Bid Japan 11, Italy 2.
LennardF versus Dawgoneit (Allies +18)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Germany to Northern Italy 1 artillery and 2 infantry moved from Holland Belgium to France 3 infantry moved from Southern Italy to Northern Italy 2 armour, 1 artillery and 2 infantry moved from Rostov to Ukraine 1 infantry moved from Ukraine to Western Ukraine Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -2.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit Scramble London?
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@lennardf yes max
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Novgorod to Archangel 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 armour moved from Eastern Poland to Novgorod 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Volgograd 5 artilleries, 15 infantry and 1 mech_infantry moved from Rostov to Ukraine 3 armour and 22 mech_infantrys moved from Caucasus to Ukraine 6 armour moved from Eastern Poland to Germany Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 110 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits Americans roll dice for 1 carrier, 2 cruisers and 5 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 3 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits Americans roll dice for 4 fighters in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 transport owned by the British, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 3 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 75 Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 3 transports Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 aaGuns moved from Rostov to Ukraine 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine Place Units - Germans 4 armour and 6 mech_infantrys placed in Western Germany 3 artilleries placed in France 3 infantry placed in Novgorod Germans undo move 1. 3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 4 armour, 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 3. 4 armour and 6 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Russians regular : 0.83 Germans regular : -2.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 2 aaGuns, 3 artilleries and 15 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber moved from Guam to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone 4 artilleries moved from 38 Sea Zone to Burma 3 infantry moved from 38 Sea Zone to Burma 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery moved from Malaya to Shan State 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sikang to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 6 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 6 artilleries moved from Yunnan to Burma 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 2 artilleries moved from Kweichow to Yunnan 3 fighters and 7 tactical_bombers moved from Shensi to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 8 fighters moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 4 bombers moved from Yunnan to Burma 1 mech_infantry moved from Kansu to Kweichow 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 9 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 6 fighters moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to French Indo China 2 fighters moved from Burma to 38 Sea Zone 4 bombers, 1 fighter and 7 tactical_bombers moved from Burma to Yunnan 1 aaGun moved from Yunnan to Burma 2 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 battleship and 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Malaya 1 artillery placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 4 bombers moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 4 bombers moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 fighters and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Northwest Persia to India 3 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Egypt to Tobruk 1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia Combat - British Battle in Kazakhstan British attack with 3 armour Japanese defend with 1 infantry British roll dice for 3 armour in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 3 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 3 fighters placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.33 Germans regular : -0.33 British regular : 0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from France to Southern France 2 mech_infantrys moved from Southern Italy to Southern France 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Rostov 2 fighters moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Rostov Italians attack with 2 fighters and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 2/8 hits, 2.17 expected hits Americans roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Southern France, round 3 : 4/7 hits, 2.00 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Americans: 4 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 3 artilleries moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to Caroline Islands Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from Queensland to Caroline Islands Combat - ANZAC Battle in Java Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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@dawgoneit sorry for the delay. been sick.
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@dawgoneit No rush, hope you are feeling better.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 4 armour moved from Western Germany to Normandy Bordeaux 19 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 artilleries moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Nenetsia 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 2 mech_infantrys moved from Ukraine to Caucasus 2 tactical_bombers moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria Combat - Germans Battle in Belarus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 4 armour, 3 artilleries, 3 bombers, 1 infantry, 19 mech_infantrys and 1 tactical_bomber British defend with 1 fighter, 1 infantry and 1 mech_infantry; Americans defend with 3 armour, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry and 3 mech_infantrys Germans roll dice for 4 armour, 3 artilleries, 3 bombers, 1 infantry, 19 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/31 hits, 9.50 expected hits Americans roll dice for 3 armour, 5 artilleries, 6 fighters, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 10/23 hits, 10.17 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 armour, 3 artilleries, 3 bombers, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/21 hits, 7.83 expected hits Americans roll dice for 3 armour, 5 artilleries, 6 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 11/16 hits, 7.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 5 artilleries owned by the Americans, 10 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 armour, 2 artilleries, 3 bombers and 1 tactical_bomber in Normandy Bordeaux, round 4 : 5/10 hits, 5.33 expected hits Americans roll dice for 3 armour and 6 fighters in Normandy Bordeaux, round 4 : 5/9 hits, 5.50 expected hits 2 artilleries owned by the Germans, 3 armour owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 bombers and 1 tactical_bomber in Normandy Bordeaux, round 5 : 3/5 hits, 3.17 expected hits Americans roll dice for 4 fighters in Normandy Bordeaux, round 5 : 2/4 hits, 2.67 expected hits 1 armour owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 bombers in Normandy Bordeaux, round 6 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 6 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Germans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Germans: 4 armour, 3 artilleries, 1 bomber, 1 infantry, 19 mech_infantrys and 1 tactical_bomber Casualties for Americans: 3 armour, 5 artilleries, 5 fighters, 4 infantry and 3 mech_infantrys Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry Battle in Algeria Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Germans win, taking Algeria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 armour moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 3 armour moved from Germany to Western Germany 2 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 aaGun moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Russians regular : -0.67 Germans regular : -3.00 British regular : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Volgograd to Caucasus 3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Bryansk to Smolensk 10 artilleries and 10 infantry moved from Bryansk to Belarus 3 armour moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Belarus Russians attack with 3 armour, 10 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 3 armour, 10 artilleries and 10 infantry in Belarus, round 2 : 8/23 hits, 8.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 6 aaGuns, 17 artilleries and 25 infantry moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Volgograd 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 4 bombers, 1 fighter, 1 mech_infantry and 7 tactical_bombers moved from Yunnan to India 2 armour, 11 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from Burma to India 2 fighters moved from 38 Sea Zone to India 2 tactical_bombers moved from French Indo China to India 2 fighters moved from French Indo China to India 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to Japan 1 bomber moved from Kwangsi to India 1 fighter moved from 36 Sea Zone to Japan 1 artillery moved from Kansu to Shensi 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shensi to Kansu Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 2 armour, 11 artilleries, 5 bombers, 5 fighters, 9 infantry, 1 marine, 5 mech_infantrys and 9 tactical_bombers British defend with 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 3/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 armour, 11 artilleries, 5 bombers, 4 fighters, 9 infantry, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 2 : 17/44 hits, 18.83 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in India, round 2 : 9/28 hits, 10.00 expected hits 9 infantry owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India Japanese roll dice for 2 armour, 11 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 3 : 13/35 hits, 16.33 expected hits UK_Pacific roll dice for 1 armour, 10 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 6/14 hits, 5.33 expected hits 6 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 10 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 2 armour, 5 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 17/29 hits, 14.33 expected hits UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 5 bombers, 4 fighters, 1 marine, 5 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 7 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 armour, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 1 artillery moved from Shan State to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 3 mech_infantrys moved from Malaya to Yunnan 5 bombers moved from India to Kweichow 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 fighters and 5 tactical_bombers moved from India to Shan State 2 fighters and 2 tactical_bombers moved from India to Burma 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Shensi 2 mech_infantrys moved from Kwangtung to Hunan Place Units - Japanese 1 factory_minor placed in Manchuria 3 mech_infantrys placed in Malaya 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 British AA : 1.50 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 4 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers in 35 Sea Zone, round 2 : 1/4 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun, 2 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 2 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 armour and 1 artillery moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 fighters placed in Eastern United States Americans undo move 1. 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.67