Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
L21 Surfer (X) v. Sovietishcat (L+10) BM4
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Since you hadn’t moved. I’d like to reposition my ftrs for self-defense.
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So use the second post, please.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Belarus 1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Belarus to Russia 2 aaGuns and 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Adding units owned by Russians to Rostov: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Okinawa to Amur 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Amur 1 fighter and 4 infantry moved from Korea to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 2 tactical_bombers moved from Japan to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 battleship moved from 19 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 1 armour, 2 artilleries, 8 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 12/28 hits, 10.50 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6.00 expected hits 7 infantry owned by the Japanese, 11 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 12/21 hits, 9.33 expected hits Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 7 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Amur to 20 Sea Zone 1 fighter moved from Amur to 20 Sea Zone 1 fighter moved from Amur to Jehol 1 tactical_bomber moved from Amur to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Amur to Jehol 2 fighters and 3 tactical_bombers moved from Amur to Jehol 1 fighter moved from Amur to Jehol 1 fighter moved from Amur to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe Place Units - Japanese 2 transports placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 5.00 Russians regular : 1.67 Russians AA : 0.00
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Well, this looks familiar…
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Combat - British
Combat Hit Differential Summary :
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@surfer Same old, same old :rolling_on_the_floor_laughing: Scramble sz 97?
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@sovietishcat no thanks…keeping the trend going. Didnt last time either.
Hey it all worked out in the end for me so why change? -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 carriers and 1 submarine placed in 10 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 5 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 bomber and 1 cruiser Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 110 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 6 infantry moved from India to Burma 3 aaGuns, 1 fighter and 1 tactical_bomber moved from India to Burma 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 infantry moved from Quebec to Ontario 1 transport moved from 98 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,4,5 British collect 28 PUs (2 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry and 4 mech_infantrys placed in India Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter EDIT: Adding units owned by British to Malta: 1 bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,33 Italians regular : 1,17 Japanese regular : 2,00 Germans regular : -0,17 British regular : -1,17
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@surfer in sz 97, I clicked too fast and chose the bomber as a casualty… I just changed it to a fighter instead, let me know if you are not okay with edit.
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@sovietishcat no problem
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 destroyer British defend with 1 carrier, 1 destroyer and 1 fighter Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
French regular : -0.83 Italians regular : 0.83
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OOL in SZ97?
2 hits
1 DD 1CV 1 ftr
vs
1 DD 1 CA 1 sb -
@surfer Damaged the AC and the fighter
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 destroyer British defend with 1 carrier, 1 destroyer and 1 fighter Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 fighter owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Italians retreated 1 cruiser owned by the Italians retreated to 95 Sea Zone British win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Libya 1 bomber moved from 97 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 infantry moved from Southern Italy to Northern Italy 2 artilleries and 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Ethiopia to British Somaliland 1 artillery moved from Ethiopia to British Somaliland 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Holland Belgium 1 armour moved from Northern Italy to Romania Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6,3 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : -1.17 Italians regular : 0.00 British regular : -1.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from New Zealand to Java 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Queensland to Java 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 42 Sea Zone to Java 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Tobruk to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 infantry moved from France to Southern France Germans take Southern France from French Combat - Germans Battle in 97 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 carrier and 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from France to Northern Italy 1 artillery moved from France to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 4 artilleries and 2 infantry moved from Germany to Poland 6 armour moved from France to Germany 4 mech_infantrys moved from France to Germany 1 fighter moved from 97 Sea Zone to Western Germany 2 tactical_bombers moved from 97 Sea Zone to Southern Italy Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 armour, 1 artillery and 7 mech_infantrys placed in Germany 2 infantry placed in France Germans undo move 3. 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Szechwan 2 infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Bryansk to Rostov 1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 2 infantry moved from Western Ukraine to Bryansk 1 artillery and 4 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Kansu Place Units - Russians 1 mech_infantry placed in Volgograd 10 infantry placed in Russia 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Amur to Buryatia 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Jehol to Manchuria 1 fighter moved from Korea to Buryatia 1 fighter moved from Jehol to Manchuria 2 infantry moved from Hunan to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 2 fighters and 2 tactical_bombers moved from Jehol to Yunnan Combat - Japanese Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Chahar 1 artillery moved from Chahar to Anhwe 1 fighter moved from Buryatia to Korea 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu 5 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from Yunnan to Siam 2 tactical_bombers moved from Yunnan to Siam 3 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from 36 Sea Zone to Siam 1 tactical_bomber moved from 36 Sea Zone to Siam 1 fighter moved from 36 Sea Zone to Siam 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 armour, 2 infantry, 2 marines and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - British
Combat Hit Differential Summary :