I’m both busy and not emotionally ready too do the next turn.
Nothing to see here - Lars / Martin testing
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber and 1 tactical_bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to Malaya 2 fighters moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone British undo move 1. 1 destroyer and 1 transport placed in 109 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 artilleries and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 1 fighter
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Greece to Romania 1 cruiser and 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 armour moved from Tobruk to Alexandria 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Belgian Congo 1 armour moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Northern Italy to Romania 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 fighters, 1 submarine and 2 transports British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 3/1 hits, 2,83 expected hits British roll dice for 2 cruisers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians, 2 cruisers owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 19 Casualties for Italians: 2 cruisers, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in Trans-Jordan Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from Gibraltar to Tunisia 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in Tunisia French attack with 1 fighter and 1 infantry Italians defend with 1 artillery French roll dice for 1 fighter and 1 infantry in Tunisia, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia French roll dice for 1 fighter in Tunisia, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia French win with 1 fighter remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - French 1 fighter moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33 French regular : -0,17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 98 Sea Zone 6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia 4 infantry moved from Slovakia Hungary to Romania 1 artillery and 4 infantry moved from Slovakia Hungary to Poland 3 tactical_bombers moved from Southern Italy to Romania 1 tactical_bomber moved from Southern Italy to Romania 1 artillery and 1 infantry moved from Southern France to France 1 artillery moved from Normandy Bordeaux to France 3 bombers moved from Southern France to 109 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Southern Italy to 109 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 119 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 119 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 109 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter British defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser and 1 fighter in 109 Sea Zone, round 2 : 4/1 hits, 3,67 expected hits British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 24 Casualties for Germans: 1 cruiser Casualties for British: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Western Germany to Germany 3 bombers moved from 109 Sea Zone to Western Germany 1 fighter moved from 119 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Southern Italy to Finland 4 tactical_bombers moved from Romania to Bessarabia Place Units - Germans 1 destroyer placed in 114 Sea Zone 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany 4 artilleries and 4 mech_infantrys placed in Romania Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 British regular : -0,50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 armour moved from Novgorod to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 armour, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 armour moved from 114 Sea Zone to Germany 2 infantry moved from 114 Sea Zone to Germany 2 fighters moved from Novgorod to Germany Combat - Russians Battle in 114 Sea Zone Russians attack with 1 cruiser, 1 submarine and 2 transports Germans defend with 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone Russians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Germany Russians attack with 2 armour, 2 fighters and 2 infantry Germans defend with 2 aaGuns, 1 factory_major and 2 mech_infantrys Germans roll AA dice in Germany : 0/1 hits, 0,33 expected hits Russians roll dice for 2 armour, 2 fighters and 2 infantry in Germany, round 2 : 2/1 hits, 2,33 expected hits Germans roll dice for 2 aaGuns and 2 mech_infantrys in Germany, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Germany Russians roll dice for 2 armour, 2 fighters and 1 infantry in Germany, round 3 : 3/1 hits, 2,17 expected hits Germans roll dice for 2 mech_infantrys in Germany, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Germany Russians captures 52PUs while taking Germans capital Russians converts factory_major into different units Russians win, taking Germany from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 aaGuns and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Germany to Baltic States 3 infantry moved from Eastern Poland to Baltic States 8 infantry moved from Ukraine to Rostov 2 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 1 infantry moved from Ulaanbaatar to Dzavhan Place Units - Russians 3 infantry placed in Volgograd 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 92 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 97 PUs Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 107 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans AA : -0,33 Germans regular : 1,33 Russians regular : 0,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Shantung to Shensi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Amur to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Yunnan to Szechwan 2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Amur to Suiyuyan 1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan 1 bomber moved from Kwangsi to Shensi 1 bomber moved from Kwangsi to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 3/1 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/1 hits, 3,50 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/1 hits, 3,17 expected hits Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 4 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/1 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/0 hits, 1,00 expected hits 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Szechwan to Hunan 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Shensi to Kwangsi 1 tactical_bomber moved from Suiyuyan to Hopei 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 2 fighters moved from Shensi to Hopei 2 tactical_bombers moved from Shensi to Hopei Place Units - Japanese 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 bomber moved from West Indies to Hawaiian Islands 1 tactical_bomber moved from Central United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Guam to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 armour and 2 infantry placed in Eastern United States 2 armour placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 bomber moved from West Indies to Hawaiian Islands 1 tactical_bomber moved from Central United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Guam to Wake Island Place Units - Americans 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 armour and 2 infantry placed in Eastern United States 2 armour placed in Central United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 1 fighter moved from Malaya to Siam 1 fighter moved from Malaya to Siam 2 infantry moved from Tanganyika Territory to Rhodesia 6 fighters moved from Gibraltar to French Central Africa 1 bomber moved from Gibraltar to French Central Africa Combat - British British creates battle in territory 37 Sea Zone Battle in Siam British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Siam, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam British roll dice for 2 fighters and 1 infantry in Siam, round 3 : 1/1 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in 37 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt Japanese defend with 1 destroyer British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 fighter moved from Siam to Burma Place Units - British 1 bomber, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,4,3,5 British collect 19 PUs (7 lost to blockades); end with 19 PUs Place Units - UK_Pacific 1 armour and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Japanese regular : 1,67 British regular : 0,00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 114 Sea Zone 1 artillery and 1 infantry moved from Slovakia Hungary to Germany 1 mech_infantry moved from Romania to Germany 1 armour moved from Romania to Germany 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 armour and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Belgian Congo to Tanganyika Territory Italians take Tanganyika Territory from British 1 artillery moved from Belgian Congo to French Equatorial Africa 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in 114 Sea Zone Italians attack with 1 bomber Russians defend with 1 cruiser and 2 transports Italians roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 cruiser and 2 transports in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone 2 transports owned by the Russians lost in 114 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 26 Casualties for Russians: 1 cruiser and 2 transports Battle in Germany Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 2 armour, 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 2/1 hits, 1,33 expected hits Russians roll dice for 2 armour and 1 infantry in Germany, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Germany Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Germany, round 3 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Italians lost in Germany Italians win, taking Germany from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 armour and 1 infantry Battle in Egypt Italians attack with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Egypt, round 2 : 4/1 hits, 4,17 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/1 hits, 4,83 expected hits 2 infantry owned by the ANZAC, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,33 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/1 hits, 3,17 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 4 : 3/1 hits, 2,67 expected hits British roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/1 hits, 2,17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 2 armour and 3 artilleries in Egypt, round 5 : 2/0 hits, 2,00 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour and 2 artilleries remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery, 9 infantry and 1 mech_infantry Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Battle in Western Ukraine Italians attack with 1 armour Russians defend with 1 artillery Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in French Equatorial Africa Italians attack with 1 artillery French defend with 1 infantry Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa French win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 2 submarines placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Italians undo move 2. 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
French regular : 0,33 Italians regular : 0,83 Russians regular : 0,33 British regular : 0,17
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits Units damaged: 1 battleship owned by the ANZAC 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : -0,17
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits Units damaged: 1 battleship owned by the ANZAC 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone 2 infantry owned by the ANZAC lost in Caroline Islands Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34 Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Caroline Islands Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83 ANZAC regular : 0,17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber ANZAC roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 33 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits Units damaged: 1 battleship owned by the ANZAC 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2,50 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/1 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC and 1 battleship owned by the ANZAC lost in 33 Sea Zone 2 infantry owned by the ANZAC lost in Caroline Islands Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34 Casualties for ANZAC: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Caroline Islands Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 fighter moved from Algeria to Syria Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83 ANZAC regular : 0,17
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 4 infantry moved from Romania to Bessarabia 4 artilleries moved from Romania to Bessarabia 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 armour moved from Finland to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 9 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Finland to Baltic States 2 tactical_bombers moved from Bessarabia to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 artilleries moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 tactical_bombers moved from Bessarabia to Baltic States 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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@martin interception in London?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 4 infantry moved from Romania to Bessarabia 4 artilleries moved from Romania to Bessarabia 1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom 1 battleship and 1 carrier moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 armour moved from Finland to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Baltic States 1 artillery and 9 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Finland to Baltic States 2 tactical_bombers moved from Bessarabia to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 artilleries and 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 artilleries moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 7 armour, 9 infantry and 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 tactical_bombers moved from Bessarabia to Baltic States 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Western Ukraine Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0,83 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,50 expected hits Bombing raid in United Kingdom rolls: 6,6,6 and causes: 18 damage to unit: factory_major Bombing raid in United Kingdom causes 18 damage total. Battle in Western Ukraine Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/1 hits, 2,33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers Russians defend with 1 fighter and 6 infantry Germans roll dice for 1 armour, 1 artillery, 10 infantry and 5 tactical_bombers in Baltic States, round 2 : 6/1 hits, 5,33 expected hits Russians roll dice for 1 fighter and 6 infantry in Baltic States, round 2 : 3/1 hits, 2,67 expected hits 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery, 7 infantry and 5 tactical_bombers in Baltic States, round 3 : 5/1 hits, 4,83 expected hits Russians roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for Russians: 1 fighter and 6 infantry Cleaning up after air battles Non Combat Move - Germans 5 tactical_bombers moved from Baltic States to Poland 2 fighters moved from United Kingdom to 105 Sea Zone 3 bombers moved from United Kingdom to Western Germany 1 aaGun moved from Bessarabia to Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
British AA : -0,50 Defenders Fire, : -0,17 Attackers Fire, : -0,83 Russians regular : 0,33 Germans regular : 1,50
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 armour and 1 mech_infantry moved from Rostov to Smolensk 1 infantry moved from Rostov to Bryansk 8 infantry moved from Rostov to Volgograd 2 armour and 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Dzavhan to Olgiy Combat - Russians Battle in Baltic States Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 6 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits
Combat Hit Differential Summary :
Russians regular : 0,00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 13 armour, 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 2 artilleries and 11 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 armour and 1 mech_infantry moved from Rostov to Smolensk 1 infantry moved from Rostov to Bryansk 8 infantry moved from Rostov to Volgograd 2 armour and 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Dzavhan to Olgiy Combat - Russians Battle in Baltic States Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 6 infantry Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/0 hits, 5,00 expected hits Germans roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 2 : 2/1 hits, 2,83 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/1 hits, 4,67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/1 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 6 infantry Non Combat Move - Russians 2 aaGuns moved from Novgorod to Baltic States 2 aaGuns moved from Russia to Smolensk 1 fighter moved from Volgograd to Russia 1 armour and 3 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Baltic States to Smolensk 2 fighters moved from Baltic States to Smolensk 1 fighter moved from Russia to Smolensk Place Units - Russians 3 armour placed in Novgorod 7 armour, 2 fighters and 1 tactical_bomber placed in Russia 3 armour placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,67
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry EDIT: Adding units owned by Japanese to Sumatra: 2 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 submarines moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 2 fighters moved from 36 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Hunan to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 33 Sea Zone to 62 Sea Zone 1 mech_infantry moved from Shantung to 19 Sea Zone 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 3 mech_infantrys moved from Kiangsu to Kwangtung 3 fighters and 4 tactical_bombers moved from Hopei to Kwangtung 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Kwangsi to 37 Sea Zone 4 artilleries moved from Kwangsi to French Indo China 1 bomber moved from Anhwe to 37 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. 2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung Combat - Japanese Japanese creates battle in territory Sumatra Battle in Java Battle in Borneo Battle in Celebes Battle in 62 Sea Zone Japanese attack with 1 battleship ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 62 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yenisey Japanese attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Kwangtung, round 2 : 6/1 hits, 6,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Philippines, round 2 : 1/1 hits, 1,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 1,50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : -1,67 UK_Pacific regular : 0,33 Russians regular : -0,33