Unbelievable dice in Alexandria.
LennardF versus Dawgoneit (Allies +18)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to Queensland 1 carrier, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 bombers moved from Queensland to 55 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France 1 battleship moved from 91 Sea Zone to 93 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Southern France Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 battleship in Southern France, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Southern France, round 2 : 3/10 hits, 2.33 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Battle in 55 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 3 bombers and 1 destroyer in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 bombers moved from 55 Sea Zone to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 3 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 infantry moved from Eastern Persia to Persia 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 fighters moved from Gibraltar to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - British Battle in Holland Belgium Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Tobruk British attack with 1 armour, 1 artillery and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tobruk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to Caucasus 1 armour moved from Alexandria to Trans-Jordan 2 armour moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Iraq to India 1 fighter moved from Iraq to Caucasus Place Units - British 1 carrier placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 armour placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.17 Italians regular : 0.67 Germans regular : -0.50 British regular : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to France 1 bomber moved from Eastern Poland to Holland Belgium 3 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 armour moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Libya to Tunisia 1 infantry moved from Algeria to Tunisia Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Rostov Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 5 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 3/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for Russians: 5 infantry Non Combat Move - Italians 1 fighter moved from Rostov to Ukraine 1 bomber moved from Holland Belgium to Germany Place Units - Italians 1 artillery and 2 infantry placed in Ukraine Italians undo move 1. 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -1.67 British regular : -0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 3 armour moved from Bryansk to Caucasus 1 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Archangel 2 bombers moved from Bryansk to Caucasus 1 infantry moved from Baltic States to Belarus 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 4 mech_infantrys moved from Poland to Western Ukraine 1 armour moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 5 artilleries moved from Bryansk to Rostov 12 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Rostov 27 mech_infantrys moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 7 mech_infantrys moved from Eastern Poland to Ukraine 6 armour moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Novgorod to Archangel 4 infantry moved from Bryansk to Rostov 1 bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov Combat - Germans Battle in Archangel Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 3 armour, 3 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers British defend with 2 artilleries, 2 fighters and 4 infantry; Russians defend with 1 infantry Germans roll dice for 3 armour, 3 bombers, 2 fighters, 27 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 10/38 hits, 11.00 expected hits Russians roll dice for 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 : 5/9 hits, 3.67 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans, 4 infantry owned by the British and 2 fighters owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 3 bombers, 2 fighters, 22 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 5 mech_infantrys Casualties for British: 2 artilleries, 2 fighters and 4 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Caucasus to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 aaGuns moved from Bryansk to Rostov 2 fighters and 3 tactical_bombers moved from Caucasus to Rostov 1 aaGun moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : -1.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Russia to Belarus 7 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Bryansk Combat - Russians Battle in Belarus Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Belarus Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 7 artilleries and 9 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 9 infantry in Bryansk, round 2 : 8/16 hits, 5.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 7 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 3 armour, 20 artilleries and 20 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters moved from Archangel to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 2 aaGuns and 8 infantry moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 1.00 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Java to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Kiangsu to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Celebes 4 fighters moved from 42 Sea Zone to Celebes 1 marine moved from Java to 42 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 20 Sea Zone to Philippines 1 carrier and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Hopei to Kansu 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Hopei to Kansu 3 bombers, 2 fighters and 6 tactical_bombers moved from Yunnan to Kansu 1 mech_infantry moved from Kiangsu to Chahar 1 bomber moved from Japan to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/10 hits, 4.00 expected hits Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Kansu Japanese attack with 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 3 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 7 tactical_bombers in Kansu, round 2 : 8/17 hits, 8.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 2 : 3/8 hits, 3.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 bombers, 3 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 7 infantry Non Combat Move - Japanese 3 bombers moved from Kansu to Yunnan 3 fighters and 7 tactical_bombers moved from Kansu to Shensi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 4 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 bomber moved from 55 Sea Zone to Yunnan 2 artilleries moved from Kweichow to Yunnan 3 artilleries and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 armour moved from Kiangsu to Hunan 1 bomber moved from 33 Sea Zone to Guam Place Units - Japanese 1 destroyer and 2 submarines placed in 36 Sea Zone 3 artilleries placed in Malaya 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.83 Japanese regular : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Normandy Bordeaux from Germans, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 5 transports moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 armour, 1 artillery and 1 fighter placed in Southern France 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 93 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Northern Italy Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Normandy Bordeaux from Germans, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 5 transports moved from 93 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 armour, 1 artillery and 1 fighter placed in Southern France 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter and 1 tactical_bomber moved from India to Northwest Persia Combat - British Non Combat Move - British 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter placed in United Kingdom 2 transports placed in 110 Sea Zone 1 armour and 2 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Southern Italy to Northern Italy 1 bomber moved from Germany to Northern Italy 1 artillery and 2 infantry moved from Holland Belgium to France 3 infantry moved from Southern Italy to Northern Italy 2 armour, 1 artillery and 2 infantry moved from Rostov to Ukraine 1 infantry moved from Ukraine to Western Ukraine Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Italians: 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -2.00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit Scramble London?
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@lennardf yes max
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from Novgorod to Archangel 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 10 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to France 1 armour moved from Eastern Poland to Novgorod 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Archangel 1 tactical_bomber moved from Rostov to Volgograd 5 artilleries, 15 infantry and 1 mech_infantry moved from Rostov to Ukraine 3 armour and 22 mech_infantrys moved from Caucasus to Ukraine 6 armour moved from Eastern Poland to Germany Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Archangel Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in 110 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the Americans and 1 carrier owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 2 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits, 5.67 expected hits Americans roll dice for 1 carrier, 2 cruisers and 5 transports in 110 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 5/5 hits, 3.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 3 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits Americans roll dice for 4 fighters in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 transport owned by the British, 1 fighter owned by the Americans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone 2 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone Germans win with 3 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 75 Casualties for Germans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 3 transports Casualties for French: 1 fighter Non Combat Move - Germans 3 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 aaGuns moved from Rostov to Ukraine 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine Place Units - Germans 4 armour and 6 mech_infantrys placed in Western Germany 3 artilleries placed in France 3 infantry placed in Novgorod Germans undo move 1. 3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 4 armour, 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 3. 4 armour and 6 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -3.00 Russians regular : 0.83 Germans regular : -2.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Bryansk 2 aaGuns, 3 artilleries and 15 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber moved from Guam to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 3 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 3 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 38 Sea Zone 4 artilleries moved from 38 Sea Zone to Burma 3 infantry moved from 38 Sea Zone to Burma 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Shan State to Burma 1 artillery moved from Malaya to Shan State 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sikang to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Suiyuyan to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 6 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 6 artilleries moved from Yunnan to Burma 4 mech_infantrys moved from Yunnan to Burma 1 armour moved from Hunan to Burma 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Suiyuyan to Shensi 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 2 artilleries moved from Kweichow to Yunnan 3 fighters and 7 tactical_bombers moved from Shensi to Burma 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 8 fighters moved from 35 Sea Zone to 44 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 4 bombers moved from Yunnan to Burma 1 mech_infantry moved from Kansu to Kweichow 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 8 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 10 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 11 artilleries, 4 bombers, 3 fighters, 9 infantry, 1 marine, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 6 Sea Zone to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 6 fighters moved from 44 Sea Zone to 36 Sea Zone 2 fighters moved from 44 Sea Zone to French Indo China 2 fighters moved from Burma to 38 Sea Zone 4 bombers, 1 fighter and 7 tactical_bombers moved from Burma to Yunnan 1 aaGun moved from Yunnan to Burma 2 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 battleship and 1 carrier placed in 36 Sea Zone 3 mech_infantrys placed in Malaya 1 artillery placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 UK_Pacific regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 4 bombers moved from Queensland to Caroline Islands 1 tactical_bomber moved from Queensland to Caroline Islands 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 armour and 3 mech_infantrys moved from Southern France to Normandy Bordeaux 1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in 110 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 fighters Germans defend with 2 submarines Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 2 fighters placed in Normandy Bordeaux 3 infantry placed in Southern France 2 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :