17
@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@adam514 thought I could keep you out of bry but at least I can stack rostov
i changed my mind late to build a fleet with germany instead of ground and so I lost a little offensive power which made it almost possible. lets see how this works.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
11 infantry moved from Chahar to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kenya to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 bomber moved from Egypt to Western Germany
2 fighters moved from United Kingdom to Western Germany
EDIT: 1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 marines moved from United Kingdom to 110 Sea Zone
2 marines moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Ethiopia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Persia to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 aaGuns, 6 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Eastern Persia
1 aaGun moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from British Columbia to Alaska
1 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United States
Place Units - British
3 infantry placed in Persia
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17
Germans AA : -0.17
Germans regular : 0.00
@ksmckay Assumed no intercept in Western Germany, can roll the air battle if you wanted to intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to United Kingdom
2 destroyers moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 120 Sea Zone to 122 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
11 infantry moved from Chahar to Hopei
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kenya to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 bomber moved from Egypt to Western Germany
2 fighters moved from United Kingdom to Western Germany
EDIT: 1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 marines moved from United Kingdom to 110 Sea Zone
2 marines moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Ethiopia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Persia to Russia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 aaGuns, 6 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Eastern Persia
1 aaGun moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from British Columbia to Alaska
1 infantry moved from Quebec to Eastern United States
1 armour moved from Quebec to Central United States
Place Units - British
3 infantry placed in Persia
1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17
Germans AA : -0.17
Germans regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber, 1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -1.17
British AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber, 1 fighter and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians, 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 5 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Malta from British with 1 bomber remaining. Battle score for attacker is -16
Casualties for Italians: 2 fighters, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from 96 Sea Zone to Western Germany
1 fighter moved from 96 Sea Zone to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -1.17
British AA : 0.50
Russians regular : -0.33
@Adam514 probably obvious with my Italian move and I don’t think it can be affected by Anzac, attacking bry with everything that reaches, can I assume AA guns first or do you want to see dice first?
@ksmckay Yeah max defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@ksmckay French inf are on 1 US tp.
@adam514 i thought a lot about G5 and had a plan that would have kept you out of bry. But I changed my mind near the end and decided to protect 112 and didnt think through it enough and turns out it let you stay in bry. Surprised you are giving me a decent shot there. And now you are giving me 80% for London! That seems crazy to me at this point. But not going for that but we will see what happens with bry.
@ksmckay I think Allies are in a pretty bad spot, so the moves are appropriate for the situation.