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wiz (X) vs Bretters (L+16) BM3 G1
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 4 destroyers, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to West Indies 1 armour moved from 89 Sea Zone to West Indies 1 fighter moved from 91 Sea Zone to West Indies 1 tactical_bomber moved from 91 Sea Zone to West Indies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone Combat - Americans Battle in Celebes Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in West Indies Americans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in West Indies, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in West Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in West Indies Americans win, taking West Indies from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from West Indies to 89 Sea Zone 1 tactical_bomber moved from West Indies to 89 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 marine placed in Central United States 3 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Yunnan 1 fighter moved from Shensi to Kweichow Place Units - Chinese 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 37 PUs; British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 2 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 tactical_bomber moved from Gibraltar to Morocco 1 tactical_bomber moved from Gibraltar to Morocco 1 infantry moved from Iraq to Persia 1 fighter moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Trans-Jordan 1 bomber moved from Gibraltar to Northern Italy 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 armour, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 infantry moved from Italian Somaliland to Ethiopia 1 fighter moved from Scotland to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in 98 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Persia British attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Morocco British attack with 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Italians defend with 2 artilleries, 2 infantry and 1 mech_infantry British roll dice for 2 artilleries, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Morocco, round 2 : 6/12 hits, 5.00 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British win, taking Morocco from Italians with 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 tactical_bomber moved from Morocco to Gibraltar 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 aaGun moved from Iraq to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 aaGun and 3 infantry moved from Burma to India 4 mech_infantrys moved from India to Yunnan 1 fighter moved from Persia to India Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,6,4,5,3,5,6,2,1,6,4 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.33 Italians regular : -0.83 Japanese regular : -0.33 Germans regular : 0.00 British regular : 3.33 Italians AA : 0.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 3 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 5 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 5 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 3/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Volgograd 1 fighter moved from Caucasus to Southern Italy 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Baltic States to Poland 1 aaGun moved from Bessarabia to Romania Place Units - Italians 1 mech_infantry placed in Northern Italy 2 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 14 PUs; end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Algeria to Morocco Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Algeria to Morocco Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Scotland to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 13 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 2 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 7 mech_infantrys moved from Caucasus to Samara 2 fighters and 2 tactical_bombers moved from Novgorod to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 2 infantry moved from Northwest Persia to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 fighter moved from Southern Italy to Rostov 5 artilleries and 7 infantry moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Samara 2 bombers moved from Caucasus to Samara 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in Persia Germans attack with 5 artilleries and 7 infantry British defend with 2 infantry Germans roll dice for 5 artilleries and 7 infantry in Persia, round 2 : 3/12 hits, 3.67 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 5 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor; ANZAC defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 1 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers Russians defend with 8 infantry Germans roll dice for 1 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 4/15 hits, 6.00 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 1/8 hits, 2.67 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 armour, 3 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Samara, round 3 : 5/14 hits, 5.83 expected hits Russians roll dice for 4 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour, 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 8 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Volgograd 9 armour and 13 mech_infantrys moved from Northwest Persia to Volgograd 3 aaGuns moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 3 bombers moved from Samara to Volgograd 1 mech_infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Poland 10 infantry moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Samara to Kazakhstan 2 infantry moved from Novgorod to Karelia 3 infantry moved from Finland to Karelia Place Units - Germans 10 infantry placed in Germany 3 infantry placed in France 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 2 mech_infantrys and 1 tactical_bomber placed in Volgograd 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Russians regular : 0.00 Germans regular : -7.17 British regular : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Novosibirsk to Samara 1 artillery moved from Rostov to Caucasus Russians take Caucasus from Germans 9 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Samara 1 artillery moved from Tambov to Rostov 1 infantry moved from Belarus to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Smolensk to Vologda 1 artillery moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 artillery moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 artillery moved from Smolensk to Archangel 4 artilleries and 15 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 3 artilleries and 11 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 armour, 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Eastern Poland Russians attack with 4 artilleries and 15 infantry Germans defend with 1 mech_infantry Russians roll dice for 4 artilleries and 15 infantry in Eastern Poland, round 2 : 4/19 hits, 4.50 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bessarabia Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 1 artillery in Ukraine, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 2 fighters, 10 infantry and 1 tactical_bomber Germans defend with 1 armour and 4 mech_infantrys Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Samara, round 2 : 4/13 hits, 3.33 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Samara, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Samara, round 3 : 1/11 hits, 3.00 expected hits Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 4 mech_infantrys Battle in Vologda Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Western Ukraine to Eastern Poland Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 marine moved from Siam to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Paulau Island to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Anhwe to 43 Sea Zone 1 fighter moved from Anhwe to 36 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Battle in Borneo Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Anhwe 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 43 Sea Zone to Hainan 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 transport moved from 37 Sea Zone to 43 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Anhwe: 3 infantry EDIT: Removing units owned by Japanese from Shantung: 3 infantry EDIT: Turning off Edit Mode 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.83 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 89 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Caroline Islands to Wake Island 3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from West Indies to 89 Sea Zone 1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 3 infantry moved from Shensi to Kweichow 4 artilleries and 5 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : -1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 89 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island 1 bomber moved from Caroline Islands to Wake Island 3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from West Indies to 89 Sea Zone 1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Wake Island to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 1 artillery and 3 infantry moved from Shensi to Kweichow 4 artilleries and 5 infantry moved from Yunnan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier and 3 transports; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Union of South Africa to Egypt 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 mech_infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 artillery and 7 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Yunnan to Burma Combat - British Battle in Kwangsi British attack with 1 artillery and 8 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys Germans defend with 1 factory_minor and 2 infantry British roll dice for 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys in Iraq, round 2 : 4/18 hits, 4.67 expected hits Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 aaGun moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Malta 1 fighter moved from Gibraltar to Malta 1 fighter moved from Shan State to India 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Place Units - British 1 carrier and 1 transport placed in 98 Sea Zone 2 transports placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in Kwangtung 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -1.00 Japanese regular : -2.67 Germans regular : 0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Kazakhstan to Tambov 1 fighter moved from Volgograd to Tambov 2 armour moved from Kazakhstan to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Tambov Italians attack with 3 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 3 armour and 1 fighter in Tambov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 fighter Russians defend with 1 artillery Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Tambov to Volgograd 1 aaGun moved from Romania to Yugoslavia 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Western Germany to France Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Kweichow to Kwangsi 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Morocco to Algeria Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@wizmark damn I screwed up with Russia … think I wasn’t looking at the Italian can opener potential in Tambov… shakes head I was feeling pretty confident in this game too…
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 9 armour and 9 mech_infantrys moved from Volgograd to Russia 3 bombers moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Rostov 1 bomber moved from Western Germany to Rostov 4 mech_infantrys moved from Volgograd to Samara 2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 2 infantry and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 8 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 5 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Samara to Volgograd 3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Rostov to Volgograd 10 infantry moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Germany 3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia 5 infantry moved from Karelia to Finland Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone 5 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -3.00 Russians AA : -0.50
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@bretters well a set of extremely lucky dice for you has changed things again…-3 for me +4 for you is very hard on germany
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Persia to Eastern Persia Germans take Eastern Persia from British 9 armour and 9 mech_infantrys moved from Volgograd to Russia 3 bombers moved from Volgograd to Russia 2 mech_infantrys moved from Volgograd to Rostov 1 bomber moved from Western Germany to Rostov 4 mech_infantrys moved from Volgograd to Samara 2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 2 infantry moved from Poland to Baltic States 1 fighter moved from Western Germany to Baltic States 2 infantry and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 8 infantry Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 5 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 4 mech_infantrys Casualties for Russians: 3 infantry Battle in Russia Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits 8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Samara to Volgograd 3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Rostov to Volgograd 10 infantry moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 110 Sea Zone to Southern Italy 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to Germany 3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia 5 infantry moved from Karelia to Finland Place Units - Germans 1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone 5 infantry and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Russia: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Germans from Russia: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Tambov: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 4.00 Germans regular : -3.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Combat Move - Russians 2 artilleries and 4 infantry moved from Vologda to Russia 5 infantry moved from Samara to Russia 1 armour moved from Ukraine to Russia 4 artilleries and 15 infantry moved from Eastern Poland to Romania 1 artillery moved from Ukraine to Rostov 9 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour, 1 artillery and 2 infantry moved from Bessarabia to Romania 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Kansu to Timguska 1 infantry moved from Timguska to Yenisey Combat - Russians Battle in Romania Russians attack with 1 armour, 5 artilleries and 17 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 5 artilleries and 17 infantry in Romania, round 2 : 4/23 hits, 5.83 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Russia Russians attack with 1 armour, 2 artilleries and 9 infantry Germans defend with 1 airfield, 9 armour and 1 factory_minor Russians roll dice for 1 armour, 2 artilleries and 9 infantry in Russia, round 2 : 2/12 hits, 3.00 expected hits Germans roll dice for 9 armour in Russia, round 2 : 7/9 hits, 4.50 expected hits 7 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Russia, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 7 armour in Russia, round 3 : 3/7 hits, 3.50 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Vologda Germans win with 7 armour remaining. Battle score for attacker is -19 Casualties for Russians: 1 artillery and 9 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 artillery and 5 infantry moved from Archangel to Novgorod 1 aaGun moved from Eastern Poland to Romania 1 aaGun moved from Eastern Poland to Romania Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -5.33
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@wizmark look at my bad luck now…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone Japanese take 44 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Philippines Japanese attack with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 carrier and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kiangsi 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 fighter moved from 6 Sea Zone to Kiangsi 1 fighter and 2 tactical_bombers moved from Japan to Kiangsi 1 fighter moved from Hainan to Kiangsi Place Units - Japanese 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -1.50
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@bretters wow! what a turn about!