That went perfectly!
L21 #2 trulpen (X+12) vs Ghostglider (A) P2V
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 100 Sea Zone 4 artilleries and 11 infantry moved from Tobruk to Alexandria 2 marines moved from Malta to 96 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 100 Sea Zone 2 marines moved from 100 Sea Zone to Alexandria 2 armour and 2 mech_infantrys moved from Libya to Alexandria 1 aaGun, 3 artilleries and 5 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 96 Sea Zone to 100 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 100 Sea Zone to Alexandria 1 infantry moved from Algeria to Tunisia 3 carriers moved from 96 Sea Zone to 100 Sea Zone 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 100 Sea Zone 1 fighter moved from 97 Sea Zone to 100 Sea Zone 2 destroyers moved from 96 Sea Zone to 100 Sea Zone 1 submarine moved from 96 Sea Zone to 100 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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NCM-change coming up.
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Nevermind.
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Hmm, changed my mind again.
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OK - I can redo my ANZ when you are ready. Let me know when your map is good to go (or if you decided to keep the map - you message was not entirely clear)
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At least ANZ is simple :-)
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 100 Sea Zone 4 artilleries and 11 infantry moved from Tobruk to Alexandria 2 marines moved from Malta to 96 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 100 Sea Zone 2 marines moved from 100 Sea Zone to Alexandria 2 armour and 2 mech_infantrys moved from Libya to Alexandria 1 aaGun, 3 artilleries and 5 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Algeria to 96 Sea Zone 1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 96 Sea Zone to 100 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 100 Sea Zone to Alexandria 1 infantry moved from Algeria to Tunisia 3 carriers moved from 96 Sea Zone to 100 Sea Zone 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 100 Sea Zone 1 fighter moved from 97 Sea Zone to 100 Sea Zone 2 destroyers moved from 96 Sea Zone to 100 Sea Zone 1 submarine moved from 96 Sea Zone to 100 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 100 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Not much changed, just 1 fig, 1 tac that land in Rome.
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Solomon Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from New Britain to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Gilbert Islands Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Victoria to South Australia 1 submarine moved from 65 Sea Zone to 87 Sea Zone 1 fighter moved from New Zealand to Brazil 1 submarine moved from 88 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 submarine moved from 66 Sea Zone to 92 Sea Zone 1 fighter moved from Urals to Samara 3 infantry moved from South Australia to Northern Australia Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33 -
please hold - want 1 ANZ DD in z94. Will update map now
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Solomon Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from New Britain to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Gilbert Islands Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Victoria to South Australia 1 submarine moved from 65 Sea Zone to 87 Sea Zone 1 fighter moved from New Zealand to Brazil 1 submarine moved from 88 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 submarine moved from 66 Sea Zone to 92 Sea Zone 1 fighter moved from Urals to Samara 3 infantry moved from South Australia to Northern Australia Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 submarine EDIT: Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33 -
I also took one of the subs with me to z94… Please use latest map
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Didn’t you roll for Marshall already?
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Solomon Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from New Britain to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Gilbert Islands Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Victoria to South Australia 1 submarine moved from 65 Sea Zone to 87 Sea Zone 1 fighter moved from New Zealand to Brazil 1 submarine moved from 88 Sea Zone to 93 Sea Zone 1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 submarine moved from 66 Sea Zone to 92 Sea Zone 1 fighter moved from Urals to Samara 3 infantry moved from South Australia to Northern Australia Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 submarine EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Marshall Islands: 1 artillery EDIT: Changing ownership of Marshall Islands from ANZAC to Japanese EDIT: Adding units owned by Japanese to Marshall Islands: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33 -
Changed back to original dice, thanks for noticing.
I think it would have been easier just to edit your change instead of redoing my turn even though ANZ turns are fast -
Yes, it was a very small change.
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 131 PUs; Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 18 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Leningrad to Stalingrad 2 infantry moved from Tambov to Stalingrad 1 infantry moved from Yaroslavl to Gorky Germans take Gorky from Russians 2 infantry moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Leningrad to Russia 1 bomber moved from Leningrad to Stalingrad 1 infantry moved from Kazakhstan to Urals Germans take Urals from Russians Combat - Germans Battle in Russia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tula 1 infantry moved from Novgorod to Smolensk 2 infantry moved from Leningrad to Novgorod 3 infantry moved from Kursk to Tula 1 aaGun, 3 artilleries and 15 infantry moved from Northwest Persia to Southern Caucasus 2 transports moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Scotland 6 transports moved from 114 Sea Zone to 115 Sea Zone 12 infantry moved from Western Germany to 115 Sea Zone 12 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone 12 infantry moved from 114 Sea Zone to Scotland 2 fighters moved from France to Scotland 1 fighter moved from 114 Sea Zone to Scotland 3 fighters moved from Malta to Western Germany 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Algeria to 96 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus 1 mech_infantry moved from Kursk to Tambov 1 fighter moved from Leningrad to Western Germany 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Southern Italy to 114 Sea Zone 1 artillery and 2 infantry moved from Tambov to Saratov 22 artilleries moved from Tula to Saratov 1 aaGun moved from Tula to Saratov 1 fighter and 1 tactical_bomber moved from Russia to Saratov 6 armour and 6 mech_infantrys moved from Tambov to Saratov 2 bombers moved from Stalingrad to Saratov 4 fighters moved from Leningrad to 114 Sea Zone 1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov 1 armour and 1 mech_infantry moved from Northern Caucasus to Saratov 3 infantry moved from Germany to Western Germany 1 infantry moved from France to Holland Belgium 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Leningrad to 114 Sea Zone 1 tactical_bomber moved from Leningrad to Western Germany 1 fighter and 2 tactical_bombers moved from Leningrad to 114 Sea Zone 1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus Place Units - Germans 1 factory_minor placed in Scotland 1 destroyer placed in 116 Sea Zone 3 infantry placed in France 1 infantry placed in Normandy Bordeaux 3 infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Southern Caucasus 7 artilleries and 3 infantry placed in Western Germany 1 artillery, 2 infantry and 1 marine placed in Germany 2 tactical_bombers placed in Yugoslavia Turn Complete - Germans Germans collect 86 PUs; end with 86 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 3,17 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21 Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Russia 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Stalingrad 7 armour, 8 artilleries and 13 infantry moved from Samara to Russia 1 artillery, 1 fighter and 1 infantry moved from Samara to Urals 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Samara to Gorky 1 infantry moved from Samara to Gorky Combat - Russians Battle in Russia Russians attack with 7 armour, 8 artilleries and 14 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 7 armour, 8 artilleries and 14 infantry in Russia, round 2 : 12/29 hits, 9.83 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 7 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Gorky Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Urals, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Stalingrad Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Stalingrad to Western Sinkiang 1 fighter moved from Urals to Western Sinkiang Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21 Combat Move - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to Burma 1 artillery and 7 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 armour moved from Malaya to Yunnan 1 aaGun, 1 artillery and 4 infantry moved from Malaya to Shan State Turn Complete - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21 Purchase Units - Americans Americans buy 10 fighters; Remaining resources: 7 PUs; Combat Move - Americans 3 submarines moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 bombers moved from Gibraltar to 96 Sea Zone 2 bombers moved from Gibraltar to 95 Sea Zone 3 fighters moved from 93 Sea Zone to Scotland 2 bombers moved from United Kingdom to Scotland 8 fighters moved from Gibraltar to Scotland 1 bomber, 3 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone 1 infantry moved from 23 Sea Zone to Marianas 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Americans creates battle in territory 45 Sea Zone Air Battle in Scotland Americans attacks with 13 units heading to Scotland Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Scotland Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits Bombing raid in Scotland rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Scotland rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Scotland causes 11 damage total. Damaged units is as follows: factory_minor = 6, airfield = 5 Battle in Marianas Battle in Korea Battle in Normandy Bordeaux Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Marianas from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 96 Sea Zone Americans attack with 3 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 96 Sea Zone Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 95 Sea Zone Americans attack with 2 bombers and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 95 Sea Zone Americans win, taking 95 Sea Zone from Italians with 2 bombers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from 95 Sea Zone to United Kingdom 1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 2 bombers and 11 fighters moved from Scotland to United Kingdom 3 bombers moved from 96 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter moved from French West Africa to Gibraltar 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 66 Sea Zone to 90 Sea Zone 1 mech_infantry moved from Kansu to Western Sinkiang 1 infantry moved from Kyushu to Japan 1 infantry moved from Hainan to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 6 infantry moved from Central United States to 104 Sea Zone 2 carriers, 6 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 6 infantry moved from 93 Sea Zone to Morocco 1 fighter moved from Western United States to 92 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 6 fighters moved from Eastern United States to 93 Sea Zone 3 fighters moved from 93 Sea Zone to Gibraltar 1 infantry moved from Japan to Kyushu Place Units - Americans 10 fighters placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 85 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUsCombat Hit Differential Summary :
Americans regular : 2.17 Germans AA : -0.33 Germans regular : 0.00





