Thanks for the heads up.
L21 PTV 666 (Allies) vs Avner (Axis)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Szechwan to Hunan 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 artillery moved from 43 Sea Zone to Java 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Java Battle in Dutch New Guinea Battle in Guam Battle in Celebes Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/12 hits, 4,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 132 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 1 bomber moved from Hunan to Davao 1 bomber moved from Kweichow to Davao 1 carrier moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 132 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Paulau to 36 Sea Zone 1 tactical_bomber moved from Paulau to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from Kwangtung to 36 Sea Zone 1 tactical_bomber moved from Kwangtung to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,67 ANZAC regular : 0,67 UK_Pacific regular : 0,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 109 Sea Zone to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 submarine moved from 78 Sea Zone to 100 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to United Kingdom 2 fighters moved from 93 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from 127 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 104 Sea Zone 4 fighters moved from 34 Sea Zone to Queensland 1 marine moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 2 carriers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -0.17
Territory Summary for Americans :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 marines Gibraltar : 1 fighter United Kingdom : 1 bomber and 1 marine Queensland : 4 fighters Tunisia : 1 flag, 1 armour Algeria : 1 infantry Morocco : 2 infantry and 2 mech_infantrys 100 Sea Zone : 1 submarine 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 93 Sea Zone : 1 carrier, 2 fighters and 2 transports 104 Sea Zone : 1 destroyer, 1 submarine and 2 transports 127 Sea Zone : 1 destroyer and 1 submarine 11 Sea Zone : 2 carriers and 3 submarines 27 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 61 / 69 Americans : 51 / 77 Chinese : 5 / 9 British : 35 / 35 UK_Pacific : 7 / 13 Italians : 17 / 16 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan 10 infantry moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
Territory Summary for Chinese :
Kansu : 1 fighter Tsinghai : 1 infantry Kiangsi : 1 infantry Inner Mongolia : 12 infantry Szechwan : 2 infantry
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 58 / 69 Americans : 51 / 77 Chinese : 8 / 8 British : 35 / 35 UK_Pacific : 7 / 13 Italians : 17 / 16 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 109 Sea Zone to 127 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 127 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 submarine moved from 78 Sea Zone to 100 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 93 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to United Kingdom 2 fighters moved from 93 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Central United States to 104 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 bomber moved from 127 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 104 Sea Zone 4 fighters moved from 34 Sea Zone to Queensland 1 marine moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone 2 artilleries, 4 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 2 carriers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Kansu to Szechwan 10 infantry moved from Kansu to Inner Mongolia Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Inner Mongolia, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Inner Mongolia Chinese undo move 1. 1 infantry placed in Inner Mongolia 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Italian Somaliland to British Somaliland 1 artillery moved from Ethiopia to British Somaliland 1 fighter moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode 1 battleship, 1 carrier and 2 destroyers moved from 78 Sea Zone to 100 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 1 marine moved from French Madagascar to 74 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Baluchistan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Egypt 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 83 Sea Zone 1 fighter moved from British Somaliland to Ethiopia 1 marine moved from 83 Sea Zone to Egypt 1 infantry moved from 83 Sea Zone to Egypt 3 cruisers moved from 94 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 battleship and 1 carrier moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 2 fighters moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to 100 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 fighter moved from Egypt to 100 Sea Zone 1 destroyer moved from 109 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 1 marine placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 artilleries placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in Eastern India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Italians regular : 0.67 Japanese regular : -1.00 Germans regular : -0.17 British regular : -0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major and 1 harbour Midway : 1 airfield Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 6 infantry and 2 marines Kansu : 1 fighter Tsinghai : 1 infantry Kiangsi : 1 infantry Inner Mongolia : 12 infantry Szechwan : 2 infantry Gibraltar : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 1 infantry Iceland : 1 airfield Alexandria : 1 infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 marines British Somaliland : 1 artillery Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 tactical_bomber Malta : 1 airfield Eastern India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry Ethiopia : 1 flag, 1 fighter Italian Somaliland : 1 flag Queensland : 4 fighters Syria : 1 infantry Tunisia : 1 flag, 1 armour Algeria : 2 infantry French Madagascar : 1 flag Morocco : 1 flag, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys French Central Africa : 1 flag, 1 mech_infantry 100 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 submarine Southern Persia : 1 flag Brazil : 1 flag 112 Sea Zone : 1 destroyer 113 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine 93 Sea Zone : 1 carrier, 2 fighters and 4 transports Iraq : 1 mech_infantry 83 Sea Zone : 1 cruiser and 1 transport 104 Sea Zone : 1 destroyer, 1 submarine and 2 transports 127 Sea Zone : 1 destroyer and 1 submarine 109 Sea Zone : 1 flag 11 Sea Zone : 2 carriers and 3 submarines 27 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports Baluchistan : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 58 / 69 Americans : 51 / 77 Chinese : 8 / 8 British : 36 / 39 UK_Pacific : 7 / 8 Italians : 17 / 16 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour and 1 bomber Americans defend with 1 armour Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tunisia retreated to Tunisia Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 infantry moved from Southern France to Northern Italy 2 artilleries and 3 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 1 infantry EDIT: Adding units owned by Italians to Libya: 2 artilleries and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,50 Italians regular : -1,00
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from Caroline Islands to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Australia 1 fighter moved from New South Wales to 64 Sea Zone 1 infantry moved from Queensland to Northern Australia 1 fighter moved from New South Wales to Queensland 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Persia to Syria 2 fighters moved from Southern Persia to Syria Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
Territory Summary for ANZAC :
Trans-Jordan : 2 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Northern Australia : 1 fighter and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour Syria : 1 flag, 3 fighters and 1 infantry 56 Sea Zone : 1 transport 64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter Iraq : 1 flag 83 Sea Zone : 1 transport Dutch New Guinea : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 58 / 69 Americans : 51 / 77 Chinese : 8 / 8 British : 36 / 39 UK_Pacific : 7 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from Caroline Islands to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to Northern Australia 1 fighter moved from New South Wales to 64 Sea Zone 1 infantry moved from Queensland to Northern Australia 1 fighter moved from New South Wales to Queensland 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Persia to Syria 2 fighters moved from Southern Persia to Syria Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry United Kingdom : 1 fighter and 2 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Northern Australia : 1 fighter and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour Syria : 3 fighters and 1 infantry Algeria : 1 infantry 56 Sea Zone : 1 transport 64 Sea Zone : 1 carrier, 1 cruiser and 1 fighter Iraq : 1 flag 83 Sea Zone : 1 transport Dutch New Guinea : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 47 / 66 Russians : 37 / 44 Japanese : 58 / 69 Americans : 51 / 77 Chinese : 8 / 8 British : 36 / 39 UK_Pacific : 7 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 3 fighters and 3 tactical_bombers moved from Ukraine to Kursk 1 infantry moved from Leningrad to Northern Belarus 1 tactical_bomber moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Novgorod 6 armour, 8 artilleries, 27 infantry and 5 mech_infantrys moved from Ukraine to Rostov 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov Combat - Germans Battle in Novgorod Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kursk, round 2 : 3/8 hits, 3,83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 8 artilleries, 27 infantry and 11 mech_infantrys in Rostov, round 2 : 23/58 hits, 18,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 26 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Romania to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 5 artilleries and 2 infantry moved from Western Ukraine to Ukraine 3 fighters and 3 tactical_bombers moved from Kursk to Ukraine 1 tactical_bomber moved from Northern Belarus to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Archangel to Leningrad 1 infantry moved from Archangel to Leningrad 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine Place Units - Germans 1 factory_minor placed in Leningrad 3 mech_infantrys placed in Romania 10 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 4,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Bryansk to Kursk 2 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Kursk Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara 2 aaGuns and 8 infantry moved from Urals to Samara 2 armour and 2 mech_infantrys moved from Tula to Samara 6 infantry moved from Stalingrad to Samara 1 infantry moved from Gorky to Vologda 1 infantry moved from Gorky to Yaroslavl 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Tula 1 infantry moved from Tula to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Tula to Penza 5 artilleries moved from Tula to Saratov 20 infantry moved from Tula to Saratov 2 aaGuns moved from Tula to Saratov 10 infantry moved from Tula to Saratov 2 fighters and 2 tactical_bombers moved from Kursk to Saratov 3 infantry moved from Tula to Saratov 9 infantry moved from Tula to Saratov 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 submarine placed in 5 Sea Zone 2 infantry placed in Siberia Russians undo move 3. 2 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor and 2 infantry Bryansk : 1 infantry Smolensk : 1 infantry Tambov : 1 infantry Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry Kursk : 1 infantry Archangel : 1 infantry Yaroslavl : 1 infantry Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys Urals : 1 factory_minor and 2 infantry Vologda : 1 infantry Penza : 1 infantry Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers Northern Caucasus : 1 infantry Stalingrad : 1 factory_minor Tula : 2 infantry Northern Manchuria : 1 infantry Korea : 1 flag, 1 infantry 5 Sea Zone : 1 submarine 116 Sea Zone : 1 submarine 101 Sea Zone : 1 flag, 1 submarine 118 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 67 Russians : 38 / 47 Japanese : 54 / 69 Americans : 51 / 77 Chinese : 9 / 8 British : 36 / 39 UK_Pacific : 7 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Bryansk to Kursk 2 fighters and 2 tactical_bombers moved from Russia to Kursk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Kursk Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kursk, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 submarine moved from 100 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Russia to Samara 2 aaGuns and 8 infantry moved from Urals to Samara 2 armour and 2 mech_infantrys moved from Tula to Samara 6 infantry moved from Stalingrad to Samara 1 infantry moved from Gorky to Vologda 1 infantry moved from Gorky to Yaroslavl 1 aaGun moved from Bryansk to Russia 1 infantry moved from Bryansk to Tula 1 infantry moved from Tula to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Tula to Penza 5 artilleries moved from Tula to Saratov 20 infantry moved from Tula to Saratov 2 aaGuns moved from Tula to Saratov 10 infantry moved from Tula to Saratov 2 fighters and 2 tactical_bombers moved from Kursk to Saratov 3 infantry moved from Tula to Saratov 9 infantry moved from Tula to Saratov 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 submarine placed in 5 Sea Zone 2 infantry placed in Siberia Russians undo move 3. 2 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33
Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor and 2 infantry Bryansk : 1 infantry Smolensk : 1 infantry Tambov : 1 infantry Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 8 infantry Kursk : 1 infantry Archangel : 1 infantry Yaroslavl : 1 infantry Samara : 3 aaGuns, 2 armour, 4 artilleries, 34 infantry and 2 mech_infantrys Urals : 1 factory_minor and 2 infantry Vologda : 1 infantry Penza : 1 infantry Saratov : 2 aaGuns, 5 artilleries, 2 fighters, 43 infantry and 2 tactical_bombers Northern Caucasus : 1 infantry Stalingrad : 1 factory_minor Tula : 2 infantry Northern Manchuria : 1 infantry Korea : 1 flag, 1 infantry 5 Sea Zone : 1 submarine 116 Sea Zone : 1 submarine 101 Sea Zone : 1 flag, 1 submarine 118 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 67 Russians : 38 / 47 Japanese : 54 / 69 Americans : 51 / 77 Chinese : 9 / 8 British : 36 / 39 UK_Pacific : 7 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Davao to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 artillery moved from 46 Sea Zone to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Dutch New Guinea 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsi 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Manilla to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Caroline Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 4,17 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Korea to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 56 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Kiangsi to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Davao 1 tactical_bomber moved from French Indo China to Davao 1 infantry moved from Anhwe to Hopei 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Davao to 36 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6 Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -0,33 ANZAC regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Queensland to 65 Sea Zone 3 fighters moved from Hawaiian Islands to 65 Sea Zone 2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to Gibraltar 1 destroyer moved from 127 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Gibraltar : 1 aaGun, 3 fighters and 1 infantry United Kingdom : 1 bomber, 2 infantry and 1 marine New Zealand : 1 artillery, 5 infantry and 2 marines Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Morocco : 1 aaGun and 1 infantry 100 Sea Zone : 1 submarine 113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 93 Sea Zone : 1 destroyer, 1 submarine and 2 transports 65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports 104 Sea Zone : 2 transports 11 Sea Zone : 1 destroyer 27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 67 Russians : 35 / 47 Japanese : 60 / 66 Americans : 51 / 77 Chinese : 7 / 8 British : 36 / 39 UK_Pacific : 6 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Queensland to 65 Sea Zone 3 fighters moved from Hawaiian Islands to 65 Sea Zone 2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to Gibraltar 1 destroyer moved from 127 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67
Territory Summary for Americans :
Marshall Islands : 1 flag Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Gibraltar : 1 aaGun, 3 fighters and 1 infantry United Kingdom : 1 bomber, 2 infantry and 1 marine New Zealand : 1 artillery, 5 infantry and 2 marines Tunisia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys Morocco : 1 aaGun and 1 infantry 100 Sea Zone : 1 submarine 113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 93 Sea Zone : 1 destroyer, 1 submarine and 2 transports 65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports 104 Sea Zone : 2 transports 11 Sea Zone : 1 destroyer 27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 67 Russians : 35 / 47 Japanese : 60 / 66 Americans : 51 / 77 Chinese : 7 / 8 British : 36 / 39 UK_Pacific : 6 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Hopei 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : 1.00
Territory Summary for Chinese :
Northern Manchuria : 1 infantry Kansu : 1 fighter Tsinghai : 1 infantry Chahar : 2 infantry Shansi : 4 infantry Honan : 4 infantry
Production/PUs Summary :
Germans : 49 / 67 Russians : 35 / 47 Japanese : 57 / 66 Americans : 51 / 77 Chinese : 10 / 12 British : 36 / 39 UK_Pacific : 6 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Hopei 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : 1.00
Territory Summary for Chinese :
Northern Manchuria : 1 infantry Kansu : 1 fighter Tsinghai : 1 infantry Chahar : 2 infantry Shansi : 4 infantry Honan : 4 infantry
Production/PUs Summary :
Germans : 49 / 67 Russians : 35 / 47 Japanese : 57 / 66 Americans : 51 / 77 Chinese : 10 / 12 British : 36 / 39 UK_Pacific : 6 / 8 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 1 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Queensland to 65 Sea Zone 3 fighters moved from Hawaiian Islands to 65 Sea Zone 2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to Gibraltar 1 destroyer moved from 127 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Hopei 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 marine moved from Egypt to 83 Sea Zone 1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 2 fighters moved from 100 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from Egypt to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Baluchistan to Burma 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 4 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Normandy Bordeaux British attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Cyprus British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 2 aaGuns moved from Eastern India to Burma 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 2 fighters moved from Cyprus to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to Syria 2 armour moved from Egypt to Syria 1 fighter moved from Ethiopia to Syria 1 artillery moved from British Somaliland to Ethiopia 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 4 submarines and 1 transport placed in 113 Sea Zone 1 infantry placed in United Kingdom 1 transport placed in 73 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.50 Italians regular : -1.00 Japanese regular : 1.33 Germans regular : -0.33 British regular : -4.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Northern Manchuria : 1 infantry Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Kansu : 1 fighter Tsinghai : 1 infantry Chahar : 2 infantry Shansi : 4 infantry Honan : 4 infantry Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry Cyprus : 2 infantry Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines Egypt : 1 artillery, 1 harbour and 1 infantry Malta : 1 airfield Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber Burma : 2 aaGuns, 4 artilleries and 18 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 artillery Italian Somaliland : 1 flag New Zealand : 1 artillery, 5 infantry and 2 marines Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys French Madagascar : 1 flag Morocco : 1 flag, 1 aaGun and 1 infantry French West Africa : 1 flag, 1 mech_infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry French Central Africa : 1 flag 100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine Southern Persia : 1 flag Brazil : 1 flag 113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports 93 Sea Zone : 1 destroyer, 2 submarines and 2 transports 65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports Crete : 1 flag, 1 marine 101 Sea Zone : 1 transport 104 Sea Zone : 2 transports 40 Sea Zone : 1 destroyer 73 Sea Zone : 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 1 destroyer Northeast Persia : 1 flag, 1 mech_infantry 27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 67 Russians : 35 / 47 Japanese : 56 / 66 Americans : 51 / 77 Chinese : 10 / 12 British : 40 / 49 UK_Pacific : 7 / 7 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Hawaiian Islands to 27 Sea Zone 4 fighters moved from Queensland to 65 Sea Zone 3 fighters moved from Hawaiian Islands to 65 Sea Zone 2 carriers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 93 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 105 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from 113 Sea Zone to Gibraltar 1 destroyer moved from 127 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 transport moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 5 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 infantry, 2 marines, 1 submarine and 3 transports moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 65 Sea Zone to New Zealand Place Units - Americans 1 transport placed in 104 Sea Zone 4 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Inner Mongolia to Honan 1 fighter moved from Kansu to Hopei 1 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Honan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Honan, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Northern Manchuria 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to 83 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 marine moved from Egypt to 83 Sea Zone 1 cruiser and 1 marine moved from 83 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Crete 2 fighters moved from 100 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from Egypt to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 4 artilleries, 1 fighter and 18 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Baluchistan to Burma 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 4 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 bomber and 2 fighters moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Normandy Bordeaux British attack with 1 bomber, 6 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Crete British attack with 1 fighter, 1 marine and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Crete, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Cyprus British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Cyprus, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in Burma, round 2 : 7/25 hits, 6.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 2 aaGuns moved from Eastern India to Burma 1 mech_infantry moved from Iraq to Northeast Persia British take Northeast Persia from Neutral_Allies 2 fighters moved from Cyprus to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to Syria 2 armour moved from Egypt to Syria 1 fighter moved from Ethiopia to Syria 1 artillery moved from British Somaliland to Ethiopia 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 93 Sea Zone 4 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 4 submarines and 1 transport placed in 113 Sea Zone 1 infantry placed in United Kingdom 1 transport placed in 73 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -0.50 Italians regular : -1.00 Japanese regular : 1.33 Germans regular : -0.33 British regular : -4.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Northern Manchuria : 1 infantry Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers Midway : 1 airfield Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber Central United States : 1 factory_major Wake Island : 1 airfield Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber Kansu : 1 fighter Tsinghai : 1 infantry Chahar : 2 infantry Shansi : 4 infantry Honan : 4 infantry Gibraltar : 2 aaGuns, 1 airfield, 5 fighters, 1 harbour and 2 infantry Cyprus : 2 infantry Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 marines Egypt : 1 artillery, 1 harbour and 1 infantry Malta : 1 airfield Eastern India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber Burma : 2 aaGuns, 4 artilleries and 18 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 artillery Italian Somaliland : 1 flag New Zealand : 1 artillery, 5 infantry and 2 marines Syria : 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber Tunisia : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys French Madagascar : 1 flag Morocco : 1 flag, 1 aaGun and 1 infantry French West Africa : 1 flag, 1 mech_infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry French Central Africa : 1 flag 100 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 2 fighters and 1 submarine Southern Persia : 1 flag Brazil : 1 flag 113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 5 submarines and 4 transports 93 Sea Zone : 1 destroyer, 2 submarines and 2 transports 65 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine and 3 transports Crete : 1 flag, 1 marine 101 Sea Zone : 1 transport 104 Sea Zone : 2 transports 40 Sea Zone : 1 destroyer 73 Sea Zone : 1 transport 109 Sea Zone : 1 flag 11 Sea Zone : 1 destroyer Northeast Persia : 1 flag, 1 mech_infantry 27 Sea Zone : 2 carriers, 1 destroyer, 2 submarines and 1 transport 55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 67 Russians : 35 / 47 Japanese : 56 / 66 Americans : 51 / 77 Chinese : 10 / 12 British : 40 / 49 UK_Pacific : 7 / 7 Italians : 17 / 17 ANZAC : 13 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@avner I didn’t scramble your G fighters from France as I had 100% and it seemed suicide. if you wanted to scramble we can re-roll that battle. let me know?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Northern Caucasus 1 armour moved from Ukraine to Northern Caucasus 1 armour moved from Ukraine to Northern Caucasus 2 artilleries and 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 3 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Northern Caucasus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Northern Caucasus, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Northern Caucasus Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 bomber in Northern Caucasus, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Italians: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine Place Units - Italians 1 destroyer placed in 99 Sea Zone 3 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 3 infantry EDIT: Adding units owned by Italians to France: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2,50 Russians regular : 1,00 British regular : 0,33
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no… ok ;)