L21 #2 trulpen (X+12) vs Ghostglider (A) P2V


  • Didn’t you roll for Marshall already?


  • TripleA Turn Summary: French round 20

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 20
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Solomon Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 artillery and 1 infantry moved from New Britain to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Gilbert Islands
            Battle in Marshall Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands
                ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Victoria to South Australia
            1 submarine moved from 65 Sea Zone to 87 Sea Zone
            1 fighter moved from New Zealand to Brazil
            1 submarine moved from 88 Sea Zone to 93 Sea Zone
            1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 submarine moved from 66 Sea Zone to 92 Sea Zone
            1 fighter moved from Urals to Samara
            3 infantry moved from South Australia to Northern Australia
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 submarine
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Marshall Islands: 1 artillery
            EDIT: Changing ownership of Marshall Islands from ANZAC to Japanese
            EDIT: Adding units owned by Japanese to Marshall Islands: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • Changed back to original dice, thanks for noticing.
    I think it would have been easier just to edit your change instead of redoing my turn even though ANZ turns are fast


  • Yes, it was a very small change.


  • TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 131 PUs; 
            Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 18 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Leningrad to Stalingrad
            2 infantry moved from Tambov to Stalingrad
            1 infantry moved from Yaroslavl to Gorky
                  Germans take Gorky from Russians
            2 infantry moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Leningrad to Russia
            1 bomber moved from Leningrad to Stalingrad
            1 infantry moved from Kazakhstan to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans destroys 11PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            3 infantry moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Ukraine to Rostov
            1 infantry moved from Bryansk to Tula
            1 infantry moved from Novgorod to Smolensk
            2 infantry moved from Leningrad to Novgorod
            3 infantry moved from Kursk to Tula
            1 aaGun, 3 artilleries and 15 infantry moved from Northwest Persia to Southern Caucasus
            2 transports moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Holland Belgium to 113 Sea Zone
            3 infantry moved from Normandy Bordeaux to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Scotland
            6 transports moved from 114 Sea Zone to 115 Sea Zone
            12 infantry moved from Western Germany to 115 Sea Zone
            12 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone
            12 infantry moved from 114 Sea Zone to Scotland
            2 fighters moved from France to Scotland
            1 fighter moved from 114 Sea Zone to Scotland
            3 fighters moved from Malta to Western Germany
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from Algeria to 96 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 mech_infantry moved from Kursk to Tambov
            1 fighter moved from Leningrad to Western Germany
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Southern Italy to 114 Sea Zone
            1 artillery and 2 infantry moved from Tambov to Saratov
            22 artilleries moved from Tula to Saratov
            1 aaGun moved from Tula to Saratov
            1 fighter and 1 tactical_bomber moved from Russia to Saratov
            6 armour and 6 mech_infantrys moved from Tambov to Saratov
            2 bombers moved from Stalingrad to Saratov
            4 fighters moved from Leningrad to 114 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Northern Caucasus to Saratov
            3 infantry moved from Germany to Western Germany
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Tobruk to Alexandria
            2 fighters moved from Leningrad to 114 Sea Zone
            1 tactical_bomber moved from Leningrad to Western Germany
            1 fighter and 2 tactical_bombers moved from Leningrad to 114 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Scotland
            1 destroyer placed in 116 Sea Zone
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            3 infantry placed in Southern Caucasus
            7 artilleries and 3 infantry placed in Western Germany
            1 artillery, 2 infantry and 1 marine placed in Germany
            2 tactical_bombers placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 86 PUs; end with 86 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 89 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 97 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 3,17
    

    Savegame


  • TripleA Turn Summary: Russians round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Russia
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Stalingrad
            7 armour, 8 artilleries and 13 infantry moved from Samara to Russia
            1 artillery, 1 fighter and 1 infantry moved from Samara to Urals
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Samara to Gorky
            1 infantry moved from Samara to Gorky
    
        Combat - Russians
            Battle in Russia
                Russians attack with 7 armour, 8 artilleries and 14 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 7 armour, 8 artilleries and 14 infantry in Russia, round 2 : 12/29 hits, 9.83 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 7 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Gorky
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Urals, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Stalingrad to Western Sinkiang
            1 fighter moved from Urals to Western Sinkiang
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            1 artillery and 7 infantry moved from French Indo China to Yunnan
            2 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Malaya to Yunnan
            1 aaGun, 1 artillery and 4 infantry moved from Malaya to Shan State
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 10 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            3 bombers moved from Gibraltar to 96 Sea Zone
            2 bombers moved from Gibraltar to 95 Sea Zone
            3 fighters moved from 93 Sea Zone to Scotland
            2 bombers moved from United Kingdom to Scotland
            8 fighters moved from Gibraltar to Scotland
            1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Americans creates battle in territory 45 Sea Zone
            Air Battle in Scotland
                Americans attacks with 13 units heading to Scotland
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Scotland
                    Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Scotland rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Scotland causes 11 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 5
            Battle in Marianas
            Battle in Korea
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Marianas from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 96 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 96 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 2 bombers and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Italians with 2 bombers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from 95 Sea Zone to United Kingdom
            1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 bombers and 11 fighters moved from Scotland to United Kingdom
            3 bombers moved from 96 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from French West Africa to Gibraltar
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 66 Sea Zone to 90 Sea Zone
            1 mech_infantry moved from Kansu to Western Sinkiang
            1 infantry moved from Kyushu to Japan
            1 infantry moved from Hainan to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            2 carriers, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            6 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Western United States to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            6 fighters moved from Eastern United States to 93 Sea Zone
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Japan to Kyushu
    
        Place Units - Americans
            10 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 85 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Germans AA : -0.33
    Germans regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Kwangsi
            2 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            5 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Japanese regular : 0.00
    

    Savegame


  • I will adjust US movement to include 3 AC’s inside GIB


  • TripleA Turn Summary: UK_Pacific round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 10 fighters; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            3 bombers moved from Gibraltar to 96 Sea Zone
            2 bombers moved from Gibraltar to 95 Sea Zone
            3 fighters moved from 93 Sea Zone to Scotland
            2 bombers moved from United Kingdom to Scotland
            8 fighters moved from Gibraltar to Scotland
            1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
    
        Combat - Americans
            Americans creates battle in territory 45 Sea Zone
            Air Battle in Scotland
                Americans attacks with 13 units heading to Scotland
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Scotland
                    Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                    Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
                Bombing raid in Scotland rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Scotland rolls: 5 and causes: 5 damage to unit: airfield
                Bombing raid in Scotland causes 11 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 5
            Battle in Marianas
            Battle in Korea
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Marianas from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 96 Sea Zone
                Americans attack with 3 bombers and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 96 Sea Zone
                Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 95 Sea Zone
                Americans attack with 2 bombers and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 95 Sea Zone
                Americans win, taking 95 Sea Zone from Italians with 2 bombers and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from 95 Sea Zone to United Kingdom
            1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 bombers and 11 fighters moved from Scotland to United Kingdom
            3 bombers moved from 96 Sea Zone to United Kingdom
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 fighter moved from French West Africa to Gibraltar
            2 infantry moved from Morocco to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 66 Sea Zone to 90 Sea Zone
            1 mech_infantry moved from Kansu to Western Sinkiang
            1 infantry moved from Kyushu to Japan
            1 infantry moved from Hainan to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            2 carriers, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            6 infantry moved from 93 Sea Zone to Morocco
            1 fighter moved from Western United States to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            6 fighters moved from Eastern United States to 93 Sea Zone
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Japan to Kyushu
    
        Place Units - Americans
            10 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 85 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Kwangsi
            2 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            5 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 4 infantry in Kwangsi, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 7 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Germans
            4 artilleries and 27 infantry moved from Southern Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 4 artilleries and 27 infantry
                Germans defend with 1 airfield; Italians defend with 4 infantry
                    British roll dice for 4 artilleries and 27 infantry in Northwest Persia, round 2 : 10/31 hits, 6.50 expected hits
                    Germans roll dice for 4 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 4 artilleries and 27 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 3 carriers
            EDIT: Adding units owned by Americans to 94 Sea Zone: 3 carriers
            EDIT: Turning off Edit Mode
            3 aaGuns and 2 armour moved from Southern Persia to Northwest Persia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            6 fighters moved from Egypt to 94 Sea Zone
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            2 transports moved from 82 Sea Zone to 40 Sea Zone
            1 cruiser, 2 destroyers and 4 submarines moved from 82 Sea Zone to 74 Sea Zone
            3 armour moved from Eastern India to Baluchistan
            1 aaGun, 3 artilleries and 23 infantry moved from Trans-Jordan to Egypt
            1 carrier and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
            1 fighter moved from United Kingdom to 115 Sea Zone
            1 fighter moved from Egypt to French West Africa
            2 fighters moved from Italian Somaliland to French Central Africa
            2 infantry and 1 transport moved from 55 Sea Zone to 68 Sea Zone
    
        Place Units - British
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,1,5,1,6,6,1,6,1,4,5,2,1,1,2,6,2
            British collect 30 PUs (4 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : 2.17
    Japanese regular : 0.00
    Germans AA : -0.33
    Germans regular : -1.33
    British regular : 3.50
    

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Yugoslavia
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Yugoslavia
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yugoslavia: 1 fighter
            EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to France: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Yugoslavia
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 fighter moved from 100 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yugoslavia: 1 fighter
            EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to France: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Yugoslavia
            2 fighters moved from 100 Sea Zone to Southern Italy
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,33
    

    Savegame


  • Will leave the sub in z100, but go ahead with Franz, I’ll adjust during G.


  • TripleA Turn Summary: French round 21

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 21
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Gilbert Islands to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Marshall Islands
            2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
                ANZAC attack with 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 infantry in Marshall Islands, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Marshall Islands
                    ANZAC roll dice for 2 infantry in Marshall Islands, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Marshall Islands, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands
                ANZAC win, taking Marshall Islands from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 49 Sea Zone to 55 Sea Zone
            1 infantry moved from South Australia to Queensland
            1 aaGun and 3 infantry moved from Western Australia to Northern Australia
            1 fighter moved from New Zealand to Brazil
            1 submarine moved from 87 Sea Zone to 89 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer and 1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Brazil to Gibraltar
            2 submarines moved from 93 Sea Zone to 108 Sea Zone
            1 bomber moved from New South Wales to Brazil
            1 fighter moved from Samara to Russia
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : -0.17
    

    Savegame


  • please go ahead with your sub adjustment before your Germany move


  • TripleA Manual Gamesave Post: Germans round 22

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 22
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x airfield, 6x factory_minor; Remaining resources: 110 PUs; 
            Germans buy 10 artilleries, 1 carrier, 1 destroyer and 15 infantry; Remaining resources: 1 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Saratov to Samara
            1 infantry moved from Northern Caucasus to Kazakhstan
            2 bombers moved from Saratov to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Saratov to Samara
            2 infantry moved from Rostov to Stalingrad
            1 artillery moved from Saratov to Stalingrad
            2 armour and 2 mech_infantrys moved from Saratov to Stalingrad
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 tactical_bombers moved from 114 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 114 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            2 submarines moved from 114 Sea Zone to 115 Sea Zone
            2 tactical_bombers moved from Yugoslavia to 115 Sea Zone
            3 fighters moved from Western Germany to 115 Sea Zone
            1 fighter moved from France to 115 Sea Zone
            3 fighters moved from 114 Sea Zone to 112 Sea Zone
            3 fighters moved from 114 Sea Zone to 113 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 fighter moved from 114 Sea Zone to 113 Sea Zone
            EDIT: 1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 fighter moved from Scotland to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 5 fighters and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 113 Sea Zone
                Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 5 fighters and 2 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • Assumed no scrambles in z112/113 or Samara. Correct?

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