Nearly a catastrophic mistake there.
L21 BM3 bretters axis vs aequitas-et-veritas allies+19
-
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 43 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria -
@aequitas-et-veritas scramble SZ 54?
-
@bretters No scramble in sz 54 and sz42.
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 43 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 54 Sea Zone Japanese attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 aaGun and 1 fighter; Americans defend with 1 airfield Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 aaGun and 1 fighter in Java, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 aaGun and 1 fighter Non Combat Move - Japanese 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from 54 Sea Zone to Caroline Islands 1 aaGun moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 bombers and 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 fighter moved from 43 Sea Zone to Kwangtung Place Units - Japanese 3 artilleries placed in Kwangtung 1 factory_minor placed in Shantung 1 infantry placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 61 Sea Zone to 42 Sea Zone 6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Hawaiian Islands to Amur 2 artilleries and 2 infantry moved from Siberia to Amur 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Guam Battle in Shantung Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Amur Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 4 armour and 2 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits 2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur Germans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry Casualties for Germans: 3 armour and 2 mech_infantrys Battle in 42 Sea Zone British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : -0,33 Germans regular : 1,83 -
@bretters 7 hits first Round (US Subs missed). Ool, please.
Thank you.
-
@aequitas-et-veritas
Damage 3 capitol
Ships and lose 4 subs -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 61 Sea Zone to 42 Sea Zone 6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Hawaiian Islands to Amur 2 artilleries and 2 infantry moved from Siberia to Amur 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Guam Battle in Shantung Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Amur Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 4 armour and 2 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits 2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur Germans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry Casualties for Germans: 3 armour and 2 mech_infantrys Battle in 42 Sea Zone British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits Units damaged: 2 carriers owned by the Americans 1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,33 Germans regular : 1,83 -
@bretters Two US Subs hit first strike Round 2.
Casualties? -
@aequitas-et-veritas not first strike when I have destroyers present lol but they must hit a sea unit which will be 2 more subs
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 61 Sea Zone to 42 Sea Zone 6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Hawaiian Islands to Amur 2 artilleries and 2 infantry moved from Siberia to Amur 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Guam Battle in Shantung Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Amur Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 4 armour and 2 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits 2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur Germans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry Casualties for Germans: 3 armour and 2 mech_infantrys Battle in 42 Sea Zone British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits Units damaged: 2 carriers owned by the Americans 1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hitsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,33 Germans regular : 1,83 -
@bretters am aware of that lol, but it is called on the battle dice screen first strike even there are DD’s present.
Another 8 hits. Ool?
-
@aequitas-et-veritas all subs
-
Subs first and then destroyers
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 61 Sea Zone to 42 Sea Zone 6 carriers, 1 cruiser, 4 destroyers, 12 fighters and 5 submarines moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Hawaiian Islands to Amur 2 artilleries and 2 infantry moved from Siberia to Amur 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Malaya to 37 Sea Zone 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Shantung 4 bombers moved from India to 42 Sea Zone Combat - Americans Battle in Guam Battle in Shantung Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Guam from Japanese, taking Shantung from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Amur Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 4 armour and 2 mech_infantrys Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Amur, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Amur, round 2 : 3/6 hits, 2,67 expected hits 1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Amur Americans roll dice for 1 artillery and 2 bombers in Amur, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 armour in Amur, round 3 : 3/3 hits, 1,50 expected hits 2 armour owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Amur Germans win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 2 artilleries, 2 bombers and 2 infantry Casualties for Germans: 3 armour and 2 mech_infantrys Battle in 42 Sea Zone British loiter and taunt; ANZAC loiter and taunt; Americans attack with 4 bombers, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters and 7 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 13 submarines, 2 tactical_bombers and 2 transports Americans roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 4 bombers, 6 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 2 : 7/16 hits, 8,00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 13 submarines in 42 Sea Zone, round 2 : 2/13 hits, 2,17 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 7/14 hits, 6,17 expected hits Units damaged: 2 carriers owned by the Americans 1 submarine owned by the Americans, 4 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits Japanese roll dice for 9 submarines in 42 Sea Zone, round 3 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 4/14 hits, 6,17 expected hits 6 submarines owned by the Americans, 1 destroyer owned by the Japanese and 9 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 4 bombers, 3 carriers, 1 cruiser, 4 destroyers and 7 fighters in 42 Sea Zone, round 4 : 9/16 hits, 8,00 expected hitsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,33 Germans regular : 1,83 -
@bretters 9 more to go.
-
@aequitas-et-veritas 2 carrier , 5 destroyer , 1 cruiser , 1 tac
-
TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 artilleries and 10 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 aaGun, 11 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 tactical_bombers Chinese roll dice for 9 artilleries and 10 infantry in Kwangtung, round 2 : 7/19 hits, 6,17 expected hitsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,33 -
@bretters China on Kwangtung 7 hits first round.
Bmbrs and AA Guns first? or do you want me to take out your Inf First?
Ool?
-
@aequitas-et-veritas bombers and inf





