Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs;
Combat Move - Americans
4 fighters moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
7 fighters moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
2 fighters moved from 44 Sea Zone to Davao
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Japanese scrambles 9 units out of 37 Sea Zone to defend against the attack in Borneo
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 4 fighters
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians submerged
Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Davao
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Davao, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans win, taking Davao from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Borneo
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries, 9 fighters and 1 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Borneo, round 2 : 5/10 hits, 5.17 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.67
Italians regular : -0.33
I got 5 hits in first round in Borneo, so I will just continue rolling to kill your last plane.
by mistake I had you scramble 9 planes, so I will just roll first round and only use the first 3 dice from the FTRs.
Question… TrippleA allow the Marine to go to land even though the CRU was destroyed… I would assume that the marine got killed together with the CRU, but I would like confirmation
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs;
Combat Move - Americans
4 fighters moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
7 fighters moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
2 fighters moved from 44 Sea Zone to Davao
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Japanese scrambles 9 units out of 37 Sea Zone to defend against the attack in Borneo
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,5
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 4 fighters
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians submerged
Americans roll dice for 2 carriers, 1 cruiser and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Davao
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 2 fighters and 2 infantry in Davao, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Americans win, taking Davao from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Borneo
Americans attack with 9 fighters and 1 tactical_bomber
Japanese defend with 2 artilleries, 9 fighters and 1 infantry
Americans roll dice for 9 fighters and 1 tactical_bomber in Borneo, round 2 : 5/10 hits, 5.17 expected hits
Japanese roll dice for 2 artilleries, 9 fighters and 1 infantry in Borneo, round 2 : 3/12 hits, 7.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -3.33
Italians regular : -0.33
You got 1 hit in Borneo.
I will reload and adjust for round 2: 8 FTR+1T.FTR vs. 1 FTR
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs;
Combat Move - Americans
4 fighters moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
7 fighters moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
2 fighters moved from 44 Sea Zone to Davao
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Japanese scrambles 3 units out of 37 Sea Zone to defend against the attack in Borneo
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Turning on Edit Mode
EDIT: Removing units owned by Americans from Davao: 1 infantry
EDIT: Removing units owned by Japanese from Davao: 1 artillery
EDIT: Removing units owned by Americans from Borneo: 1 fighter
EDIT: Removing units owned by Japanese from Borneo: 2 artilleries, 2 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 4 fighters
Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Battle in Davao
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 harbour
Battle in Borneo
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 8 fighters and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.67 expected hits
Japanese roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans winAmericans winAmericans winAmericans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining with 2 carriers, 1 cruiser and 4 fighters remaining, taking Davao from Japanese with 2 fighters and 1 infantry remaining with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 carriers, 4 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 36 Sea Zone
7 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone
2 fighters moved from Davao to 36 Sea Zone
2 fighters moved from France to Gibraltar
6 artilleries and 9 infantry moved from France to Southern France
2 transports moved from 113 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
3 fighters moved from 113 Sea Zone to Gibraltar
3 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 36 Sea Zone
1 fighter moved from Midway to 36 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 5 transports placed in 104 Sea Zone
4 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.33
Japanese regular : 0.33
I dont seem to be able to remove the marine from Manilla…
This resulting in +7 income (2+bonus 5) to US which is not correct.
Do I need to redo from before attack and just edit all results in or can it be fixed from here?
I suggest that I continue and you add FTRs during Italy’s turn to kill the marine and then remove any surviving italy FTRs.
I will manuall adjust US income 7 down and continue with China
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
2 infantry moved from Hopei to Honan
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Shansi
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
2 infantry moved from Hopei to Honan
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Shansi
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 21 PUs;
Combat Move - Americans
4 fighters moved from 113 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone
1 carrier moved from 113 Sea Zone to 94 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
7 fighters moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 marine moved from 36 Sea Zone to Manilla
2 fighters moved from 44 Sea Zone to Davao
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Japanese scrambles 3 units out of 37 Sea Zone to defend against the attack in Borneo
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,1
Battle in Iwo Jima
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Manilla
Turning on Edit Mode
EDIT: Removing units owned by Americans from Davao: 1 infantry
EDIT: Removing units owned by Japanese from Davao: 1 artillery
EDIT: Removing units owned by Americans from Borneo: 1 fighter
EDIT: Removing units owned by Japanese from Borneo: 2 artilleries, 2 fighters and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 4 fighters
Italians defend with 1 submarine
1 submarine owned by the Italians submerged
Battle in Davao
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 harbour
Battle in Borneo
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 8 fighters and 1 tactical_bomber in Borneo, round 2 : 8/9 hits, 4.67 expected hits
Japanese roll dice for 1 fighter in Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans winAmericans winAmericans winAmericans win, taking Manilla from Japanese with 2 carriers, 1 cruiser and 4 fighters remaining with 2 carriers, 1 cruiser and 4 fighters remaining, taking Davao from Japanese with 2 fighters and 1 infantry remaining with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 carriers, 4 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 36 Sea Zone
7 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 36 Sea Zone
2 fighters moved from Davao to 36 Sea Zone
2 fighters moved from France to Gibraltar
6 artilleries and 9 infantry moved from France to Southern France
2 transports moved from 113 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
3 fighters moved from 113 Sea Zone to Gibraltar
3 carriers and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 36 Sea Zone
1 fighter moved from Midway to 36 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 5 transports placed in 104 Sea Zone
4 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 65 PUs; end with 86 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 121 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 121 to 114
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Inner Mongolia to Chahar
1 fighter moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Inner Mongolia
2 infantry moved from Hopei to Honan
Place Units - Chinese
1 infantry placed in Inner Mongolia
1 infantry placed in Shansi
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Purchase Units - British
British buy 6 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 94 Sea Zone
4 fighters moved from France to 94 Sea Zone
1 artillery and 4 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 artillery and 5 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from 44 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in 94 Sea Zone
British attack with 3 carriers, 1 cruiser, 1 destroyer and 4 fighters; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 3 carriers, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
British win, taking Borneo from Japanese with 3 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
3 aaGuns and 12 infantry moved from France to Southern France
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone
1 artillery moved from Eastern India to Western India
1 infantry moved from Central India to Western India
1 artillery and 1 infantry moved from Eastern India to Western India
3 artilleries and 15 infantry moved from Eastern India to Burma
1 battleship, 1 cruiser and 1 transport moved from 44 Sea Zone to 36 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 5,5
British collect 19 PUs (1 lost to blockades); end with 21 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Place Units - UK_Pacific
1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,1,2,4,2,6,3,1,4,6,4,3,3,1,2,5,5,2,5,3,4,1,1,5,2,3,6,3,2,3
UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 3.33
Italians regular : -0.17
Japanese regular : -0.67
British regular : 1.17
Please remember to edit some planes in (an out afterwards) to kill the marine in Manilla, thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 bomber moved from Northern Italy to Romania
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Southern Belarus
1 bomber moved from Romania to Southern Italy
6 artilleries and 5 infantry moved from Southern Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Southern Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 transport moved from 83 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Malta to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 marine moved from Gold Coast to 84 Sea Zone
1 cruiser and 1 marine moved from 84 Sea Zone to 73 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
10 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Paulau: 4 bombers
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
4 fighters moved from 36 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 transports moved from 64 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 submarines moved from 55 Sea Zone to 36 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
4 fighters moved from 36 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 36 Sea Zone
2 transports moved from 64 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 132 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 submarines moved from 55 Sea Zone to 36 Sea Zone
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 9 PUs;
French buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 artillery and 2 infantry moved from France to Southern France
Place Units - French
1 submarine placed in 95 Sea Zone
1 infantry placed in France
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Leningrad to Northern Belarus
14 infantry moved from Holland Belgium to France
10 infantry moved from Western Germany to France
1 bomber moved from Malta to Northern Belarus
2 artilleries moved from Holland Belgium to France
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 2 artilleries and 24 infantry
French defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries and 24 infantry in France, round 2 : 3/26 hits, 5.00 expected hits
French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in France
Germans destroys 14PUs while taking French capital
Germans win, taking France from French with 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
8 artilleries moved from Holland Belgium to Western Germany
4 transports moved from 118 Sea Zone to 117 Sea Zone
8 infantry moved from Germany to 117 Sea Zone
1 submarine moved from 116 Sea Zone to 128 Sea Zone
8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
8 infantry moved from 118 Sea Zone to Leningrad
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports moved from 118 Sea Zone to 116 Sea Zone
2 artilleries moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 bomber moved from Northern Belarus to Leningrad
10 infantry moved from Eastern Poland to Western Ukraine
1 aaGun and 5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Eastern Poland to Southern Belarus
6 infantry moved from Western Germany to Austria
Place Units - Germans
1 artillery and 5 infantry placed in Germany
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,4
Germans collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.67
Germans regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 9 infantry moved from Yenisey to Timguska
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Novgorod to Northern Belarus
3 infantry moved from Stalingrad to Northern Caucasus
4 fighters and 1 tactical_bomber moved from Northern Caucasus to Russia
10 infantry moved from Russia to Bryansk
7 armour moved from Novgorod to Bryansk
11 infantry moved from Ukraine to Kursk
30 infantry moved from Novgorod to Smolensk
2 artilleries and 5 infantry moved from Yaroslavl to Smolensk
2 infantry moved from Yaroslavl to Gorky
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 33 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Politics - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Paulau: 5 bombers
EDIT: Turning off Edit Mode
Combat Move - Japanese
5 bombers moved from Paulau to Manilla
1 bomber moved from Anhwe to 18 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters moved from Anhwe to Kwangtung
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 3 infantry moved from Malaya to 132 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Davao
1 artillery and 1 infantry moved from Szechwan to Hunan
1 armour, 5 artilleries and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Szechwan to Hunan
Combat - Japanese
Combat Hit Differential Summary :
Finally remembered to attack Manilla.
Scramble to Davao?
Yes - 3 ANZ FTRs will scramble, thanks
Scrambled to the wrong island. Will restart battles and apply edits.