Scramble if the French attack z99.
L21 Martin (Axis) vs Bolasgod (Allies +20) OOB 2nd Ed low luck
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 fighter moved from Southern Italy to 96 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Greece to Romania 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 fighter and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/1 hits, 1,33 expected hits French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/1 hits, 1,33 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0,67 expected hits French roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 1/0 hits, 1,00 expected hits 1 bomber owned by the Italians lost in Algeria French win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : -0,67 British regular : -0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 1 fighter moved from Algeria to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 2 bombers moved from Southern Italy to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Romania to Bessarabia 10 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries, 6 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 6 armour moved from Greater Southern Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Southern France to Bessarabia 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 8 infantry moved from Finland to Vyborg 1 armour moved from Karelia to Vyborg Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@martin Do you intercept with the fighter in the UK?
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@martin no intercept
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Southern Italy to Gibraltar 2 bombers moved from Southern Italy to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Romania to Bessarabia 10 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 2 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Finland to Karelia Germans take Karelia from Russians 2 artilleries, 6 infantry and 1 tactical_bomber moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 2 tactical_bombers moved from Western Germany to Eastern Poland 6 armour moved from Greater Southern Germany to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Southern France to Bessarabia 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 8 infantry moved from Finland to Vyborg 1 armour moved from Karelia to Vyborg Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Gibraltar Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 airfield, 4 fighters and 1 harbour Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 : 2/1 hits, 2,50 expected hits British roll dice for 4 fighters in Gibraltar, round 2 : 2/1 hits, 2,67 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Gibraltar Germans roll dice for 2 bombers in Gibraltar, round 3 : 1/1 hits, 1,33 expected hits British roll dice for 2 fighters in Gibraltar, round 3 : 1/1 hits, 1,33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the British lost in Gibraltar Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 4 fighters Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Gibraltar to Southern France 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 91 Sea Zone 1 aaGun moved from Poland to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Western Germany 1 aaGun moved from Germany to Poland 2 tactical_bombers moved from Eastern Poland to Poland Place Units - Germans 3 armour and 7 mech_infantrys placed in Romania 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,67 Germans regular : -0,83 British regular : -1,67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 10 infantry moved from Novgorod to Vyborg 2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg 2 armour moved from Belarus to Vyborg 2 mech_infantrys moved from Belarus to Vyborg 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Vyborg Russians attack with 2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 9 infantry Russians roll dice for 2 armour, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 4/1 hits, 4.67 expected hits Germans roll dice for 1 armour, 1 artillery and 9 infantry in Vyborg, round 2 : 4/1 hits, 3.83 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 1 armour, 1 artillery and 5 infantry in Vyborg, round 3 : 3/1 hits, 2.50 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 4 : 3/1 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vyborg, round 4 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 8 infantry Casualties for Germans: 1 armour, 1 artillery and 9 infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 2 artilleries and 4 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 aaGun moved from Buryatia to Amur 1 aaGun moved from Buryatia to Amur 1 fighter moved from Vyborg to Russia 1 fighter moved from Vyborg to Russia 1 tactical_bomber moved from Vyborg to Russia Place Units - Russians 3 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Hopei to Kweichow 1 artillery moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow 6 fighters moved from Kwangsi to Kweichow 5 tactical_bombers moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kweichow 2 bombers moved from Kwangsi to Kweichow 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 armour moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers Chinese defend with 3 artilleries and 12 infantry Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers in Kweichow, round 2 : 13/1 hits, 12,50 expected hits Chinese roll dice for 3 artilleries and 12 infantry in Kweichow, round 2 : 5/0 hits, 5,00 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 12 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Kweichow, round 3 : 11/1 hits, 10,67 expected hits Chinese roll dice for 2 artilleries in Kweichow, round 3 : 0/1 hits, 0,67 expected hits 2 artilleries owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry Casualties for Chinese: 3 artilleries and 12 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Kwangsi 2 fighters moved from Kweichow to Kwangsi 2 tactical_bombers moved from Kweichow to Kwangsi 4 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from Kweichow to Jehol 2 battleships moved from 36 Sea Zone to 35 Sea Zone 3 carriers moved from 36 Sea Zone to 35 Sea Zone 2 cruisers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi 2 fighters moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,00 Japanese regular : 0,83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 carrier moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in 91 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 carrier owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 fighters in 91 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 1 battleship, 1 carrier and 1 fighter Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 carrier moved from 26 Sea Zone to 16 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Sikang to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/0 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to India 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 39 Sea Zone to 38 Sea Zone Place Units - British 1 armour placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2 British collect 27 PUs (6 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to Yunnan: 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber EDIT: Removing units owned by British from Burma: 2 artilleries and 4 infantry EDIT: Adding units owned by UK_Pacific to Burma: 4 infantry EDIT: Removing units owned by British from India: 2 fighters, 4 infantry and 1 tactical_bomber Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1 UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs Units Change Ownership Some Units in Burma change ownership: 4 infantry Some Units in India change ownership: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.33 Japanese regular : -0.67 Germans regular : -0.33 Neutral_Axis regular : -0.33 British regular : -0.50
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@bolasgod I forgot to do my UK Pacific non-combat move. I did their moves in edit mode.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Bessarabia to Belarus 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Malta Italians attack with 2 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Belarus Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Russians regular : 0,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer and 1 transport French roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.00 Japanese regular : -0.83 ANZAC regular : 0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from Egypt to 96 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer and 1 transport French roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the French lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 French regular : -1.00 Japanese regular : -0.83 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 tactical_bombers moved from Poland to Novgorod 3 armour and 7 mech_infantrys moved from Romania to Western Ukraine 2 artilleries moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 bomber moved from Southern France to Western Germany 2 mech_infantrys moved from Germany to Baltic States 1 armour moved from Eastern Poland to Novgorod 6 armour, 2 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Germany to Poland Combat - Germans Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 fighter; Americans defend with 1 fighter and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits 1 transport owned by the Americans lost in 91 Sea Zone Americans and Germans reach a stalemate . Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 101 Sea Zone Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novgorod Germans attack with 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 2/1 hits, 2,17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 2/0 hits, 2,00 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Poland to Slovakia Hungary 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 destroyer moved from 125 Sea Zone to 119 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 2 armour and 4 mech_infantrys placed in Romania Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -0,33 Germans regular : -1,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vyborg to Norway Russians take Finland from Germans Russians take Norway from Germans 1 armour, 2 infantry and 2 mech_infantrys moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 artillery, 4 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Jehol to Japan 1 fighter moved from Anhwe to Japan 3 carriers moved from 35 Sea Zone to 6 Sea Zone 2 battleships moved from 35 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Kwangsi to 38 Sea Zone 2 cruisers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 3 fighters moved from Kwangsi to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Jehol to Kwangtung 4 tactical_bombers moved from Kwangsi to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Kwangsi to French Indo China Combat - Japanese Battle in Borneo Battle in Celebes Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Malaya, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 armour and 1 tactical_bomber in Malaya, round 3 : 1/1 hits, 1,17 expected hits UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Battle in 38 Sea Zone Japanese attack with 2 bombers British defend with 1 battleship Japanese roll dice for 2 bombers in 38 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in 38 Sea Zone Japanese roll dice for 1 bomber in 38 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 battleship in 38 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 battleship owned by the British lost in 38 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 2 bombers Casualties for British: 1 battleship Non Combat Move - Japanese 1 tactical_bomber moved from Malaya to Shan State 1 destroyer moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4 Japanese collect 59 PUs (4 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17 UK_Pacific regular : -0,67 ANZAC regular : -0,33 British regular : 0,67