TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18
Combat Move - Japanese
1 artillery, 7 infantry and 1 marine moved from Kyushu to Japan
1 armour, 1 infantry and 1 mech_infantry moved from Shantung to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
2 carriers moved from 20 Sea Zone to 6 Sea Zone
3 submarines moved from 22 Sea Zone to 6 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of 6 Sea Zone to defend against the attack in Japan
Americans scrambles 3 units out of 7 Sea Zone to defend against the attack in Japan
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports
Americans defend with 3 carriers, 3 destroyers and 4 submarines; ANZAC defend with 2 submarines
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 8/15 hits, 7,33 expected hits
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits
Americans roll dice for 3 carriers and 3 destroyers in 6 Sea Zone, round 2 : 2/6 hits, 1,50 expected hits
4 submarines owned by the Americans, 2 carriers owned by the Americans, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 6/15 hits, 7,33 expected hits
Americans roll dice for 1 carrier and 3 destroyers in 6 Sea Zone, round 3 : 2/4 hits, 1,17 expected hits
3 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 78
Casualties for Japanese: 5 submarines
Casualties for ANZAC: 2 submarines
Casualties for Americans: 3 carriers, 3 destroyers and 4 submarines
Battle in Japan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 11 fighters, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 2/17 hits, 4,83 expected hits
Americans roll dice for 13 fighters and 1 infantry in Japan, round 2 : 9/14 hits, 9,00 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Japan
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Japanese retreated to Kyushu
Americans win with 12 fighters remaining. Battle score for attacker is -19
Casualties for Japanese: 1 armour, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 infantry
Moving scrambled unit from Japan to 7 Sea Zone
Moving scrambled unit from Japan to 7 Sea Zone
Moving scrambled unit from Japan to 7 Sea Zone
Moving scrambled unit from Japan back to originating territory: 7 Sea Zone
Moving scrambled unit from Japan back to originating territory: 7 Sea Zone
Moving scrambled unit from Japan back to originating territory: 7 Sea Zone
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters could not land in 7 Sea Zone and were removed
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Kiangsu
2 aaGuns, 1 armour, 12 artilleries and 21 infantry moved from Shan State to French Indo China
1 submarine moved from 23 Sea Zone to 7 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Korea to Kyushu
2 artilleries and 2 infantry moved from Korea to Southern Manchuria
1 artillery and 3 infantry moved from Korea to Amur
Turn Complete - Japanese
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -2,83
Savegame