The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
2 fighters moved from 62 Sea Zone to 48 Sea Zone
4 fighters moved from Burma to 31 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Ningxia to Evenki National Okrug
1 bomber moved from Ningxia to Russia
2 infantry moved from India to Persia
1 fighter moved from Burma to Persia
1 fighter moved from Burma to Persia
1 fighter moved from Burma to Persia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Russia causes 5 damage total.
Battle in 48 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 31 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 31 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Persia
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 artillery and 2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 51 Sea Zone
2 fighters moved from 48 Sea Zone to 51 Sea Zone
4 fighters moved from 31 Sea Zone to 35 Sea Zone
3 fighters moved from Persia to India
2 transports moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from East Indies to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 bomber moved from Russia to Bulgaria Romania
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 infantry moved from Burma to India
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in India
2 destroyers placed in 35 Sea Zone
1 artillery and 3 infantry placed in East Indies
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -0,50
Russians regular : -1,00
British regular : -0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 fighters moved from Trans-Jordan to 15 Sea Zone
3 fighters moved from Trans-Jordan to 14 Sea Zone
1 submarine moved from 34 Sea Zone to 15 Sea Zone
1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 12 Sea Zone to 14 Sea Zone
Combat - British
Battle in 15 Sea Zone
British attack with 3 fighters and 1 submarine
Italians defend with 1 battleship
British roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 3 fighters in 15 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship in 15 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 15 Sea Zone
British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in 14 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Italians defend with 2 cruisers and 1 transport
British roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 14 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 2 cruisers and 1 transport in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 cruisers owned by the Italians and 1 submarine owned by the British lost in 14 Sea Zone
1 transport owned by the Italians lost in 14 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 25
Casualties for British: 1 submarine
Casualties for Italians: 2 cruisers and 1 transport
Non Combat Move - British
3 fighters moved from 14 Sea Zone to Egypt
3 fighters moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
1 aaGun, 3 armour, 2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 fighter moved from French West Africa to Egypt
1 destroyer moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 29 Sea Zone to 28 Sea Zone
1 submarine moved from 30 Sea Zone to 28 Sea Zone
1 transport moved from 12 Sea Zone to 23 Sea Zone
1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
4 armour and 5 infantry moved from Anglo-Egypt Sudan to Egypt
3 submarines moved from 8 Sea Zone to 17 Sea Zone
1 transport moved from 12 Sea Zone to 2 Sea Zone
1 infantry moved from Kazakh S.S.R. to Chinghai
Place Units - British
1 factory placed in Egypt
1 destroyer placed in 27 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 armour, 4 artilleries and 10 infantry moved from Libya to Morocco Algeria
1 armour moved from Italy to Bulgaria Romania
Place Units - Italians
3 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 submarine moved from 53 Sea Zone to 48 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Australia
British take Australia from Japanese
2 infantry moved from Finland to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Poland
3 fighters moved from Russia to Baltic States
2 fighters moved from Russia to Poland
3 fighters moved from 5 Sea Zone to Poland
1 bomber moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Poland
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Poland, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
Americans win, taking Poland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Baltic States
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 48 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 48 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 armour moved from Finland to Norway
1 aaGun moved from Finland to Norway
1 fighter moved from Poland to Norway
3 fighters moved from Baltic States to Norway
4 fighters moved from Poland to 5 Sea Zone
3 fighters moved from Chinghai to Russia
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Norway
2 transports moved from 2 Sea Zone to 1 Sea Zone
1 armour and 3 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 3 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 armour and 3 infantry moved from 2 Sea Zone to United Kingdom
4 infantry moved from Eastern United States to Eastern Canada
1 submarine moved from 56 Sea Zone to 64 Sea Zone
Place Units - Americans
2 infantry placed in Finland
3 infantry placed in Norway
2 infantry placed in Eastern United States
2 armour, 1 bomber and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.33
Germans AA : -0.17
Germans regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory, 2x factory; Remaining resources: 33 PUs; 0 techTokens;
Germans buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Finland
1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 1 infantry moved from Karelia S.S.R. to Belorussia
2 fighters moved from Germany to Finland
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from Germany to Belorussia
1 artillery and 2 infantry moved from Germany to Poland
1 bomber moved from Germany to Archangel
1 bomber moved from Germany to Russia
1 infantry moved from Karelia S.S.R. to Finland
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Belorussia
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 2 fighters in Belorussia, round 3 : 0/3 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans lost in Belorussia
2 fighters owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 factory and 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Finland
Germans roll dice for 2 fighters and 3 infantry in Finland, round 3 : 5/5 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Poland, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 bomber in Archangel, round 3 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Belorussia to Karelia S.S.R.
1 bomber moved from Archangel to Germany
2 fighters moved from Finland to Germany
1 bomber moved from Russia to Karelia S.S.R.
1 armour moved from Ukraine to Bulgaria Romania
1 armour and 1 infantry moved from Libya to Morocco Algeria
1 artillery and 1 infantry moved from Northwestern Europe to Germany
2 armour moved from Germany to Bulgaria Romania
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour, 1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Russians regular : 0,33
Germans regular : -0,17
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 13 PUs; 0 techTokens;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Novosibirsk to Evenki National Okrug
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Russia to Archangel
1 infantry moved from Belorussia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Caucasus to Persia
2 fighters moved from Chinghai to Persia
Combat - Russians
Battle in Persia
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Evenki National Okrug
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Persia to Chinghai
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Belorussia
1 infantry moved from Chinghai to Novosibirsk
1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
2 infantry moved from Caucasus to Kazakh S.S.R.
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 0.50
Russians regular : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 13 PUs; 0 techTokens;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 infantry moved from Novosibirsk to Evenki National Okrug
2 armour moved from Russia to Evenki National Okrug
1 infantry moved from Belorussia to East Poland
Russians take East Poland from Germans
1 infantry moved from Russia to Archangel
1 infantry moved from Belorussia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Eastern Ukraine to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Caucasus to Persia
2 fighters moved from Chinghai to Persia
Combat - Russians
Battle in Persia
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians roll dice for 2 fighters and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Evenki National Okrug
Russians attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Persia to Chinghai
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Belorussia
1 infantry moved from Chinghai to Novosibirsk
1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus
2 infantry moved from Caucasus to Kazakh S.S.R.
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 32 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 28 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : 0.50
Russians regular : 0.83
2nd posting was bc I forgot to noncom the Rus. sub. all good now
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 fighter and 1 submarine moved from 51 Sea Zone to 48 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from East Indies to 38 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to Australia
1 battleship and 1 cruiser moved from 35 Sea Zone to 39 Sea Zone
2 fighters moved from 35 Sea Zone to Australia
1 fighter moved from 51 Sea Zone to 41 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Bulgaria Romania to Evenki National Okrug
1 armour and 3 fighters moved from India to Kazakh S.S.R.
2 fighters moved from 35 Sea Zone to Kazakh S.S.R.
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 48 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 48 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 armour, 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 5/6 hits, 2,50 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 1/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Evenki National Okrug
Japanese win, taking New Guinea from British, taking Evenki National Okrug from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour, 1 artillery and 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 5 fighters
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 5 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Australia
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
2 carriers, 2 destroyers and 1 transport moved from 35 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 48 Sea Zone to 42 Sea Zone
1 carrier moved from 51 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 artillery and 2 infantry moved from Suiyuan to Ningxia
1 artillery and 2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Persia
5 fighters moved from Kazakh S.S.R. to Persia
1 aaGun, 4 artilleries and 16 infantry moved from India to Persia
1 bomber moved from Evenki National Okrug to Yakut S.S.R.
1 destroyer moved from 51 Sea Zone to 48 Sea Zone
Place Units - Japanese
1 destroyer placed in 38 Sea Zone
3 infantry placed in East Indies
1 artillery, 1 fighter and 1 infantry placed in India
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 3,17
Russians regular : -1,67
British regular : -0,67
@the_good_captain Russian sub is the classic Edit ;)
I’m sorry about the 3,17 and -1,67. All risky ones went my way this turn.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 fighters moved from Egypt to Kazakh S.S.R.
1 infantry moved from Chinghai to Kazakh S.S.R.
1 armour moved from Egypt to Libya
British take Libya from Italians
1 armour moved from Libya to Egypt
Combat - British
Battle in Kazakh S.S.R.
British attack with 3 fighters and 1 infantry
Japanese defend with 1 armour
British roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - British
3 fighters moved from Kazakh S.S.R. to Chinghai
1 aaGun, 6 armour, 2 artilleries, 4 fighters and 10 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 15 Sea Zone to 33 Sea Zone
1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Belgian Congo
2 destroyers moved from 27 Sea Zone to 28 Sea Zone
4 submarines moved from 28 Sea Zone to 33 Sea Zone
3 submarines moved from 17 Sea Zone to 27 Sea Zone
Place Units - British
1 bomber placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 armour moved from Bulgaria Romania to East Poland
Combat - Italians
Battle in East Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in East Poland, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in East Poland
Italians roll dice for 1 armour in East Poland, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in East Poland
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Libya from British to Italians
EDIT: Turning off Edit Mode
1 armour, 4 artilleries and 10 infantry moved from Morocco Algeria to Libya
3 armour moved from Italy to Bulgaria Romania
Place Units - Italians
2 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -1,50
Russians regular : 1,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
4 fighters moved from Norway to Karelia S.S.R.
4 fighters moved from 5 Sea Zone to Karelia S.S.R.
3 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Norway to Karelia S.S.R.
1 armour, 2 artilleries and 5 infantry moved from Norway to 5 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 3 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
Combat - Americans
Battle in Karelia S.S.R.
Americans attack with 2 armour, 2 artilleries, 1 bomber, 11 fighters and 8 infantry
Germans defend with 1 aaGun, 8 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 5 infantry
Germans roll AA dice in Karelia S.S.R. : 1/12 hits, 2.00 expected hits
1 fighter owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 10 fighters and 8 infantry in Karelia S.S.R., round 2 : 11/23 hits, 9.00 expected hits
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 7/17 hits, 7.50 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Germans, 5 infantry owned by the Germans, 4 armour owned by the Germans and 7 infantry owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 10 fighters and 1 infantry in Karelia S.S.R., round 3 : 9/16 hits, 7.67 expected hits
Germans roll dice for 4 armour and 2 fighters in Karelia S.S.R., round 3 : 1/6 hits, 3.33 expected hits
2 fighters owned by the Germans, 4 armour owned by the Germans and 1 infantry owned by the Americans lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 2 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 57
Casualties for Americans: 1 fighter and 8 infantry
Casualties for Germans: 8 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
Non Combat Move - Americans
1 armour moved from Western United States to Eastern United States
2 infantry moved from Eastern Canada to Eastern United States
2 infantry moved from Eastern Canada to Western Canada
3 infantry moved from Western United States to Western Canada
1 armour moved from Western United States to Western Canada
1 bomber moved from Western United States to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 bomber moved from Karelia S.S.R. to Chinghai
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to Norway
2 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Norway
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 bomber and 1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 bomber placed in Western United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 3.33
Germans AA : -1.00
Germans regular : -2.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens;
Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Poland to East Poland
1 fighter moved from Germany to East Poland
2 armour moved from Bulgaria Romania to Ukraine
1 bomber moved from Germany to 4 Sea Zone
Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 4 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in East Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries and 13 infantry moved from Germany to Poland
3 armour moved from Bulgaria Romania to Poland
1 fighter moved from East Poland to Germany
1 fighter moved from Germany to Libya
1 armour and 1 infantry moved from Morocco Algeria to Libya
1 bomber moved from 4 Sea Zone to Germany
Place Units - Germans
3 armour, 1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,17
@The_Good_Captain AA from Germany is supposed to be in Poland. Can we edit that? I forgot to move it.
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 34 PUs; 0 techTokens;
Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Poland to East Poland
1 fighter moved from Germany to East Poland
2 armour moved from Bulgaria Romania to Ukraine
1 bomber moved from Germany to 4 Sea Zone
Combat - Germans
Battle in 4 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 4 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in East Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries and 13 infantry moved from Germany to Poland
3 armour moved from Bulgaria Romania to Poland
1 fighter moved from East Poland to Germany
1 fighter moved from Germany to Libya
1 armour and 1 infantry moved from Morocco Algeria to Libya
1 bomber moved from 4 Sea Zone to Germany
Place Units - Germans
3 armour, 1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
4 artilleries and 8 infantry moved from Caucasus to Ukraine
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 4 artilleries and 9 infantry
Germans defend with 2 armour
Russians roll dice for 4 artilleries and 9 infantry in Ukraine, round 2 : 5/13 hits, 3.50 expected hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Archangel to Russia
1 aaGun moved from Karelia S.S.R. to Archangel
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
1 artillery and 2 infantry moved from Persia to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Chinghai
Japanese take Novosibirsk from Russians
6 armour, 2 artilleries and 8 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
1 fighter moved from India to Chinghai
6 fighters moved from Persia to Chinghai
2 infantry moved from New Zealand to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 bomber moved from Yakut S.S.R. to Chinghai
Combat - Japanese
Battle in Chinghai
Japanese attack with 7 armour, 2 artilleries, 1 bomber, 7 fighters and 9 infantry
British defend with 3 fighters; Americans defend with 1 bomber; Chinese defend with 7 infantry; Russians defend with 1 aaGun, 5 armour, 2 fighters and 4 infantry
Russians roll AA dice in Chinghai : 3/8 hits, 1,33 expected hits
3 fighters owned by the Japanese lost in Chinghai
Japanese roll dice for 7 armour, 2 artilleries, 1 bomber, 4 fighters and 9 infantry in Chinghai, round 2 : 10/23 hits, 8,67 expected hits
Chinese roll dice for 5 armour, 1 bomber, 5 fighters and 11 infantry in Chinghai, round 2 : 9/22 hits, 9,67 expected hits
9 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 bomber owned by the Americans and 5 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 7 armour, 2 artilleries, 1 bomber and 4 fighters in Chinghai, round 3 : 6/14 hits, 6,83 expected hits
Chinese roll dice for 5 armour, 5 fighters and 2 infantry in Chinghai, round 3 : 5/12 hits, 6,50 expected hits
2 artilleries owned by the Japanese, 4 armour owned by the Russians, 3 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
Japanese roll dice for 4 armour, 1 bomber and 4 fighters in Chinghai, round 4 : 6/9 hits, 4,67 expected hits
Chinese roll dice for 1 armour and 5 fighters in Chinghai, round 4 : 2/6 hits, 3,83 expected hits
2 fighters owned by the Russians, 1 armour owned by the Russians, 2 armour owned by the Japanese and 3 fighters owned by the British lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 5 armour, 2 artilleries, 3 fighters and 9 infantry
Casualties for Americans: 1 bomber
Casualties for Chinese: 7 infantry
Casualties for Russians: 5 armour, 2 fighters and 4 infantry
Casualties for British: 3 fighters
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Persia to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 aaGun moved from Yakut S.S.R. to Evenki National Okrug
1 artillery and 2 infantry moved from Suiyuan to Ningxia
1 artillery and 2 infantry moved from Manchuria to Suiyuan
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Australia to 39 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 38 Sea Zone to 35 Sea Zone
1 artillery and 6 infantry moved from 35 Sea Zone to India
9 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
3 artilleries and 2 infantry moved from Persia to India
1 infantry moved from India to Persia
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier and 1 fighter moved from 42 Sea Zone to 53 Sea Zone
1 destroyer moved from 48 Sea Zone to 53 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 bomber moved from Chinghai to India
2 fighters moved from Chinghai to Evenki National Okrug
2 fighters moved from Chinghai to Ningxia
Place Units - Japanese
1 fighter placed in 35 Sea Zone
2 artilleries placed in India
2 armour placed in Manchuria
1 destroyer placed in 38 Sea Zone
3 infantry placed in East Indies
1 infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -4,00
Japanese regular : 2,00
Russians regular : -0,33
Russians AA : 1,67
@hansworst ouch. well played gents. I offer concession if you accept.
@the_good_captain Good game! I accept the concession. Went pretty quick all of a sudden with a few big battles.
My western axis colleague deserves the honors in this one. He sacrificed himself to let me swoop in in an ongoing battle and kept Moscow stacked.
I haven’t really seen the Chinghai block before in this game. Did we make it to the youtube analysis yet? ;) I don’t know how you and my team mate(s) are feeling about this one, since I, again, had considerably less turns to play, but I’m up for another rematch.