Nothing to see here - Lars / Martin testing


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Combat - French
            Battle in Tunisia
                French attack with 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                    French roll dice for 1 fighter in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                French win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for French: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
            1 fighter moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    French regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
            6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            4 infantry moved from Slovakia Hungary to Romania
            1 artillery and 4 infantry moved from Slovakia Hungary to Poland
            3 tactical_bombers moved from Southern Italy to Romania
            1 tactical_bomber moved from Southern Italy to Romania
            1 artillery and 1 infantry moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
            3 bombers moved from Southern France to 109 Sea Zone
            1 fighter moved from 91 Sea Zone to 119 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Southern Italy to 109 Sea Zone
    
        Combat - Germans
            British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 119 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 119 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter
                British defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter in 109 Sea Zone, round 2 : 4/1 hits, 3,67 expected hits
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
                    1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Germans: 1 cruiser
                Casualties for British: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from 109 Sea Zone to Western Germany
            1 fighter moved from 119 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Southern Italy to Finland
            4 tactical_bombers moved from Romania to Bessarabia
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            2 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            4 artilleries and 4 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            2 armour moved from Novgorod to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 armour, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 armour moved from 114 Sea Zone to Germany
            2 infantry moved from 114 Sea Zone to Germany
            2 fighters moved from Novgorod to Germany
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 cruiser, 1 submarine and 2 transports
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                Russians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Germany
                Russians attack with 2 armour, 2 fighters and 2 infantry
                Germans defend with 2 aaGuns, 1 factory_major and 2 mech_infantrys
                    Germans roll AA dice in Germany : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 armour, 2 fighters and 2 infantry in Germany, round 2 : 2/1 hits, 2,33 expected hits
                    Germans roll dice for 2 aaGuns and 2 mech_infantrys in Germany, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Germany
                    Russians roll dice for 2 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/1 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Germany, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Germany
                Russians captures 52PUs while taking Germans capital
                Russians converts factory_major into different units
                Russians win, taking Germany from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 fighter and 1 infantry
                Casualties for Germans: 2 aaGuns and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Germany to Baltic States
            3 infantry moved from Eastern Poland to Baltic States
            8 infantry moved from Ukraine to Rostov
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 infantry moved from Ulaanbaatar to Dzavhan
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 92 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 107 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,33
    Germans regular : 1,33
    Russians regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Chahar to Shensi
            1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Buryatia
            1 fighter and 1 tactical_bomber moved from Shantung to Shensi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Amur to Korea
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
            1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Yunnan to Szechwan
            2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            1 infantry moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Amur to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
            1 bomber moved from Kwangsi to Shensi
            1 bomber moved from Kwangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/1 hits, 2,50 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/1 hits, 3,50 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/0 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/1 hits, 3,17 expected hits
                    Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/1 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 fighters and 3 tactical_bombers moved from Szechwan to Hunan
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Shensi to Kwangsi
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            2 fighters moved from Shensi to Hopei
            2 tactical_bombers moved from Shensi to Hopei
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 bomber moved from West Indies to Hawaiian Islands
            1 tactical_bomber moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Guam to Wake Island
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 armour and 2 infantry placed in Eastern United States
            2 armour placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 bomber moved from West Indies to Hawaiian Islands
            1 tactical_bomber moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Guam to Wake Island
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 armour and 2 infantry placed in Eastern United States
            2 armour placed in Central United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Shan State to Siam
            1 fighter moved from Malaya to Siam
            1 fighter moved from Malaya to Siam
            2 infantry moved from Tanganyika Territory to Rhodesia
            6 fighters moved from Gibraltar to French Central Africa
            1 bomber moved from Gibraltar to French Central Africa
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in Siam
                British attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Siam, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                    British roll dice for 2 fighters and 1 infantry in Siam, round 3 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt
                Japanese defend with 1 destroyer
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from Siam to Burma
    
        Place Units - British
            1 bomber, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,1,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,4,3,5
            British collect 19 PUs (7 lost to blockades); end with 19 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 1,67
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 114 Sea Zone
            1 artillery and 1 infantry moved from Slovakia Hungary to Germany
            1 mech_infantry moved from Romania to Germany
            1 armour moved from Romania to Germany
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Western Ukraine
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 armour and 2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 artillery moved from Belgian Congo to French Equatorial Africa
            2 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in 114 Sea Zone
                Italians attack with 1 bomber
                Russians defend with 1 cruiser and 2 transports
                    Italians roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                    2 transports owned by the Russians lost in 114 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 26
                Casualties for Russians: 1 cruiser and 2 transports
            Battle in Germany
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 2 armour, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 2/1 hits, 1,33 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Germany, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Germany
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Germany, round 3 : 1/1 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Italians lost in Germany
                Italians win, taking Germany from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Russians: 2 armour and 1 infantry
            Battle in Egypt
                Italians attack with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Egypt, round 2 : 4/1 hits, 4,17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/1 hits, 4,83 expected hits
                    2 infantry owned by the ANZAC, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,33 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 4 : 3/1 hits, 2,67 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/1 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 2 armour and 3 artilleries in Egypt, round 5 : 2/0 hits, 2,00 expected hits
                    British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 21
                Casualties for Italians: 1 artillery, 9 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in French Equatorial Africa
                Italians attack with 1 artillery
                French defend with 1 infantry
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa
                French win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 114 Sea Zone to Western Germany
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
            Italians undo move 2.
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Italians regular : 0,83
    Russians regular : 0,33
    British regular : 0,17
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0,17
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits
                    2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone
                    2 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
                Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
                1 fighter owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,83
    ANZAC regular : 0,17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits
                    2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone
                    2 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
                Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
                1 fighter owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Syria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,83
    ANZAC regular : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            4 infantry moved from Romania to Bessarabia
            4 artilleries moved from Romania to Bessarabia
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 armour moved from Finland to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
            1 artillery and 9 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Finland to Baltic States
            2 tactical_bombers moved from Bessarabia to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 artilleries moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Romania to Western Ukraine
            7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Bessarabia to Baltic States
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @martin interception in London?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            4 infantry moved from Romania to Bessarabia
            4 artilleries moved from Romania to Bessarabia
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 109 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 armour moved from Finland to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Baltic States
            1 artillery and 9 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Finland to Baltic States
            2 tactical_bombers moved from Bessarabia to Baltic States
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            2 artilleries moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Romania to Western Ukraine
            7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Bessarabia to Baltic States
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0,83 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits
                Bombing raid in United Kingdom rolls: 6,6,6 and causes: 18 damage to unit: factory_major
                Bombing raid in United Kingdom causes 18 damage total. 
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/1 hits, 2,33 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers
                Russians defend with 1 fighter and 6 infantry
                    Germans roll dice for 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers in Baltic States, round 2 : 6/1 hits, 5,33 expected hits
                    Russians roll dice for 1 fighter and 6 infantry in Baltic States, round 2 : 3/1 hits, 2,67 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 armour, 1 artillery, 7 infantry and 5 tactical_bombers in Baltic States, round 3 : 5/1 hits, 4,83 expected hits
                    Russians roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 fighter and 6 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Baltic States to Poland
            2 fighters moved from United Kingdom to 105 Sea Zone
            3 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Bessarabia to Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Defenders Fire,  : -0,17
    Attackers Fire,  : -0,83
    Russians regular : 0,33
    Germans regular : 1,50
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 armour and 1 mech_infantry moved from Rostov to Smolensk
            1 infantry moved from Rostov to Bryansk
            8 infantry moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Dzavhan to Olgiy
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 6 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
            1 armour and 1 mech_infantry moved from Rostov to Smolensk
            1 infantry moved from Rostov to Bryansk
            8 infantry moved from Rostov to Volgograd
            2 armour and 1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Dzavhan to Olgiy
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 6 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 2/1 hits, 2,83 expected hits
                    2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/1 hits, 4,67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/1 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 6 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Baltic States
            2 aaGuns moved from Russia to Smolensk
            1 fighter moved from Volgograd to Russia
            1 armour and 3 infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Baltic States to Smolensk
            2 fighters moved from Baltic States to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Place Units - Russians
            3 armour placed in Novgorod
            7 armour, 2 fighters and 1 tactical_bomber placed in Russia
            3 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
            EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Hunan to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 33 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 mech_infantrys moved from Kiangsu to Kwangtung
            3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Kwangsi to 37 Sea Zone
            4 artilleries moved from Kwangsi to French Indo China
            1 bomber moved from Anhwe to 37 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
    
        Combat - Japanese
            Japanese creates battle in territory Sumatra
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 62 Sea Zone
                Japanese attack with 1 battleship
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yenisey
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -1,67
    UK_Pacific regular : 0,33
    Russians regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
            EDIT: Adding units owned by Japanese to Sumatra: 2 infantry
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to Philippines
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Hunan to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 33 Sea Zone to 62 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            3 mech_infantrys moved from Kiangsu to Kwangtung
            3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Kwangsi to 37 Sea Zone
            4 artilleries moved from Kwangsi to French Indo China
            1 bomber moved from Anhwe to 37 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
    
        Combat - Japanese
            Japanese creates battle in territory Sumatra
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 62 Sea Zone
                Japanese attack with 1 battleship
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yenisey
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from UK_Pacific with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            1 bomber moved from 37 Sea Zone to Kiangsi
            1 bomber moved from 37 Sea Zone to Hainan
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            5 fighters moved from Kwangtung to Kiangsi
            5 tactical_bombers moved from Kwangtung to Kiangsi
            2 fighters moved from 36 Sea Zone to Kiangsi
            2 fighters moved from Philippines to 36 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Japanese regular : -1,50
    UK_Pacific regular : 0,33
    Russians regular : -0,33
    British regular : 0,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 26 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 tactical_bomber moved from Western United States to 1 Sea Zone
            2 bombers moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 armour moved from Central United States to Eastern United States
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 cruiser, 2 fighters and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 26 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 tactical_bomber moved from Western United States to 1 Sea Zone
            2 bombers moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 89 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
            1 aaGun, 1 armour, 1 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 armour moved from Central United States to Eastern United States
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/1 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 2 bombers and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 fighter in 25 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            2 bombers moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to Wake Island
            1 fighter moved from 1 Sea Zone to Western United States
            1 tactical_bomber moved from 1 Sea Zone to Western United States
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    Japanese regular : -1,50
    Japanese AA : -0,17
    

    Savegame

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