L21 #2 trulpen (X+12) vs Ghostglider (A) P2V


  • Didn’t see those land-units. Where did they come from?


  • Argh! Silly! Picked up from SFE.


  • @ghostglider said in L21 #2 trulpen (X+12) vs Ghostglider (A) P2V:

    Scramble or Kamikaze in z7?

    No scramble. 1 kami each on the des.


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Normandy Bordeaux to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
            6 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Normandy Bordeaux to Morocco
            1 destroyer moved from 113 Sea Zone to 127 Sea Zone
            3 bombers moved from Normandy Bordeaux to 127 Sea Zone
            1 bomber moved from Normandy Bordeaux to Morocco
            1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Japan
            12 fighters moved from 7 Sea Zone to Japan
            2 fighters moved from 26 Sea Zone to Japan
            1 destroyer moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 26 Sea Zone to 18 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            2 fighters moved from Western United States to 7 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 18 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 2 bombers and 6 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Sinkiang
                Americans attack with 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Northern Sinkiang
                Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 127 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Japan
                Americans attack with 1 artillery, 14 fighters and 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
                    Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
                    Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
                    Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
                    6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                Americans captures 78PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
                Casualties for Americans: 11 fighters
                Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            3 fighters moved from Japan to 7 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
            2 submarines moved from 27 Sea Zone to 7 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            3 fighters moved from Normandy Bordeaux to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            2 bombers moved from Morocco to Gibraltar
            3 bombers moved from 127 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 9 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Americans collect 64 PUs; end with 143 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.00
    Italians regular : -0.33
    Japanese AA : -0.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Eastern Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Normandy Bordeaux to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
            6 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Normandy Bordeaux to Morocco
            1 destroyer moved from 113 Sea Zone to 127 Sea Zone
            3 bombers moved from Normandy Bordeaux to 127 Sea Zone
            1 bomber moved from Normandy Bordeaux to Morocco
            1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Japan
            12 fighters moved from 7 Sea Zone to Japan
            2 fighters moved from 26 Sea Zone to Japan
            1 destroyer moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 26 Sea Zone to 18 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            2 fighters moved from Western United States to 7 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 18 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 2 bombers and 6 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Sinkiang
                Americans attack with 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Northern Sinkiang
                Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 127 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Japan
                Americans attack with 1 artillery, 14 fighters and 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
                    Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
                    Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
                    Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
                    6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                Americans captures 78PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
                Casualties for Americans: 11 fighters
                Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            3 fighters moved from Japan to 7 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
            2 submarines moved from 27 Sea Zone to 7 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            3 fighters moved from Normandy Bordeaux to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            2 bombers moved from Morocco to Gibraltar
            3 bombers moved from 127 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 9 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Americans collect 64 PUs; end with 143 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Eastern Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            5 fighters moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 8 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                British win with 8 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Southern France to Morocco
            1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
            1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Southern France to 93 Sea Zone
            4 fighters moved from Southern France to Gibraltar
            2 artilleries and 3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3
            British collect 30 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.00
    Italians regular : -0.33
    Japanese AA : -0.50
    Germans regular : 0.50
    British regular : -0.17
    

    Savegame


  • Missed that I cannot move my AC’s after combat… Would have been great with a few AC’s in z6…


  • minor correction coming up, please hold


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Normandy Bordeaux to 113 Sea Zone
            6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
            6 infantry moved from 93 Sea Zone to Morocco
            1 bomber moved from Normandy Bordeaux to Morocco
            1 destroyer moved from 113 Sea Zone to 127 Sea Zone
            3 bombers moved from Normandy Bordeaux to 127 Sea Zone
            1 bomber moved from Normandy Bordeaux to Morocco
            1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Japan
            12 fighters moved from 7 Sea Zone to Japan
            2 fighters moved from 26 Sea Zone to Japan
            1 destroyer moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 submarine moved from 26 Sea Zone to 18 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            2 fighters moved from Western United States to 7 Sea Zone
            1 submarine moved from 11 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Western Sinkiang to Northern Sinkiang
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Battle in 18 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 18 Sea Zone
                Americans win, taking 18 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Morocco
                Americans attack with 2 bombers and 6 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 bombers and 6 infantry in Morocco, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 bombers and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Sinkiang
                Americans attack with 1 mech_infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Northern Sinkiang, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Northern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Northern Sinkiang
                Americans win, taking Northern Sinkiang from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 127 Sea Zone
                Americans attack with 3 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 3 bombers and 1 destroyer in 127 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 127 Sea Zone
                Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Japan
                Americans attack with 1 artillery, 14 fighters and 1 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 tactical_bombers
                    Japanese roll AA dice in Japan : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 13 fighters and 1 infantry in Japan, round 2 : 6/15 hits, 7.17 expected hits
                    Japanese roll dice for 3 aaGuns, 10 infantry and 2 tactical_bombers in Japan, round 2 : 6/12 hits, 4.33 expected hits
                    3 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 6 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Japan, round 3 : 6/9 hits, 4.17 expected hits
                    Japanese roll dice for 7 infantry and 2 tactical_bombers in Japan, round 3 : 2/9 hits, 3.33 expected hits
                    6 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Japan, round 4 : 3/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Japan, round 4 : 2/3 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Japan
                Americans captures 78PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -45
                Casualties for Americans: 11 fighters
                Casualties for Japanese: 3 aaGuns, 10 infantry and 2 tactical_bombers
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            3 fighters moved from Japan to 7 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 9 Sea Zone
            2 submarines moved from 27 Sea Zone to 7 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            3 fighters moved from Normandy Bordeaux to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            2 bombers moved from Morocco to Gibraltar
            3 bombers moved from 127 Sea Zone to United Kingdom
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 9 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 11 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Americans collect 64 PUs; end with 143 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 148 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 163 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 168 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Eastern Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 13 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            5 fighters moved from Normandy Bordeaux to Southern France
            3 fighters moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 8 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 8 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                British win with 8 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Southern France to Morocco
            1 aaGun and 7 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 aaGun, 1 carrier, 2 destroyers, 7 infantry and 4 transports moved from 113 Sea Zone to 93 Sea Zone
            1 aaGun and 7 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Southern France to 93 Sea Zone
            4 fighters moved from Southern France to Gibraltar
            2 artilleries and 3 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 40 Sea Zone to 79 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,1,3
            British collect 30 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.00
    Italians regular : -0.33
    Japanese AA : -0.50
    Germans regular : 0.50
    British regular : -0.17
    

    Savegame


  • Please use last map with a DD in z113 to block


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            2 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya
            1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 artilleries and 4 infantry moved from 100 Sea Zone to Alexandria
            1 marine moved from 100 Sea Zone to Alexandria
            3 carriers and 1 cruiser moved from 98 Sea Zone to 100 Sea Zone
            2 destroyers moved from 98 Sea Zone to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Northern Caucasus
            1 fighter moved from Southern Italy to Northern Caucasus
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I might have to redo this. Please hold.


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Malta to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            1 artillery, 1 infantry and 1 marine moved from Malta to 98 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 98 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Alexandria
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
            2 fighters moved from 98 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Alexandria
            2 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun, 1 artillery and 3 infantry moved from Tunisia to Libya
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from Greece to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Ok, Italy is done.


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 47 Sea Zone
            1 submarine moved from 47 Sea Zone to 48 Sea Zone
    
        Combat - ANZAC
            Battle in 48 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to 27 Sea Zone
            2 fighters moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 2 submarines moved from 64 Sea Zone to 68 Sea Zone
            1 aaGun and 8 infantry moved from Queensland to New South Wales
            1 artillery, 3 fighters and 1 infantry moved from 7 Sea Zone to Japan
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,2,1,2,6,5,6,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Attacking z113 with a lot of force and assume no scramble. Intended to leave one des behind in order to have the option to block, but happened to commit all des. Have rolled only the sub, which missed. Will restart and leave out the sub as well.


  • OK no problem


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 factory_minor, 3 fighters, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 infantry moved from Western Germany to 115 Sea Zone
            4 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 artilleries and 16 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 115 Sea Zone to 127 Sea Zone
            2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 127 Sea Zone
            3 fighters moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            3 fighters and 1 tactical_bomber moved from Smolensk to Samara
            2 infantry moved from Stalingrad to Samara
            3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Southern Caucasus to Northwest Persia
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 armour and 1 mech_infantry moved from Northern Caucasus to Urals
                  Germans take Urals from Russians
            EDIT: 1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 bomber moved from Leningrad to Samara
            1 battleship, 4 carriers and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 2 destroyers, 4 fighters and 2 transports
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters and 2 transports in 113 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 4 carriers, 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries and 21 infantry
                British defend with 1 aaGun and 9 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 3 artilleries and 21 infantry in Normandy Bordeaux, round 2 : 4/24 hits, 5,00 expected hits
                    Americans roll dice for 1 aaGun and 9 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3,00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries and 18 infantry in Normandy Bordeaux, round 3 : 5/21 hits, 4,50 expected hits
                    Americans roll dice for 6 infantry in Normandy Bordeaux, round 3 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries and 17 infantry in Normandy Bordeaux, round 4 : 5/20 hits, 4,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 17
                Casualties for Germans: 5 infantry
                Casualties for British: 1 aaGun and 9 infantry
            Battle in Northwest Persia
                Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/8 hits, 3,17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 127 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 127 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 127 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/7 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            1 infantry moved from Yaroslavl to Gorky
            1 aaGun, 25 artilleries and 47 infantry moved from Smolensk to Bryansk
            4 armour and 4 mech_infantrys moved from Smolensk to Bryansk
            3 infantry moved from Kursk to Bryansk
            1 infantry moved from Novgorod to Smolensk
            2 artilleries moved from Novgorod to Northern Belarus
            3 infantry moved from Leningrad to Northern Belarus
            3 infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Romania to Eastern Poland
            3 infantry moved from Ukraine to Kursk
            3 fighters and 1 tactical_bomber moved from Samara to Bryansk
            1 aaGun, 2 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Stalingrad to Saratov
            2 artilleries moved from Stalingrad to Tambov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from 127 Sea Zone to 113 Sea Zone
            1 artillery moved from Tambov to Kursk
            1 artillery moved from Saratov to Tula
            1 infantry moved from Tula to Bryansk
            1 fighter moved from Southern Italy to Alexandria
            EDIT: 1 carrier moved from 93 Sea Zone to 92 Sea Zone
            EDIT: Germans undo move 25.
            EDIT: 1 carrier and 2 fighters moved from 93 Sea Zone to 92 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 93 Sea Zone to 106 Sea Zone
            EDIT: 1 carrier and 1 fighter moved from 106 Sea Zone to 93 Sea Zone
            EDIT: 1 carrier and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Tunisia to Libya
            2 fighters moved from Western Germany to Southern Italy
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 fighter moved from 113 Sea Zone to France
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            EDIT: 1 fighter moved from 100 Sea Zone to Alexandria
            1 fighter moved from Western Germany to 100 Sea Zone
            4 infantry moved from Rostov to Northern Caucasus
            EDIT: 1 fighter moved from 100 Sea Zone to Alexandria
            1 fighter moved from France to Southern Italy
            1 bomber moved from Samara to Stalingrad
            1 aaGun moved from France to Western Germany
            1 infantry moved from France to Southern France
            1 fighter moved from France to Western Germany
    
        Place Units - Germans
            2 submarines placed in 115 Sea Zone
            3 fighters and 1 tactical_bomber placed in Western Germany
            1 factory_minor placed in Southern Caucasus
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            3 infantry placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : -0,33
    Germans regular : 1,00
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 infantry moved from Russia to Gorky
            1 fighter and 1 infantry moved from Russia to Tula
            2 infantry and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Gorky
            2 artilleries and 3 infantry moved from Russia to Yaroslavl
            1 artillery and 2 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Gorky
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Gorky, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yaroslavl
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Yaroslavl, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Gorky to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Tula to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 3.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 16

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 16
    
        Combat Move - Japanese
            1 infantry moved from Marianas to 22 Sea Zone
            1 marine moved from Guam to 22 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 1 marine moved from 22 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 infantry moved from Shantung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry and 1 marine moved from 6 Sea Zone to Japan
            6 fighters moved from 22 Sea Zone to Japan
            1 bomber moved from French Indo China to Japan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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