@Ragnell804 gg, I concede
Argo (X) vs. Karl7 (L) World at War Game 9
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery, 3 Infantrys and 1 Tank moved from Hunan to Shanghai 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei 2 Infantrys moved from Shensi to Shansi 1 Tank moved from Ningsia to Shansi 2 Infantrys moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 4 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys Chinese roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 4 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Shanghai Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Hisaichi defend with 2 Tanks Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Shanghai, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Shanghai Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 3 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Battle in Anhwei Chinese attack with 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Anhwei, round 2 : 5/8 hits, 3.33 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of N.Thailand from Thai to Chinese EDIT: Turning off Edit Mode 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Kwangsi to Kwangtung 1 Infantry moved from Fukien to Kiangsi 1 Infantry moved from Lanchow to Shensi 1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from N.French Indochina to N.Thailand 2 Infantrys moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Hupeh 1 Tank moved from W.Qinghai to Ningsia 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 1 AAGun moved from Hsining to E.Qinghai 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Factory placed in Hupeh 2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining 2 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry moved from Formosa to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 Artillery moved from Manila to 93 Sea Zone 3 Tanks moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Bomber moved from Bangkok to Banjarmasin 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 2 Fighters, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Artillerys, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Fighter moved from Formosa to Kiangsi 3 Infantrys and 3 Tanks moved from Khabarovsk to Ayan 2 Tanks moved from Vladivostok to Ayan 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 3 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Liaoning to Heilungchiang 1 Adv.Fighter moved from Changchun to Kiangsi 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery moved from Chahar to Shantung 1 Fighter moved from Peking to Kiangsi 1 Tank moved from Changchun to Liaoning 2 ArmoredCars and 3 Infantrys moved from Changchun to Kirin 2 ArmoredCars moved from Kirin to Heilungchiang Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Factorys and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kiangsi Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Fighter Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 5 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 5 Tanks in Ayan, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.67 expected hits Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/13 hits, 5.00 expected hits 4 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 5/13 hits, 5.33 expected hits Dutch roll dice for 2 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/9 hits, 3.67 expected hits 5 Infantrys owned by the Dutch, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.67 expected hits Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 1/4 hits, 2.00 expected hits 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 5 : 2/7 hits, 3.33 expected hits Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 6 : 1/4 hits, 2.00 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Anzac lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Anzac: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Fighter moved from Kiangsi to Hong Kong 1 Adv.Fighter moved from Kiangsi to Hong Kong Place Units - Hisaichi 1 Factory placed in Chita 1 Factory placed in Peking 2 Artillerys and 4 Infantrys placed in Hong Kong 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Dutch AA : -0.50 Russians regular : 0.50 Dutch regular : -1.67 Hisaichi regular : -6.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Cruiser moved from 17 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 T.Boat moved from 19 Sea Zone to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Belgium 1 Bomber moved from Paris to Belgium 2 Infantrys moved from Brittany to Aquitaine 2 Fighters moved from Paris to Aquitaine 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Battleship and 1 Destroyer moved from 8 Sea Zone to 10 Sea Zone 1 Fighter moved from E.Morocco to 34 Sea Zone 1 Destroyer and 1 Submarine moved from 17 Sea Zone to 34 Sea Zone 1 Fighter moved from Malta to Mersa Matruh 1 Cruiser moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Tank moved from Lower Egypt to Mersa Matruh 1 Artillery moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Infantry moved from Palestine to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Artillery, 2 Infantrys and 1 Tank moved from Baluchistan to E.Iran 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to E.Iran 2 Infantrys moved from Assam to Yunnan 1 Artillery moved from Burma to Yunnan 1 Infantry moved from Burma to S.Thailand British take S.Thailand from Thai Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Aquitaine British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in Aquitaine, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Aquitaine British win, taking Aquitaine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in E.Iran British attack with 1 Artillery, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 2 : 4/6 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits 3 Infantrys owned by the Neutral lost in E.Iran British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 3 : 0/6 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 4 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Mersa Matruh British attack with 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank Germans defend with 3 Infantrys and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/9 hits, 2.50 expected hits Germans roll dice for 3 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits 3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 4 Tanks in Mersa Matruh, round 3 : 3/4 hits, 2.00 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh 2 Fighters owned by the British retreated Germans win with 3 Tanks remaining. Battle score for attacker is -8 Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Germans: 3 Infantrys and 1 Tank Battle in Yunnan British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Yunnan British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Darfur British attack with 1 Artillery, 2 Fighters and 1 Infantry Italians defend with 2 Infantrys British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 34 Sea Zone British attack with 1 Destroyer, 1 Fighter and 1 Submarine Germans defend with 2 Submarines British roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 Fighter in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 Submarines owned by the Germans lost in 34 Sea Zone British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - British 1 Fighter moved from 34 Sea Zone to Mauritania 1 Infantry moved from French Sudan to French Equatorial Africa 2 Fighters moved from Darfur to Lower Egypt 2 Fighters moved from Mersa Matruh to Lower Egypt 3 Tanks moved from Nubia to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 63 Sea Zone 2 Artillerys and 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Bihar to Assam 1 Infantry moved from Rajputana to Hyderabad 1 Destroyer moved from 56 Sea Zone to 58 Sea Zone 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 19 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany 2 Fighters moved from Aquitaine to 20 Sea Zone 1 Fighter moved from Paris to Brittany 3 Infantrys moved from Manchester to Wales 1 Bomber moved from Belgium to Wales 1 Destroyer moved from 18 Sea Zone to 10 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Johnston 1 Infantry moved from British Columbia to Vancouver 1 Fighter moved from Quebec to Greenland 1 Infantry moved from Ontario to Quebec 1 Infantry moved from British Guiana to Amazon Place Units - British 1 Carrier placed in 20 Sea Zone 1 Factory placed in Italian East Africa 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks placed in Cairo British undo move 3. 1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo 5 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys placed in Delhi 2 ArmoredCars placed in Cape Town 1 ArmoredCar placed in Bombay 3 Infantrys placed in Wales British undo move 8. 1 Infantry placed in Bombay British undo move 4. British undo move 4. 1 Fighter and 4 Infantrys placed in Madras 1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi 2 Infantrys placed in Wales Turn Complete - British British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Italians regular : -1.17 Germans regular : 1.33 Neutral regular : -2.50 British regular : -0.00
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Destroyer moved from 114 Sea Zone to 109 Sea Zone 1 Fighter moved from 114 Sea Zone to 109 Sea Zone Purchase Units - Anzac Anzac buy 2 Fighters, 7 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 1 Destroyer and 1 Fighter Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in 109 Sea Zone Anzac win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Anzac 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Artillery moved from New Ireland to 114 Sea Zone 1 Infantry moved from Bougainville to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone 1 Fighter moved from 109 Sea Zone to 113 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Western Australia to Broome 1 Infantry and 1 Tank moved from Queensland to South Australia 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Fighter and 1 T.Boat placed in 113 Sea Zone 1 Fighter and 2 Infantrys placed in Broome 3 Infantrys placed in Port Moresby 1 Infantry placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Destroyer moved from 65 Sea Zone to 63 Sea Zone 1 Artillery moved from Java to Sumatra 1 Infantry moved from Lombok to Java Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch Turning on Edit Mode EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Destroyer moved from 65 Sea Zone to 63 Sea Zone 1 Artillery moved from Java to Sumatra 1 Infantry moved from Lombok to Java 1 Artillery and 1 Infantry moved from Merauke to Hollandia 1 Infantry moved from Merauke to Hollandia 1 Tank moved from Merauke to Hollandia Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Dutch regular : -1.67
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 1 Fighter, 3 Infantrys and 1 Tank moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Fighter moved from Bulgaria to Odessa 1 Infantry moved from E.Romania to Odessa 1 Artillery moved from E.Romania to Odessa 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Infantry moved from Bulgaria to E.Romania 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from British Borneo to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi Thai take Kwangsi from Chinese 1 Infantry moved from Palawan to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Thai take Soembawa from Dutch 1 Transport moved from 111 Sea Zone to 105 Sea Zone 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery and 1 Infantry moved from 105 Sea Zone to S.French Indochina 2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank British defend with 1 Infantry Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Mindanao to Bangkok Place Units - Thai 2 ArmoredCars and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 British regular : -0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 4 Infantrys moved from 88 Sea Zone to Wake 3 Battleships moved from 91 Sea Zone to 88 Sea Zone 2 Carriers moved from 91 Sea Zone to 88 Sea Zone 3 Destroyers moved from 91 Sea Zone to 88 Sea Zone 4 Submarines moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from 91 Sea Zone to Wake 1 Fighter moved from 91 Sea Zone to Wake 1 Fighter moved from 91 Sea Zone to Wake 1 Transport moved from 100 Sea Zone to 99 Sea Zone 1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 2 Tanks moved from E.Mexico to Central America 2 Tanks moved from W.Mexico to Central America 1 Infantry moved from E.Mexico to Central America Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Destroyers, 1 Fighter, 2 Infantrys, 2 Submarines and 3 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Central America, round 2 : 3/7 hits, 2.83 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 88 Sea Zone Americans attack with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports Yamamoto defend with 1 Submarine Americans roll dice for 4 Submarines in 88 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Wake Americans attack with 1 Artillery, 4 Fighters and 4 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 4 Fighters and 4 Infantrys in Wake, round 2 : 4/9 hits, 2.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Americans 4 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from Pearl Harbor to Port Moresby 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 26 Sea Zone to 32 Sea Zone 3 Infantrys moved from Peru to Amazon 1 Tank moved from Peru to Amazon 1 Tank moved from Venezuela to Amazon 2 Bombers moved from French Guiana to Mauritania 1 Artillery moved from W.Mexico to E.Mexico 1 Infantry moved from South Central USA to South Atlantic USA 2 Infantrys moved from Northeast USA to South Atlantic USA 1 Submarine moved from 71 Sea Zone to 78 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone Place Units - Americans 2 Transports placed in 26 Sea Zone 1 Artillery placed in South Atlantic USA 1 Adv.Fighter placed in 91 Sea Zone 1 Destroyer placed in 91 Sea Zone 1 Artillery placed in Pearl Harbor 1 B.Transport, 1 Destroyer, 2 Submarines and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00 Americans regular : 1.33 Neutral regular : 0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 3 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank moved from Picardy to Paris 1 Tank moved from Burgundy to Paris 1 Tank moved from Burgundy to Paris 1 Mech.Inf moved from Rhine to Paris 2 ArmoredCars moved from Bavaria to Belgium 2 Stukas moved from Rhine to Belgium 1 Destroyer moved from 5 Sea Zone to 22 Sea Zone 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Artillery and 3 Infantrys moved from Lapland to Upper Norrland 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 2 Artillerys and 3 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Warsaw to Vinnytsia 2 Artillerys and 3 Infantrys moved from Warsaw to Brest 3 Fighters and 2 Infantrys moved from Danzig to Brest 2 Artillerys moved from Croatia to 50 Sea Zone 2 Infantrys moved from Croatia to 50 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Tanks moved from Mersa Matruh to Darfur 2 Artillerys and 3 Infantrys moved from Pomerania to Danzig 3 Mech.Infs moved from Rhine to Bavaria 1 Fighter moved from Bavaria to Belgium 1 Bomber moved from Hamburg to Brest 1 Battleship, 1 Cruiser, 1 Destroyer, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports moved from 23 Sea Zone to 22 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery and 2 Infantrys moved from 22 Sea Zone to Oslo 1 Infantry moved from Croatia to Serbia Purchase Units - Germans Germans buy 4 Artillerys, 1 Carrier, 2 Factorys, 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Germans Battle in Upper Norrland Germans attack with 3 Artillerys and 4 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 2 : 1/7 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 3 : 1/7 hits, 2.17 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Oslo Germans attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Belgium Germans attack with 2 ArmoredCars, 1 Fighter and 2 Stukas British defend with 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Fighter and 2 Stukas in Belgium, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Stukas in Belgium, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for British: 2 Infantrys Battle in Brest Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Brest, round 2 : 1/11 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Brest Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 3 Infantrys in Brest, round 3 : 2/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Darfur Germans attack with 3 Tanks British defend with 1 Artillery and 1 Infantry Germans roll dice for 3 Tanks in Darfur, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Germans lost in Darfur Germans roll dice for 2 Tanks in Darfur, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.67 expected hits 1 Tank owned by the Germans lost in Darfur Germans roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Darfur British win with 1 Artillery remaining. Battle score for attacker is -13 Casualties for Germans: 3 Tanks Casualties for British: 1 Infantry Battle in Paris Germans attack with 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks French defend with 1 Factory, 1 Fighter and 8 Infantrys Germans roll dice for 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 2 : 8/15 hits, 5.00 expected hits French roll dice for 1 Fighter and 8 Infantrys in Paris, round 2 : 6/9 hits, 3.17 expected hits 3 ArmoredCars owned by the Germans, 3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris Germans roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 3 : 4/9 hits, 3.50 expected hits French roll dice for 1 Fighter in Paris, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Paris Germans captures 41PUs while taking French capital Germans win, taking Paris from French with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 3 ArmoredCars and 4 Infantrys Casualties for French: 1 Fighter and 8 Infantrys Non Combat Move - Germans 1 Stuka moved from Belgium to Hamburg 1 Stuka moved from Belgium to Hamburg 1 Fighter moved from Belgium to 22 Sea Zone 1 Fighter moved from Brest to 22 Sea Zone 1 Fighter moved from Brest to Vinnytsia 1 Fighter moved from Brest to Vinnytsia 1 Bomber moved from Brest to Hamburg Place Units - Germans 1 Factory placed in Middle Norrland 1 Factory placed in Vinnytsia Germans undo move 1. 1 Factory placed in Danzig 1 Carrier placed in 22 Sea Zone 1 Mech.Inf placed in Rhine 1 Artillery and 2 Infantrys placed in Rhine 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 4 Infantrys placed in Hamburg 1 Artillery and 2 Infantrys placed in Bohemia Germans undo move 8. 1 Artillery and 2 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 98 PUs; end with 139 PUs
Combat Hit Differential Summary :
French regular : 3.33 Germans regular : -5.33 British regular : 1.00 Neutral regular : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 3 Infantrys moved from 6 Sea Zone to Murmansk 1 Infantry moved from 6 Sea Zone to Murmansk 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Artillery and 1 Infantry moved from Lithuania to Brest 1 Infantry moved from Kiev to Brest 1 Infantry moved from Kiev to Brest 1 Bomber and 1 Fighter moved from Kiev to Brest 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Ankara 1 Artillery and 1 Tank moved from Erzurum to Ankara 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone Purchase Units - Russians Russians buy 2 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Murmansk Russians attack with 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 Infantrys in Murmansk, round 3 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Murmansk Russians win, taking Murmansk from Germans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 1 Infantry Battle in Ankara Russians attack with 2 Artillerys, 1 Infantry and 1 Tank Neutral defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Ankara, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Ankara Russians roll dice for 2 Artillerys and 1 Tank in Ankara, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 1/4 hits, 1.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Ankara Russians roll dice for 1 Artillery and 1 Tank in Ankara, round 4 : 2/2 hits, 0.83 expected hits Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara Russians roll dice for 1 Tank in Ankara, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Ankara Russians loses 0 PUs for violating Ankaras neutrality. Russians win, taking Ankara from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Artillerys and 1 Infantry Casualties for Neutral: 2 Artillerys and 2 Infantrys Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of S.Buryat Mongolia from Hisaichi to Russians EDIT: Turning off Edit Mode 1 Fighter moved from Vyborg to Leningrad 1 Tank moved from Leningrad to Minsk 1 Infantry moved from Latvia to Lithuania 2 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Kursk to Kiev 5 Infantrys moved from Kursk to Kiev 1 Bomber and 1 Fighter moved from Brest to Kiev 1 AAGun moved from Kursk to Kiev 2 Tanks moved from Rostov to Kiev 1 Artillery moved from Rostov to Kursk 3 Mot.Infs moved from Stalingrad to Kiev 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Penza to Rostov 1 Artillery and 2 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Astrakhan to Georgia 3 Tanks moved from Moscow to Kursk 1 Fighter moved from Moscow to Kiev 1 Infantry moved from Perm to Kirov 1 Artillery moved from Chimkent to 126 Sea Zone 1 Artillery moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Fighter and 1 Tank moved from N.Buryat Mongolia to Olyokminsk 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk 1 Infantry moved from Yakutsk to Okhotsk 1 Artillery moved from Yakutsk to Olyokminsk 1 Infantry moved from Khatanga to Olyokminsk 1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Krasnoyarsk to Irkutsk Place Units - Russians 2 Artillerys and 1 Infantry placed in Kiev 1 Artillery and 2 Infantrys placed in Kursk 1 Artillery, 1 Fighter and 2 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 ArmoredCars, 3 Mot.Infs and 4 Tanks placed in Moscow Russians undo move 6. 3 Mot.Infs and 4 Tanks placed in Moscow 2 ArmoredCars placed in Sverdlovsk Turn Complete - Russians Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Germans regular : -1.67 Russians regular : 0.33 Neutral regular : -1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 ArmoredCar moved from Tunis to S.Algeria 1 Fighter moved from Sicily to S.Algeria 4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 1 Transport moved from 45 Sea Zone to 43 Sea Zone 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery moved from Provence to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar moved from Tunis to S.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 1 Destroyer moved from 45 Sea Zone to 42 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 48 Sea Zone to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys moved from 50 Sea Zone to Serbia 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Infantry moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 1 Tank moved from Tobruk to Darfur 1 Fighter moved from Tobruk to Darfur 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 2 ArmoredCars and 1 Fighter French defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.Algeria Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Fighter and 1 Tank British defend with 1 Artillery Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Darfur to Tobruk 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from S.Algeria to N.Tunisia 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 3 Mech.Infs placed in Tunis 1 Artillery, 1 Infantry and 1 Tank placed in Hun 1 Artillery and 1 Infantry placed in Provence 1 Infantry placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome 1 Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -5.00 French regular : -1.67 British regular : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 1 ArmoredCar moved from Tunis to S.Algeria 1 Fighter moved from Sicily to S.Algeria 4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria 1 Transport moved from 45 Sea Zone to 43 Sea Zone 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery moved from Provence to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar moved from Tunis to S.Algeria 2 ArmoredCars moved from Tunis to N.Algeria 1 Destroyer moved from 45 Sea Zone to 42 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone 1 Infantry moved from 42 Sea Zone to N.Algeria 1 Transport moved from 48 Sea Zone to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys moved from 50 Sea Zone to Serbia 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Transport moved from 48 Sea Zone to 50 Sea Zone 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Infantry moved from Tobruk to Mersa Matruh 1 Tank moved from Tobruk to New Valley 1 Tank moved from Tobruk to Darfur 1 Fighter moved from Tobruk to Darfur 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer and 2 Fighters French defend with 1 Submarine French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 2 ArmoredCars and 1 Fighter French defend with 1 Infantry Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.Algeria Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Fighter and 1 Tank British defend with 1 Artillery Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Italians 1 Fighter moved from Darfur to Tobruk 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from S.Algeria to N.Tunisia 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 3 Mech.Infs placed in Tunis 1 Artillery, 1 Infantry and 1 Tank placed in Hun 1 Artillery and 1 Infantry placed in Provence 1 Infantry placed in Tunis 2 Artillerys and 6 Infantrys placed in Rome 1 Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians regular : -5.00 French regular : -1.67 British regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Orleanais to Languedoc French take Languedoc from Italians 1 Artillery and 2 Infantrys moved from Orleanais to Burgundy 1 Artillery and 1 Infantry moved from Burma to Assam 1 Infantry moved from Italian East Africa to Equatoria 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores 1 Destroyer moved from 17 Sea Zone to 18 Sea Zone Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Burgundy French attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy French win, taking Burgundy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - French 4 Infantrys moved from Orleanais to Brittany 2 Infantrys moved from Normandy to Brittany 3 Infantrys moved from Orleanais to Brittany 1 Infantry moved from Orleanais to Brittany 1 AAGun moved from Orleanais to Brittany 1 AAGun, 1 Artillery and 9 Infantrys moved from E.Morocco to W.Morocco 2 Infantrys moved from Palestine to Lower Egypt 1 Tank moved from Syria to Lower Egypt Turn Complete - French French collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : -0.17 Germans regular : 0.67 Neutral regular : -0.67
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 3 Infantrys and 2 Tanks moved from West Borneo to 110 Sea Zone 3 Tanks moved from Malaya to 110 Sea Zone 5 Tanks moved from 110 Sea Zone to Sumatra 3 Infantrys moved from 110 Sea Zone to Sumatra 2 Bombers moved from Bangkok to Sumatra 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 106 Sea Zone to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Cruiser and 1 Transport moved from 106 Sea Zone to 93 Sea Zone 1 Infantry moved from Samar to 93 Sea Zone 1 Cruiser, 1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Hollandia 1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia 1 Adv.Fighter moved from Davao to Hollandia 1 Artillery and 3 Infantrys moved from Tokyo to 85 Sea Zone 4 Fighters moved from 95 Sea Zone to Wake 1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 95 Sea Zone 1 Artillery and 3 Infantrys moved from 95 Sea Zone to Wake 1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Guam 1 Fighter moved from Peleliu to Guam 1 Destroyer moved from 108 Sea Zone to 109 Sea Zone 1 Fighter moved from Eniwetok to 109 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 109 Sea Zone Yamamoto attack with 1 Destroyer and 1 Fighter Anzac defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 109 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery, 4 Fighters and 3 Infantrys Americans defend with 1 Artillery and 3 Infantrys Yamamoto roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 4 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 3 Infantrys Battle in Guam Yamamoto attack with 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Bombers, 3 Infantrys and 5 Tanks Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 2 Bombers, 3 Infantrys and 5 Tanks in Sumatra, round 2 : 5/10 hits, 4.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits 2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto roll dice for 2 Bombers, 1 Infantry and 5 Tanks in Sumatra, round 3 : 1/8 hits, 4.00 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in Kwangtung Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hollandia Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits Dutch roll dice for 1 Tank in Hollandia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from Hollandia to 107 Sea Zone 1 Fighter moved from 109 Sea Zone to 86 Sea Zone 1 Fighter moved from Guam to 86 Sea Zone 4 Fighters moved from Wake to 86 Sea Zone 2 Bombers moved from Sumatra to Manila 1 Artillery moved from Truk to Woleai Place Units - Yamamoto 1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone 1 Fighter placed in 107 Sea Zone 2 Infantrys and 1 Marine placed in Davao 1 Adv.Fighter and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -0.17 Americans regular : 0.33 Anzac regular : -0.33 Dutch regular : 1.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Artillery moved from Fukien to Kiangsi 1 Infantry moved from Shanghai to Kiangsi 1 Fighter moved from Hupeh to Kiangsi 1 Artillery and 2 Infantrys moved from Shanghai to Shantung 1 Infantry and 1 Tank moved from Shansi to Chahar 4 Tanks moved from Anhwei to Chahar 1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan 1 Fighter moved from Hupeh to Kiangsi 2 Artillerys moved from Anhwei to Shantung Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Infantry and 5 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 3/6 hits, 2.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 5 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 3 Artillerys and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Suiyuan Chinese attack with 1 Artillery and 4 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Tank moved from Ningsia to Chahar 1 Tank moved from Shanghai to Chahar 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from N.Thailand to Yunnan 2 Tanks moved from Hsining to Ningsia 1 AAGun and 3 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from W.Qinghai to E.Qinghai 1 AAGun moved from E.Sinkiang to W.Qinghai 2 ArmoredCars moved from Urumqi to W.Qinghai 2 Fighters moved from Kiangsi to Hupeh Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks placed in Hsining 1 ArmoredCar placed in Urumqi Turn Complete - Chinese Chinese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : 1.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Fukien Hisaichi take Fukien from Chinese 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Fighter moved from 110 Sea Zone to Java 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Carrier moved from 110 Sea Zone to 92 Sea Zone 4 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to Kiangsi 1 Infantry moved from 92 Sea Zone to Kiangsi 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Hisaichi take N.French Indochina from French 1 Infantry moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to N.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Hulunbuir 1 Artillery moved from Chita to Hulunbuir 1 Infantry moved from Chita to Hulunbuir 1 Artillery and 1 Infantry moved from Khabarovsk to Ayan 1 Tank moved from Chita to N.Buryat Mongolia 1 Infantry moved from Chita to S.Buryat Mongolia 1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia 1 Tank moved from Ayan to S.Buryat Mongolia 4 Tanks moved from Ayan to Hulunbuir 3 Infantrys moved from Kirin to Liaoning 2 Artillerys and 3 Infantrys moved from Changchun to Kirin 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kiangsi 1 Bomber moved from Bangkok to Liaoning Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Fighter and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Buryat Mongolia Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Hisaichi 1 Fighter moved from Java to 92 Sea Zone 1 Adv.Fighter moved from Kiangsi to 92 Sea Zone 1 Fighter moved from Kiangsi to Liaoning Place Units - Hisaichi 3 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Chita 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong 1 Cruiser placed in 110 Sea Zone 2 Infantrys and 1 Marine placed in Banjarmasin 1 Factory placed in Hulunbuir 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Dutch regular : -0.33 Hisaichi regular : 0.83
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy 1 Tank moved from Brittany to Picardy 1 Fighter moved from Brittany to Picardy 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Infantry and 1 Tank moved from Wales to 20 Sea Zone 1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy 2 Fighters moved from 20 Sea Zone to Picardy 1 Bomber moved from Wales to Picardy 1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 ArmoredCar and 1 Infantry moved from Bombay to 59 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Artillery, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Tank moved from Lower Egypt to 57 Sea Zone 1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Tank moved from 58 Sea Zone to W.Iran 1 Destroyer and 1 Submarine moved from 63 Sea Zone to 62 Sea Zone 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 1 Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Equatoria to Darfur 1 Fighter moved from Lower Egypt to 51 Sea Zone 1 Infantry moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Lower Egypt to New Valley 1 Infantry and 2 Tanks moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina 1 Submarine moved from 113 Sea Zone to 111 Sea Zone 1 Infantry moved from Rhodesia to Mozambique 2 ArmoredCars moved from Cape Town to Mozambique 1 Fighter moved from Greenland to Northern Ireland 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Mauritania to Darfur 1 Fighter moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to New Valley Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks Germans defend with 2 Infantrys and 7 Tanks British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Picardy, round 2 : 2/11 hits, 3.83 expected hits Germans roll dice for 2 Infantrys and 7 Tanks in Picardy, round 2 : 7/9 hits, 4.17 expected hits 3 Tanks owned by the British, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Picardy 1 Bomber owned by the British and 3 Fighters owned by the British retreated Germans win with 7 Tanks remaining. Battle score for attacker is -19 Casualties for British: 4 Infantrys and 3 Tanks Casualties for Germans: 2 Infantrys Battle in 51 Sea Zone British attack with 1 Fighter and 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in 111 Sea Zone British attack with 1 Submarine Thai defend with 1 Transport British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai lost in 111 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Thai: 1 Transport Battle in 62 Sea Zone British attack with 1 Destroyer and 1 Submarine Italians defend with 1 Submarine British roll dice for 1 Submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 62 Sea Zone British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in New Valley British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in New Valley British roll dice for 2 Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in New Valley British win, taking New Valley from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in Nubia British attack with 1 Infantry and 2 Tanks Italians defend with 1 Infantry British roll dice for 1 Infantry and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mozambique British attack with 2 ArmoredCars and 1 Infantry Neutral defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 3/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Mersa Matruh British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Darfur British attack with 2 Fighters and 2 Infantrys Italians defend with 1 Tank British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Italians: 1 Tank Battle in W.Iran British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 3/8 hits, 2.50 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - British 2 Artillerys and 2 Infantrys moved from Calcutta to Assam 1 Infantry moved from Hyderabad to Calcutta 1 Fighter moved from Madras to Assam 1 ArmoredCar moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Transports moved from 63 Sea Zone to 58 Sea Zone 3 Fighters moved from Picardy to 20 Sea Zone 1 Bomber moved from Picardy to Wales 2 Fighters moved from New Valley to 56 Sea Zone 1 Fighter moved from Darfur to Lower Egypt 1 Fighter moved from Darfur to French Equatorial Africa 1 Fighter moved from 51 Sea Zone to Lower Egypt 2 Tanks moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt Place Units - British 1 Carrier and 1 Fighter placed in 20 Sea Zone 1 Carrier placed in 56 Sea Zone 1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in Italian East Africa 5 Infantrys placed in Madras 2 Artillerys and 3 Infantrys placed in Delhi 2 Infantrys placed in Bombay Turning on Edit Mode EDIT: Removing units owned by British from Assam: 1 Fighter EDIT: Adding units owned by British to Madras: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 2.50 Neutral regular : -0.67 British regular : 1.67 Hisaichi regular : -0.33
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Artillery and 1 Tank moved from West Papua to Hollandia 3 Infantrys moved from West Papua to Hollandia 1 Infantry moved from West Papua to Hollandia 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 2 Fighters moved from 113 Sea Zone to Java 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Hollandia Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 3 Infantrys Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hollandia, round 3 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery and 3 Infantrys Battle in Java Anzac attack with 3 Fighters and 3 Infantrys Hisaichi defend with 2 Tanks Anzac roll dice for 3 Fighters and 3 Infantrys in Java, round 2 : 2/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Anzac 3 Fighters moved from Java to 67 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from West Papua to Port Moresby 1 Infantry moved from South Australia to Western Australia 4 Infantrys and 1 Tank moved from South Australia to Northern Territory 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Fighter placed in 67 Sea Zone 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Anzac regular : 2.33 Hisaichi regular : 0.00