TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
2 transports moved from SZ 72 South China Sea to SZ 92 Philippine Sea
1 infantry moved from Iwo Jima to SZ 92 Philippine Sea
1 infantry moved from Iwo Jima to SZ 92 Philippine Sea
2 infantry and 2 transports moved from SZ 92 Philippine Sea to SZ 93 West Pacific
2 infantry moved from Guam to SZ 93 West Pacific
1 fighter moved from Marshall Islands to Wake
1 bomber moved from Southern Japan to Wake
4 infantry moved from SZ 93 West Pacific to Wake
1 fighter moved from Southern Japan to Wake
2 fighters moved from SZ 72 South China Sea to SZ 57 Arabian Sea
2 fighters moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 infantry moved from Burma to Calcutta
Japanese take Calcutta from British
1 battleship moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 cruiser moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 carrier moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
1 infantry moved from Burma to SZ 58 Bay of Bengal
1 infantry moved from Burma to SZ 58 Bay of Bengal
1 infantry moved from Burma to SZ 58 Bay of Bengal
3 infantry and 2 transports moved from SZ 58 Bay of Bengal to SZ 71 South China Sea
1 infantry moved from Java to SZ 71 South China Sea
4 infantry and 2 transports moved from SZ 71 South China Sea to SZ 72 South China Sea
4 infantry moved from SZ 72 South China Sea to Kwangtung
1 artillery moved from Yunnan to Kwangtung
1 armour and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Vladivostok to Chosen
1 infantry moved from Okhotsk to Vladivostok
1 armour moved from Southern Japan to SZ 74 Sea of Japan
1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan
1 armour, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea
1 armour and 1 infantry moved from SZ 73 East China Sea to Shantung
Combat - Japanese
Battle in SZ 57 Arabian Sea
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 4 fighters
British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British roll dice for 1 submarine in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in SZ 57 Arabian Sea, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 4 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Japanese lost in SZ 57 Arabian Sea
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in SZ 57 Arabian Sea, round 3 : 1/5 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 3 : 3/4 hits, 2.17 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the British and 1 carrier owned by the Japanese lost in SZ 57 Arabian Sea
Japanese roll dice for 1 battleship and 1 fighter in SZ 57 Arabian Sea, round 4 : 2/2 hits, 1.17 expected hits
British roll dice for 1 carrier, 2 fighters and 1 transport in SZ 57 Arabian Sea, round 4 : 1/3 hits, 1.67 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in SZ 57 Arabian Sea
Japanese roll dice for 1 battleship in SZ 57 Arabian Sea, round 5 : 0/1 hits, 0.67 expected hits
British roll dice for 1 carrier and 1 transport in SZ 57 Arabian Sea, round 5 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in SZ 57 Arabian Sea
British win with 1 carrier and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 4 fighters
Casualties for British: 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Battle in Kwangtung
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Kwangtung, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 4 infantry in Szechwan, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 3 infantry in Szechwan, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Wake
Japanese attack with 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery, 1 bomber and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Wake, round 2 : 4/7 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Wake, round 2 : 1/4 hits, 1.17 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Wake
Japanese win, taking Wake from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Non Combat Move - Japanese
1 carrier moved from SZ 72 South China Sea to SZ 93 West Pacific
2 fighters moved from Wake to SZ 93 West Pacific
1 bomber moved from Wake to Southern Japan
Place Units - Japanese
1 cruiser and 1 destroyer placed in SZ 73 East China Sea
1 submarine placed in SZ 86 West Pacific
2 armour placed in Chosen
3 armour placed in French Indo-China
1 artillery and 1 infantry placed in Southern Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
Japanese regular : 1.17
British regular : 0.67
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