• '20 '16

    TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 27
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 5 artilleries; Remaining resources: 26 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Novosibirsk
            1 fighter and 1 tactical_bomber moved from 60 Sea Zone to French Indochina
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to French Indochina
            1 bomber moved from Manchuria to Novosibirsk
            2 infantry moved from Japan to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indochina
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indochina, round 2 : 5/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in French Indochina
                Japanese win, taking French Indochina from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 armour moved from Evenki National Okrug to Yakut S.S.R.
            2 artilleries and 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            2 fighters and 2 tactical_bombers moved from French Indochina to 36 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 60 Sea Zone to 36 Sea Zone
            1 armour moved from Sinkiang to Kwantung
            1 infantry moved from China to Sinkiang
            2 artilleries moved from China to Kwantung
            2 artilleries and 4 infantry moved from Manchuria to Kwantung
            1 armour moved from Manchuria to Kwantung
            1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            2 artilleries and 2 infantry moved from Japan to 61 Sea Zone
            1 carrier moved from 61 Sea Zone to 36 Sea Zone
            1 carrier moved from 61 Sea Zone to 60 Sea Zone
            1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
            1 destroyer moved from 61 Sea Zone to 60 Sea Zone
            1 bomber moved from Novosibirsk to Manchuria
            2 fighters and 2 tactical_bombers moved from Novosibirsk to Yakut S.S.R.
            2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung
            1 artillery and 1 infantry moved from 61 Sea Zone to Manchuria
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Place Units - Japanese
            3 armour placed in Manchuria
            5 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    Japanese rolls : 0.00
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 27

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 27
    
        Research Technology - Americans
                Americans roll 1,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Purchase Units - Americans
            Americans buy 9 artilleries and 9 infantry; Remaining resources: 77 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Libya
                  Americans take Libya from British
    
        Combat - Americans
            Rocket attack in Spain does 3 damage to factory owned by Russians
                Rockets in Brazil roll: 3
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eastern Canada
            3 artilleries and 3 infantry moved from United Kingdom to 7 Sea Zone
            3 artilleries and 3 infantry moved from United Kingdom to 8 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 1 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 1 Sea Zone
            6 artilleries moved from 1 Sea Zone to Eastern Canada
            6 infantry moved from 1 Sea Zone to Eastern Canada
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
            2 infantry moved from Algeria to 12 Sea Zone
            1 armour moved from Algeria to 12 Sea Zone
            1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Eastern Canada
            1 armour moved from 1 Sea Zone to Eastern Canada
            3 artilleries and 3 infantry moved from Brazil to 18 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 18 Sea Zone to 10 Sea Zone
            3 artilleries and 3 infantry moved from 10 Sea Zone to Eastern United States
            2 carriers moved from 20 Sea Zone to 10 Sea Zone
            3 tactical_bombers moved from 20 Sea Zone to 10 Sea Zone
            1 fighter moved from 20 Sea Zone to 10 Sea Zone
            1 battleship, 2 carriers, 10 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 27 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Brazil
            3 artilleries and 3 infantry placed in Eastern United States
            4 artilleries and 5 infantry placed in Western United States
            1 artillery placed in Brazil
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 146 PUs
            Americans collect 2 PUs from War Bonds; end with 148 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 28

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 28
    
        Purchase Units - British
            British buy 2 armour, 1 cruiser, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from New Zealand to 41 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
            1 fighter moved from 41 Sea Zone to Solomon Islands
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 cruiser and 4 destroyers moved from 41 Sea Zone to 45 Sea Zone
            2 artilleries and 2 infantry moved from 45 Sea Zone to Solomon Islands
            3 artilleries moved from Kenya to Union of South Africa
            1 infantry moved from Kenya to Angola
    
        Combat - British
            Battle in Solomon Islands
                British attack with 2 artilleries, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    British roll dice for 1 cruiser in Solomon Islands, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 1 fighter and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the British lost in Solomon Islands
                British win, taking Solomon Islands from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Kenya to Union of South Africa
            1 fighter moved from Solomon Islands to 45 Sea Zone
    
        Place Units - British
            1 fighter and 1 infantry placed in Australia
            1 cruiser placed in 40 Sea Zone
            2 armour, 1 fighter and 3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British regular : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 28

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 28
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Long Range Aircraft
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 17 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Manchuria to China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indochina
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to China
            1 bomber moved from Manchuria to French Indochina
            2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug
            1 artillery and 1 infantry moved from Japan to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina
            1 infantry moved from Kwantung to French Indochina
            1 infantry moved from Kwantung to China
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indochina, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in French Indochina
                Japanese win, taking French Indochina from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in China, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in China
                Japanese win, taking China from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Yakut S.S.R.
            1 armour, 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from China to 36 Sea Zone
            1 bomber moved from French Indochina to Manchuria
            3 armour moved from Manchuria to Yakut S.S.R.
            1 submarine moved from 36 Sea Zone to 60 Sea Zone
            1 transport moved from 36 Sea Zone to 60 Sea Zone
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 transport moved from 59 Sea Zone to 60 Sea Zone
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            3 artilleries and 5 infantry moved from Japan to 60 Sea Zone
            3 artilleries and 5 infantry moved from 60 Sea Zone to Buryatia S.S.R.
            2 submarines moved from 36 Sea Zone to 60 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indochina to 36 Sea Zone
            1 armour moved from Kwantung to Manchuria
    
        Place Units - Japanese
            3 armour placed in Manchuria
            3 artilleries placed in Japan
            1 fighter and 1 tactical_bomber placed in 60 Sea Zone
    
        Activate Technology - Japanese
            Japanese activating Long Range Aircraft
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Japanese rolls : 1.00
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 28

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 28
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 5,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 9 destroyers and 5 infantry; Remaining resources: 44 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from Eastern Canada to Western Europe
                  Americans take Western Europe from Russians
    
        Combat - Americans
            Rocket attack in Spain does 5 damage to factory owned by Russians
                Rockets in Brazil roll: 5
    
        Non Combat Move - Americans
            3 transports moved from 17 Sea Zone to 18 Sea Zone
            3 destroyers moved from 17 Sea Zone to 18 Sea Zone
            1 battleship, 2 carriers, 7 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports moved from 17 Sea Zone to 18 Sea Zone
            1 armour, 8 artilleries and 9 infantry moved from Eastern Canada to Eastern United States
            5 artilleries and 6 infantry moved from Western United States to Western Canada
            1 bomber moved from Western Europe to Eire
    
        Place Units - Americans
            9 destroyers placed in 55 Sea Zone
            1 artillery and 2 infantry placed in Brazil
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 107 PUs
            Americans collect 4 PUs from War Bonds; end with 111 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 29

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 29
    
        Purchase Units - British
            British buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 2 transports moved from 45 Sea Zone to 38 Sea Zone
            1 cruiser moved from 40 Sea Zone to 38 Sea Zone
            1 fighter moved from Australia to 38 Sea Zone
            3 infantry moved from Union of South Africa to Kenya
            3 artilleries moved from Union of South Africa to Kenya
            2 armour and 2 artilleries moved from Union of South Africa to Angola
            1 fighter moved from Union of South Africa to Kenya
    
        Combat - British
            Battle in Angola
                British attack with 2 armour and 2 artilleries
                Russians defend with 1 armour and 1 infantry
                    British roll dice for 2 armour and 2 artilleries in Angola, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Angola, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the British lost in Angola
                British win, taking Angola from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Kenya
                British attack with 3 artilleries, 1 fighter and 3 infantry
                Russians defend with 2 armour and 1 infantry
                    British roll dice for 3 artilleries, 1 fighter and 3 infantry in Kenya, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 3 artilleries, 1 fighter and 2 infantry in Kenya, round 3 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 2 armour in Kenya, round 3 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the British lost in Kenya
                    British roll dice for 3 artilleries, 1 fighter and 1 infantry in Kenya, round 4 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Kenya, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kenya
                British win, taking Kenya from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Russians: 2 armour and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Union of South Africa
    
        Place Units - British
            4 armour, 1 artillery and 6 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    British regular : -1.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 29

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 29
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Kwantung to French Indochina
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indochina
            1 fighter and 1 tactical_bomber moved from 60 Sea Zone to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Evenki National Okrug
            1 bomber moved from Manchuria to Novosibirsk
    
        Combat - Japanese
            Battle in French Indochina
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indochina, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in French Indochina
                Japanese win, taking French Indochina from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 armour, 5 artilleries and 1 infantry moved from Kwantung to Manchuria
            3 carriers, 2 destroyers and 1 transport moved from 36 Sea Zone to 61 Sea Zone
            1 bomber moved from Novosibirsk to Manchuria
            5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            5 armour moved from Yakut S.S.R. to Buryatia S.S.R.
            4 artilleries moved from Buryatia S.S.R. to Manchuria
            2 carriers, 1 destroyer, 4 submarines and 4 transports moved from 60 Sea Zone to 61 Sea Zone
            10 infantry moved from Japan to 61 Sea Zone
            10 infantry moved from 61 Sea Zone to Manchuria
            2 fighters and 2 tactical_bombers moved from French Indochina to Manchuria
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Manchuria
            2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
            5 armour moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in 61 Sea Zone
            3 armour placed in Manchuria
            3 artilleries placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    Japanese rolls : 0.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 29

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 29
    
        Research Technology - Americans
                Americans roll 6,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Improved Artillery Support
    
        Purchase Units - Americans
            Americans repair damage of 3x factory; Remaining resources: 108 PUs; 0 techTokens; 
            Americans buy 1 artillery, 4 destroyers, 1 factory, 2 infantry and 6 transports; Remaining resources: 25 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from Eire to Karelia S.S.R.
    
        Combat - Americans
            Americans lands units in Karelia S.S.R.
            Americans creates battle in territory Karelia S.S.R.
            Rocket attack in Spain does 5 damage to factory owned by Russians
                Rockets in Brazil roll: 5
    
        Non Combat Move - Americans
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - Americans
            1 factory placed in United Kingdom
            1 artillery and 2 infantry placed in Brazil
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Eastern Canada: 5 artilleries and 6 infantry
            EDIT: Removing units owned by Americans from Western Canada: 5 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
            4 destroyers placed in 55 Sea Zone
            6 transports placed in 10 Sea Zone
    
        Activate Technology - Americans
            Americans activating Improved Artillery Support
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 85 PUs
            Americans collect 5 PUs from War Bonds; end with 90 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 30

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 30
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from Australia to 38 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 29 Sea Zone
            2 fighters moved from 29 Sea Zone to Union of South Africa
            2 artilleries and 1 infantry moved from 29 Sea Zone to French Madagascar
    
        Non Combat Move - British
    
        Place Units - British
            1 armour, 1 fighter and 9 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 30

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 30
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 61 Sea Zone to China
            1 infantry moved from Manchuria to China
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Yakut S.S.R. to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Manchuria to Evenki National Okrug
            1 fighter and 1 tactical_bomber moved from Manchuria to China
            1 tactical_bomber moved from Manchuria to Evenki National Okrug
            1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Novosibirsk
    
        Combat - Japanese
            Battle in China
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in China
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
            1 bomber, 2 fighters and 2 tactical_bombers moved from Novosibirsk to Manchuria
            2 fighters and 2 tactical_bombers moved from China to Manchuria
            2 artilleries moved from Yakut S.S.R. to Buryatia S.S.R.
            3 infantry moved from Manchuria to Buryatia S.S.R.
            3 artilleries and 7 infantry moved from Japan to 61 Sea Zone
            3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria
            3 armour moved from Manchuria to Buryatia S.S.R.
            2 fighters and 2 tactical_bombers moved from Manchuria to 61 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Japanese rolls : 0.00
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 30

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 30
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 5,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans repair damage of 4x factory; Remaining resources: 76 PUs; 2 techTokens; 
            Americans buy 1 aaGun, 2 artilleries, 1 bomber, 2 infantry and 6 transports; Remaining resources: 14 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from United Kingdom to Germany
                  Americans take Germany from Russians
    
        Combat - Americans
            Rocket attack in Spain does 5 damage to factory owned by Russians
                Rockets in Brazil roll: 5
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            1 transport moved from 18 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Brazil
            1 aaGun, 1 bomber and 1 infantry placed in United Kingdom
            6 transports placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern Canada: 5 artilleries and 6 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 5 artilleries and 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 74 PUs
            Americans collect 4 PUs from War Bonds; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 31

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 31
    
        Purchase Units - British
            British buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 artilleries and 1 infantry moved from French Madagascar to 29 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 29 Sea Zone to 34 Sea Zone
            2 cruisers and 4 destroyers moved from 29 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Saudi Arabia
                  British take Saudi Arabia from Russians
            2 infantry moved from Union of South Africa to Mozambique
            2 fighters moved from Union of South Africa to Mozambique
            1 artillery and 1 infantry moved from Union of South Africa to Angola
            2 fighters moved from Union of South Africa to Angola
            5 armour and 12 infantry moved from Union of South Africa to Kenya
            1 carrier moved from 29 Sea Zone to 34 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 5 armour and 12 infantry
                Russians defend with 1 infantry
                    British roll dice for 5 armour and 12 infantry in Kenya, round 2 : 6/17 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kenya
                British win, taking Kenya from Russians with 5 armour and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Angola
                British attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Angola, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Angola
                British win, taking Angola from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Mozambique
                British attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Mozambique, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Mozambique
                British win, taking Mozambique from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Mozambique to 34 Sea Zone
            2 fighters moved from Angola to Union of South Africa
    
        Place Units - British
            3 armour and 7 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    British regular : 2.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 31

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 31
    
        Research Technology - Japanese
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Heavy Bomber
    
        Purchase Units - Japanese
            Japanese buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Manchuria to China
            2 infantry moved from Manchuria to Kwantung
            2 fighters and 2 tactical_bombers moved from Manchuria to Evenki National Okrug
            2 fighters and 2 tactical_bombers moved from Manchuria to China
            2 fighters and 2 tactical_bombers moved from 61 Sea Zone to Kwantung
            1 bomber moved from Manchuria to Kwantung
    
        Combat - Japanese
            Battle in China
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in China, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in China
                Japanese win, taking China from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Evenki National Okrug, round 2 : 1/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwantung
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwantung, round 2 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Kwantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kwantung
                Japanese win, taking Kwantung from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwantung to Manchuria
            2 fighters and 2 tactical_bombers moved from Kwantung to Manchuria
            2 fighters and 2 tactical_bombers moved from China to Manchuria
            2 fighters and 2 tactical_bombers moved from Evenki National Okrug to Manchuria
            2 artilleries and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            3 artilleries and 7 infantry moved from Japan to 61 Sea Zone
            3 artilleries and 7 infantry moved from 61 Sea Zone to Manchuria
            4 infantry moved from Manchuria to Buryatia S.S.R.
            5 armour moved from Buryatia S.S.R. to Manchuria
            1 artillery moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            7 infantry placed in Japan
    
        Activate Technology - Japanese
            Japanese activating Heavy Bomber
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Japanese rolls : 1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 31

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 31
    
        Research Technology - Americans
                Americans roll 3,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 halftrack, 6 infantry and 1 transport; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
            1 bomber moved from United Kingdom to Southern Europe
            6 artilleries and 6 infantry moved from Brazil to 18 Sea Zone
            6 artilleries, 1 battleship, 2 carriers, 10 destroyers, 3 fighters, 6 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 18 Sea Zone to 12 Sea Zone
            6 artilleries and 6 infantry moved from 12 Sea Zone to Algeria
                  Americans take Algeria from Russians
    
        Combat - Americans
            Americans lands units in Karelia S.S.R.
            Americans creates battle in territory Karelia S.S.R.
            Strategic bombing raid in Southern Europe
                    Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
                Bombing raid in Southern Europe rolls: 1,5 and causes: 6 damage to unit: factory
                Bombing raid in Southern Europe causes 6 damage total. 
            Rocket attack in Spain does 4 damage to factory owned by Russians
                Rockets in Brazil roll: 4
            Rocket attack in Archangel does 3 damage to factory owned by Russians
                Rockets in United Kingdom roll: 3
    
        Non Combat Move - Americans
            1 bomber moved from Southern Europe to United Kingdom
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - Americans
            1 halftrack placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 bomber and 1 infantry placed in Brazil
            1 infantry placed in Brazil
            1 bomber and 2 infantry placed in United Kingdom
            2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Americans collect 6 PUs from War Bonds; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 32

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 32
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 artillery and 1 transport moved from 34 Sea Zone to 16 Sea Zone
            1 artillery moved from 16 Sea Zone to Caucasus
                  British take Caucasus from Russians
            1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Kenya
            2 cruisers moved from 34 Sea Zone to 33 Sea Zone
            1 carrier moved from 34 Sea Zone to 33 Sea Zone
            4 destroyers moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 34 Sea Zone to Union of South Africa
            2 infantry moved from Mozambique to Union of South Africa
            1 infantry moved from Union of South Africa to Mozambique
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery
                Russians defend with 9 armour, 3 artilleries and 1 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 9 armour, 3 artilleries and 1 infantry in Kenya, round 2 : 5/13 hits, 5.83 expected hits
                    1 artillery owned by the British lost in Kenya
                Russians win with 9 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery
    
        Non Combat Move - British
    
        Place Units - British
            4 armour, 1 fighter and 5 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    British regular : -0.83
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 32

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 32
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 8 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Kwantung
            2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            3 fighters and 3 tactical_bombers moved from Manchuria to Kwantung
            1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Kwantung
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwantung, round 2 : 6/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Kwantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kwantung
                Japanese win, taking Kwantung from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yakut S.S.R., round 2 : 7/10 hits, 5.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 8 infantry moved from Japan to 61 Sea Zone
            2 artilleries and 8 infantry moved from 61 Sea Zone to Manchuria
            8 armour, 6 artilleries and 6 infantry moved from Buryatia S.S.R. to Manchuria
            3 fighters and 3 tactical_bombers moved from Kwantung to Manchuria
            1 bomber, 3 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 4.17
    Japanese rolls : 0.00
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 32

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 32
    
        Research Technology - Americans
                Americans roll 1,3 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 6 infantry and 6 transports; Remaining resources: 22 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from United Kingdom to Eastern Europe
                  Americans take Eastern Europe from Russians
            1 bomber and 1 infantry moved from United Kingdom to Belorussia
                  Americans take Belorussia from Russians
            1 bomber moved from United Kingdom to Southern Europe
            1 bomber and 1 infantry moved from Brazil to French Equatorial Africa
                  Americans take French Equatorial Africa from Russians
            1 bomber and 1 infantry moved from Eastern United States to Gibraltar
                  Americans take Gibraltar from Russians
            1 bomber and 1 infantry moved from Eastern United States to Libya
    
        Combat - Americans
            Strategic bombing raid in Southern Europe
                    Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
                Bombing raid in Southern Europe rolls: 2,2 and causes: 4 damage to unit: factory
                Bombing raid in Southern Europe causes 4 damage total. 
            Rocket attack in Spain does 1 damage to factory owned by Russians
                Rockets in Brazil roll: 1
            Rocket attack in Archangel does 5 damage to factory owned by Russians
                Rockets in United Kingdom roll: 5
            Battle in Libya
                Americans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Libya
                Americans win, taking Libya from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to Algeria
            1 bomber moved from Libya to Algeria
            1 bomber moved from Southern Europe to United Kingdom
            1 bomber moved from Eastern Europe to United Kingdom
            1 bomber moved from Belorussia to United Kingdom
            1 bomber moved from French Equatorial Africa to Brazil
    
        Place Units - Americans
            3 infantry placed in United Kingdom
            3 infantry placed in Brazil
            6 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 97 PUs
            Americans collect 6 PUs from War Bonds; end with 103 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Russians regular : -0.33
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 33

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 33
    
        Purchase Units - British
            British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 33 Sea Zone to 27 Sea Zone
            2 cruisers moved from 33 Sea Zone to 27 Sea Zone
            4 destroyers moved from 33 Sea Zone to 27 Sea Zone
            1 carrier moved from 33 Sea Zone to 27 Sea Zone
            1 infantry moved from Union of South Africa to Mozambique
            1 fighter moved from Union of South Africa to Angola
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Angola
            1 fighter moved from Union of South Africa to Angola
            3 fighters moved from Union of South Africa to Mozambique
    
        Combat - British
            Battle in Angola
                British attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    British roll dice for 1 cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 fighters and 1 infantry in Angola, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Angola
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Mozambique
                British attack with 3 fighters and 1 infantry
                Russians defend with 1 artillery
                    British roll dice for 3 fighters and 1 infantry in Mozambique, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Mozambique
                British win, taking Mozambique from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - British
            3 fighters moved from Mozambique to Union of South Africa
            2 fighters moved from Angola to Union of South Africa
    
        Place Units - British
            1 armour, 1 fighter and 8 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    British regular : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 33

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 33
    
        Research Technology - Japanese
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 9 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers moved from Manchuria to Kwantung
    
        Combat - Japanese
            Battle in Kwantung
                Japanese attack with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers
                Russians defend with 1 armour and 2 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers in Kwantung, round 2 : 11/16 hits, 8.67 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Kwantung, round 2 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kwantung
                Japanese win, taking Kwantung from Russians with 1 bomber, 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber, 6 fighters and 6 tactical_bombers moved from Kwantung to Manchuria
            5 infantry moved from Japan to 61 Sea Zone
            5 infantry moved from 61 Sea Zone to Manchuria
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    Japanese rolls : 0.00
    Russians regular : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 33

    TripleA Turn Summary for game: WW2v4 Six Army Free For All v2, version: 2.7.0

    Game History

    Round: 33
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,4,2,2 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Increased Factory Production
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 58 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber and 1 infantry moved from United Kingdom to Germany
                  Americans take Germany from Russians
            1 bomber and 1 infantry moved from United Kingdom to Karelia S.S.R.
            1 bomber moved from United Kingdom to Southern Europe
            1 bomber and 1 infantry moved from Brazil to Belgian Congo
                  Americans take Belgian Congo from Russians
    
        Combat - Americans
            Americans lands units in Karelia S.S.R.
            Americans creates battle in territory Karelia S.S.R.
            Strategic bombing raid in Southern Europe
                    Russians roll AA dice in Southern Europe : 0/1 hits, 0.33 expected hits
                Bombing raid in Southern Europe rolls: 3,6 and causes: 9 damage to unit: factory
                Bombing raid in Southern Europe causes 9 damage total. 
            Rocket attack in Spain does 2 damage to factory owned by Russians
                Rockets in Brazil roll: 2
            Rocket attack in Archangel does 2 damage to factory owned by Russians
                Rockets in United Kingdom roll: 2
    
        Non Combat Move - Americans
            1 bomber moved from Southern Europe to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 bomber moved from Karelia S.S.R. to United Kingdom
            2 bombers moved from Algeria to Brazil
            1 bomber moved from Belgian Congo to Brazil
    
        Place Units - Americans
            2 infantry placed in United Kingdom
            3 artilleries placed in Brazil
            2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Activate Technology - Americans
            Americans activating Increased Factory Production
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 127 PUs
            Americans collect 5 PUs from War Bonds; end with 132 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.33
    

    Savegame

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