wiz (X) vs Bretters (L+16) BM3 G1


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Novosibirsk to Samara
            1 artillery moved from Rostov to Caucasus
                  Russians take Caucasus from Germans
            9 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            1 artillery moved from Tambov to Rostov
            1 infantry moved from Belarus to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Smolensk to Vologda
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Smolensk to Vologda
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Smolensk to Vologda
            1 artillery moved from Smolensk to Archangel
            4 artilleries and 15 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            3 artilleries and 11 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 armour, 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 artilleries and 15 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 artilleries and 15 infantry in Eastern Poland, round 2 : 4/19 hits, 4.50 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour and 1 artillery in Ukraine, round 4 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                Russians attack with 2 fighters, 10 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 4 mech_infantrys
                    Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Samara, round 2 : 4/13 hits, 3.33 expected hits
                    Germans roll dice for 1 armour and 4 mech_infantrys in Samara, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
                    Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Samara, round 3 : 1/11 hits, 3.00 expected hits
                    Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 4 mech_infantrys
            Battle in Vologda
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            1 aaGun moved from Smolensk to Russia
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 marine moved from Siam to 37 Sea Zone
            1 battleship and 1 marine moved from 37 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Paulau Island to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to 43 Sea Zone
            1 fighter moved from Anhwe to 36 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Java
            Battle in Borneo
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 43 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Anhwe
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to Japan
            1 tactical_bomber moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Korea to Anhwe
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 43 Sea Zone to Hainan
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 37 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
            EDIT: Removing units owned by Japanese from Shantung: 3 infantry
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : -1.83
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 89 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island
            1 bomber moved from Caroline Islands to Wake Island
            3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Wake Island
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Wake Island to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from West Indies to 89 Sea Zone
            1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Wake Island to 31 Sea Zone
            1 fighter moved from Wake Island to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -0.67
    Germans regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            1 artillery and 3 infantry moved from Shensi to Kweichow
            4 artilleries and 5 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 89 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 89 Sea Zone to 104 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 fighters and 2 infantry moved from 31 Sea Zone to Wake Island
            1 bomber moved from Caroline Islands to Wake Island
            3 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Wake Island
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Wake Island, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Wake Island to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from West Indies to 89 Sea Zone
            1 armour, 1 carrier and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 fighter moved from Wake Island to 31 Sea Zone
            1 fighter moved from Wake Island to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            1 artillery and 3 infantry moved from Shensi to Kweichow
            4 artilleries and 5 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier and 3 transports; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from Union of South Africa to Egypt
            2 armour, 3 fighters, 9 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 mech_infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery and 7 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Yunnan to Burma
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys in Iraq, round 2 : 4/18 hits, 4.67 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour, 3 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Malta
            1 fighter moved from Gibraltar to Malta
            1 fighter moved from Shan State to India
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Trans-Jordan
    
        Place Units - British
            1 carrier and 1 transport placed in 98 Sea Zone
            2 transports placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Kwangtung
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,3,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry
                Some Units in Kwangtung change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -1.00
    Japanese regular : -2.67
    Germans regular : 0.83
    British regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Kazakhstan to Tambov
            1 fighter moved from Volgograd to Tambov
            2 armour moved from Kazakhstan to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 3 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 fighter in Tambov, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Volgograd
            1 fighter moved from Tambov to Volgograd
            1 aaGun moved from Romania to Yugoslavia
            1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Kweichow to Kwangsi
            1 fighter moved from Kwangsi to Kwangtung
            1 fighter moved from Queensland to Hawaiian Islands
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @wizmark damn I screwed up with Russia … think I wasn’t looking at the Italian can opener potential in Tambov… shakes head I was feeling pretty confident in this game too…

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            9 armour and 9 mech_infantrys moved from Volgograd to Russia
            3 bombers moved from Volgograd to Russia
            2 mech_infantrys moved from Volgograd to Rostov
            1 bomber moved from Western Germany to Rostov
            4 mech_infantrys moved from Volgograd to Samara
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara
            2 fighters and 2 tactical_bombers moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            2 infantry and 1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 8 infantry
                    Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
                3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Russians win with 5 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Russia
                Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits
                    8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 9 mech_infantrys
                Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Samara to Volgograd
            3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd
            1 bomber moved from Rostov to Volgograd
            10 infantry moved from Germany to Poland
            1 fighter moved from Baltic States to Poland
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from 110 Sea Zone to Southern Italy
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Poland to Romania
            1 infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Germany
            3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia
            5 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
            5 infantry and 5 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Germans collect 52 PUs (1 lost to blockades); end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 4.00
    Germans regular : -3.00
    Russians AA : -0.50
    

    Savegame

  • '20 '19

    @bretters well a set of extremely lucky dice for you has changed things again…-3 for me +4 for you is very hard on germany

  • '20 '19

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 1 destroyer, 2 fighters, 5 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            9 armour and 9 mech_infantrys moved from Volgograd to Russia
            3 bombers moved from Volgograd to Russia
            2 mech_infantrys moved from Volgograd to Rostov
            1 bomber moved from Western Germany to Rostov
            4 mech_infantrys moved from Volgograd to Samara
            2 fighters and 2 tactical_bombers moved from Kazakhstan to Samara
            2 fighters and 2 tactical_bombers moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Western Germany to Baltic States
            2 infantry and 1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                Russians defend with 8 infantry
                    Germans roll dice for 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 3/10 hits, 4.17 expected hits
                    Russians roll dice for 8 infantry in Samara, round 2 : 4/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Samara
                3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
                Russians win with 5 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Russia
                Germans attack with 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 9/27 hits, 11.50 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Russia, round 2 : 6/13 hits, 5.17 expected hits
                    8 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 11/21 hits, 10.50 expected hits
                    Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 3 : 3/5 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 34PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 9 mech_infantrys
                Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Samara to Volgograd
            3 bombers, 3 fighters and 3 tactical_bombers moved from Russia to Volgograd
            1 bomber moved from Rostov to Volgograd
            10 infantry moved from Germany to Poland
            1 fighter moved from Baltic States to Poland
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from 110 Sea Zone to Southern Italy
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Poland to Romania
            1 infantry moved from Poland to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Germany
            3 aaGuns, 5 artilleries and 4 infantry moved from Persia to Eastern Persia
            5 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
            5 infantry and 5 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Germans collect 52 PUs (1 lost to blockades); end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Russia: 2 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Russia: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Tambov: 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 4.00
    Germans regular : -3.00
    Russians AA : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Vologda to Russia
            5 infantry moved from Samara to Russia
            1 armour moved from Ukraine to Russia
            4 artilleries and 15 infantry moved from Eastern Poland to Romania
            1 artillery moved from Ukraine to Rostov
            9 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour, 1 artillery and 2 infantry moved from Bessarabia to Romania
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Timguska to Yenisey
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 5 artilleries and 17 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 5 artilleries and 17 infantry in Romania, round 2 : 4/23 hits, 5.83 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
            Battle in Russia
                Russians attack with 1 armour, 2 artilleries and 9 infantry
                Germans defend with 1 airfield, 9 armour and 1 factory_minor
                    Russians roll dice for 1 armour, 2 artilleries and 9 infantry in Russia, round 2 : 2/12 hits, 3.00 expected hits
                    Germans roll dice for 9 armour in Russia, round 2 : 7/9 hits, 4.50 expected hits
                    7 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                    Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Russia, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 7 armour in Russia, round 3 : 3/7 hits, 3.50 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
                Germans win with 7 armour remaining. Battle score for attacker is -19
                Casualties for Russians: 1 artillery and 9 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            1 artillery and 5 infantry moved from Archangel to Novgorod
            1 aaGun moved from Eastern Poland to Romania
            1 aaGun moved from Eastern Poland to Romania
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    Russians regular : -5.33
    

    Savegame


  • @wizmark look at my bad luck now…

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                  Japanese take 44 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Borneo to 43 Sea Zone
            1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 carrier and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            2 aaGuns, 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers moved from Anhwe to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kiangsi
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Sakha to Amur
            1 infantry moved from Siberia to Amur
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 fighter and 2 tactical_bombers moved from Japan to Kiangsi
            1 fighter moved from Hainan to Kiangsi
    
        Place Units - Japanese
            2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.50
    

    Savegame

  • '20 '19

    @bretters wow! what a turn about!


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Southern France
            2 tactical_bombers moved from 91 Sea Zone to Southern France
            1 marine moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Southern France
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 8 infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Southern France, round 2 : 5/13 hits, 5.00 expected hits
                    Italians roll dice for 8 infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 4 infantry
                Casualties for Italians: 8 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Southern France to 93 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 carrier, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
            4 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            8 artilleries and 7 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 8 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 artilleries and 8 infantry in Anhwe, round 2 : 4/16 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 6 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Southern France
            1 fighter moved from 91 Sea Zone to Southern France
            2 tactical_bombers moved from 91 Sea Zone to Southern France
            1 marine moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 91 Sea Zone to 93 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Southern France
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Southern France
                Americans attack with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
                Italians defend with 1 factory_minor, 1 harbour and 8 infantry
                    Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Southern France, round 2 : 5/13 hits, 5.00 expected hits
                    Italians roll dice for 8 infantry in Southern France, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Southern France, round 3 : 3/11 hits, 4.67 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 4 infantry
                Casualties for Italians: 8 infantry
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from Southern France to 93 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 carrier, 4 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Central United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
            4 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Anhwe
            8 artilleries and 7 infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 8 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 artilleries and 8 infantry in Anhwe, round 2 : 4/16 hits, 5.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 carrier moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from 98 Sea Zone to Southern France
            1 fighter moved from 98 Sea Zone to Southern France
            1 fighter moved from Malta to Southern France
            1 tactical_bomber moved from Malta to Southern France
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Egypt to 93 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 armour, 8 infantry and 4 mech_infantrys moved from Iraq to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
            1 mech_infantry moved from Kweichow to Jehol
                  Chinese take Jehol from Japanese
            1 mech_infantry moved from Kweichow to Jehol
            1 armour and 3 mech_infantrys moved from Kweichow to Shantung
            1 fighter moved from India to Kwangtung
            1 artillery and 8 infantry moved from Kwangsi to Kwangtung
            1 mech_infantry moved from Siam to Malaya
                  UK_Pacific take Malaya from Japanese
            1 mech_infantry moved from Shan State to Malaya
            1 mech_infantry moved from Shan State to Malaya
            1 mech_infantry moved from Burma to Malaya
            3 infantry moved from Burma to Yunnan
            3 infantry moved from Kweichow to Yunnan
            1 fighter moved from India to Kwangtung
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Persia
                British attack with 2 armour, 8 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 2 armour, 8 infantry and 4 mech_infantrys in Persia, round 2 : 3/14 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 2 armour, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Northwest Persia
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shantung
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 factory_minor and 1 infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Shantung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - British
            1 aaGun moved from Kweichow to Yunnan
            1 aaGun, 1 artillery and 7 infantry moved from India to West India
            1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 tactical_bomber moved from Gibraltar to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Iraq to Persia
    
        Place Units - British
            2 armour and 1 infantry placed in Iraq
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Removing units owned by British from India: 1 mech_infantry
            EDIT: Removing units owned by British from India: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 aaGun and 2 infantry
            EDIT: Removing units owned by UK_Pacific from Kwangtung: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to Kwangtung: 1 aaGun and 2 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.83
    Japanese regular : -1.00
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Poland
            2 armour moved from Caucasus to Kazakhstan
            1 armour moved from Tambov to Samara
                  Italians take Samara from Russians
            1 armour moved from Samara to Kazakhstan
            2 armour moved from Tambov to Kazakhstan
    
        Combat - Italians
            Battle in Kazakhstan
                Italians attack with 5 armour
                Russians defend with 1 infantry
                    Italians roll dice for 5 armour in Kazakhstan, round 2 : 4/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 5 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Poland to Western Germany
            1 artillery and 1 infantry moved from France to Northern Italy
            2 fighters moved from Volgograd to Slovakia Hungary
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Italians collect 12 PUs (4 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 55 Sea Zone to 62 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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