I dont get to this before sunday or monday
L21 #2 trulpen (X+12) vs Ghostglider (A) P2V
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Wait, might reconsider something.
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I’ll repost.
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 carrier, 13 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 2 artilleries and 3 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Samara to Gorky 1 infantry moved from Kirov to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 bomber moved from Stalingrad to Gorky 3 fighters and 1 tactical_bomber moved from Bryansk to Gorky 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 4 carriers moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 armour and 3 mech_infantrys moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from British 3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia 1 artillery and 1 infantry moved from Northwest Persia to Southern Persia Combat - GermansCombat Hit Differential Summary :
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Nah, wasn’t right still. Redoing.
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no scramble, thanks
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@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
no scramble, thanks
Ok, the only difference is that I think I’ll go in with the whole army into Smolensk.
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still no scramble then :-)
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 artillery, 1 carrier, 13 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 unit repaired. 2 artilleries and 3 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Samara to Gorky 1 infantry moved from Kirov to Komi Germans take Komi from Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 bomber moved from Stalingrad to Gorky 3 fighters and 1 tactical_bomber moved from Bryansk to Gorky 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Eire 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 4 carriers moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 4 fighters and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 armour and 3 mech_infantrys moved from Northwest Persia to Northeast Persia Germans take Northeast Persia from British 3 armour and 3 mech_infantrys moved from Northeast Persia to Southern Persia 1 artillery and 1 infantry moved from Northwest Persia to Southern Persia 3 infantry moved from Southern Belarus to Smolensk 4 armour, 25 artilleries, 52 infantry and 4 mech_infantrys moved from Bryansk to Smolensk Combat - Germans Battle in Eire Battle in Scotland Battle in Southern Persia Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Southern Persia, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern Persia Germans win, taking Eire from British, taking Scotland from British, taking Southern Persia from Americans with 3 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Gorky Germans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys in Smolensk, round 2 : 23/94 hits, 26,67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 armour, 27 artilleries, 59 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Smolensk 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 3 fighters moved from Gorky to Leningrad 1 tactical_bomber moved from Gorky to Leningrad 1 bomber moved from Gorky to Northwest Persia 1 aaGun, 2 artilleries and 2 infantry moved from Southern Caucasus to Northwest Persia 4 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Samara 1 infantry moved from Stalingrad to Tambov 2 artilleries moved from Tambov to Kursk 1 infantry moved from Kursk to Bryansk 3 artilleries moved from Ukraine to Kursk 1 artillery moved from Stalingrad to Rostov 1 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Eastern Poland to Southern Belarus 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 infantry moved from Libya to Tobruk 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from Southern Italy to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Alexandria to Greece 3 artilleries and 13 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Southern France to France Place Units - Germans 1 carrier and 2 transports placed in 115 Sea Zone 1 tactical_bomber placed in 115 Sea Zone 1 airfield placed in Northwest Persia 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 3 infantry placed in Stalingrad 3 infantry placed in Southern Caucasus 2 infantry placed in Yugoslavia 1 marine placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4,1,5,5,6,1,6 Germans collect 80 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 88 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -1,00 Germans regular : -3,67 -
@ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:
still no scramble then :-)
Hehe, gotcha!
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 artilleries and 2 infantry moved from Yaroslavl to Gorky 1 infantry moved from Penza to Saratov 1 fighter and 1 tactical_bomber moved from Russia to Saratov 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Samara 1 armour moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Battle in Saratov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Saratov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Gorky, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 2 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Samara, round 2 : 1/9 hits, 2.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Saratov to Russia 1 infantry moved from Russia to Yaroslavl Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.33 -
TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Japanese 3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 4 submarines moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Guam to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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Scramble to z20?
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scramble from z20 to z22, if that was what you meant… yes please
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Yep, that was what I meant. Will do.
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TripleA Manual Gamesave Post: Japanese round 17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 17 Combat Move - Japanese 3 carriers, 2 cruisers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 4 submarines moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 battleship moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 3 carriers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone 3 carriers and 2 destroyers moved from 21 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Guam to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 fighter moved from Guam to 23 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 fighter moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Americans scrambles 1 units out of 20 Sea Zone to defend against the attack in 22 Sea Zone Battle in 22 Sea Zone Japanese attack with 2 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 carrier and 1 fighter Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hitsCombat Hit Differential Summary :
Japanese regular : -0,33 -
2 hits. I guess you sink the ac?
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But not certain though, since with a retreat the air dies anyway.
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Realize I should’ve brought a des to that battle.
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Already started to roll, but may I redo the battle-setup (keeping dice, rolling for the present dice a s o)? This was just too sloppy to put my air at risk. Since no defence has rolled yet, you may in that case of course change your mind about the scramble.
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The idea is simply to exchange a fig for a des.
If so, I’ll roll 1d2 in order to see which dice would be the des. 1 for the miss, keeping the hit from the fig, and 2 for the hit, which then would be a miss.





