Please used J-5 with edited NCM. Moved a sub from 21 to 36.
Freh(x) v Sovietishcat(L+8) - BM3
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@freh Submerge sub or let them fight sz 35?
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@sovietishcat not in front of the computer - what’s the battle?
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@sovietishcat K saw it now…
If we were playing face to face I’d be tempted to leave them in. If the combat sequence were followed properly (which the Triple A engine doesn’t do), there’s a solid chance I could damage one of your subs, avoid being hit, and submerge after the first round.
But in the interest of gameplay, go ahead and submerge them. At least they’ll live to fight another day!
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 2 fighters moved from Greece to Romania 2 fighters moved from Greece to Yugoslavia 1 artillery and 3 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 1 bomber moved from Finland to Novgorod 2 bombers moved from Finland to Holland Belgium 2 mech_infantrys moved from Southern France to Holland Belgium 2 fighters moved from 110 Sea Zone to Denmark 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Denmark 2 bombers moved from Southern France to Holland Belgium 1 bomber moved from Greece to Yugoslavia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Kwangtung Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Yugoslavia Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Romania Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 bombers and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 2 fighters and 2 marines Germans defend with 1 infantry Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Denmark to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 bombers moved from Holland Belgium to Southern France 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Western United States to Midway 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Yugoslavia to Southern France 2 fighters moved from Romania to Southern France 1 bomber moved from Yugoslavia to Southern France 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Novgorod to Finland 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 72 Sea Zone to 70 Sea ZoneCombat Hit Differential Summary :
Americans regular : 3,00 Japanese regular : -0,33 Germans regular : -1,67 -
@freh If I am correct by placing my USA BB with the Anzac Marine in sz 35, it will not trigger Kamikazee since the BB and marine are from different nation?
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@sovietishcat I asked about this once - don’t remember what they said but I can look it up. I do remember this being a BM-specific issue since there are no marines in OOB.
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@freh Ok… I’ll do a dummy round on local and see if it triggers it.
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@sovietishcat jut found this:
https://www.axisandallies.org/forums/post/972192
basically, you’re right, the marine and allied capital ship is immune to the kamikaze.
Personally I am not a fan of this rule, but I get and I am fine being forced to live with it.
Also, seeing if the engine allows it isn’t a great way to test it… the engine is far from perfect wrt to the rules!
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 2 fighters moved from Greece to Romania 2 fighters moved from Greece to Yugoslavia 1 artillery and 3 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 1 bomber moved from Finland to Novgorod 2 bombers moved from Finland to Holland Belgium 2 mech_infantrys moved from Southern France to Holland Belgium 2 fighters moved from 110 Sea Zone to Denmark 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Denmark 2 bombers moved from Southern France to Holland Belgium 1 bomber moved from Greece to Yugoslavia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Kwangtung Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Yugoslavia Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Romania Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 bombers and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 2 fighters and 2 marines Germans defend with 1 infantry Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Denmark to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 bombers moved from Holland Belgium to Southern France 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Western United States to Midway 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Yugoslavia to Southern France 2 fighters moved from Romania to Southern France 1 bomber moved from Yugoslavia to Southern France 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Novgorod to Finland 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 72 Sea Zone to 70 Sea Zone Place Units - Americans 1 airfield placed in Southern France 1 battleship placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 93 Sea Zone 1 infantry placed in Southern France 3 infantry placed in Greece 3 infantry placed in Finland 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUsCombat Hit Differential Summary :
Americans regular : 3,00 Japanese regular : -0,33 Germans regular : -1,67 -
@freh Well still cannot do it anyway; I need a warship from Anzac since you have 2 subs, but your Kamikazees will take care of the, so I’ll just edit my BB before doing UK…
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@sovietishcat right! Forgot about the subs there!
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 107 PUs; Americans buy 1 airfield, 1 battleship, 1 destroyer, 13 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 2 fighters moved from Greece to Romania 2 fighters moved from Greece to Yugoslavia 1 artillery and 3 infantry moved from Karelia to Novgorod 1 armour moved from Finland to Novgorod 1 bomber moved from Finland to Novgorod 2 bombers moved from Finland to Holland Belgium 2 mech_infantrys moved from Southern France to Holland Belgium 2 fighters moved from 110 Sea Zone to Denmark 2 marines moved from Normandy Bordeaux to 110 Sea Zone 2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Denmark 2 bombers moved from Southern France to Holland Belgium 1 bomber moved from Greece to Yugoslavia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Kwangtung Battle in Novgorod Americans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 4/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese, taking Novgorod from Germans with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Yugoslavia Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Romania Americans attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Holland Belgium Americans attack with 4 bombers and 2 mech_infantrys Germans defend with 2 infantry Americans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Denmark Americans attack with 2 fighters and 2 marines Germans defend with 1 infantry Americans roll dice for 2 cruisers in Denmark, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Denmark to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 4 bombers moved from Holland Belgium to Southern France 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 fighters moved from Western United States to Midway 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Yugoslavia to Southern France 2 fighters moved from Romania to Southern France 1 bomber moved from Yugoslavia to Southern France 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Novgorod to Finland 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine and 8 submarines moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 72 Sea Zone to 70 Sea Zone Place Units - Americans 1 airfield placed in Southern France 1 battleship placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 transport placed in 93 Sea Zone 1 infantry placed in Southern France 3 infantry placed in Greece 3 infantry placed in Finland 3 infantry placed in Normandy Bordeaux 1 infantry placed in Southern France Turn Complete - Americans Americans collect 82 PUs; end with 82 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 35 Sea Zone: 1 battleship EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 marine EDIT: Adding units owned by Americans to 34 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 battleship and 2 cruisers EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 marine EDIT: Adding units owned by Americans to 34 Sea Zone: 1 battleship EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 marine EDIT: Adding units owned by Americans to 34 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Midway: 2 fighters EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Greece to Western Germany 1 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Iraq to Persia 6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Western Germany British attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 3 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany British win, taking Western Germany from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Germans: 3 infantry Battle in Persia British attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys Japanese defend with 1 mech_infantry British roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in Persia, round 2 : 2/25 hits, 6,17 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Persia British win, taking Persia from Italians with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Northwest Persia British attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 armour, 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 6 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys Japanese roll AA dice in Burma : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Burma British roll dice for 6 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber in Burma, round 2 : 12/28 hits, 7,50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys in Burma, round 2 : 6/18 hits, 6,33 expected hits 11 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in Burma British roll dice for 6 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Burma, round 3 : 5/22 hits, 6,50 expected hits Japanese roll dice for 2 armour, 4 artilleries and 1 mech_infantry in Burma, round 3 : 4/7 hits, 2,67 expected hits 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in Burma British roll dice for 6 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Burma, round 4 : 7/18 hits, 5,83 expected hits Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 1 fighter and 11 infantry Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries and 12 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to Java 4 infantry moved from United Kingdom to 110 Sea Zone 2 carriers, 2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from Western Germany to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 14 infantry moved from Normandy Bordeaux to Southern France 2 aaGuns moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns moved from India to West India Place Units - British 3 armour placed in Iraq 1 mech_infantry placed in Egypt 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Americans regular : 3,00 Italians regular : -0,33 Japanese regular : 0,67 Japanese AA : 0,50 Germans regular : 0,33 British regular : -1,83 -
@freh I tell you the axis is putting an hell of a fight, tough to foresee evrything you can do!
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@sovietishcat thanks but I’m basically running on fumes here. Damn bombers keep me from being able to build and threaten your forces
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@freh Japan is still very scary, hopefully It was the right decision to attack Burma…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs; Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from Germany to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 bomber moved from Germany to Finland 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Strategic bombing raid in Finland Americans roll AA dice in Finland : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Finland causes 0 damage total. Battle in Yugoslavia Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Western Germany Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 11 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 aaGun moved from Caucasus to Rostov Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,2,1,1,2,6,5,1 Italians collect 6 PUs (9 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 Americans AA : 0.83 British regular : -0.33 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Java to India 2 fighters moved from Queensland to 34 Sea Zone 2 cruisers moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 harbour placed in Paulau Island Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 2 fighters EDIT: Adding units owned by ANZAC to West India: 2 fighters EDIT: Turning off Edit Mode Combat Move - French 2 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by French to Iraq: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Persia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -2,00 -
@freh please use second file posted!
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 53 PUs; Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Vologda to Novgorod 1 mech_infantry moved from Ukraine to Romania 5 infantry moved from Slovakia Hungary to Romania 4 bombers moved from Belarus to Novgorod 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from Germany to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania 1 fighter moved from Ukraine to Romania Combat - Germans Battle in Novgorod Germans attack with 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour, 5 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 2 armour, 5 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 3 infantry Battle in Romania Germans attack with 1 armour, 2 fighters, 5 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 3/9 hits, 2.50 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Romania to Germany 3 infantry moved from Poland to Baltic States 3 artilleries moved from Poland to Baltic States 1 tactical_bomber moved from Novgorod to Belarus 3 mech_infantrys moved from Russia to Belarus 1 artillery moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Volgograd 1 armour moved from Rostov to Bryansk 2 armour moved from Volgograd to Bryansk 2 armour moved from Eastern Persia to Kazakhstan 1 artillery moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Germany to Western Germany 1 artillery moved from Germany to Western Germany 10 infantry moved from Germany to Western Germany 3 infantry moved from Germany to Western Germany 2 armour moved from Poland to Western Germany 5 bombers moved from Novgorod to Germany 1 aaGun moved from Slovakia Hungary to Germany 1 fighter moved from Volgograd to Belarus 7 armour moved from Belarus to Baltic States 1 aaGun moved from Belarus to Baltic States 3 armour moved from Poland to Belarus 5 armour moved from Poland to Baltic States Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine Germans undo move 1. 1 mech_infantry placed in Russia 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 0.17





