Argo (X) vs. Karl7 (L) World at War Game 9

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Artillery, 3 Infantrys and 1 Tank moved from Hunan to Shanghai
            2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks moved from Hupeh to Anhwei
            2 Infantrys moved from Shensi to Shansi
            1 Tank moved from Ningsia to Shansi
            2 Infantrys moved from Suiyuan to Shansi
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 4 Infantrys and 1 Tank
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 2 Infantrys and 1 Tank in Shansi, round 4 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Chinese: 3 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in Shanghai
                Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank
                Hisaichi defend with 2 Tanks
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 2 : 1/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Shanghai, round 2 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Shanghai
                    Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Shanghai, round 3 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Shanghai
                Chinese win, taking Shanghai from Hisaichi with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Tanks
            Battle in Anhwei
                Chinese attack with 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks
                Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 4 Tanks in Anhwei, round 2 : 5/8 hits, 3.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 2 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of N.Thailand from Thai to Chinese
            EDIT: Turning off Edit Mode
            1 Fighter moved from Anhwei to Hupeh
            1 Infantry moved from Kwangsi to Kwangtung
            1 Infantry moved from Fukien to Kiangsi
            1 Infantry moved from Lanchow to Shensi
            1 Artillery and 4 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from N.French Indochina to N.Thailand
            2 Infantrys moved from Hsining to E.Qinghai
            1 Fighter moved from Hsining to Hupeh
            1 Tank moved from W.Qinghai to Ningsia
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            1 AAGun moved from Hsining to E.Qinghai
            1 AAGun moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys, 2 Infantrys and 2 Tanks placed in Hsining
            2 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Hisaichi regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Artillery moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry moved from Manila to 93 Sea Zone
            1 Artillery moved from Manila to 93 Sea Zone
            3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Bomber moved from Bangkok to Banjarmasin
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery, 2 Fighters, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Artillerys, 1 Battleship, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 3 Transports moved from 93 Sea Zone to 110 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Kiangsi
            1 Fighter moved from Formosa to Kiangsi
            3 Infantrys and 3 Tanks moved from Khabarovsk to Ayan
            2 Tanks moved from Vladivostok to Ayan
            1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Chita
            3 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Liaoning to Heilungchiang
            1 Adv.Fighter moved from Changchun to Kiangsi
            1 Infantry moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Artillery moved from Chahar to Shantung
            1 Fighter moved from Peking to Kiangsi
            1 Tank moved from Changchun to Liaoning
            2 ArmoredCars and 3 Infantrys moved from Changchun to Kirin
            2 ArmoredCars moved from Kirin to Heilungchiang
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 2 Factorys and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kiangsi
                Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Hisaichi: 1 Fighter
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 5 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 5 Tanks in Ayan, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks
                Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.67 expected hits
                    Dutch roll dice for 2 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/13 hits, 5.00 expected hits
                    4 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 5/13 hits, 5.33 expected hits
                    Dutch roll dice for 2 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/9 hits, 3.67 expected hits
                    5 Infantrys owned by the Dutch, 3 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 1/8 hits, 3.67 expected hits
                    Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 1/4 hits, 2.00 expected hits
                    1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 5 : 2/7 hits, 3.33 expected hits
                    Dutch roll dice for 2 Fighters and 1 Tank in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits
                    1 Fighter owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Banjarmasin, round 6 : 1/4 hits, 2.00 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Anzac lost in Banjarmasin
                Hisaichi captures 28PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 2 Tanks
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Anzac: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Bangkok
            1 Fighter moved from Kiangsi to Hong Kong
            1 Adv.Fighter moved from Kiangsi to Hong Kong
    
        Place Units - Hisaichi
            1 Factory placed in Chita
            1 Factory placed in Peking
            2 Artillerys and 4 Infantrys placed in Hong Kong
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Dutch AA : -0.50
    Russians regular : 0.50
    Dutch regular : -1.67
    Hisaichi regular : -6.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Cruiser moved from 17 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 T.Boat moved from 19 Sea Zone to 20 Sea Zone
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Bomber moved from Paris to Belgium
            2 Infantrys moved from Brittany to Aquitaine
            2 Fighters moved from Paris to Aquitaine
            1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
            1 Battleship and 1 Destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 Fighter moved from E.Morocco to 34 Sea Zone
            1 Destroyer and 1 Submarine moved from 17 Sea Zone to 34 Sea Zone
            1 Fighter moved from Malta to Mersa Matruh
            1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Tank moved from Lower Egypt to Mersa Matruh
            1 Artillery moved from Lower Egypt to Mersa Matruh
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery moved from Equatoria to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Mersa Matruh
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Artillery, 2 Infantrys and 1 Tank moved from Baluchistan to E.Iran
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Infantry and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            2 Infantrys moved from 58 Sea Zone to E.Iran
            2 Infantrys moved from Assam to Yunnan
            1 Artillery moved from Burma to Yunnan
            1 Infantry moved from Burma to S.Thailand
                  British take S.Thailand from Thai
    
        Purchase Units - British
            British buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 Fighter, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Belgium
                British attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Cruiser in Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Aquitaine
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Fighters and 2 Infantrys in Aquitaine, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Aquitaine, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Aquitaine
                British win, taking Aquitaine from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in E.Iran
                British attack with 1 Artillery, 4 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 2 : 4/6 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 0/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 3 : 0/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in E.Iran, round 4 : 1/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Neutral: 1 Bunker and 3 Infantrys
            Battle in Mersa Matruh
                British attack with 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank
                Germans defend with 3 Infantrys and 4 Tanks
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/9 hits, 2.50 expected hits
                    Germans roll dice for 3 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 4 Tanks in Mersa Matruh, round 3 : 3/4 hits, 2.00 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
                2 Fighters owned by the British retreated
                Germans win with 3 Tanks remaining. Battle score for attacker is -8
                Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank
                Casualties for Germans: 3 Infantrys and 1 Tank
            Battle in Yunnan
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Tank
                    British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Yunnan
                    British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Yamamoto: 1 Tank
            Battle in Darfur
                British attack with 1 Artillery, 2 Fighters and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 4 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 34 Sea Zone
                British attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Germans defend with 2 Submarines
                    British roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer and 1 Fighter in 34 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 Submarines owned by the Germans lost in 34 Sea Zone
                British win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - British
            1 Fighter moved from 34 Sea Zone to Mauritania
            1 Infantry moved from French Sudan to French Equatorial Africa
            2 Fighters moved from Darfur to Lower Egypt
            2 Fighters moved from Mersa Matruh to Lower Egypt
            3 Tanks moved from Nubia to Lower Egypt
            2 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 63 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hyderabad to Calcutta
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Rajputana to Hyderabad
            1 Destroyer moved from 56 Sea Zone to 58 Sea Zone
            1 Submarine moved from 57 Sea Zone to 56 Sea Zone
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Transport moved from 19 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Infantry moved from Wales to 20 Sea Zone
            1 Artillery and 1 Infantry moved from 20 Sea Zone to Brittany
            2 Fighters moved from Aquitaine to 20 Sea Zone
            1 Fighter moved from Paris to Brittany
            3 Infantrys moved from Manchester to Wales
            1 Bomber moved from Belgium to Wales
            1 Destroyer moved from 18 Sea Zone to 10 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 91 Sea Zone
            2 Infantrys moved from 91 Sea Zone to Johnston
            1 Infantry moved from British Columbia to Vancouver
            1 Fighter moved from Quebec to Greenland
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from British Guiana to Amazon
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            1 Factory placed in Italian East Africa
            1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks placed in Cairo
            British undo move 3.
            1 Artillery, 3 Infantrys and 2 Tanks placed in Cairo
            5 Infantrys placed in Madras
            1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys placed in Delhi
            2 ArmoredCars placed in Cape Town
            1 ArmoredCar placed in Bombay
            3 Infantrys placed in Wales
            British undo move 8.
            1 Infantry placed in Bombay
            British undo move 4.
            British undo move 4.
            1 Fighter and 4 Infantrys placed in Madras
            1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Delhi
            2 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Italians regular : -1.17
    Germans regular : 1.33
    Neutral regular : -2.50
    British regular : -0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Destroyer moved from 114 Sea Zone to 109 Sea Zone
            1 Fighter moved from 114 Sea Zone to 109 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Fighters, 7 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 109 Sea Zone
                Anzac attack with 1 Destroyer and 1 Fighter
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in 109 Sea Zone
                Anzac win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
    
        Non Combat Move - Anzac
            1 Submarine moved from 115 Sea Zone to 113 Sea Zone
            1 Artillery moved from New Ireland to 114 Sea Zone
            1 Infantry moved from Bougainville to 114 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from 113 Sea Zone to Timor
            1 Carrier and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 Fighter moved from 109 Sea Zone to 113 Sea Zone
            1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Western Australia to Broome
            1 Infantry and 1 Tank moved from Queensland to South Australia
            4 Infantrys moved from New South Wales to South Australia
    
        Place Units - Anzac
            1 Fighter and 1 T.Boat placed in 113 Sea Zone
            1 Fighter and 2 Infantrys placed in Broome
            3 Infantrys placed in Port Moresby
            1 Infantry placed in Townsville
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Destroyer moved from 65 Sea Zone to 63 Sea Zone
            1 Artillery moved from Java to Sumatra
            1 Infantry moved from Lombok to Java
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 113 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            1 Destroyer moved from 65 Sea Zone to 63 Sea Zone
            1 Artillery moved from Java to Sumatra
            1 Infantry moved from Lombok to Java
            1 Artillery and 1 Infantry moved from Merauke to Hollandia
            1 Infantry moved from Merauke to Hollandia
            1 Tank moved from Merauke to Hollandia
    
        Combat - Dutch
            Battle in Hollandia
                Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
                Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Dutch regular : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Fighter, 3 Infantrys and 1 Tank moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Fighter moved from Bulgaria to Odessa
            1 Infantry moved from E.Romania to Odessa
            1 Artillery moved from E.Romania to Odessa
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            1 Infantry moved from Bulgaria to E.Romania
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Odessa
                Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Odessa to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys and 2 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from British Borneo to East And South Borneo
                  Thai take East And South Borneo from Dutch
            1 Infantry moved from Mindoro to 106 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
                  Thai take Kwangsi from Chinese
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
                  Thai take Soembawa from Dutch
            1 Transport moved from 111 Sea Zone to 105 Sea Zone
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery moved from Bangkok to 105 Sea Zone
            1 Artillery and 1 Infantry moved from 105 Sea Zone to S.French Indochina
            2 Artillerys, 3 Infantrys and 1 Tank moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Artillerys, 3 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Mindanao to Bangkok
    
        Place Units - Thai
            2 ArmoredCars and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            2 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 4 Infantrys moved from 88 Sea Zone to Wake
            3 Battleships moved from 91 Sea Zone to 88 Sea Zone
            2 Carriers moved from 91 Sea Zone to 88 Sea Zone
            3 Destroyers moved from 91 Sea Zone to 88 Sea Zone
            4 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Fighters moved from 91 Sea Zone to Wake
            1 Fighter moved from 91 Sea Zone to Wake
            1 Fighter moved from 91 Sea Zone to Wake
            1 Transport moved from 100 Sea Zone to 99 Sea Zone
            1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America
            2 Tanks moved from E.Mexico to Central America
            2 Tanks moved from W.Mexico to Central America
            1 Infantry moved from E.Mexico to Central America
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Destroyers, 1 Fighter, 2 Infantrys, 2 Submarines and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Central America, round 2 : 3/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in 88 Sea Zone
                Americans attack with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 4 Submarines in 88 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 3 Battleships, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Submarines and 2 Transports remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Wake
                Americans attack with 1 Artillery, 4 Fighters and 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Fighters and 4 Infantrys in Wake, round 2 : 4/9 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
                Americans win, taking Wake from Yamamoto with 1 Artillery, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
    
        Non Combat Move - Americans
            4 Fighters moved from Wake to 88 Sea Zone
            1 Bomber moved from Pearl Harbor to Port Moresby
            1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 26 Sea Zone to 32 Sea Zone
            3 Infantrys moved from Peru to Amazon
            1 Tank moved from Peru to Amazon
            1 Tank moved from Venezuela to Amazon
            2 Bombers moved from French Guiana to Mauritania
            1 Artillery moved from W.Mexico to E.Mexico
            1 Infantry moved from South Central USA to South Atlantic USA
            2 Infantrys moved from Northeast USA to South Atlantic USA
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            2 Transports placed in 26 Sea Zone
            1 Artillery placed in South Atlantic USA
            1 Adv.Fighter placed in 91 Sea Zone
            1 Destroyer placed in 91 Sea Zone
            1 Artillery placed in Pearl Harbor
            1 B.Transport, 1 Destroyer, 2 Submarines and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 95 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Americans regular : 1.33
    Neutral regular : 0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            3 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank moved from Picardy to Paris
            1 Tank moved from Burgundy to Paris
            1 Tank moved from Burgundy to Paris
            1 Mech.Inf moved from Rhine to Paris
            2 ArmoredCars moved from Bavaria to Belgium
            2 Stukas moved from Rhine to Belgium
            1 Destroyer moved from 5 Sea Zone to 22 Sea Zone
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland
            1 Artillery and 3 Infantrys moved from Lapland to Upper Norrland
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
            2 Tanks moved from Warsaw to Vinnytsia
            2 Artillerys and 3 Infantrys moved from Warsaw to Brest
            3 Fighters and 2 Infantrys moved from Danzig to Brest
            2 Artillerys moved from Croatia to 50 Sea Zone
            2 Infantrys moved from Croatia to 50 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
            3 Tanks moved from Mersa Matruh to Darfur
            2 Artillerys and 3 Infantrys moved from Pomerania to Danzig
            3 Mech.Infs moved from Rhine to Bavaria
            1 Fighter moved from Bavaria to Belgium
            1 Bomber moved from Hamburg to Brest
            1 Battleship, 1 Cruiser, 1 Destroyer, 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery moved from Hamburg to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Artillery and 2 Infantrys moved from 22 Sea Zone to Oslo
            1 Infantry moved from Croatia to Serbia
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Carrier, 2 Factorys, 11 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Upper Norrland
                Germans attack with 3 Artillerys and 4 Infantrys
                Neutral defend with 2 Infantrys
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 2 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Upper Norrland, round 3 : 1/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Germans loses 0 PUs for violating Upper Norrlands neutrality.
                Germans win, taking Upper Norrland from Neutral with 3 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Oslo
                Germans attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Belgium
                Germans attack with 2 ArmoredCars, 1 Fighter and 2 Stukas
                British defend with 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Fighter and 2 Stukas in Belgium, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium
                    Germans roll dice for 1 ArmoredCar, 1 Fighter and 2 Stukas in Belgium, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for British: 2 Infantrys
            Battle in Brest
                Germans attack with 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 5 Infantrys in Brest, round 2 : 1/11 hits, 3.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Brest
                    Germans roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 3 Infantrys in Brest, round 3 : 2/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Darfur
                Germans attack with 3 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 3 Tanks in Darfur, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Darfur
                    Germans roll dice for 2 Tanks in Darfur, round 3 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Darfur
                    Germans roll dice for 1 Tank in Darfur, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Darfur, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Darfur
                British win with 1 Artillery remaining. Battle score for attacker is -13
                Casualties for Germans: 3 Tanks
                Casualties for British: 1 Infantry
            Battle in Paris
                Germans attack with 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks
                French defend with 1 Factory, 1 Fighter and 8 Infantrys
                    Germans roll dice for 3 ArmoredCars, 2 Artillerys, 6 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 2 : 8/15 hits, 5.00 expected hits
                    French roll dice for 1 Fighter and 8 Infantrys in Paris, round 2 : 6/9 hits, 3.17 expected hits
                    3 ArmoredCars owned by the Germans, 3 Infantrys owned by the Germans and 8 Infantrys owned by the French lost in Paris
                    Germans roll dice for 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Paris, round 3 : 4/9 hits, 3.50 expected hits
                    French roll dice for 1 Fighter in Paris, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the French and 1 Infantry owned by the Germans lost in Paris
                Germans captures 41PUs while taking French capital
                Germans win, taking Paris from French with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 3 ArmoredCars and 4 Infantrys
                Casualties for French: 1 Fighter and 8 Infantrys
    
        Non Combat Move - Germans
            1 Stuka moved from Belgium to Hamburg
            1 Stuka moved from Belgium to Hamburg
            1 Fighter moved from Belgium to 22 Sea Zone
            1 Fighter moved from Brest to 22 Sea Zone
            1 Fighter moved from Brest to Vinnytsia
            1 Fighter moved from Brest to Vinnytsia
            1 Bomber moved from Brest to Hamburg
    
        Place Units - Germans
            1 Factory placed in Middle Norrland
            1 Factory placed in Vinnytsia
            Germans undo move 1.
            1 Factory placed in Danzig
            1 Carrier placed in 22 Sea Zone
            1 Mech.Inf placed in Rhine
            1 Artillery and 2 Infantrys placed in Rhine
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery and 4 Infantrys placed in Hamburg
            1 Artillery and 2 Infantrys placed in Bohemia
            Germans undo move 8.
            1 Artillery and 2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 98 PUs; end with 139 PUs
    

    Combat Hit Differential Summary :

    French regular : 3.33
    Germans regular : -5.33
    British regular : 1.00
    Neutral regular : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            3 Infantrys moved from 6 Sea Zone to Murmansk
            1 Infantry moved from 6 Sea Zone to Murmansk
            2 Infantrys moved from S.Karelia to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from Lithuania to Brest
            1 Infantry moved from Kiev to Brest
            1 Infantry moved from Kiev to Brest
            1 Bomber and 1 Fighter moved from Kiev to Brest
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Ankara
            1 Artillery and 1 Tank moved from Erzurum to Ankara
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 6 Artillerys, 1 Fighter, 12 Infantrys, 3 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Murmansk
                Russians attack with 4 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in Murmansk, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 Infantrys in Murmansk, round 3 : 1/4 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Murmansk
                Russians win, taking Murmansk from Germans with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Brest
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 2 Artillerys and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Brest, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 2 : 0/3 hits, 1.00 expected hits
                    2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Brest
                Russians win, taking Brest from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 2 Artillerys and 1 Infantry
            Battle in Ankara
                Russians attack with 2 Artillerys, 1 Infantry and 1 Tank
                Neutral defend with 2 Artillerys and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Ankara, round 2 : 0/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Ankara
                    Russians roll dice for 2 Artillerys and 1 Tank in Ankara, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 3 : 1/4 hits, 1.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in Ankara
                    Russians roll dice for 1 Artillery and 1 Tank in Ankara, round 4 : 2/2 hits, 0.83 expected hits
                    Neutral roll dice for 2 Artillerys and 1 Infantry in Ankara, round 4 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Ankara
                    Russians roll dice for 1 Tank in Ankara, round 5 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery in Ankara, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Ankara
                Russians loses 0 PUs for violating Ankaras neutrality.
                Russians win, taking Ankara from Neutral with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Artillerys and 1 Infantry
                Casualties for Neutral: 2 Artillerys and 2 Infantrys
            Battle in Vyborg
                Russians attack with 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/3 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of S.Buryat Mongolia from Hisaichi to Russians
            EDIT: Turning off Edit Mode
            1 Fighter moved from Vyborg to Leningrad
            1 Tank moved from Leningrad to Minsk
            1 Infantry moved from Latvia to Lithuania
            2 Infantrys moved from Leningrad to Latvia
            1 Artillery moved from Kursk to Kiev
            5 Infantrys moved from Kursk to Kiev
            1 Bomber and 1 Fighter moved from Brest to Kiev
            1 AAGun moved from Kursk to Kiev
            2 Tanks moved from Rostov to Kiev
            1 Artillery moved from Rostov to Kursk
            3 Mot.Infs moved from Stalingrad to Kiev
            1 Infantry moved from Georgia to Rostov
            2 Infantrys moved from Penza to Rostov
            1 Artillery and 2 Infantrys moved from Kuybyshev to Penza
            1 Infantry moved from Astrakhan to Georgia
            3 Tanks moved from Moscow to Kursk
            1 Fighter moved from Moscow to Kiev
            1 Infantry moved from Perm to Kirov
            1 Artillery moved from Chimkent to 126 Sea Zone
            1 Artillery moved from 126 Sea Zone to Astrakhan
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Fighter and 1 Tank moved from N.Buryat Mongolia to Olyokminsk
            3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
            1 Infantry moved from Yakutsk to Okhotsk
            1 Artillery moved from Yakutsk to Olyokminsk
            1 Infantry moved from Khatanga to Olyokminsk
            1 Fighter and 1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Krasnoyarsk to Irkutsk
    
        Place Units - Russians
            2 Artillerys and 1 Infantry placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery, 1 Fighter and 2 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            2 ArmoredCars, 3 Mot.Infs and 4 Tanks placed in Moscow
            Russians undo move 6.
            3 Mot.Infs and 4 Tanks placed in Moscow
            2 ArmoredCars placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Germans regular : -1.67
    Russians regular : 0.33
    Neutral regular : -1.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 ArmoredCar moved from Tunis to S.Algeria
            1 Fighter moved from Sicily to S.Algeria
            4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
            1 Transport moved from 45 Sea Zone to 43 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            1 Artillery moved from Provence to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 ArmoredCar moved from Tunis to S.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Serbia
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            1 Tank moved from Tobruk to Darfur
            1 Fighter moved from Tobruk to Darfur
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in S.Algeria
                Italians attack with 2 ArmoredCars and 1 Fighter
                French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in N.Algeria
                Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Artillery
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Tobruk
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from S.Algeria to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            3 Mech.Infs placed in Tunis
            1 Artillery, 1 Infantry and 1 Tank placed in Hun
            1 Artillery and 1 Infantry placed in Provence
            1 Infantry placed in Tunis
            2 Artillerys and 6 Infantrys placed in Rome
            1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -5.00
    French regular : -1.67
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            1 ArmoredCar moved from Tunis to S.Algeria
            1 Fighter moved from Sicily to S.Algeria
            4 Infantrys and 3 Tanks moved from N.Tunisia to N.Algeria
            1 Transport moved from 45 Sea Zone to 43 Sea Zone
            1 Infantry moved from Provence to 43 Sea Zone
            1 Artillery moved from Provence to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
            1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
            1 ArmoredCar moved from Tunis to S.Algeria
            2 ArmoredCars moved from Tunis to N.Algeria
            1 Destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Cruiser and 1 Infantry moved from 46 Sea Zone to 42 Sea Zone
            1 Infantry moved from 42 Sea Zone to N.Algeria
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Serbia
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Transport moved from 48 Sea Zone to 50 Sea Zone
            1 Infantry moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Infantry moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            1 Tank moved from Tobruk to Darfur
            1 Fighter moved from Tobruk to Darfur
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            1 Submarine moved from 46 Sea Zone to 48 Sea Zone
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Removing units owned by Italians from 50 Sea Zone: 1 Transport
            EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Italians buy 4 Artillerys, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 2 Fighters
                French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in S.Algeria
                Italians attack with 2 ArmoredCars and 1 Fighter
                French defend with 1 Infantry
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 2 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 ArmoredCars and 1 Fighter in S.Algeria, round 3 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in N.Algeria
                Italians attack with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks in N.Algeria, round 2 : 1/12 hits, 3.67 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 ArmoredCars, 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Fighter and 1 Tank
                British defend with 1 Artillery
                    Italians roll dice for 1 Fighter and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to Tobruk
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from S.Algeria to N.Tunisia
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            3 Mech.Infs placed in Tunis
            1 Artillery, 1 Infantry and 1 Tank placed in Hun
            1 Artillery and 1 Infantry placed in Provence
            1 Infantry placed in Tunis
            2 Artillerys and 6 Infantrys placed in Rome
            1 Submarine placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -5.00
    French regular : -1.67
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Orleanais to Languedoc
                  French take Languedoc from Italians
            1 Artillery and 2 Infantrys moved from Orleanais to Burgundy
            1 Artillery and 1 Infantry moved from Burma to Assam
            1 Infantry moved from Italian East Africa to Equatoria
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 9 Sea Zone to 17 Sea Zone
            1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
            1 Destroyer moved from 17 Sea Zone to 18 Sea Zone
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Burgundy
                French attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy
                French win, taking Burgundy from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - French
            4 Infantrys moved from Orleanais to Brittany
            2 Infantrys moved from Normandy to Brittany
            3 Infantrys moved from Orleanais to Brittany
            1 Infantry moved from Orleanais to Brittany
            1 AAGun moved from Orleanais to Brittany
            1 AAGun, 1 Artillery and 9 Infantrys moved from E.Morocco to W.Morocco
            2 Infantrys moved from Palestine to Lower Egypt
            1 Tank moved from Syria to Lower Egypt
    
        Turn Complete - French
            French collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Germans regular : 0.67
    Neutral regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            3 Infantrys and 2 Tanks moved from West Borneo to 110 Sea Zone
            3 Tanks moved from Malaya to 110 Sea Zone
            5 Tanks moved from 110 Sea Zone to Sumatra
            3 Infantrys moved from 110 Sea Zone to Sumatra
            2 Bombers moved from Bangkok to Sumatra
            1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
            1 Transport moved from 106 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung
            1 Cruiser and 1 Transport moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            1 Cruiser, 1 Infantry, 1 T.Boat and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery moved from Davao to 107 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            1 Infantry moved from Yap to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Hollandia
            1 Artillery and 3 Infantrys moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from Davao to Hollandia
            1 Artillery and 3 Infantrys moved from Tokyo to 85 Sea Zone
            4 Fighters moved from 95 Sea Zone to Wake
            1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 95 Sea Zone
            1 Artillery and 3 Infantrys moved from 95 Sea Zone to Wake
            1 Battleship, 2 Carriers, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Eniwetok to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Guam
            1 Fighter moved from Peleliu to Guam
            1 Destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 Fighter moved from Eniwetok to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 109 Sea Zone
                Yamamoto attack with 1 Destroyer and 1 Fighter
                Anzac defend with 1 Destroyer
                    Yamamoto roll dice for 1 Destroyer and 1 Fighter in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Anzac lost in 109 Sea Zone
                Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Artillery, 4 Fighters and 3 Infantrys
                Americans defend with 1 Artillery and 3 Infantrys
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Wake, round 4 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 3 Infantrys
            Battle in Guam
                Yamamoto attack with 1 Fighter and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Fighter and 2 Infantrys in Guam, round 2 : 1/3 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Sumatra
                Yamamoto attack with 2 Bombers, 3 Infantrys and 5 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 2 Bombers, 3 Infantrys and 5 Tanks in Sumatra, round 2 : 5/10 hits, 4.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Dutch, 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Sumatra
                    Yamamoto roll dice for 2 Bombers, 1 Infantry and 5 Tanks in Sumatra, round 3 : 1/8 hits, 4.00 expected hits
                    Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 2 Bombers and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Hollandia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Hollandia, round 2 : 1/6 hits, 1.67 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in Hollandia
                Yamamoto win, taking Hollandia from Dutch with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Hollandia to 107 Sea Zone
            1 Fighter moved from 109 Sea Zone to 86 Sea Zone
            1 Fighter moved from Guam to 86 Sea Zone
            4 Fighters moved from Wake to 86 Sea Zone
            2 Bombers moved from Sumatra to Manila
            1 Artillery moved from Truk to Woleai
    
        Place Units - Yamamoto
            1 Battleship, 1 Carrier and 1 Destroyer placed in 86 Sea Zone
            1 Fighter placed in 107 Sea Zone
            2 Infantrys and 1 Marine placed in Davao
            1 Adv.Fighter and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : -0.17
    Americans regular : 0.33
    Anzac regular : -0.33
    Dutch regular : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery moved from Fukien to Kiangsi
            1 Infantry moved from Shanghai to Kiangsi
            1 Fighter moved from Hupeh to Kiangsi
            1 Artillery and 2 Infantrys moved from Shanghai to Shantung
            1 Infantry and 1 Tank moved from Shansi to Chahar
            4 Tanks moved from Anhwei to Chahar
            1 Artillery and 4 Infantrys moved from Ningsia to Suiyuan
            1 Fighter moved from Hupeh to Kiangsi
            2 Artillerys moved from Anhwei to Shantung
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 3/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kiangsi
                Chinese win, taking Kiangsi from Hisaichi with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Infantry and 5 Tanks
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 3/6 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 5 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Shantung
                Chinese attack with 3 Artillerys and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Suiyuan
                Chinese attack with 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Tank moved from Ningsia to Chahar
            1 Tank moved from Shanghai to Chahar
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from N.Thailand to Yunnan
            2 Tanks moved from Hsining to Ningsia
            1 AAGun and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from W.Qinghai to E.Qinghai
            1 AAGun moved from E.Sinkiang to W.Qinghai
            2 ArmoredCars moved from Urumqi to W.Qinghai
            2 Fighters moved from Kiangsi to Hupeh
    
        Place Units - Chinese
            1 Artillery and 2 Infantrys placed in Hupeh
            1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Tanks placed in Hsining
            1 ArmoredCar placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Hisaichi regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Fukien
                  Hisaichi take Fukien from Chinese
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Fighter moved from 110 Sea Zone to Java
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Battleship moved from 110 Sea Zone to 92 Sea Zone
            1 Carrier moved from 110 Sea Zone to 92 Sea Zone
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Kiangsi
            1 Infantry moved from 92 Sea Zone to Kiangsi
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to N.Buryat Mongolia
            1 ArmoredCar moved from Heilungchiang to N.Buryat Mongolia
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Artillery moved from Chita to Hulunbuir
            1 Infantry moved from Chita to Hulunbuir
            1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
            1 Tank moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Chita to S.Buryat Mongolia
            1 ArmoredCar moved from Heilungchiang to S.Buryat Mongolia
            1 Tank moved from Ayan to S.Buryat Mongolia
            4 Tanks moved from Ayan to Hulunbuir
            3 Infantrys moved from Kirin to Liaoning
            2 Artillerys and 3 Infantrys moved from Changchun to Kirin
            1 Artillery moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            1 Adv.Fighter and 1 Fighter moved from Hong Kong to Kiangsi
            1 Bomber moved from Bangkok to Liaoning
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Factory, 1 Fighter, 12 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Fighter and 2 Tanks
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiangsi
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Artillery
                    Hisaichi roll dice for 1 Battleship in Kiangsi, round 2 : 1/1 hits, 0.67 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Hisaichi win, taking Kiangsi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Artillery
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Java to 92 Sea Zone
            1 Adv.Fighter moved from Kiangsi to 92 Sea Zone
            1 Fighter moved from Kiangsi to Liaoning
    
        Place Units - Hisaichi
            3 Infantrys placed in Peking
            1 Artillery and 2 Infantrys placed in Chita
            2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank placed in Hong Kong
            1 Cruiser placed in 110 Sea Zone
            2 Infantrys and 1 Marine placed in Banjarmasin
            1 Factory placed in Hulunbuir
            2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Dutch regular : -0.33
    Hisaichi regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
            1 Tank moved from Brittany to Picardy
            1 Fighter moved from Brittany to Picardy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Picardy
            1 Infantry and 1 Tank moved from Wales to 20 Sea Zone
            1 Infantry and 1 Tank moved from 20 Sea Zone to Picardy
            2 Fighters moved from 20 Sea Zone to Picardy
            1 Bomber moved from Wales to Picardy
            1 Battleship and 2 Destroyers moved from 10 Sea Zone to 20 Sea Zone
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            1 ArmoredCar and 1 Infantry moved from Bombay to 59 Sea Zone
            1 ArmoredCar, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Artillery, 4 Infantrys and 1 Tank moved from E.Iran to W.Iran
            1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Tank moved from Lower Egypt to 57 Sea Zone
            1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Tank moved from 58 Sea Zone to W.Iran
            1 Destroyer and 1 Submarine moved from 63 Sea Zone to 62 Sea Zone
            1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
            1 Fighter moved from Lower Egypt to 51 Sea Zone
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Lower Egypt to New Valley
            1 Infantry and 2 Tanks moved from Lower Egypt to Nubia
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Submarine moved from 113 Sea Zone to 111 Sea Zone
            1 Infantry moved from Rhodesia to Mozambique
            2 ArmoredCars moved from Cape Town to Mozambique
            1 Fighter moved from Greenland to Northern Ireland
            1 Infantry moved from Kenya to Equatoria
            1 Fighter moved from Mauritania to Darfur
            1 Fighter moved from Lower Egypt to Darfur
            1 Fighter moved from Lower Egypt to New Valley
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Fighter, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Picardy
                British attack with 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks
                Germans defend with 2 Infantrys and 7 Tanks
                    British roll dice for 1 Battleship and 1 Cruiser in Picardy, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 Bomber, 3 Fighters, 4 Infantrys and 3 Tanks in Picardy, round 2 : 2/11 hits, 3.83 expected hits
                    Germans roll dice for 2 Infantrys and 7 Tanks in Picardy, round 2 : 7/9 hits, 4.17 expected hits
                    3 Tanks owned by the British, 2 Infantrys owned by the Germans and 4 Infantrys owned by the British lost in Picardy
                1 Bomber owned by the British and 3 Fighters owned by the British retreated
                Germans win with 7 Tanks remaining. Battle score for attacker is -19
                Casualties for British: 4 Infantrys and 3 Tanks
                Casualties for Germans: 2 Infantrys
            Battle in 51 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Italians defend with 1 Destroyer
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 111 Sea Zone
                British attack with 1 Submarine
                Thai defend with 1 Transport
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai lost in 111 Sea Zone
                British win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in 62 Sea Zone
                British attack with 1 Destroyer and 1 Submarine
                Italians defend with 1 Submarine
                    British roll dice for 1 Submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Italians lost in 62 Sea Zone
                British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Submarine
            Battle in New Valley
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Fighters and 2 Infantrys in New Valley, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in New Valley
                    British roll dice for 2 Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in New Valley
                British win, taking New Valley from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in Nubia
                British attack with 1 Infantry and 2 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mozambique
                British attack with 2 ArmoredCars and 1 Infantry
                Neutral defend with 1 Infantry
                    British roll dice for 2 ArmoredCars and 1 Infantry in Mozambique, round 2 : 3/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                British win, taking N.French Indochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                British attack with 2 Fighters and 2 Infantrys
                Italians defend with 1 Tank
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the British lost in Darfur
                British win, taking Darfur from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Tank
            Battle in W.Iran
                British attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 5/9 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits
                    4 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                    British roll dice for 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks in W.Iran, round 3 : 3/8 hits, 2.50 expected hits
                    Neutral roll dice for 1 Bunker in W.Iran, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 1 ArmoredCar, 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Bunker and 4 Infantrys
    
        Non Combat Move - British
            2 Artillerys and 2 Infantrys moved from Calcutta to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Fighter moved from Madras to Assam
            1 ArmoredCar moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            2 Transports moved from 63 Sea Zone to 58 Sea Zone
            3 Fighters moved from Picardy to 20 Sea Zone
            1 Bomber moved from Picardy to Wales
            2 Fighters moved from New Valley to 56 Sea Zone
            1 Fighter moved from Darfur to Lower Egypt
            1 Fighter moved from Darfur to French Equatorial Africa
            1 Fighter moved from 51 Sea Zone to Lower Egypt
            2 Tanks moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Carrier and 1 Fighter placed in 20 Sea Zone
            1 Carrier placed in 56 Sea Zone
            1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            5 Infantrys placed in Madras
            2 Artillerys and 3 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            Turning on Edit Mode
            EDIT: Removing units owned by British from Assam: 1 Fighter
            EDIT: Adding units owned by British to Madras: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 2.50
    Neutral regular : -0.67
    British regular : 1.67
    Hisaichi regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Artillery and 1 Tank moved from West Papua to Hollandia
            3 Infantrys moved from West Papua to Hollandia
            1 Infantry moved from West Papua to Hollandia
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            2 Fighters moved from 113 Sea Zone to Java
            1 Fighter moved from Broome to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Carrier, 1 Cruiser, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Hollandia
                Anzac attack with 1 Artillery, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 3 Infantrys
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hollandia, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Hollandia
                    Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hollandia, round 3 : 3/5 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
                Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
            Battle in Java
                Anzac attack with 3 Fighters and 3 Infantrys
                Hisaichi defend with 2 Tanks
                    Anzac roll dice for 3 Fighters and 3 Infantrys in Java, round 2 : 2/6 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 Tanks in Java, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Infantry
                Casualties for Hisaichi: 2 Tanks
    
        Non Combat Move - Anzac
            3 Fighters moved from Java to 67 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from West Papua to Port Moresby
            1 Infantry moved from South Australia to Western Australia
            4 Infantrys and 1 Tank moved from South Australia to Northern Territory
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Carrier, 1 Cruiser and 1 Fighter placed in 67 Sea Zone
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Anzac regular : 2.33
    Hisaichi regular : 0.00
    

    Savegame

Suggested Topics

  • 14
  • 27
  • 108
  • 11
  • 62
  • 210
  • 320
  • 417
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.5k

Topics

1.8m

Posts