Argo (X) vs. Karl7 (L) World at War Game 9

  • '23 '22 '21 '20 '19 '18 '17 '16

    @Karl7 Start of thread

  • '23 '22 '21 '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 12:04:06 PM
    Savegame


  • @argothair

    killl!

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Germans
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 29 Sea Zone to 31 Sea Zone
            1 Submarine moved from 27 Sea Zone to 13 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 3 Sea Zone to 8 Sea Zone
            1 Submarine moved from 4 Sea Zone to 8 Sea Zone
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm
            2 Fighters moved from Hamburg to 24 Sea Zone
            4 Infantrys moved from Austria to Hungary
            1 Artillery moved from Austria to Hungary
            1 Artillery moved from Bohemia to Krakow
            6 Infantrys moved from Bohemia to Krakow
            1 Artillery moved from Silesia to Krakow
            1 Artillery moved from Silesia to Danzig
            3 Infantrys moved from Silesia to Danzig
            1 Artillery moved from Pomerania to Danzig
            4 Infantrys moved from Pomerania to Danzig
            1 Artillery moved from Austria to Hungary
            1 Bomber moved from Berlin to 24 Sea Zone
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            1 Tank moved from Austria to Lorraine
            1 Infantry moved from Rhine to Lorraine
            1 Artillery moved from Rhine to Lorraine
            1 Infantry moved from Rhine to Lorraine
            1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium
            1 Tank moved from Saxony to Lorraine
            1 Tank moved from Saxony to Belgium
            1 Stuka moved from Berlin to Lorraine
            1 Stuka moved from Berlin to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            1 Tank moved from Hamburg to Lorraine
            1 Tank moved from Hamburg to Belgium
            2 Tanks moved from Pomerania to Danzig
            1 Fighter moved from Bohemia to Hungary
            1 Tank moved from Bohemia to Krakow
            2 Tanks moved from Silesia to Danzig
            1 Tank moved from Bohemia to Danzig
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Danzig
                Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits
                    Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Krakow
                Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Hungary
                Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Hungary
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Stockholm
                Germans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Belgium
                Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Lorraine
                Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits
                    3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
                Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Germans: 1 Submarine
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                British win with 1 Cruiser remaining. Battle score for attacker is -14
                Casualties for Germans: 2 Submarines
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
    

    Combat Hit Differential Summary :

    French regular : -3.00
    Russians regular : 0.50
    Germans regular : -0.33
    British regular : -1.00
    Neutral regular : 2.00
    

    Savegame


  • @Karl7 OOL for Atlantic sub battles?

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Germans
            1 Battleship moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
            1 Submarine moved from 37 Sea Zone to 34 Sea Zone
            1 Submarine moved from 36 Sea Zone to 34 Sea Zone
            1 Submarine moved from 42 Sea Zone to 31 Sea Zone
            1 Submarine moved from 29 Sea Zone to 31 Sea Zone
            1 Submarine moved from 27 Sea Zone to 13 Sea Zone
            1 Submarine moved from 28 Sea Zone to 13 Sea Zone
            1 Submarine moved from 15 Sea Zone to 13 Sea Zone
            1 Submarine moved from 16 Sea Zone to 8 Sea Zone
            1 Submarine moved from 3 Sea Zone to 8 Sea Zone
            1 Submarine moved from 4 Sea Zone to 8 Sea Zone
            2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
            1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
            2 Infantrys and 2 Tanks moved from El Agheila to Tobruk
            2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 T.Boat and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Stockholm
            2 Fighters moved from Hamburg to 24 Sea Zone
            4 Infantrys moved from Austria to Hungary
            1 Artillery moved from Austria to Hungary
            1 Artillery moved from Bohemia to Krakow
            6 Infantrys moved from Bohemia to Krakow
            1 Artillery moved from Silesia to Krakow
            1 Artillery moved from Silesia to Danzig
            3 Infantrys moved from Silesia to Danzig
            1 Artillery moved from Pomerania to Danzig
            4 Infantrys moved from Pomerania to Danzig
            1 Artillery moved from Austria to Hungary
            1 Bomber moved from Berlin to 24 Sea Zone
            6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
            1 Tank moved from Austria to Lorraine
            1 Infantry moved from Rhine to Lorraine
            1 Artillery moved from Rhine to Lorraine
            1 Infantry moved from Rhine to Lorraine
            1 Artillery, 4 Infantrys and 1 Tank moved from Rhine to Belgium
            1 Tank moved from Saxony to Lorraine
            1 Tank moved from Saxony to Belgium
            1 Stuka moved from Berlin to Lorraine
            1 Stuka moved from Berlin to Lorraine
            1 Tank moved from Brandenburg to Lorraine
            1 Tank moved from Hamburg to Lorraine
            1 Tank moved from Hamburg to Belgium
            2 Tanks moved from Pomerania to Danzig
            1 Fighter moved from Bohemia to Hungary
            1 Tank moved from Bohemia to Krakow
            2 Tanks moved from Silesia to Danzig
            1 Tank moved from Bohemia to Danzig
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys and 1 Cruiser; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Danzig
                Germans attack with 2 Artillerys, 7 Infantrys and 5 Tanks
                Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 7 Infantrys and 5 Tanks in Danzig, round 2 : 4/14 hits, 4.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 2/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Danzig
                    Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Danzig, round 3 : 3/12 hits, 4.33 expected hits
                    Neutral roll dice for 1 Bunker in Danzig, round 3 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Danzig
                Germans loses 0 PUs for violating Danzigs neutrality.
                Germans win, taking Danzig from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 9
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
            Battle in Krakow
                Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Krakow, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Krakow, round 3 : 5/7 hits, 2.17 expected hits
                    Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
                Germans loses 0 PUs for violating Krakows neutrality.
                Germans win, taking Krakow from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 2 Infantrys and 1 Tank
            Battle in Hungary
                Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Hungary
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 3 : 0/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 4 : 2/7 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Hungary, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Hungary
                Germans loses 0 PUs for violating Hungarys neutrality.
                Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Stockholm
                Germans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Stockholm, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Belgium
                Germans attack with 1 Artillery, 4 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Belgium, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Lorraine
                Germans attack with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks
                French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks in Lorraine, round 2 : 10/17 hits, 6.17 expected hits
                    French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 0/7 hits, 3.00 expected hits
                    3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
                Germans win, taking Lorraine from French with 1 Artillery, 8 Infantrys, 2 Stukas and 6 Tanks remaining. Battle score for attacker is 29
                Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
            Battle in 24 Sea Zone
                Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
                Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Transport owned by the Russians and 2 Submarines owned by the Russians lost in 24 Sea Zone
                    Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in 24 Sea Zone
                Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
                Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Germans: 1 Submarine
            Battle in 31 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Cruiser
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Submarines in 31 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Submarine in 31 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Cruiser in 31 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 31 Sea Zone
                British win with 1 Cruiser remaining. Battle score for attacker is -14
                Casualties for Germans: 2 Submarines
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for French: 1 Transport
            Battle in 8 Sea Zone
                Germans attack with 3 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 8 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in 13 Sea Zone
                Germans attack with 3 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                    Germans roll dice for 3 Submarines in 13 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    2 Submarines owned by the Germans lost in 13 Sea Zone
                    Germans roll dice for 1 Submarine in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 13 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -21
                Casualties for Germans: 3 Submarines
    
        Non Combat Move - Germans
            1 Infantry moved from Saxony to Hamburg
            1 Infantry moved from Saxony to Hamburg
            1 Tank moved from Berlin to Rhine
            2 Fighters moved from 24 Sea Zone to East Prussia
            1 Fighter moved from Hungary to East Prussia
            1 Bomber moved from 24 Sea Zone to Hamburg
            1 Infantry moved from Brandenburg to Pomerania
            1 Infantry moved from Brandenburg to Pomerania
            1 Infantry moved from Brandenburg to Pomerania
            1 Infantry moved from Brandenburg to Bohemia
            1 Infantry moved from Brandenburg to Bohemia
            1 Infantry moved from Brandenburg to Bohemia
            1 Stuka moved from Lorraine to Rhine
            1 Stuka moved from Lorraine to Rhine
            1 Artillery moved from Berlin to Brandenburg
            1 Artillery moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Brandenburg
            1 Infantry moved from Berlin to Saxony
            1 Infantry moved from Hamburg to Rhine
    
        Place Units - Germans
            1 Cruiser placed in 23 Sea Zone
            1 Artillery placed in Bohemia
            1 Artillery placed in Hamburg
            4 ArmoredCars placed in Rhine
            2 ArmoredCars placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    French regular : -3.00
    Russians regular : 0.50
    Germans regular : -0.67
    British regular : -0.50
    Neutral regular : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Russians
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Lapland
            1 Infantry moved from Murmansk to Lapland
            2 Infantrys and 1 Tank moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland
            1 Infantry moved from Leningrad to Vyborg
            1 Bomber moved from Sverdlovsk to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            1 Artillery and 1 Infantry moved from Crimea to 54 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
            1 Infantry moved from Odessa to E.Romania
            1 Tank moved from Georgia to Azerbaijan
            1 Infantry moved from Astrakhan to Azerbaijan
            1 Artillery moved from Uzbekistan to 126 Sea Zone
            1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
    
        Purchase Units - Russians
            Russians buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Azerbaijan
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azerbaijan
                Russians loses 0 PUs for violating Azerbaijans neutrality.
                Russians win, taking Azerbaijan from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in E.Romania
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in E.Romania
                Russians win, taking E.Romania from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Lapland
                Russians attack with 4 Infantrys and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Finns: 1 Artillery and 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Bomber moved from Vyborg to Leningrad
            1 Fighter moved from Vyborg to Leningrad
            1 Infantry moved from Donetsk to Kiev
            1 Artillery and 2 Infantrys moved from Kursk to Kiev
            1 Tank moved from Rostov to Kiev
            1 Infantry moved from Tula to Kursk
            1 Tank moved from Penza to Kursk
            2 Tanks moved from Moscow to Kursk
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Yaroslavl to S.Karelia
            1 Infantry moved from Novgorod to Leningrad
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            1 Infantry moved from Latvia to Leningrad
            1 Infantry moved from Estonia to Leningrad
            1 Infantry moved from Smolensk to Minsk
            1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Gorky to Yaroslavl
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Komi to Arkhangelsk
            1 Infantry moved from Perm to Kuybyshev
            1 Artillery moved from Kuybyshev to Saratov
            3 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Saratov to Georgia
            1 Infantry moved from Tashkent to Chimkent
            1 Tank moved from Karaganda to Kuybyshev
            1 Fighter moved from Sverdlovsk to Yaroslavl
            1 Infantry moved from Ufa to Kuybyshev
            1 Infantry moved from Sverdlovsk to Ufa
            1 Tank moved from Sverdlovsk to Kuybyshev
            1 Artillery and 1 Infantry moved from Novosibirsk to Ufa
            1 Infantry moved from Koryakia to Kamchatka
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from Kolyma to Zhigansk
            1 Artillery moved from Bulun to Zhigansk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Khatanga to Zhigansk
            1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Tank moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Bratsk to Irkutsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 Fighter moved from Sibirsky to N.Buryat Mongolia
            1 Infantry moved from Yakutsk to N.Buryat Mongolia
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Sibirsky to Khatanga
            1 Infantry moved from Yeniseysk to Khatanga
            1 AAGun moved from Stalingrad to Rostov
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            2 Infantrys placed in Arkhangelsk
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.67
    Romanians regular : -0.33
    Russians regular : 0.33
    Neutral regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Italians
            2 Artillerys, 2 Fighters and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone
            1 Tank moved from Rome to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 Artillery, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 47 Sea Zone to Tunis
            1 Infantry moved from Campania to 49 Sea Zone
            1 Artillery moved from Campania to 49 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
            1 Artillery and 1 Infantry moved from 47 Sea Zone to Tunis
            1 Infantry moved from Ghadames to S.Tunisia
            2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
            2 Infantrys moved from Venetia to Croatia
            1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
            2 Infantrys moved from Rome to 50 Sea Zone
            1 Artillery and 3 Infantrys moved from 50 Sea Zone to Croatia
            1 Fighter moved from Rome to Croatia
            1 Fighter moved from Rome to Croatia
            1 Destroyer moved from 50 Sea Zone to 48 Sea Zone
            1 Artillery moved from Tobruk to Mersa Matruh
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Artillery moved from Italian East Africa to Nubia
            1 Tank moved from Italian East Africa to Nubia
            4 Infantrys moved from Italian East Africa to Nubia
            1 Fighter moved from Italian East Africa to New Valley
            2 Infantrys moved from Kufra to New Valley
            1 Tank moved from Tobruk to New Valley
            1 Infantry moved from Hun to Kufra
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                Casualties for French: 1 Cruiser and 1 Transport
            Battle in Tunis
                Italians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Tunis, round 2 : 1/6 hits, 2.00 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the French and 3 Infantrys owned by the Italians lost in Tunis
                    Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the French lost in Tunis
                    Italians roll dice for 2 Artillerys and 1 Tank in Tunis, round 4 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Tunis, round 4 : 2/2 hits, 0.83 expected hits
                    1 Artillery owned by the French and 2 Artillerys owned by the Italians lost in Tunis
                    Italians roll dice for 1 Tank in Tunis, round 5 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Fighter in Tunis, round 5 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 2 Artillerys and 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
            Battle in S.Tunisia
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    French roll AA dice in Provence : 1/2 hits, 0.33 expected hits
                    1 Fighter owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/7 hits, 2.67 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 1/4 hits, 1.50 expected hits
                    2 Infantrys owned by the French and 1 Infantry owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Provence, round 3 : 1/6 hits, 2.33 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Provence
                    Italians roll dice for 2 Artillerys, 1 Fighter and 2 Tanks in Provence, round 4 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence
                Italians win, taking Provence from French with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -5
                Casualties for Italians: 1 Artillery, 1 Fighter and 2 Infantrys
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Croatia
                Italians attack with 1 Artillery, 2 Fighters and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 2 : 2/8 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Croatia
                    Italians roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in Croatia, round 3 : 1/8 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 3 Infantrys
            Battle in Nubia
                Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Nubia, round 2 : 1/6 hits, 1.67 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in New Valley
                Italians attack with 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 2 Infantrys
                    Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in New Valley
                    Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from New Valley to Tobruk
            1 Fighter moved from Provence to 46 Sea Zone
            1 Fighter moved from Croatia to Albania
            1 Fighter moved from Croatia to Albania
            1 Tank moved from Rome to Lombardy
    
        Place Units - Italians
            1 Carrier and 1 Transport placed in 46 Sea Zone
            2 Infantrys placed in Lombardy
            3 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Italians regular : -7.83
    British regular : -1.83
    Neutral regular : -1.33
    French AA : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to N.Thailand
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Thailand
                French attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone
            1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec
            1 Infantry moved from Keewatin to Canadian Prairies
            1 Infantry moved from Churchill to Canadian Prairies
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - French
            2 Infantrys placed in E.Morocco
            3 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Thai regular : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from S.French Indochina to N.Thailand
            1 Infantry moved from N.French Indochina to N.Thailand
    
        Purchase Units - French
            French buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in N.Thailand
                French attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the French lost in N.Thailand
                    French roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in N.Thailand
                French win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 Infantry
                Casualties for Thai: 1 Artillery and 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Normandy to Paris
            1 Infantry moved from Burgundy to Paris
            1 Infantry moved from Orleanais to Paris
            1 Infantry moved from Languedoc to Orleanais
            1 Infantry moved from Aquitaine to Orleanais
            1 Infantry moved from Brittany to Orleanais
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from Tangier to E.Morocco
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Infantry moved from Mauritania to W.Morocco
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from French Equatorial Africa to Equatoria
            1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone
            1 Artillery and 1 Infantry moved from 7 Sea Zone to Quebec
            1 Infantry moved from Keewatin to Canadian Prairies
            1 Infantry moved from Churchill to Canadian Prairies
            1 Submarine moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - French
            2 Infantrys placed in E.Morocco
            3 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by French from E.Morocco: 2 Infantrys
            EDIT: Adding units owned by French to Paris: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Thai regular : 0.00
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Tank moved from Hokkaido to 85 Sea Zone
            1 Artillery moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Tohoku to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Tank moved from Kwangsi to S.French Indochina
                  Yamamoto take N.French Indochina from French
                  Yamamoto take S.French Indochina from French
            2 Infantrys and 1 Tank moved from Kwangsi to 92 Sea Zone
            1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from Fukien to 92 Sea Zone
            1 Tank moved from Fukien to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 107 Sea Zone
            1 Tank moved from 107 Sea Zone to Davao
            1 Infantry moved from 107 Sea Zone to Davao
            1 Bomber moved from Tokyo to 106 Sea Zone
            1 Fighter moved from 85 Sea Zone to Manila
            2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 1 Tank and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
            2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao
            1 Fighter moved from Tokyo to 107 Sea Zone
            3 Infantrys, 2 T.Boats, 1 Tank and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            3 Infantrys and 1 Tank moved from 93 Sea Zone to Manila
            1 Infantry moved from Chubu to Kyushu
            1 Infantry moved from Chubu to Kyushu
            1 Tank moved from Tokyo to Kyushu
            1 Infantry and 1 Tank moved from Shikoku to Kyushu
            1 Infantry moved from Tohoku to Tokyo
            1 Infantry moved from Hokkaido to Tohoku
            1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Jaluit to 103 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            1 Fighter moved from Minamitori to 108 Sea Zone
            1 Destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 Fighter moved from Rongelap to 108 Sea Zone
            1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 102 Sea Zone
            1 Submarine moved from 96 Sea Zone to 102 Sea Zone
            4 Fighters moved from 102 Sea Zone to Ponape
            1 Submarine moved from 89 Sea Zone to 77 Sea Zone
            1 Submarine moved from 78 Sea Zone to 87 Sea Zone
            1 Submarine moved from 81 Sea Zone to 88 Sea Zone
            1 Bomber moved from Jaluit to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Cruiser, 1 Factory and 2 Transports; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Bomber and 1 Destroyer
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 Submarine owned by the British and 1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1
                Casualties for Yamamoto: 1 Destroyer
                Casualties for British: 1 Submarine
            Battle in 108 Sea Zone
                Yamamoto attack with 1 Bomber, 1 Destroyer and 2 Fighters
                Dutch defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch lost in 108 Sea Zone
                    Yamamoto roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 108 Sea Zone
                Yamamoto win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Dutch: 1 Destroyer and 1 Transport
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 4 Transports in 107 Sea Zone, round 3 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
                Casualties for Yamamoto: 1 Submarine
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Infantry in Ponape, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery and 4 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Davao
                Yamamoto attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Americans roll AA dice in Davao : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Davao, round 2 : 3/9 hits, 3.00 expected hits
                    Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Davao, round 3 : 3/8 hits, 2.83 expected hits
                    Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Americans and 1 Artillery owned by the Yamamoto lost in Davao
                Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
            Battle in Manila
                Yamamoto attack with 1 Fighter, 3 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Yamamoto roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 0/5 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Manila
                    Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 3 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Manila
                Americans win with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -17
                Casualties for Yamamoto: 1 Fighter, 3 Infantrys and 1 Tank
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from Davao to 107 Sea Zone
            1 Bomber moved from 108 Sea Zone to Saipan
            1 Fighter moved from 108 Sea Zone to Peleliu
            1 Fighter moved from 108 Sea Zone to Yap
            1 Fighter moved from Ponape to 102 Sea Zone
            1 Fighter moved from Ponape to 102 Sea Zone
            1 Fighter moved from Ponape to 102 Sea Zone
            1 Fighter moved from Ponape to 102 Sea Zone
            1 Bomber moved from 106 Sea Zone to Hainan
    
        Place Units - Yamamoto
            1 Factory placed in Saipan
            1 Cruiser and 2 Transports placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 59 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : 2.33
    Americans AA : -0.17
    Dutch regular : -0.83
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Artillery and 1 Infantry moved from Kiangsi to Fukien
    
        Purchase Units - Chinese
            Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Fukien
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Fukien
                Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Chinese
            1 Tank moved from Shanghai to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from Yunnan to Hunan
            1 Artillery moved from Hupeh to Hunan
            2 Infantrys moved from Hupeh to Hunan
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from Hsining to Hupeh
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Tank moved from C.Sinkiang to W.Qinghai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Fighter and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Artillery and 1 Infantry moved from Kiangsi to Fukien
    
        Purchase Units - Chinese
            Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Fukien
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Fukien
                Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Chinese
            1 Tank moved from Shanghai to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from Yunnan to Hunan
            1 Artillery moved from Hupeh to Hunan
            2 Infantrys moved from Hupeh to Hunan
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from Hsining to Hupeh
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Tank moved from C.Sinkiang to W.Qinghai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Fighter and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry
            EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Chinese
            1 Infantry moved from Yunnan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Yamamoto
            1 Artillery and 1 Infantry moved from Kiangsi to Fukien
    
        Purchase Units - Chinese
            Chinese buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Fukien
                Chinese attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 1 Infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Fukien
                Chinese win, taking Fukien from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Chinese
            1 Tank moved from Shanghai to Hupeh
            1 Artillery moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Suiyuan to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Infantry moved from Ningsia to Suiyuan
            1 Tank moved from Ningsia to Hupeh
            1 Tank moved from Szechwan to Hupeh
            1 Infantry moved from Kweichow to Hunan
            1 Tank moved from Yunnan to Hunan
            1 Artillery moved from Hupeh to Hunan
            2 Infantrys moved from Hupeh to Hunan
            2 Infantrys moved from Lanchow to Shensi
            1 Infantry moved from E.Qinghai to Lanchow
            1 Fighter moved from Hsining to Hupeh
            1 Tank moved from Hsining to Ningsia
            1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Tank moved from C.Sinkiang to W.Qinghai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Fighter and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 43 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kwangtung: 1 Infantry
            EDIT: Adding units owned by Chinese to Hong Kong: 1 Infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
            1 Battleship moved from 84 Sea Zone to 93 Sea Zone
            1 Fighter moved from 84 Sea Zone to Mindanao
            1 Fighter moved from 84 Sea Zone to Manila
            1 Tank moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Korea to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys moved from Formosa to 92 Sea Zone
            1 Artillery, 4 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Changchun to Hong Kong
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            1 Infantry moved from Shantung to Shanghai
            1 Tank moved from Shantung to Shanghai
            1 Tank moved from Peking to Anhwei
            1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
            3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
            1 Tank moved from Liaoning to Vladivostok
            2 Tanks moved from Liaoning to Khabarovsk
            1 Tank moved from Peking to Chita
            3 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Korea to Liaoning
            1 Tank moved from Shantung to Shanghai
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Destroyer in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 1/5 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Shansi
                Hisaichi attack with 1 Fighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 3/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Manila
                Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Americans defend with 1 Artillery, 1 Fighter and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Manila, round 2 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 2 : 2/2 hits, 0.83 expected hits
                    1 Fighter owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Manila
                Hisaichi win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Hong Kong
                Hisaichi attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank; Chinese defend with 1 Infantry
                    British roll AA dice in Hong Kong : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/9 hits, 3.00 expected hits
                    British roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hong Kong, round 2 : 1/6 hits, 2.17 expected hits
                    2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hong Kong
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/8 hits, 2.83 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong
                Hisaichi win, taking Hong Kong from British with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Chinese: 1 Infantry
            Battle in Shanghai
                Hisaichi attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Shanghai, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 3 Infantrys and 3 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Mindanao to 92 Sea Zone
            1 Carrier moved from 84 Sea Zone to 92 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            1 Fighter moved from Hong Kong to 92 Sea Zone
            1 Fighter moved from Manila to Formosa
            1 Fighter moved from Shansi to Peking
    
        Place Units - Hisaichi
            1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.83
    British AA : -0.17
    Russians regular : -1.00
    British regular : -1.33
    Dutch regular : -0.67
    Hisaichi regular : 6.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - British
            1 Destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 Battleship moved from 10 Sea Zone to 8 Sea Zone
            1 Fighter moved from Montreal to 8 Sea Zone
            1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
            1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry moved from British Somaliland to Italian East Africa
                  British take Italian East Africa from Italians
            1 Infantry moved from Darfur to Nubia
            1 Tank moved from Kordofan to Nubia
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Tank moved from Palestine to Nubia
            1 Infantry moved from Lower Egypt to Nubia
            2 Tanks moved from Cairo to Nubia
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry moved from Palestine to 56 Sea Zone
            1 Artillery and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Fighter moved from Lower Egypt to Nubia
            1 Fighter moved from Cyprus to Mersa Matruh
            1 Infantry moved from Burma to S.Thailand
            1 Fighter moved from Madras to S.Thailand
    
        Purchase Units - British
            British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Nubia
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks
                Italians defend with 1 Artillery, 3 Infantrys and 1 Tank
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 4 Tanks in Nubia, round 2 : 0/9 hits, 3.33 expected hits
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the British lost in Nubia
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Nubia, round 3 : 2/7 hits, 3.00 expected hits
                    Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Nubia, round 3 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia
                    British roll dice for 1 Fighter and 4 Tanks in Nubia, round 4 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 4 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Nubia
                    British roll dice for 1 Fighter and 3 Tanks in Nubia, round 5 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Tank in Nubia, round 5 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians lost in Nubia
                British win, taking Nubia from Italians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Italians: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in S.Thailand
                British attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 2/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                British win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Mersa Matruh
                British attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                    British roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Mersa Matruh, round 2 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 3 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Mersa Matruh, round 4 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Mersa Matruh, round 5 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery in Mersa Matruh, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery and 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in 8 Sea Zone
                British attack with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport
                Germans defend with 2 Submarines
                    Germans roll dice for 2 Submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                    Germans roll dice for 1 Submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport in 8 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                British win with 1 Battleship, 1 Destroyer, 1 Fighter and 1 Transport remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
            Battle in Greenland
                British loses 0 PUs for violating Greenlands neutrality.
    
        Non Combat Move - British
            1 Fighter moved from 8 Sea Zone to Quebec
            2 Infantrys moved from Montreal to Quebec
            1 Tank moved from Ontario to Quebec
            1 Infantry moved from Canadian Prairies to Ontario
            2 Infantrys moved from Vancouver to 80 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone
            1 Infantry moved from British Columbia to Vancouver
            1 Infantry moved from Yukon to British Columbia
            1 Bomber moved from London to Paris
            2 Fighters moved from London to Paris
            1 Fighter moved from Wales to Paris
            1 Infantry moved from Northern Ireland to 10 Sea Zone
            1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Tank moved from Manchester to 18 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            1 Infantry and 1 Tank moved from 19 Sea Zone to Brittany
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Brittany
            1 Cruiser moved from 31 Sea Zone to 17 Sea Zone
            1 Destroyer and 1 Submarine moved from 18 Sea Zone to 17 Sea Zone
            1 Destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 Destroyer moved from 57 Sea Zone to 56 Sea Zone
            1 Tank moved from Iraq to Lower Egypt
            2 Infantrys moved from Cairo to Lower Egypt
            1 Fighter moved from Mersa Matruh to Lower Egypt
            1 Fighter moved from Nubia to Lower Egypt
            1 Infantry moved from Iraq to Palestine
            1 Fighter moved from Trucial Coast to Lower Egypt
            1 Infantry moved from Andaman to 60 Sea Zone
            1 Infantry moved from Ceylon to 60 Sea Zone
            1 Infantry moved from Mysore to 60 Sea Zone
            1 Tank moved from Hyderabad to 60 Sea Zone
            1 Destroyer, 3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            3 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
            1 Submarine moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from Bombay to 59 Sea Zone
            1 Artillery, 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt
            1 Infantry moved from Punjab to Baluchistan
            1 Tank moved from Delhi to Baluchistan
            1 Infantry moved from Rajputana to Baluchistan
            1 Fighter moved from S.Thailand to Malaya
            1 Artillery and 1 Infantry moved from Assam to Burma
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            2 Artillerys moved from Madras to Hyderabad
            2 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Delhi to Bihar
            1 Infantry moved from Bombay to Rajputana
            1 Infantry moved from Equatoria to Darfur
            1 Artillery moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from Nigeria to French Equatorial Africa
            1 Infantry moved from Gold Coast to French Sudan
            1 Fighter moved from Gibraltar to E.Morocco
            1 Infantry moved from Dover to Wales
            1 Infantry moved from Scotland to Manchester
            1 Tank moved from Manchester to Wales
            1 Tank moved from London to Wales
            2 Infantrys moved from London to Manchester
            1 Infantry moved from Dover to Manchester
            3 Infantrys moved from London to Wales
    
        Place Units - British
            6 Infantrys placed in Cairo
            1 Destroyer placed in 18 Sea Zone
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 0.00
    Germans regular : 0.00
    British regular : -5.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Anzac
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 109 Sea Zone
            1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai
            1 Submarine moved from 113 Sea Zone to 110 Sea Zone
            1 Fighter moved from Townsville to 110 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Anzac roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Anzac lost in 110 Sea Zone
                Anzac win with 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                Casualties for Anzac: 1 Submarine
            Battle in Woleai
                Anzac attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Woleai
                    Anzac roll dice for 1 Tank in Woleai, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Woleai, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Anzac lost in Woleai
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -7
                Casualties for Anzac: 1 Infantry and 1 Tank
    
        Non Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Submarine moved from 123 Sea Zone to 115 Sea Zone
            1 Artillery and 1 Infantry moved from West Papua to Port Moresby
            1 Infantry moved from Milne Bay to Port Moresby
            1 Tank moved from Townsville to Queensland
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from North New Zealand to Wellington
            1 Fighter moved from 110 Sea Zone to Banjarmasin
    
        Place Units - Anzac
            1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Anzac regular : -0.83
    Hisaichi regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Dutch
            Turning on Edit Mode
            EDIT: Removing units owned by British from 115 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine
            EDIT: Removing units owned by British from British Borneo: 1 Artillery and 1 Infantry
            EDIT: Adding units owned by British to West Borneo: 1 Artillery and 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery and 1 Infantry moved from Hollandia to Merauke
            1 Infantry moved from Soembawa to Lombok
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 65 Sea Zone
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 65 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Dutch to 65 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from Kotka to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Tampere to Oulu
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : -0.33
    

    Savegame

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