The Chinese have been on fire so far this game. I’ll take a break here and think about UK1 tonight.
L21 #2 trulpen (X+12) vs Ghostglider (A) P2V
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yes please keep the scramble
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@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
yes please keep the scramble
Sorry for being silly here. Came home and rushed the move.
When having contemplated it during dinner and pause I came to realize it’s bad to use anything else than subs in z22 since there are no des that can reach for a counter-attack.
Actually started with allocating only 3 subs, but then changed it up because I thought the ac defended @2 and it felt a bit shaky.
I’ll revise to only 3 subs, so no scramble needed. Won’t roll for the 3rd sub, but consider it a miss, so only 1 hit on the ac and the air can be used elsewhere. The US-fig will fight in the big battle then.
I’ll roll the defensive roll for the ac here.
[dice 1d6=1]
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[dice 1d6<=1]
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1d6<=1: 4; Hits: 0
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Ok, setting it up for round 2 with 3 subs against a dmg ac.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 4 submarines moved from 21 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 2 submarines moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 submarines Americans defend with 1 carrier Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Americans lost in 22 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 carrier owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 20 Sea Zone Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 marine, 5 submarines and 2 tactical_bombers Americans defend with 5 carriers, 1 fighter and 6 submarines Japanese roll dice for 5 submarines in 20 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 20 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 5 carriers in 20 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese 5 submarines owned by the Americans lost in 20 Sea Zone Japanese roll dice for 5 submarines in 20 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 4/16 hits, 8,00 expected hits Americans roll dice for 5 carriers in 20 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 carrier owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 3/4 hits, 1,33 expected hits 1 carrier owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 4 : 8/16 hits, 8,00 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Americans: 5 carriers, 1 fighter and 6 submarines Casualties for Japanese: 1 carrier and 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 23 Sea Zone to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 20 Sea Zone to Kyushu EDIT: 1 submarine moved from 20 Sea Zone to 37 Sea Zone EDIT: 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 aaGuns, 12 artilleries and 23 infantry moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shantung 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hopei to Honan 1 infantry moved from Honan to Shansi 1 infantry moved from Shansi to Jehol 1 armour and 1 mech_infantry moved from Shansi to Shantung 1 infantry moved from Northern Manchuria to Southern Manchuria 4 artilleries and 6 infantry moved from Amur to Korea Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -1,33 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 4 submarines moved from 21 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 2 submarines moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 submarines Americans defend with 1 carrier Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Americans lost in 22 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 carrier owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 20 Sea Zone Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 marine, 5 submarines and 2 tactical_bombers Americans defend with 5 carriers, 1 fighter and 6 submarines Japanese roll dice for 5 submarines in 20 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 20 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 5 carriers in 20 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese 5 submarines owned by the Americans lost in 20 Sea Zone Japanese roll dice for 5 submarines in 20 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 4/16 hits, 8,00 expected hits Americans roll dice for 5 carriers in 20 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 carrier owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 3/4 hits, 1,33 expected hits 1 carrier owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 4 : 8/16 hits, 8,00 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Americans: 5 carriers, 1 fighter and 6 submarines Casualties for Japanese: 1 carrier and 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 23 Sea Zone to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 20 Sea Zone to Kyushu EDIT: 1 submarine moved from 20 Sea Zone to 37 Sea Zone EDIT: 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 aaGuns, 12 artilleries and 23 infantry moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shantung 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hopei to Honan 1 infantry moved from Honan to Shansi 1 infantry moved from Shansi to Jehol 1 armour and 1 mech_infantry moved from Shansi to Shantung 1 infantry moved from Northern Manchuria to Southern Manchuria 4 artilleries and 6 infantry moved from Amur to Korea Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -1,33 -
Dunno, messed up casualties as well. Many steps.
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@trulpen said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
Dunno, messed up casualties as well. Many steps.
Can adjust back if you consider it too fishy. Now I really got to sleep.
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Japan is a sad tale, but atleast Germany is a great beast. Followed by a small one in Italy.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 4 submarines moved from 21 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 2 submarines moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 submarines Americans defend with 1 carrier Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Americans lost in 22 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 carrier Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 fighters in 23 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 carrier in 23 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 carrier owned by the Americans lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in 20 Sea Zone Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 marine, 5 submarines and 2 tactical_bombers Americans defend with 5 carriers, 1 fighter and 6 submarines Japanese roll dice for 5 submarines in 20 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 20 Sea Zone, round 2 : 1/6 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 5 carriers in 20 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese 5 submarines owned by the Americans lost in 20 Sea Zone Japanese roll dice for 5 submarines in 20 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 7 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 4/16 hits, 8,00 expected hits Americans roll dice for 5 carriers in 20 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 carrier owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 3/4 hits, 1,33 expected hits 1 carrier owned by the Americans lost in 20 Sea Zone Japanese roll dice for 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 20 Sea Zone, round 4 : 8/16 hits, 8,00 expected hits Americans roll dice for 1 fighter in 20 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Americans: 5 carriers, 1 fighter and 6 submarines Casualties for Japanese: 1 carrier and 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 23 Sea Zone to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 1 artillery, 7 infantry and 1 marine moved from 20 Sea Zone to Kyushu EDIT: 1 submarine moved from 20 Sea Zone to 37 Sea Zone EDIT: 1 carrier moved from 19 Sea Zone to 20 Sea Zone 2 aaGuns, 12 artilleries and 23 infantry moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shantung 1 infantry moved from Szechwan to Hopei 1 infantry moved from Hopei to Honan 1 infantry moved from Honan to Shansi 1 infantry moved from Shansi to Jehol 1 armour and 1 mech_infantry moved from Shansi to Shantung 1 infantry moved from Northern Manchuria to Southern Manchuria 4 artilleries and 6 infantry moved from Amur to Korea Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 armour EDIT: Adding units owned by Japanese to Kweichow: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 2 aaGuns, 1 armour, 12 artilleries and 22 infantry EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Removing units owned by Japanese from Yunnan: 2 aaGuns, 12 artilleries and 22 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : -1,33 -
Put the horde in Shan instead of Yunnan.
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers, 1 destroyer and 2 submarines moved from 27 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 2 carriers moved from 5 Sea Zone to 6 Sea Zone 3 fighters moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun moved from Hawaiian Islands to 27 Sea Zone 6 fighters moved from Western United States to 7 Sea Zone 8 fighters moved from Eastern United States to Alaska 5 bombers moved from Gibraltar to Western United States 3 carriers, 1 cruiser, 6 submarines and 2 transports moved from 104 Sea Zone to 12 Sea Zone 3 infantry moved from French Equatorial Africa to 84 Sea Zone 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 3 infantry and 3 transports moved from 84 Sea Zone to 73 Sea Zone 3 fighters moved from 5 Sea Zone to Japan 3 destroyers and 4 submarines moved from 5 Sea Zone to 6 Sea Zone 2 transports moved from 7 Sea Zone to 1 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Egypt to French West Africa Place Units - Americans 1 carrier placed in 6 Sea Zone 2 fighters placed in Japan 2 artilleries and 6 infantry placed in Western United States 1 transport placed in 11 Sea Zone 1 airfield placed in Alaska Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 2 infantry moved from United Kingdom to Scotland 6 fighters moved from Gibraltar to Scotland 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 4 infantry moved from Eastern India to 40 Sea Zone 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 40 Sea Zone to 42 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Sumatra 2 infantry moved from 42 Sea Zone to Java Combat - British Battle in Java Battle in Sumatra Battle in Scotland British attack with 9 fighters and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 9 fighters and 2 infantry in Scotland, round 2 : 8/11 hits, 4.83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Java from Japanese, taking Sumatra from Japanese, taking Scotland from Germans with 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Scotland to Gibraltar 6 fighters moved from Scotland to United Kingdom 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 aaGun and 3 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 2 transports moved from 84 Sea Zone to 73 Sea Zone 2 infantry moved from French Equatorial Africa to 84 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 2 infantry and 2 transports moved from 84 Sea Zone to 70 Sea Zone Place Units - British 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,6,3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,5,2,4,4,4,5,3,2,6,1,5,2,6,6,5,6,3,2,2,2,6,1,2 British collect 19 PUs (11 lost to blockades); end with 21 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33 Germans regular : -0.33 British regular : 3.17 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Italians Italians buy 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from Americans 1 infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 1 aaGun, 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 marine moved from Algeria to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 100 Sea Zone 1 marine moved from 100 Sea Zone to Alexandria 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 100 Sea Zone to Alexandria 3 carriers and 3 fighters moved from 96 Sea Zone to 100 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 2 destroyers moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Northwest Persia to 100 Sea Zone 2 fighters moved from Northwest Persia to Stalingrad 1 fighter moved from Northwest Persia to 100 Sea Zone 1 tactical_bomber moved from Northwest Persia to Alexandria 1 submarine moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 marine placed in Southern Italy 1 transport placed in 99 Sea Zone 1 factory_minor placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3,5,2,4,4,4,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 51 Sea Zone to 55 Sea Zone 1 destroyer and 2 submarines moved from 68 Sea Zone to 65 Sea Zone 2 infantry moved from New South Wales to Queensland 1 aaGun and 1 transport moved from 27 Sea Zone to 7 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 factory_minor, 9 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 27 artilleries and 59 infantry moved from Smolensk to Bryansk 4 armour and 4 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Tambov to Saratov 3 fighters and 1 tactical_bomber moved from Leningrad to Saratov 2 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Holland Belgium to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Scotland 2 infantry moved from Eire to Scotland 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 5 fighters and 2 tactical_bombers moved from 112 Sea Zone to Scotland 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Southern Persia to Baluchistan Germans take Baluchistan from UK_Pacific 1 armour moved from Baluchistan to Southern Persia 1 bomber moved from Northwest Persia to Egypt 3 fighters moved from 100 Sea Zone to Egypt 3 fighters moved from Greece to Egypt 3 infantry moved from Southern Belarus to Bryansk 6 artilleries and 2 infantry moved from Kursk to Bryansk 1 armour and 1 mech_infantry moved from Southern Persia to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Air Battle in Egypt Germans attacks with 7 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Saratov Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys in Bryansk, round 2 : 33/105 hits, 30,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 5 fighters, 8 infantry and 2 tactical_bombers British defend with 1 airfield and 2 infantry Germans roll dice for 5 fighters, 8 infantry and 2 tactical_bombers in Scotland, round 2 : 6/15 hits, 5,17 expected hits British roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 5 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 carriers moved from 112 Sea Zone to 122 Sea Zone 1 carrier moved from 112 Sea Zone to 122 Sea Zone 1 carrier moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 122 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 carrier moved from 115 Sea Zone to 114 Sea Zone 3 fighters moved from Scotland to 122 Sea Zone 2 fighters moved from Scotland to 114 Sea Zone 1 tactical_bomber moved from Scotland to 122 Sea Zone 1 tactical_bomber moved from Scotland to 114 Sea Zone 3 fighters moved from Egypt to Northwest Persia 2 fighters moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from Saratov to Stalingrad 1 artillery moved from Rostov to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Kursk 1 aaGun moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Northern Belarus 1 submarine moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 battleship moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from 114 Sea Zone to Scotland 1 tactical_bomber moved from 115 Sea Zone to Leningrad 1 fighter moved from 115 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from Yugoslavia to Stalingrad 3 artilleries and 9 infantry moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 bomber moved from Egypt to Yugoslavia 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Yugoslavia to Stalingrad 1 infantry moved from Yugoslavia to Austria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Western Germany to Leningrad 1 infantry moved from Northwest Persia to Iraq 7 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Southern Persia 1 artillery moved from Southern Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq Place Units - Germans 1 factory_minor placed in Southern Persia 3 infantry placed in Southern Caucasus 3 infantry placed in Stalingrad 2 infantry and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Ukraine 1 transport placed in 99 Sea Zone 3 transports placed in 116 Sea Zone 1 infantry placed in Western Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3,3,3,5,5,2,1 Germans collect 80 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,67 Germans regular : 2,00 British regular : 1,33 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 factory_minor, 9 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Germans 27 artilleries and 59 infantry moved from Smolensk to Bryansk 4 armour and 4 mech_infantrys moved from Smolensk to Bryansk 1 infantry moved from Tambov to Saratov 3 fighters and 1 tactical_bomber moved from Leningrad to Saratov 2 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Holland Belgium to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Scotland 2 infantry moved from Eire to Scotland 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 5 fighters and 2 tactical_bombers moved from 112 Sea Zone to Scotland 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Komi to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Southern Persia to Baluchistan Germans take Baluchistan from UK_Pacific 1 armour moved from Baluchistan to Southern Persia 1 bomber moved from Northwest Persia to Egypt 3 fighters moved from 100 Sea Zone to Egypt 3 fighters moved from Greece to Egypt 3 infantry moved from Southern Belarus to Bryansk 6 artilleries and 2 infantry moved from Kursk to Bryansk 1 armour and 1 mech_infantry moved from Southern Persia to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Air Battle in Egypt Germans attacks with 7 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 4 damage total. Battle in Saratov Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys in Bryansk, round 2 : 33/105 hits, 30,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 4 armour, 33 artilleries, 64 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Scotland Germans attack with 5 fighters, 8 infantry and 2 tactical_bombers British defend with 1 airfield and 2 infantry Germans roll dice for 5 fighters, 8 infantry and 2 tactical_bombers in Scotland, round 2 : 6/15 hits, 5,17 expected hits British roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 5 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 2 carriers moved from 112 Sea Zone to 122 Sea Zone 1 carrier moved from 112 Sea Zone to 122 Sea Zone 1 carrier moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 122 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 carrier moved from 115 Sea Zone to 114 Sea Zone 3 fighters moved from Scotland to 122 Sea Zone 2 fighters moved from Scotland to 114 Sea Zone 1 tactical_bomber moved from Scotland to 122 Sea Zone 1 tactical_bomber moved from Scotland to 114 Sea Zone 3 fighters moved from Egypt to Northwest Persia 2 fighters moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 3 fighters and 1 tactical_bomber moved from Saratov to Stalingrad 1 artillery moved from Rostov to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Kursk 1 aaGun moved from Smolensk to Bryansk 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Northern Belarus 1 submarine moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 battleship moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from 114 Sea Zone to Scotland 1 tactical_bomber moved from 115 Sea Zone to Leningrad 1 fighter moved from 115 Sea Zone to Leningrad 1 fighter and 1 tactical_bomber moved from Yugoslavia to Stalingrad 3 artilleries and 9 infantry moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 bomber moved from Egypt to Yugoslavia 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Yugoslavia to Stalingrad 1 infantry moved from Yugoslavia to Austria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Western Germany to Leningrad 1 infantry moved from Northwest Persia to Iraq 7 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 1 infantry moved from Northwest Persia to Southern Persia 1 artillery moved from Southern Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq Place Units - Germans 1 factory_minor placed in Southern Persia 3 infantry placed in Southern Caucasus 3 infantry placed in Stalingrad 2 infantry and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Ukraine 1 transport placed in 99 Sea Zone 3 transports placed in 116 Sea Zone 1 infantry placed in Western Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3,3,3,5,5,2,1 Germans collect 80 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Persia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Southern Caucasus: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,67 Germans regular : 2,00 British regular : 1,33 -
Panzar-pair that didn’t move to S Caucasus.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 18 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Samara to Saratov 1 fighter moved from Russia to Saratov 1 infantry moved from Samara to Urals Russians take Urals from Germans 1 infantry moved from Samara to Komi Russians take Komi from Germans Combat - Russians Battle in Saratov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Saratov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Saratov to Russia 2 armour, 2 artilleries and 2 infantry moved from Samara to Russia 2 artilleries and 2 infantry moved from Gorky to Russia 1 infantry moved from Russia to Penza 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.00





