bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
@dawgoneit no worries
@dawgoneit hope u feel better
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Smolensk
2 fighters and 3 tactical_bombers moved from Western Ukraine to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 9 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Archangel
1 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Germany to Poland
6 bombers moved from Western Germany to 92 Sea Zone
Combat Hit Differential Summary :
@bolasgod scramble in sz92
@dawgoneit yes both please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Smolensk
2 fighters and 3 tactical_bombers moved from Western Ukraine to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 artilleries and 9 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Archangel
1 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Germany to Poland
6 bombers moved from Western Germany to 92 Sea Zone
Combat - Germans
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Smolensk
Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 6 bombers
British defend with 2 fighters; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 6 bombers in 92 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
1 destroyer owned by the Americans, 4 bombers owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans lost in 92 Sea Zone
1 bomber owned by the Germans retreated
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 5 bombers
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for British: 2 fighters
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from Smolensk to Western Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 109 Sea Zone
7 infantry moved from Western Germany to Germany
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.67
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 4 infantry moved from Russia to Vologda
2 armour moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -2.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 1 artillery and 4 infantry moved from Russia to Vologda
2 armour moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -2.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Borneo to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
3 fighters and 4 tactical_bombers moved from Manchuria to 20 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports in 20 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 20 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 20 Sea Zone
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 armour and 2 fighters placed in Kwangtung
3 armour placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,1,1,5,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,1,1,5,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 3/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Battle in Marshall Islands
Battle in Marianas
Non Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,1,1,5,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 3/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 artilleries, 1 infantry and 2 mech_infantrys moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kwangtung
4 fighters moved from Yunnan to Kwangtung
1 mech_infantry moved from Burma to French Indo China
1 armour moved from Siam to French Indo China
1 armour moved from Burma to French Indo China
1 armour moved from Malaya to French Indo China
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Kwangtung
British attack with 4 artilleries, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
British roll dice for 4 artilleries, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/15 hits, 5.67 expected hits
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/11 hits, 6.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Kwangtung
British roll dice for 4 artilleries, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 4/12 hits, 5.00 expected hits
Japanese roll dice for 2 armour, 5 fighters and 2 tactical_bombers in Kwangtung, round 3 : 3/9 hits, 5.33 expected hits
2 tactical_bombers owned by the Japanese, 3 mech_infantrys owned by the British and 2 armour owned by the Japanese lost in Kwangtung
British roll dice for 4 artilleries, 4 fighters and 1 tactical_bomber in Kwangtung, round 4 : 3/9 hits, 4.00 expected hits
Japanese roll dice for 5 fighters in Kwangtung, round 4 : 4/5 hits, 3.33 expected hits
3 fighters owned by the Japanese, 3 artilleries owned by the British and 1 fighter owned by the British lost in Kwangtung
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kwangtung, round 5 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 2 fighters in Kwangtung, round 5 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the British lost in Kwangtung
British win, taking 39 Sea Zone from Japanese, taking Kwangtung from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 3 artilleries, 2 fighters, 1 infantry and 5 mech_infantrys
Casualties for Japanese: 2 armour, 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Battle in French Indo China
British attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 armour and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
2 mech_infantrys moved from Persia to Turkmenistan
2 fighters moved from Volgograd to Bryansk
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to Bryansk
1 fighter moved from Persia to Bryansk
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to Kwangsi
1 mech_infantry moved from Kweichow to Kwangsi
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 81 Sea Zone
1 infantry placed in Persia
1 fighter placed in Persia
British undo move 5.
1 fighter placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -5.67
British regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Greece
1 fighter owned by the Italians retreated
Americans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to Kwangtung
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Philippines to Kwangtung
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Kwangsi to Kwangtung
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Archangel to Nenetsia
2 mech_infantrys moved from Novgorod to Nenetsia
2 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Western Ukraine to Greece
2 fighters and 2 tactical_bombers moved from Western Ukraine to Novgorod
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
@bolasgod any scramble?