TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2
    Research Technology - Americans
        Americans spend 10 on tech rolls
            Americans roll 6,4,6,6 and gets 3 hits
        Americans removing all Technology Tokens after successful research.
        Americans discover Heavy Bomber
    Activate Technology - Americans
        Americans activating Heavy Bomber
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
        1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
        2 fighters moved from Hawaiian Islands to Queensland
        1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to 26 Sea Zone
        2 bombers moved from Western United States to Gilbert Islands
        1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
        1 fighter moved from Eastern United States to 91 Sea Zone
    Combat - Americans
        Battle in 91 Sea Zone
            Americans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            Germans defend with 1 submarine
                Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 91 Sea Zone
            Americans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Morocco
            Americans attack with 1 artillery and 1 infantry
            Neutral_Axis defend with 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Morocco
                Americans roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits
                Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Morocco
            Americans win, taking Morocco from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Americans: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - Americans
        1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
        1 fighter moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        1 artillery placed in Eastern United States
        1 bomber placed in Western United States
        1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
        13 infantry moved from Shensi to Szechwan
    Combat - Chinese
        Chinese creates battle in territory Chahar
        Battle in Szechwan
            Chinese attack with 13 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 13 infantry in Szechwan, round 2 : 1/13 hits, 2.17 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Chinese win, taking Chahar from Japanese, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
    Place Units - Chinese
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 9 PUs
    Research Technology - British
        British spend 5 on tech rolls
            British roll 2,1 and gets 0 hits
    Purchase Units - British
        British buy 2 airfields; Remaining resources: 0 PUs; 2 techTokens; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
        1 artillery and 1 infantry moved from Ethiopia to Kenya
        1 mech_infantry moved from Ethiopia to Egypt
        2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
        2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
        1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
        1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
        1 destroyer moved from 106 Sea Zone to 104 Sea Zone
    Combat - British
        Battle in Kenya
            British attack with 1 artillery and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Alexandria
            British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
            Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/11 hits, 4.83 expected hits
                Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
                1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 6/10 hits, 4.50 expected hits
                Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 2 infantry
            Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
    Non Combat Move - British
        1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
        2 infantry moved from Rhodesia to Belgian Congo
        1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        2 infantry moved from Burma to India
        1 battleship moved from 39 Sea Zone to 76 Sea Zone
    Place Units - British
        1 airfield placed in Egypt
        1 airfield placed in Gibraltar
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
        British collect 29 PUs (2 lost to blockades); end with 29 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    Place Units - UK_Pacific
        2 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -1.33
Italians regular : -1.00
Japanese regular : 1.33
Germans regular : -0.17
Neutral_Axis regular : -0.33
British regular : -0.17
Savegame