Bid: Egypt factory
hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 45 PUs;
Russians buy 4 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Gibraltar to 104 Sea Zone
Combat - Russians
Battle in 104 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 destroyer
Russians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
1 bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 fighters, 7 infantry and 2 tactical_bombers moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Samara to Russia
Place Units - Russians
4 armour and 4 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 bomber moved from Tsinghai to Russia
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kansu
2 artilleries and 1 infantry moved from Timguska to Urals
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 fighter moved from Urals to Kansu
1 tactical_bomber moved from Urals to Kansu
Combat - Japanese
Combat Hit Differential Summary :
@Sovietishcat SZ 54 you have 1 destroyer - do you want to scramble 1 fighter from queensland to defend SZ? im attacking with 1 sub, 3 fighter, 1 tac, 1 bomber
@bretters no scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 bomber moved from Tsinghai to Russia
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kansu
2 artilleries and 1 infantry moved from Timguska to Urals
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Urals to Kansu
1 mech_infantry moved from Urals to Kansu
1 fighter moved from Urals to Kansu
1 tactical_bomber moved from Urals to Kansu
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/11 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
3 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 2 mech_infantrys moved from Korea to Ulaanbaatar
1 fighter moved from Kansu to Tsinghai
1 tactical_bomber moved from Kansu to Tsinghai
1 bomber moved from Russia to Tsinghai
Place Units - Japanese
2 armour and 1 mech_infantry placed in Korea
1 artillery placed in Japan
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.50
Japanese regular : 0.17
ANZAC regular : 0.67
Russians AA : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
4 bombers moved from Gibraltar to 109 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Eire
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Scotland
2 carriers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@bretters Do you scramble of sz 109? I am attacking Scotland and Eire, I have 2 ACs, 1 dd, 1 cruiser, 1 bb , 3 fighters and 1 tac, 4 bombers VS 1 fighter and 1 tac
@sovietishcat hell no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 109 Sea Zone
4 bombers moved from Gibraltar to 109 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Eire
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Scotland
2 carriers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Combat - Americans
Battle in Scotland
Battle in Eire
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win, taking Scotland from Germans, taking Eire from Germans with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
2 destroyers moved from 27 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 marine and 2 transports moved from 49 Sea Zone to 26 Sea Zone
3 aaGuns, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from 109 Sea Zone to Eire
3 mech_infantrys moved from 109 Sea Zone to Eire
4 bombers moved from 109 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to 107 Sea Zone
2 carriers and 1 destroyer moved from 101 Sea Zone to 107 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 1.
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
3 bombers placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 artilleries moved from Hopei to Kweichow
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
3 artilleries placed in Hunan
1 artillery placed in Anhwe
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun and 15 infantry moved from Eastern Persia to Persia
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Shan State to French Indo China
1 aaGun moved from Shan State to Yunnan
1 fighter moved from Egypt to Malta
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Removing units owned by UK_Pacific from Burma: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Tobruk
1 infantry moved from Libya to Tobruk
2 artilleries and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 fighter moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to Libya
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 49 Sea Zone to Queensland
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 3 transports moved from 49 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to Malta
Place Units - ANZAC
1 armour and 1 mech_infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 16 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from United Kingdom to 119 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Scotland
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 11 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to 115 Sea Zone
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 armour and 2 mech_infantrys moved from Bessarabia to Baltic States
13 artilleries, 18 infantry and 18 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
5 artilleries and 7 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
Battle in Novgorod
Battle in Scotland
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 marine
Germans roll dice for 1 bomber and 1 infantry in Scotland, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 marine in Scotland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Scotland, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 marine in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Scotland
Germans win, taking Novgorod from Russians, taking Scotland from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Baltic States
Germans attack with 3 armour, 19 artilleries, 25 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 19 artilleries, 25 infantry and 20 mech_infantrys in Baltic States, round 2 : 18/67 hits, 18.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 19 artilleries, 24 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber moved from Scotland to Western Germany
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 119 Sea Zone to United Kingdom
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in United Kingdom
10 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,6,1,5,5,6,6,3,2,5,4,6,3
Germans collect 50 PUs (8 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
French regular : -0.50
Russians regular : 0.67
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 31 PUs;
Russians buy 2 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
3 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Russia to Bryansk
5 armour moved from Russia to Belarus
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Samara
3 infantry moved from Volgograd to Samara
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 battleships, 4 carriers, 2 cruisers, 7 destroyers and 4 submarines moved from 33 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Philippines to Caroline Islands
1 tactical_bomber moved from Caroline Islands to Japan
1 bomber moved from Tsinghai to Russia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Yenisey to Kansu
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Urals to Timguska
1 artillery moved from Urals to Timguska
1 artillery moved from Urals to Timguska
1 artillery moved from Urals to Timguska
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
1 mech_infantry moved from Ulaanbaatar to Olgiy
2 armour and 1 mech_infantry moved from Korea to Ulaanbaatar
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Midway
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Urals to Kansu
Place Units - Japanese
3 mech_infantrys placed in Korea
1 infantry placed in Japan
1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.33
Russians AA : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Eire to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Gibraltar to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@bretters Scramble sz 110? I have 1 dd, 2 ACs, 1 cruiser, 1 BB, 3 fighters, 1 Tac +4 Bombers VS 1 sub and 1 dd ( You have 2 German Fighters, 2 German tacs, 1 Italian fighter and 1 Italian Tac ) I am attacking Normandy.
@sovietishcat no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Eire to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Gibraltar to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Normandy Bordeaux
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 transports moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 26 Sea Zone to 17 Sea Zone
2 carriers, 1 destroyer and 2 tactical_bombers moved from 107 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
4 bombers moved from 110 Sea Zone to Gibraltar
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
6 fighters and 1 tactical_bomber moved from 30 Sea Zone to 17 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
8 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries and 12 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
5 artilleries and 7 infantry moved from Anhwe to Jehol
4 artilleries and 4 infantry moved from Hunan to Anhwe
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
1 artillery and 1 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 fighter
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Sumatra
Non Combat Move - British
1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 armour and 4 mech_infantrys moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Burma to India
1 aaGun and 15 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 armour and 1 infantry moved from Eire to 109 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Malta to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - UK_Pacific
1 cruiser and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : -0,17
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 infantry moved from Tobruk to Libya
1 fighter moved from Libya to Southern Italy
1 artillery moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 artillery and 5 infantry moved from Northern Italy to France
1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to France
1 fighter moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to France
Place Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from Queensland to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Malta to 91 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :