TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
The scramble worked this time.
@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
The scramble worked this time.
The gods have been heard!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 100 Sea Zone
4 artilleries and 11 infantry moved from Tobruk to Alexandria
2 marines moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 100 Sea Zone
2 marines moved from 100 Sea Zone to Alexandria
2 armour and 2 mech_infantrys moved from Libya to Alexandria
1 aaGun, 3 artilleries and 5 infantry moved from Algeria to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 96 Sea Zone to 100 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 100 Sea Zone to Alexandria
1 infantry moved from Algeria to Tunisia
3 carriers moved from 96 Sea Zone to 100 Sea Zone
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 100 Sea Zone
1 fighter moved from 97 Sea Zone to 100 Sea Zone
2 destroyers moved from 96 Sea Zone to 100 Sea Zone
1 submarine moved from 96 Sea Zone to 100 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
NCM-change coming up.
Nevermind.
Hmm, changed my mind again.
OK - I can redo my ANZ when you are ready. Let me know when your map is good to go (or if you decided to keep the map - you message was not entirely clear)
At least ANZ is simple :-)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 100 Sea Zone
4 artilleries and 11 infantry moved from Tobruk to Alexandria
2 marines moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 96 Sea Zone to 100 Sea Zone
2 marines moved from 100 Sea Zone to Alexandria
2 armour and 2 mech_infantrys moved from Libya to Alexandria
1 aaGun, 3 artilleries and 5 infantry moved from Algeria to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 96 Sea Zone to 100 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from 100 Sea Zone to Alexandria
1 infantry moved from Algeria to Tunisia
3 carriers moved from 96 Sea Zone to 100 Sea Zone
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 100 Sea Zone
1 fighter moved from 97 Sea Zone to 100 Sea Zone
2 destroyers moved from 96 Sea Zone to 100 Sea Zone
1 submarine moved from 96 Sea Zone to 100 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 100 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Not much changed, just 1 fig, 1 tac that land in Rome.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from New Britain to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Gilbert Islands
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands
ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Victoria to South Australia
1 submarine moved from 65 Sea Zone to 87 Sea Zone
1 fighter moved from New Zealand to Brazil
1 submarine moved from 88 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 submarine moved from 66 Sea Zone to 92 Sea Zone
1 fighter moved from Urals to Samara
3 infantry moved from South Australia to Northern Australia
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
please hold - want 1 ANZ DD in z94. Will update map now
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from New Britain to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Gilbert Islands
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands
ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Victoria to South Australia
1 submarine moved from 65 Sea Zone to 87 Sea Zone
1 fighter moved from New Zealand to Brazil
1 submarine moved from 88 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 submarine moved from 66 Sea Zone to 92 Sea Zone
1 fighter moved from Urals to Samara
3 infantry moved from South Australia to Northern Australia
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 submarine
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
I also took one of the subs with me to z94… Please use latest map
Didn’t you roll for Marshall already?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Solomon Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from New Britain to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in Gilbert Islands
Battle in Marshall Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marshall Islands
ANZAC win, taking Gilbert Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Victoria to South Australia
1 submarine moved from 65 Sea Zone to 87 Sea Zone
1 fighter moved from New Zealand to Brazil
1 submarine moved from 88 Sea Zone to 93 Sea Zone
1 destroyer and 2 submarines moved from 89 Sea Zone to 93 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 submarine moved from 66 Sea Zone to 92 Sea Zone
1 fighter moved from Urals to Samara
3 infantry moved from South Australia to Northern Australia
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 94 Sea Zone: 1 submarine
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Marshall Islands: 1 artillery
EDIT: Changing ownership of Marshall Islands from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Marshall Islands: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
Changed back to original dice, thanks for noticing.
I think it would have been easier just to edit your change instead of redoing my turn even though ANZ turns are fast
Yes, it was a very small change.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 131 PUs;
Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 18 infantry, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Leningrad to Stalingrad
2 infantry moved from Tambov to Stalingrad
1 infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
2 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Leningrad to Russia
1 bomber moved from Leningrad to Stalingrad
1 infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Russia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Russia
Germans destroys 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers and 2 infantry in Stalingrad, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Stalingrad, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tula
1 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
3 infantry moved from Kursk to Tula
1 aaGun, 3 artilleries and 15 infantry moved from Northwest Persia to Southern Caucasus
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Scotland
6 transports moved from 114 Sea Zone to 115 Sea Zone
12 infantry moved from Western Germany to 115 Sea Zone
12 infantry and 6 transports moved from 115 Sea Zone to 114 Sea Zone
12 infantry moved from 114 Sea Zone to Scotland
2 fighters moved from France to Scotland
1 fighter moved from 114 Sea Zone to Scotland
3 fighters moved from Malta to Western Germany
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Algeria to 96 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Alexandria
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
1 mech_infantry moved from Kursk to Tambov
1 fighter moved from Leningrad to Western Germany
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
1 artillery and 2 infantry moved from Tambov to Saratov
22 artilleries moved from Tula to Saratov
1 aaGun moved from Tula to Saratov
1 fighter and 1 tactical_bomber moved from Russia to Saratov
6 armour and 6 mech_infantrys moved from Tambov to Saratov
2 bombers moved from Stalingrad to Saratov
4 fighters moved from Leningrad to 114 Sea Zone
1 armour and 1 mech_infantry moved from Southern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Northern Caucasus to Saratov
3 infantry moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Leningrad to 114 Sea Zone
1 tactical_bomber moved from Leningrad to Western Germany
1 fighter and 2 tactical_bombers moved from Leningrad to 114 Sea Zone
1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Germans
1 factory_minor placed in Scotland
1 destroyer placed in 116 Sea Zone
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
3 infantry placed in Leningrad
3 infantry placed in Ukraine
3 infantry placed in Southern Caucasus
7 artilleries and 3 infantry placed in Western Germany
1 artillery, 2 infantry and 1 marine placed in Germany
2 tactical_bombers placed in Yugoslavia
Turn Complete - Germans
Germans collect 86 PUs; end with 86 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 3,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 21
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Russia
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Samara to Stalingrad
7 armour, 8 artilleries and 13 infantry moved from Samara to Russia
1 artillery, 1 fighter and 1 infantry moved from Samara to Urals
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Samara to Gorky
1 infantry moved from Samara to Gorky
Combat - Russians
Battle in Russia
Russians attack with 7 armour, 8 artilleries and 14 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 7 armour, 8 artilleries and 14 infantry in Russia, round 2 : 12/29 hits, 9.83 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 7 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Gorky
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Urals, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Stalingrad to Western Sinkiang
1 fighter moved from Urals to Western Sinkiang
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.33