20 Playoffs BM3 Majik vs WindowWasher +20

  • '22 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Archangel
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Italians creates battle in territory 63 Sea Zone
            Battle in Archangel
                Italians attack with 1 armour
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Slovakia Hungary to Germany
            2 infantry moved from Romania to Yugoslavia
            2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            15 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
            1 infantry placed in Southern Italy
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : 0.83
    Russians regular : 0.67
    

    Savegame


  • @windowwasher Assumptions and edits look good. Just a word of advice be mindful of separating your combat and non-combat moves. I know it takes more time but I just don’t want you to get in a situation where you make an illegal move and it gets a little dodgy with the edits. It can get tricky especially with all the transport loading and unloading.

  • '21 '20

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
            ANZAC collect 7 PUs (5 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
            1 fighter moved from New Zealand to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
            ANZAC collect 7 PUs (5 lost to blockades); end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
    
        Politics - French
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            1 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
            2 infantry moved from Bryansk to Tambov
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
            4 mech_infantrys moved from Bryansk to Vologda
            3 fighters moved from Novgorod to Vologda
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 bomber moved from Bryansk to Novosibirsk
            2 tactical_bombers moved from Bryansk to Tambov
            1 fighter moved from 113 Sea Zone to 112 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Norway
            1 artillery and 1 infantry moved from Western Germany to Denmark
            2 bombers moved from Western Germany to Denmark
            1 fighter moved from 113 Sea Zone to Norway
            2 bombers and 3 fighters moved from Western Germany to Norway
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 2 bombers, 4 fighters and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers, 4 fighters and 4 infantry in Norway, round 2 : 6/10 hits, 4.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Denmark
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Denmark, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                Russians defend with 1 aaGun and 3 artilleries
                    Russians roll AA dice in Novosibirsk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/6 hits, 1.83 expected hits
                    Russians roll dice for 1 aaGun and 3 artilleries in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 aaGun and 3 artilleries in Novosibirsk, round 3 : 3/3 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                1 bomber owned by the Germans retreated
                Russians win with 1 aaGun and 3 artilleries remaining. Battle score for attacker is -21
                Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
            Battle in Tambov
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 3 fighters and 4 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 fighters and 4 mech_infantrys in Vologda, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 3 fighters and 4 mech_infantrys in Vologda, round 3 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Evenkiyskiy
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 bomber moved from Novosibirsk to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            6 mech_infantrys moved from Novgorod to Bryansk
            3 fighters moved from Vologda to Novgorod
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Northwest Persia to Caucasus
            1 aaGun moved from Caucasus to Volgograd
            1 fighter moved from 112 Sea Zone to 113 Sea Zone
            1 fighter moved from Norway to 113 Sea Zone
            2 fighters moved from Norway to 113 Sea Zone
            1 fighter moved from Norway to Western Germany
            2 bombers moved from Denmark to Western Germany
            2 bombers moved from Norway to Western Germany
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            3 armour placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            10 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in France
            7 infantry placed in Western Germany
            Germans undo move 5.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : 1.67
    Germans regular : 0.83
    Russians AA : -0.17
    British regular : -0.33
    

    Savegame

  • '22 '16

    @WindowWasher Such crap dice! Also forgot the transport flyover with the German bomber so made the edit.

  • '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            3 artilleries moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 3 artilleries, 2 fighters and 1 tactical_bomber
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 4 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 4 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
                Casualties for Germans: 4 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 aaGun moved from Novosibirsk to Vologda
            1 fighter moved from Tambov to Russia
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 destroyer, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
            1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New Guinea to 54 Sea Zone
            1 bomber moved from New Guinea to 54 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 mech_infantry moved from Shensi to Novosibirsk
                  Japanese take Novosibirsk from Russians
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 47 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Yunnan to India
            3 infantry moved from India to West India
            1 mech_infantry moved from Shensi to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to Manchuria
            8 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 16 Sea Zone to 6 Sea Zone
            1 bomber moved from 54 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
            1 bomber moved from 25 Sea Zone to Japan
            2 submarines moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 74 Sea Zone to 78 Sea Zone
    
        Place Units - Japanese
            1 airfield and 3 fighters placed in West India
            3 infantry placed in India
            1 fighter placed in Japan
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 1.50
    Russians regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Finland to Karelia
            1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to Karelia
            3 artilleries and 4 infantry moved from Finland to Norway
            1 fighter moved from United Kingdom to Norway
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Karelia
                Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Americans attack with 3 artilleries, 1 fighter and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 artilleries, 1 fighter and 4 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Norway, round 3 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 bomber, 4 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 fighter moved from Norway to Finland
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
            2 carriers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer, 1 submarine and 2 transports moved from 11 Sea Zone to 26 Sea Zone
            8 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 63 Sea Zone to New Zealand
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 submarines placed in 101 Sea Zone
            3 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Italians regular : -0.17
    Japanese regular : -1.67
    Germans regular : -0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Finland to Karelia
            1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to Karelia
            3 artilleries and 4 infantry moved from Finland to Norway
            1 fighter moved from United Kingdom to Norway
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Karelia
                Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Norway
                Americans attack with 3 artilleries, 1 fighter and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 artilleries, 1 fighter and 4 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Norway, round 3 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 bomber, 4 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 fighter moved from Norway to Finland
            3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 125 Sea Zone to Norway
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
            2 carriers, 2 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer, 1 submarine and 2 transports moved from 11 Sea Zone to 26 Sea Zone
            8 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 54 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 63 Sea Zone to New Zealand
            1 fighter moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 submarines placed in 101 Sea Zone
            3 infantry placed in Finland
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 3 transports
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries
            EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries
            EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            British buy 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 armour moved from Northwest Persia to Iraq
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Trans-Jordan
            2 fighters moved from 110 Sea Zone to Norway
            1 aaGun and 1 fighter moved from Finland to Norway
            1 infantry moved from Vyborg to Finland
            1 carrier, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
            2 aaGuns, 5 artilleries and 36 infantry moved from Eastern Persia to Persia
            9 mech_infantrys moved from Persia to Iraq
            1 aaGun moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            1 destroyer placed in 71 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -3.17
    Italians regular : 0.50
    Japanese regular : -2.00
    Germans regular : -0.67
    British regular : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Northwest Persia
                  Italians take Northwest Persia from British
            1 armour moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Samara
                  Italians take Samara from Russians
            1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to 126 Sea Zone
    
        Combat - Italians
            Battle in 126 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer, 3 fighters and 1 submarine
                British defend with 2 submarines
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 2 submarines
    
        Non Combat Move - Italians
            3 fighters moved from 92 Sea Zone to Southern France
            1 fighter moved from 99 Sea Zone to Southern Italy
            5 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from France to Southern France
            1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from 126 Sea Zone to Novgorod
            2 infantry moved from Holland Belgium to France
            2 infantry moved from France to Southern France
            5 infantry moved from Northern Italy to Western Germany
            2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
            4 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 submarine placed in 93 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Fiji
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 submarine moved from 47 Sea Zone to 45 Sea Zone
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
            ANZAC collect 9 PUs (3 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to Fiji
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 submarine moved from 47 Sea Zone to 45 Sea Zone
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - ANZAC
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
            ANZAC collect 9 PUs (3 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Politics - French
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 infantry, 9 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Caroline Islands to 17 Sea Zone
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
            1 armour moved from Evenkiyskiy to Yenisey
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            2 infantry moved from Volgograd to Tambov
            1 bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Novgorod to Vologda
            1 bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to Norway
            4 fighters moved from 113 Sea Zone to Norway
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Finland
            1 mech_infantry moved from Bryansk to Vologda
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 6 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 17 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun and 1 artillery
                    Russians roll AA dice in Vologda : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Vologda
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 aaGun and 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Russians lost in Vologda
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 aaGun and 1 artillery
            Battle in Yenisey
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Yenisey, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Germans win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 5 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 2 fighters
                British defend with 1 aaGun, 1 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 3 infantry and 1 tactical_bomber
                    British roll AA dice in Finland : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 9/14 hits, 6.67 expected hits
                    1 aaGun owned by the British and 2 fighters owned by the Germans lost in Finland
                Americans win with 1 artillery, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Germans: 2 fighters
                Casualties for British: 1 aaGun
            Battle in Tambov
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber and 1 tactical_bomber moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 bomber moved from 125 Sea Zone to 112 Sea Zone
            2 bombers moved from 112 Sea Zone to Western Germany
            1 bomber moved from Norway to Western Germany
            4 fighters moved from Norway to 113 Sea Zone
            1 artillery and 1 infantry moved from Denmark to Western Germany
            5 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from 17 Sea Zone to Japan
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Finland: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 2 fighters
            EDIT: Turning off Edit Mode
            3 armour placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            1 tactical_bomber placed in Western Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    British AA : -0.33
    Americans AA : 0.67
    Russians regular : -1.00
    Germans regular : -1.33
    Russians AA : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 mech_infantry moved from Kazakhstan to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New Guinea to 54 Sea Zone
            15 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 15 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 15 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 10/22 hits, 12.17 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 bomber, 15 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 54 Sea Zone to New Guinea
            1 bomber, 15 fighters and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            3 submarines moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from West India to 36 Sea Zone
            1 submarine moved from 78 Sea Zone to 79 Sea Zone
            3 infantry moved from India to West India
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            2 armour moved from Kazakhstan to Tsinghai
            1 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -3.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Americans buy 2 artilleries, 4 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            2 fighters moved from Finland to Vyborg
            1 infantry moved from Finland to Karelia
            1 bomber moved from Finland to Vyborg
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            8 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Vyborg
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 20 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 20 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 14/25 hits, 13.00 expected hits
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 20 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            20 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from 10 Sea Zone to Western United States
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 bomber and 2 fighters moved from Vyborg to Finland
    
        Place Units - Americans
            6 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Western United States
            2 artilleries and 1 infantry placed in Finland
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.83
    Germans regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 9 infantry in Chahar, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 8 infantry in Chahar, round 4 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 5 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Japanese regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs; 
            Americans buy 2 artilleries, 4 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            2 fighters moved from Finland to Vyborg
            1 infantry moved from Finland to Karelia
            1 bomber moved from Finland to Vyborg
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 fighter moved from New Zealand to 54 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            4 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 54 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            8 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Vyborg
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
                    Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 20 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer and 2 submarines
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 20 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 14/25 hits, 13.00 expected hits
                    Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 20 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer and 2 submarines
    
        Non Combat Move - Americans
            20 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from 10 Sea Zone to Western United States
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Norway to Finland
            3 fighters and 1 tactical_bomber moved from Karelia to Finland
            1 bomber and 2 fighters moved from Vyborg to Finland
    
        Place Units - Americans
            6 submarines placed in 10 Sea Zone
            2 tactical_bombers placed in Western United States
            2 artilleries and 1 infantry placed in Finland
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 infantry in Chahar, round 2 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 9 infantry in Chahar, round 3 : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 8 infantry in Chahar, round 4 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 7 infantry in Chahar, round 5 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Norway
            1 fighter moved from Norway to Finland
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            6 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 armour moved from Tobruk to Egypt
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 92 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Northwest Persia to Trans-Jordan
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 submarine placed in 81 Sea Zone
            3 infantry placed in Iraq
            2 fighters and 1 infantry placed in United Kingdom
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : 0.00
    Italians regular : -1.67
    Japanese regular : -0.17
    Germans regular : -0.33
    British regular : -1.67
    

    Savegame

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